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Subject: Stop complaining about host advantage.
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Posted by: ARC Sebastian

LOL YEAH ? WELL UR -blam!-

Lol okay then.

[Edited on 09.01.2007 11:56 AM PDT]

  • 09.01.2007 11:54 AM PDT
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Posted by: Wrecktified
Posted by: ARC Sebastian

LOL YEAH ? WELL UR -blam!-

He could own the crap out of you without shooting a shot.
I hope to god you were sarcastic...

I was.
Online toughguy for natural e-peen enhancement

  • 09.01.2007 11:55 AM PDT

RIP Halo 2.

Wow, -blam!-ing ignorant Bungie.net kids piss me off. Done DL presents absolute proven facts and kids just choose to believe their own BS.

  • 09.01.2007 12:05 PM PDT
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I never get credit... }:

  • 09.01.2007 12:14 PM PDT
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Posted by: unbounddick
I think this is just completely subjective on your part. You are taking your position and your experience in halo 2 and came to the conclusion that host is not bad. You are rediculous for posting this. You probably have a really good connection almost all of your games so you have not had to deal with the cruel reality of host. Let me tell you from what i have read, delt with on another internet connection, and online discussions while in halo 2 matchmaking that host is a huge advantage that should be acounted for.

All games have auto-aiming in them; nearly. So your statement towards this being bungie's form of making up for host is retarded and untrue. If they were trying to make up for host advantage they would be changing game variants in matchmaking so that the host couldnt have or utilize its large advantage.

Halo 3, from what i heard, i could be wrong, but i would be shocked if bungie didnt correct their server issues. I heard from many people, and on many forums that halo 3 is a dedicated server. There is no reason why bungie should not create a dedicated especially after halo 2.

Dont compare halo 2 to any other first person shooter when it has over six million people playing it. I have never heard anyone say that host was good or that it should remain. Six million fans agree host ruins halo live experience, especially when you know the game well enough to know what should be a kill and what shouldnt be.

Lastly, why is it that pro games are not ever held or occuring online....possibly because they have to rule out any and all host advantage.

Think you need to step outside of mommy and daddy's fifty dollar a month highspeed cable internet and realize most people online are getting cheated out of wins even when they are clearly, on their screen, winning every dual.


1. You have no idea what you are talking about. Host HAS to be in a p2p game, period son.

2.I have $15 yahoo dsl, which is amongst the worst broadband available today, I get download speeds of about 40kb a sec and my upstream is less than 10 kB/s. My minimum ping in a pc game with no overhead(like xbox live) is around 130. I have a HORRIBLE connection, and even though I hate dealing with host advantage I realize it must exist and that Halo 2 does a lot more to address the problem than any other online fps.

3.There are no "server issues". The "servers" you speak of are everyone's connection, since halo 2 online is p2p. There will be no dedicated servers in Halo 3.

Also I never said in my original post that there was no host advantage, or that it didn't play a significant role. I only said that host doesn't give as much of an advantage in Halo 2 as it does in other online fps. Go try Halo 1 pc if you don't believe me. All the people I see that actually complain to Bungie about host advantage in Halo 2 shows me that most of you probably didn't play a single fps before Halo, or at least online. You have no idea how the system works outside of Halo 2, and as such you can't see what Bungie's done to make host advantage more manageable in Halo 2 and 3.

[Edited on 09.01.2007 1:00 PM PDT]

  • 09.01.2007 12:55 PM PDT


Agreed. I played thousands of games of Halo PC. I was lucky enough to be on the same ISP that the official Bungie European servers used so I had ping times of 20ms or less to them. And it rocked.

But if I searched for custom (ie-p2p or player hosted) games and tried to play on anything over about 50ms the lag was just horrible. It made it almost impossible.

So I have to agree that Halo 2 is much better than earlier games in that respect. It can actually give a playable game at up to 100ms or so.

Still sucks though..

But I'm pretty sure Halo 3 will be as big an improvement over Halo 2 as Halo 2 was to Halo PC :-)

  • 09.01.2007 1:11 PM PDT

_____________(__||____||__)___
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JUMP FEET FIRST INTO HELL!!

Posted by: ODST_Derek_09
I gotta agree with what's his name here. You wanna see host advantage, go play Rainbow Six. There's nearly a full second difference between server and client. Halo has no noticeable advantage.


wrong go play gears and go heads up with host with the shotgun.see who wins lol

  • 09.01.2007 2:19 PM PDT
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Many people chanting "dedicated servers" don't realize how the Halo infrastructure works. System link would be impossible if Halo were to use dedicated servers. Sure they could do p2p for system link and an entirely different network structure for online with servers, but no game designer would see that as practical. Halo's network structure is almost identical over system link and xbox live as far as gameplay is concerned.

- Unh4nd13d

  • 09.01.2007 2:33 PM PDT
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Location: Outlaws' Summit.

Posted by: GeoffL
Ok listen console-bred children, any game that uses peer to peer system instead of dedicated servers is going to have a host with an advantage because his ping is going to be 0, whereas everyone else has a lag because of the time it takes their packets to get sent to the host. Yes everyone knows this, yet you still complain because apparently you think dedicated servers is a possible option for the Halo series, when it's not, or that somehow more needs to be done to eliminate host advantage, which is impossible.

Halo 2's host advantage is the lowest out of any peer to peer fps every created, and if you honestly think there's anything that can be done about it or that it's bungie's fault that host advantage exists(even though Bungie has put auto-aim in Halo to help remove the host advantage) then you are an idiot.


No. Until host advantage stops being such a pain, I'm going to complain, you will too. We all complain about host.

Who cares? If I wanna complain, I'm gonna complain. People complain when I host them across the map, and for good reason. Now I know there's nothing that can be done, but when a game's on the line and someone can hit me where I can't hit him, I'm going to feel a bit "robbed."

Thankfully Halo 3's hosting doesn't present anywhere near as much of an advantage as Halo 2's. That's what we asked for- a better hosting code, and that's what we got.

If we didn't complain and let Bungie know about how much host affects the game, there's a good chance Halo 3's host would be exactly the same as Halo 2's.

[Edited on 09.01.2007 2:39 PM PDT]

  • 09.01.2007 2:38 PM PDT
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Posted by: ICEMAN ASSASS1N
Posted by: GeoffL
Ok listen console-bred children, any game that uses peer to peer system instead of dedicated servers is going to have a host with an advantage because his ping is going to be 0, whereas everyone else has a lag because of the time it takes their packets to get sent to the host. Yes everyone knows this, yet you still complain because apparently you think dedicated servers is a possible option for the Halo series, when it's not, or that somehow more needs to be done to eliminate host advantage, which is impossible.

Halo 2's host advantage is the lowest out of any peer to peer fps every created, and if you honestly think there's anything that can be done about it or that it's bungie's fault that host advantage exists(even though Bungie has put auto-aim in Halo to help remove the host advantage) then you are an idiot.


No. Until host advantage stops being such a pain, I'm going to complain, you will too. We all complain about host.

Who cares? If I wanna complain, I'm gonna complain. People complain when I get host them across the map, and for good reason. Now I know there's nothing that can be done, but when a game's on the line and someone can hit me where I can't hit him, I'm going to feel a bit "robbed."

Thankfully Halo 3's hosting doesn't present anywhere near as much of an advantage as Halo 2's. That's what we asked for- a better hosting code, and that's what we got.

If we didn't complain and let Bungie know about how much host affects the game, there's a good chance Halo 3's host would be exactly the same as Halo 2's.
iceman get on live i wanna try something >->

  • 09.01.2007 2:39 PM PDT
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Location: Outlaws' Summit.

Aight I'll get on, but it better be fast I haven't eaten anything today! Starving!

Chyeah I'll get on. It better be your host :-)

  • 09.01.2007 2:40 PM PDT
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Posted by: GeoffL
Ok listen console-bred children, any game that uses peer to peer system instead of dedicated servers is going to have a host with an advantage because his ping is going to be 0, whereas everyone else has a lag because of the time it takes their packets to get sent to the host. Yes everyone knows this, yet you still complain because apparently you think dedicated servers is a possible option for the Halo series, when it's not, or that somehow more needs to be done to eliminate host advantage, which is impossible.

Halo 2's host advantage is the lowest out of any peer to peer fps every created, and if you honestly think there's anything that can be done about it or that it's bungie's fault that host advantage exists(even though Bungie has put auto-aim in Halo to help remove the host advantage) then you are an idiot.

i have heard of peeps going (OMFG HE HAS HOST ALL IS LOST WAHHHHHHH) host doesn't really have a big advantage (to me it doesn't) the only thing i have noticed significantly about host is that you are able to aim farther lets say oh relic across the map (very frusterrating when you cant hit them across map and yet host can pick you off like a flower). as for the bs of br in three shots....nooooooooooo false. the only thing about host is that you can cheat and grenade jump really. also what Geoffl pretty much described the illusion of host advantage.

as for the whole host gives power in higher lvls, thats bull. I have played with, against, and talked to players who have either played this game a lot longer, have profound skills,or both and they all say same which i quote " no man all that -blam!- about the whole host adv is just myth you cant triple shot (three burst of br) br to someone thats all bull the only thng it may really do is just make you able to cheat and aim better which i dont know cause if there is such host bs then i have never noticed it, got affected by it."

so good day-

  • 09.01.2007 2:49 PM PDT
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Posted by: Wrecktified
Sure ill tell you.

Host has a much better BR.
Bigger grenade explosions
Shotgun range is farther
You can grenade jump
Longer sword reach
Better meelees
Longer sniper reach
Just to name some..





They do not have longer sword reach, I am sure of that, because host gets pooned when it's a sword match -_-. As for the bigger grenaade explosions, I'm not entirely sure of that but I have to say that I have been killed by 1 Frag grenade before by the host, then at other times I don't get killed by 1 Frag grenade by host -_-. And another thing, Host isnt everything in Halo 2, yes it does give someone an advantage at points but when you're on a small map, host doesn't really matter, only time I would ever complain about host is when he gets off a grenade before he dies and kills me with it and I don't get to do the same thing. Another time would be if he standby's me -_-

[Edited on 09.01.2007 3:07 PM PDT]

  • 09.01.2007 3:04 PM PDT
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Posted by: ICEMAN ASSASS1N
Posted by: GeoffL
Ok listen console-bred children, any game that uses peer to peer system instead of dedicated servers is going to have a host with an advantage because his ping is going to be 0, whereas everyone else has a lag because of the time it takes their packets to get sent to the host. Yes everyone knows this, yet you still complain because apparently you think dedicated servers is a possible option for the Halo series, when it's not, or that somehow more needs to be done to eliminate host advantage, which is impossible.

Halo 2's host advantage is the lowest out of any peer to peer fps every created, and if you honestly think there's anything that can be done about it or that it's bungie's fault that host advantage exists(even though Bungie has put auto-aim in Halo to help remove the host advantage) then you are an idiot.


No. Until host advantage stops being such a pain, I'm going to complain, you will too. We all complain about host.

Who cares? If I wanna complain, I'm gonna complain. People complain when I host them across the map, and for good reason. Now I know there's nothing that can be done, but when a game's on the line and someone can hit me where I can't hit him, I'm going to feel a bit "robbed."

Thankfully Halo 3's hosting doesn't present anywhere near as much of an advantage as Halo 2's. That's what we asked for- a better hosting code, and that's what we got.

If we didn't complain and let Bungie know about how much host affects the game, there's a good chance Halo 3's host would be exactly the same as Halo 2's.


I care, and I'm complaining against your complaining, so your whole "let us complain" argument is hypocritical as hell.

That said it's pretty bad when I find myself hating the ignorant people who agree with me more than the ignorant people who can't seem to grasp what I was trying to say in my posts.

To reiterate: I am NOT saying that host advantage in Halo 2 isn't a big deal. I'm saying there are measures that make it fairer than any other fps.

If you guys think it's a bad system you need to play other games besides Halo, and stop being so ignorant and fanboyish. The only way I can see Halo 3 handling host advantage better is if the live infastructure in the 360 allows there to be less overhead when playing over live than there is in Halo 2.

  • 09.01.2007 3:25 PM PDT
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Yeah what he said

  • 09.01.2007 3:46 PM PDT
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Posted by: Yx TheSorrow xY
Posted by: Done DL
Posted by: Yx TheSorrow xY
Mind telling me why?

Or can you not come up with somthing?


Host has advantage in everything. Play as host and pull the left trigger to throw a grenade, its instant. Do that offhost and it varies in split seconds. When you're host you're playing real time, while everyone else is a split second or so behind, which is a great advantage. That's why some BS stuff happens, like if you melee them first and you still die, or when you stick them right before you die and it disappears. Host sniper can actually shoot across the map, melees connect most of the time. I can pretty much create a giant list of host advantages, but thats just to name a few.


If timed the time is takes host to throw a grenade and a normal person to throw a grenade, the difference would be miniscule. Unless YOUR conn. sucks and YOUR lagging (As in beeing YOUR fault).

And as much fun as aruging on an internet fourm is I'v got better things to do, goodbye.



Listen to sorrow. hes the smartest person ever (besides me). But if you play on my host, then i feel sorry for you. my host blows because i have to have a frameburst mode on and that causes severe lag. i usually am in yellow bar all my games.

[Edited on 09.01.2007 4:19 PM PDT]

  • 09.01.2007 4:17 PM PDT
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Okay guys.
Host has an advantage.
Will complaining DO anything?

  • 09.01.2007 5:32 PM PDT
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HOST IN HALO IS HORRIBLE

  • 09.01.2007 5:39 PM PDT
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Posted by: TheDeadGuy
HOST IN HALO IS HORRIBLE


Spoken like a true fanboy.

  • 09.01.2007 5:45 PM PDT
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Posted by: Yx TheSorrow xY
Your my hero.

I'v been saying this for years. The ONLY time host makes a diffrerence is when he/she is in a Guass Cannon or Shot gun

That is totally untrue, play snipers on coag, you go to one end of the map and the host goes to the other end of the map as far as you can possibly go and still see each other, then aim at each others heads and see who dies, then you'll know what host advantage means. Also put the host in a worthog and stick him, or if you wanna know what is really unfair, put host against an angled surface and hit him with the worthog in an objective gametype and watch as he flies towards the enemy base. There are about a million ways that you can see host advantage when you play, I am definitely not one to complain about host if I lose, but the advantage is definitely there and I do find it unfair when people use host to gain an unfair advantage such as worthog launching etc. Someone has to get in order for us to play, don't whine if you lose because of it, and don't be cheap and try and use host advantages to win because that just means you will lose when you don't have host. In the end if you can win without having/using host advantage it makes you the better/smarter player anyways

[Edited on 09.01.2007 5:49 PM PDT]

  • 09.01.2007 5:46 PM PDT
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Come with me to the dark side of the force. I'll drop the world on your f****** head.

GT: I Galactis I

Why are you complaining? Halo 3 is just around the corner!

  • 09.01.2007 5:47 PM PDT
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Posted by: Silent Striker42
Why are you complaining? Halo 3 is just around the corner!


He knows his stuff

  • 09.01.2007 5:48 PM PDT
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Posted by: Silent Striker42
Why are you complaining? Halo 3 is just around the corner!


You're right, I should wait a month till the Halo 3 forums become full of the "HOST ADVANTAGE SUCKS F*)(&)%*& U BUNGIE" instead of wasting time here.

  • 09.01.2007 5:51 PM PDT

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