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Subject: Bungie Studios Podcast: Forgetacular

Sort of an abrupt ending this episode - no time to spare for the readings of the random fan mail? As soon as the theme music played again at the end, I stuck around for the super-secret super sauce, but this time there wasn't any :(

Overall nice, though. I particularly liked the part about being able to swoop down on people with a teleporter entrance, and make them reappear from the teleporter exit into a wasteland of despair. The bottomless pit also sounded potentially awesome.

  • 08.29.2007 6:01 AM PDT
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Great podcast. Great info. :D

  • 08.29.2007 6:18 AM PDT

How's life?

Takin' forever...

I appreciate that it's called the Forge-tacular

-or-

The Forget-acular.

You've forgotten us, Bungie?

A shame.

Nah, I'm just gettin' on yo nurvs Bungicles. Love ya!

  • 08.29.2007 7:02 AM PDT

DEEP NNN = Depends

Clan 2old2pwn on 2old2play.

Don't let yesterday use up too much of today.

It's ironic that at 20:25 Bungie mentions Humpday challenges and playing PMS Clan just two weeks after making the long withheld announcement that Halo 3 does not support Clans.

Very ironic Indeed.

Gaming_Communities_Want_Clan_Support_on_XBLive_before_Sept_25 _200

Halo_3_Clan_Support_And_Longevity

http://www.bungie.net/Forums/posts.aspx?postID=12383698&p ostRepeater1-p=1

http://www.bungie.net/Forums/posts.aspx?postID=12282064&p ostRepeater1-p=1

  • 08.29.2007 7:20 AM PDT

I work here: Sound Devices, LLC. We make bad-ass field audio gear, and you think that's awesome. My messy desk (With work-related items on the computer screen).

One does not simply grenade jump into Mordor...

Posted by: Gamaliel
I might not be the first to say so, but I thought the headline was "forget-tacular" until after I listened. dur.
That's how I read it at first too. Very funny (Whether intentional or not).

Posted by: Dream053
Only thing I didn't like was the quality/filter used on the recording. It sounded almost like a mild version of one of the effects used on Elite characters were used on your voices... I'm not sure if that is due to equipment limitations or what... but it was sometimes distracting to me.
I don't think that's an effect, per-se. It just sounds like the mics were set up a little too far from the speakers, the room's walls were really reflective, and/or there was a mic picking up too much of the room sound. As an audio engineer that struck me right away too. I could still here everyone fine, so no big deal, imo.

The "spawn influencers" and custom powerup piqued my interest the most. Thanks for another interesting podcast, guys!

  • 08.29.2007 8:47 AM PDT
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nice podcast... now i wanna play forge!!!!! hope you guys take down mugglecast soon on iTunes!

  • 08.29.2007 8:54 AM PDT
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I do not appreciate B.Net Group solicitation. If you ignore this and send me an invitation anyway, I will block communications with you.

Posted by: AnalogWeapon
Posted by: Dream053
Only thing I didn't like was the quality/filter used on the recording. It sounded almost like a mild version of one of the effects used on Elite characters were used on your voices... I'm not sure if that is due to equipment limitations or what... but it was sometimes distracting to me.
I don't think that's an effect, per-se. It just sounds like the mics were set up a little too far from the speakers, the room's walls were really reflective, and/or there was a mic picking up too much of the room sound. As an audio engineer that struck me right away too. I could still here everyone fine, so no big deal, imo.
Oh, yeah that's why I mentioned equipment limitations (and subsequently, any set-up limitations or problems), wasn't outright saying it was an effect. Just, personally... it was a little distracting. Probably because I'm into audio production as well, so those kinds of things don't go unnoticed. But yes, ultimately I could understand them just fine.

Just a personal preference thing.

  • 08.29.2007 10:03 AM PDT

If there's one thing I have learned in working with you, it's that there is always margin for error.
- RvB, Simmons to Griff.

Posted by: Gamaliel
I might not be the first to say so, but I thought the headline was "forget-tacular" until after I listened. dur.


LOL your not alone buddy.

Seems like Luke is planning some sort of cheap Forge revenge match against Shoe and Mark. Can't wait for the rematch between Ziff and Bungie.

  • 08.29.2007 10:12 AM PDT

You splattered a dumb cat

When I first saw the "Forgetacular" title for the podcast, I read it as "Forget-tacular" instead of "Forge-tacular." Very different meanings lol!

I was like, "aw manz teh podcast is teh suckzorz noooo..."

Then I re-read, and was glad to be wrong.

  • 08.29.2007 10:44 AM PDT
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What tricks are you guys going to do in Forge?

  • 08.29.2007 11:39 AM PDT

I know this is off topic but...
For the Emperor!

forge sounds very instering
also cant wait for the hornet

[Edited on 08.30.2007 11:22 AM PDT]

  • 08.29.2007 2:48 PM PDT

Join Planet Reach
Hog sniping
Exalted is considered "the highest" because you can't get any bans or warnings of any kind for quite a long time, which is harder than just being a member for a long time.

I still don't get it...

  • 08.29.2007 4:11 PM PDT
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i love halo

[Edited on 08.29.2007 6:46 PM PDT]

  • 08.29.2007 6:15 PM PDT
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in the first two minutes he mentions an exception about forge in Sandtrap that u cant pick up the bohemeth. anybody know if the bohemeth is a new vehicle.

  • 08.29.2007 9:07 PM PDT

J4623R0

i read it like forget-aculat instead of forge-tacular

  • 08.29.2007 9:53 PM PDT

A very interesting show, this week! Forge and Rare have finally come to an understanding with one another.

Good luck, guys, on gettin' rid of Cartalk, as well as any other show that stands in your way. Step it up!

[Edited on 08.30.2007 5:45 AM PDT]

  • 08.30.2007 5:41 AM PDT
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i cain't wait waisting my weekends customising in forge !!!

[Edited on 08.30.2007 8:08 AM PDT]

  • 08.30.2007 8:08 AM PDT

I know this is off topic but...
For the Emperor!

Posted by: Pequeno C
in the first two minutes he mentions an exception about forge in Sandtrap that u cant pick up the bohemeth. anybody know if the bohemeth is a new vehicle.

it is called the elaphent

  • 08.30.2007 11:23 AM PDT
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I just realized that I might need that 120GB hard drive :(

  • 08.31.2007 9:56 PM PDT
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I've created a bungie podcast group. Worship the podcast. Whoot!

  • 09.02.2007 7:03 AM PDT
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I've got a couple of questions:

is forge the only way to create custom games, or is there also a Traditional (as in, similar to Halo 1 and Halo 2) method of creating custom games?

And do you have to play in Forge to play Forge-created content? That is, If I were to put a crate in the mid air on valhalla with a sniper rifle and a...uh say a Fuel Rod Cannon/Gun, would I only be able to play that in Forge, or would I be able to play that in the normal game as well?

  • 09.04.2007 6:01 PM PDT
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1. i believe you can still make game variants the traditional way, b/c forge is just a way to change the enviornment, not the rules of the game.
and 2. what you do in forge is saveable, that way you can save the map variants then play them later.

question: if i wanted to make a floating platform out of crates, say 50ft in the air, will the crates stay there or once i stop tinkering will they just fall down?

  • 09.05.2007 6:24 AM PDT

signature=signature

You guys were talking about having a "humpday" the day before release. I will be playing the day before because I'm in New Zealand. Timezones Rule! Anyways i was hoping to play the genius creators of such a great game. I should be on about 1pm on the 24th in America, but officially the 25th here.

Hope to survive at least 5 minutes if i do play you guys. : )

  • 09.10.2007 12:03 AM PDT

I like to see pwnge like a buttery spread and the enemy as a peace of bread. The the fewer the enemies, the more pwnge is lathered on.

These are good podcasts, but they aren't so regular anymore. What's up with that?

  • 09.10.2007 12:53 PM PDT

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