- last post: 01.01.0001 12:00 AM PDT
We have to adapt to the changes as they come along. Whenever you try something new, there'll always be things people like and dislike. I actually don't mind the bosses, or the radio static. The thing that got me was the heart-breaking renderer that didn't let you enjoy the graphics because stuff is always popping up in the background.
Still, if Bungie had just done everything they did in Halo 1 with new levels, we'd be saying, yeah, it's ok, but there's nohting new... it feels like we've played this game before. Bungie had to take risks and try new things. Inevitably, some ideas will be good (vehicle boarding, yay!) and other ideas are not (loading maps on the fly? How did that idea not get stopped?).
Still I commend them for their efforts, they told a very good story after all.