- last post: 01.01.0001 12:00 AM PDT
Hey,
I was wondering what everyone thinks about the idea of Bungie making a Halo themed MMO? I've recently started playing World of Warcraft (WoW), which is my first MMO and have been absolutetly entranced by the absolutely massive scale of the open world that you can explore and the depth of the game. I would highly recommend this game to anyone!
Anyway, I had an idea when I was talking with a friend who has mostly played FPS games and is a huge Halo fan. I was trying to explain how an MMO works, and tried applying the MMO concept to the Halo world to try and convey the immense scope and depth of that type of game. After thinking about it a little more, I realized it could actually work for there to be a Halo MMO, and more than that, it could be awesome!
Listen to this...
Come up with a scenario where the humans and covenant end up on a halo together. Then map out an entire halo, that you could freely move around on and explore. I'm sure they would have to downsize the the size of the halo a little, as the amount of geography that appears to be on a normal halo seems a little overwhelming. But have a halo that is comparable in size to the amount of geography in WoW or other MMO's, with verying climates and landscapes (grasslands, arctic, dessert, coastlines, etc.). There would also be buildings, and caves, and all of the other fun things that we have fought our ways through in Halo and Halo 2. Except rather than being limited to a linear path of running though a tunnel, or a valley, or a small area, you would have free reign to explore the world in it's entirty at your discretion.
Now to talk about your character. There are a couple of ways this could be done. I would think it would be cool to first have the choice of being either human or covenant. Then you could pick a class. For instance, as a human, you could maybe specialize in heavy weapons, sniping, repair, medical, etc. As a covenant, you could pick from the multiple covenant species. Each class within each race would have different strenths and weaknesses.
Then starting out you would have minimal health/shields/armor/weaponry etc, and as time goes on you would gain xp and have the opportunity to upgrade these things. You would also have to train to learn skills, which could only be done at certain experience levels, like driving (a warthog, ghost, banshee, etc.) or using a turret, or using certain weapons. Now I would not recommend deviating from the fast-paced FPS style that Halo has now, but instead add in the character development aspects and free roaming massive landscapes of an MMO. Allow us to freely explore the awesome landscapes of a Halo while developing our character and fighting various enemies.
Rather than having "quests" like in WoW or EQ, you would have "missions". For instance, You would be at a base or outpost and there would be a NPC that gives you a task to go scout out an area and report back to with intel. Along the way you would of course get to fight various creatures/enemies. As you fulfill missions and continue to fight enemies, your xp will grow leveling your character and opening you up to enhancing your characters weapons, skills, etc. As with other MMO's the game would depend on cooperation with other players, and combining your the different skills of your player class to form good fighting/exploring groups.
Anyway, these are just my quick thoughts on what I think could make an absolutely awesome extension of the Halo universe. I'd love to hear what others have to say about it. Who knows maybe we can get Bungie's attention with this, and get them to make a game like this!
-Ash