- last post: 01.01.0001 12:00 AM PDT
I agree, but you could have done away with that last little comment.
The ending, though, isn't even what bothered me. It's just that it felt more 'distant'. I don't know how to describe it. Plus, the second half of the campaign was extremely boring and very dumb. The only reason I continued playing was because I wanted to know the ending, and towards the end I started not caring even about that.
I have to admit, I do like the level 'Delta Halo' and the one after it. But that's about it.
Oh, but the multiplayer is fantastic.
EDIT: To the person who posted about there "not being enough room on the XBox": That isn't true, and even if it was, I would have settled with a campaign that had only five levels, as long as those five levels were anywhere as good as that E3 2003 demo.
EDIT 2: To the person under me: 90% is way off. Yes, they spent alot of time on multiplayer, but I believe they actually spent more time on the campaign, which is what I loved most about Halo anyway. If the campaign was great, I would have settled for no multiplayer at all.
[Edited on 12/1/2004 1:20:28 PM]