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Come with me to the dark side of the force. I'll drop the world on your f****** head.
GT: I Galactis I
Posted by: Achronos
1. Yes, exploiting a glitch is cheating in matchmaking, and no, I don't care that MLG players use the button combos. They're still glitches.
2. Of course, that being said, the mechanism by which such cheating is reported is through the Xbox Live feedback mechanism. Since the players you're playing against would be the ones reporting you, if the players don't care that you're using it, then you have nothing to worry about. If, as you say, "everybody at my level is doing it", then I guess it won't matter, will it?
3. I suggest not using the argument about you being blamed for our bugs. I'm not blaming you for our bugs. I'm blaming you for using them. There is no difference between deliberately superjumping and deliberately interrupting an animation with your button combo. I've read all your arguments, and none of them address the fact that you are exploiting a bug for your advantage. You simply try to justify yourself.
4. Finally, to answer your question on who is playtesting Halo 3 for balance: gnomes. Underpants gnomes.
5. If you think that last answer was silly, that was deliberate - as the question itself lacks understanding of the process. There are two kinds of testing here. First, there are playtests. That's when we bring people in from all walks of life (yes, all) and instruct them to do various things in the game. It gives us insight into how various kinds of people approach a problem. We do this not only for gameplay, but for UI, among other things. There is also testing to find bugs and insure the game isn't broken in some way. These bugs can be as serious as crash bugs, to the more mundane missing texture. The people doing that are professional testers, of varying experience and game skill levels.
/thread