- dodgy bullseye1
- |
- Exalted Heroic Member
ok this may become a long post but i feel there are alot of things in halo 2 multiplayer that annoy me i will go in depth with all the problems with an analysis at the end
1. host advantage, because i live in england and most halo players live in america my latency is going to be alot higher than those in america, therefore almost every game i have i am not host, even worse almost 60-65% of the time i am on the opposite team to the host in team games, host advantage may not be as aparent to americans (ive never played or seen anyone play in america). alot of my melees, assassinations, and sword swings end up with me stopping short of the player, appearing the other side of the player and causing him no damage, or him meleeing me at the same time which always overides my melees. sniping, by the time ive seen someone and shot them acording to host they have already moved ETC and everything else that can be effected by host. i have a problem with sticky grenades due to host, almost every game i have i see grenades ive thrown at people go right threw them or them been in the explosion and it not effected them, but when im in an explosion even if i jump away i get killed in one, or i junp out of the way of the grenade a second before it still sticks me (i know i have arms i take them into account when moving)
2. overpowered power weapons;
- rocket launcher, the rocket launcher is basically an overpowered anti everything weapon, on small maps the rockets will move too fast to dodge, someone jumps round the corner 10 meters away your dead, the blast radius is very large for a weapon that is anti everything and this powerful it makes it even more imposible to dodge, also if were both in the air next to each other after hes shot a rocket why doesnt he die with me? why even have rockets on small maps like foundation, anyone half decent with the rocket launcher can easily kill people anywhere on the map that they can shoot at. on large maps its also an unfair weapon, it destroys most vehicles in 1 hit and has a super effective locking on ability, most maps with vehiles on dont really have much cover designed to cope with vehicles hiding from rocket attacks. its even easy, all you do is point it at a vehicle hod the trigger point it in a direction it wont hit any obstacles and then let go too easy for a triple kill (full warthog).
-sniper, the only thing i find annoying about the sniper is host (see above) but i can ussually overcome host with sharp eyes and cunning, but the main reason is its fast rate of fire, if the sniper misses there is no chance for the person to react in time if he is caught unaware, he gets 4 chances for the kill then and thats like 2 secs for the person to get to cover or attempt to shoot back but not really overpowered(except it is when it comes to smg spawns)
-plasma pistol, can take overshields off in one shot and all you need to do is hold the trigger and let go while aiming in an enemies general direction, then you can finish them off with your other weapon in a matter of milliseconds, the overpowering feature is its player following abilities rather than its shield damaging properties, hiding behind cover sometimes doesnt quite cover the needs of the time, take into account some tactics; plasma pistol someone theyre dead; plasma pistol someone but they go into cover, throw a grenade into hat cover theyre dead; ETC the grenade will kill them if they dont move and the plasma pistol will kill them if they do move(with secondary weapons fire or another grenade) so its a lose-lose situation. also sometimes going behind cover doesnt work against host PP
-sword, allows for quick beatdowns and 1 hit kills, catch someone off guard, theyre dead and if you get close enough to someone theyre dead, its only weakness is mid-long range combat, some people cant use it but those that can can be deadly with it, due to host and latency problems when i use the sword i always come up short or go through people, sometimes i catch a team off guard and get multikills but not often, the main problem here is it never runs out, host can have sword the whole game and own wih it because it wont run out.he also seems to have extra range but not the point right now, there is really no counter to it if theyre host and almost close enough to kill, they always kill me before ive seen them when i have shotgun.and my grenades always appear to go right through them (plasma)
3 glitches;
i dont care what you have to say about cheating they give people an unfair advantage that they would never get if they werent in the game.
superbounces- teams can get 5 points in the lead then all superbounce then wait around till the match is over and theyve won, when people superbounce they can see the whole map and destroy the balance that proper map layout gives, seeing the whole map for one when no-one can tell where outside the map they are also in oddball if someone bounces with the ball the match is basically already over, you cant kill him because hes outside the map and hes happily getting points for his team,
button glitches- these give people an unfair advantage but some people say that everyone can do them and that it adds to the game, i say if bungie had made sure the rockets wernt overpowered and the plasma pistol actually took skill to use there would be alot more diversity to game, vehicles would take skill to take out without rockets destroying them. they also say its fair because everyone can do them, but its not fair to the people who want to have fun or try out different things, i can use all the button glitches but i neither find it fun or rewarding, also due to latency and host advantage when i try to out BXR anyone they always win. i think alot more people would still be playing halo 2 if there were no glitches in it.
4. quitters, downlevelers and weapon betrayers,
i dont mind people that quit games for genuin reason like they have to go to the shop or for a meal or their house is on fire but i get fed up with poeple who quit after it says game over so that everyone whos left has to wait another minute or more to get rid of the blue screen, these people are always on the loosing team and i feel are worse than trash talkers, you can escape trash talkers by the B button when in post game lobby but you cant escape blue screen!!! people who wuit at the first sign of loosing also is very annoying, big team battle the constant people who quit after the other team as scored after the very first round. whats the point in downleveling? there is no point, its just a way for people to have easy games and play against people worse than them which is unfair to the people who want to get matched with people of their TRUE SKILL.its also frustrating when i get betrayed by someone because i have a sniper that they want, cant they live on game without the sniper? they dont care how good i am with the sniper they always think theyre the best, when quit frankly theyre not.
5. poeple and their advantages
the thing that frustrates me the most is the people who think that their the best at the game when all they do is use advantages against people that have no chance at then, EG people who think they own cos they use the easy combo (PP+BR) people who have host advantage and either shove it in everyones faces or doesnt know what it is and thinks everyone is making it up and using it as an excuse and anything like sword or tank whoring and anything like that
well thats all i can think of right now
in summary of what i hate;
-host advantage and everything that brings
-the few overpowered power weapons
-glitches and people who use them
-people and their continuous quiting
-people who betray people on purpose for their weapons because they know they can do it once without being booted
-people who downlevel, i mean whats the whole point in it? so you can prove your skills against low level instead of people you should be facing at your level?
-and finally when people think they are the best when they have an advantage over other people which they wouldnt have won without