Bungie Universe
This topic has moved here: Subject: What should be kept, and lost, for the Halo series..
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Subject: What should be kept, and lost, for the Halo series..
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  • last post: 01.01.0001 12:00 AM PDT

if some people thought that i agree that the flood shouldn't have returned in Halo 2, then ur wrong. even though i hate them, they still create that triple threat fight feeling. instead of killing the same things over and over again. bungie introduced another enemy to fight, which made the game more challenging cause im the type of person who studies my enemies weaknesses. so the flood is a challenge to me for that reason, and im more of a sniper, and stealth person, rather than a asault type.

  • 11.30.2004 8:00 PM PDT
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I agree with all the drops.
I think Dual Wielding is silly, though. I liked the Keep It Simple Stupid style of Halo: CE.
Also, There should be no bosses, but big random monsters, just like the huge Flood monster that is in the game code but not in the game. Check out highimpacthalo.org. The best part of Halo: CE was all the killing you did, and the humiliating ways you did it to characters that were otherwise badasses. That's not really gone from Halo 2, I just think it should be focused on more.

  • 12.01.2004 1:54 AM PDT
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I think duel wielding should only stay if u can keep the two weps and switch to the other one, and be allowed to throw grenades while duel wielding.

note for people who like to camp on Zanzibar: e-mail me to find out how to get on the top of the far back building.

[Edited on 12/1/2004 3:37:12 PM]

  • 12.01.2004 3:31 PM PDT
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Has any1 been succsessful in actually driving a Shadow at the end of Outskirts, without mods or anything like that?? i've only gotten to shoot the turret.

  • 12.03.2004 5:16 PM PDT

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