- last post: 01.01.0001 12:00 AM PDT
Posted by: Kevkili
I said this once, I'll say it again...
What you don't get is that weapons don't determine balance in the game. The players do. The game drastically differentiates if the players are good, if they're bad, if they cheat, if they care, and if they superbounce. Weapons have nothing to do with it.
On another note, SMG starts are balanced, in a way. If the starting weapon is an SMG, then everybody has one. There is no unfair advantage. It all depends on if the player is good with the weapon or not.
Although I do agree that the BR should be on bigger maps. I'll give you that much. As for smaller maps, the SMG is fine.
Balanced and unfair are different though. We aren't saying SMG start is unfair. BR does bring balance to the weapons, in the fact that the power weapons aren't so easy to use. Get Snipe on top of a base on a map like BC where there aren't many BRs, with SMG start, and its so incredibly easy. You don't even have to be good to do well. SMG starts stress just GETTING the power weapons. Once that's done, the game is going to swing in your favor big time. BR starts stress getting the power weapons, and having the skill to use them effectively, and the teamwork to hold on to them.
An an SMG start game between two teamwork oriented teams on lockout, imagine one team spawning BR tower, while the other spawns blue. This game is going to start off so lopsided. BR tower has access to both power weapons on the map, a BR, and an SMG/PR combo, all while having the most easily held position on the map. Blue has access to one BR. One Br and 3 SMGs has no chance against the other team with the classic BR Tower setup. Suddenly, if you start with BRs, you can use teamwork to get out of that hole, because you have a weapon that can counter power weapons.