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This topic has moved here: Subject: Halo 2: graphics letdown? Bungie Please Respond
  • Subject: Halo 2: graphics letdown? Bungie Please Respond
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Subject: Halo 2: graphics letdown? Bungie Please Respond
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Why not? Ok let's look at this logically. Let's use the PC version of Halo. In order to generate the graphics the game is constantly accessing power from the computer. This forces the computer to do more things, there for increasing your ping and slowing down everyone else. Well that's just my guess on it.

  • 04.16.2004 1:04 PM PDT

------YOU CAN'T TAKE A GIRL TO THE LIBRARY!------

your ping is based on the connection speed from your computer to the host. if your computer is so slow that it affects the speed of your connection then you can't run halo on that computer.

  • 04.16.2004 1:07 PM PDT
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Posted by: Kansai King
Why not? Ok let's look at this logically. Let's use the PC version of Halo. In order to generate the graphics the game is constantly accessing power from the computer. This forces the computer to do more things, there for increasing your ping and slowing down everyone else. Well that's just my guess on it.


Along with that, remember that an Xbox is used specifically for games; when a game is running, it's focusing it's attention strictly to the game. Now with a PC, a lot of different tasks are going on at the same time, and not just the game

  • 04.16.2004 1:07 PM PDT

-S

Lag isn't determined by the strength of your connection alone. Halo for the XBox quite literally floods the network its on with information, and even still Bungie chose to lower the graphic quality for multiplayer. Why? Because if your game is slowing down as it tries to handle the multitude of complex effects and shaders, it can have an impact on your console's reaction time to the packets it sends and recieves. This results in lag.

In summary, graphics alone do not dictate a ping. However, a slow machine (or, more accurately, a machine that's slowed down) can affect the ping of a game.

  • 04.16.2004 1:12 PM PDT
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I have a horrible video card, so I can't zoom in, and I get tons of lag too.

  • 04.16.2004 1:14 PM PDT
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Trust me. Your videocard has nothing to do with net lag.

  • 04.16.2004 1:15 PM PDT

------YOU CAN'T TAKE A GIRL TO THE LIBRARY!------

you people are confusing a drop in framerate with lag

  • 04.16.2004 1:20 PM PDT
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you have to remember that all the lighting effects and stuff like that are in some of the screens and the game still isn't in it's final stage

  • 04.16.2004 1:48 PM PDT
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Posted by: Crucio
Dude. The graphics in the link you posted are from a CINEMATIC of the game(if you permit me to call it that), not the actual playable game. Your comparing the wrong thing. If you didn't figure this out, well.......... Yeah....

All the cinematics are rendered in-engine so what you're trying to say isn't exactly a good answer. If you watch the cutescenes in Halo 1, everything looks exactly the same as it would while you're playing the game, nothing is beefed up during cutscenes except for maybe some animations and gestures that they'd need to show during the cutscene. They said the graphics from the first trailer would have that same level of detail in singleplayer.
Now I know these new screenshots that they're showing isn't going to be the end product yet, I was just making a point for you guys. So please, just relax.

  • 04.16.2004 2:06 PM PDT

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