- last post: 01.01.0001 12:00 AM PDT
basically spawn kills are common because of the distance from an enemy base the amount of spawnpoints blocked or severed and the amount of players you are playing with the spawns on desolation have already been fixed but on tombstone the spawns could be red team in blue base shotgun hole and blue team at blue base they set up these spawns so that a gamer will be more aware of his surroundings instead of standing still for 10 seconds go ahead an search for a weapon instead of waiting for the cordinates of an enemy/enemies come to right behind you. if you spawn by your team move away so that your still cover them but you also have an advantage for the spawns of enemies. go into a custom game start it with 8 people and see where everyone spawns then do this over and over again to see which team is going to spawn at what point because not knowing spawn points will put you in the battlefied blind. to get a good overlook of tombstone's spawns here are some possible spawns also definate spawns to get you started for blue team they can spawn in blue base and the blue base shotgun hole and for red team they spawn in green room the green room hallway ,top of red, blue bunker, red bunker, creek, bridge to sword/blue base if you are on blue team your best bet is to sneak through the creek because it is the least possible spawn for red team. 1out of15 spawns will be at creek 1 out of 10 spawns will be at green room and top of red 1 out of 5 spawns are at bridge to blue. basically a red person will need to set up the map so that they block all spawn points but one spawns are in a 30 ft raidus from the next player so if you block bunker they are going to spawn at side of blue or blue base itself