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This topic has moved here: Subject: Halo 2 Gametypes
  • Subject: Halo 2 Gametypes
Subject: Halo 2 Gametypes
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  • last post: 01.01.0001 12:00 AM PDT

This has to be said.

On the subject of Oddball and crazy king, these gametypes were never "cool" in halo1 and therefore no one wanted to play them and they never did get played. So why bother puttin these retarded gametypes in minor clan matchs? They just plainly suck.

Assualt, near impossible to win on some maps (i.e. burual grounds). Good old assualt eh? like counter strike, but in counter strike u dont respawn after like 3 seconds as u do in halo2. Either add longrer respawn time or go piss off tbh.

Terrorites isnt "cool" either, go home with that game type as well.

[Edited on 12/1/2004 9:19:27 AM]

  • 12.01.2004 9:18 AM PDT
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i can accept crazy king and assault but oddball isn't a good gametype to have a clanwar... you can play it for fun whit your friends (if you like this stupid gametype), but bungie, why you made a supergame like this whit this <<bug>>? help us to have more fun whitout oddball :> (plzplzplzplz)

  • 12.01.2004 9:28 AM PDT

Shut up with the -blam!-in' we all have problems with the game but, who the -blam!- cares. Bungie made the game so lots of people can enjoy it not just you or some other kid.

And the gametypes you said suck modify them a little bit to make them fun. Me and my friends made an Oddball game that is tons of fun. The only real draw back to the gametypes is you have to have even teams on most of them.

  • 12.01.2004 9:55 AM PDT
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thats nice, ime talkin about clanwars here. dont want to play these gametypes in clanwars

  • 12.01.2004 10:22 AM PDT