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This topic has moved here: Subject: Contest: Multiplayer Map
  • Subject: Contest: Multiplayer Map
Subject: Contest: Multiplayer Map
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ALL RIGHTY!!! heres my idea that will be called hmm Rumble in the Jungle, change it as u see fit

HUGE FOREST size of BLOOD GULTCH serounded by cliff walls and grass under ur feet

Ok SO many pine trees and the occasional weeping willow its hard to hit someone from far away so up close combat is the answer to that. Ok now ur like whats so special about that ok BIG TRENCH running through the middle no water just dark brown dirt though just a tiny bridge to run across. The trench is to wide to jump, fall in and its a long walk to the edges of it that slope up so u can get out
Now on opposit ends of the feild we have two tree-house-like-compounds that a latter must be climed to reach the top. Now on the top, we have a rocket launcher and the sniper,(the rest of the guns are under the weeping willows) and a clear shot to the other base, a good level for all of the games except racing cars becuase there are no vehicles "WHAT!?" you say. Yes vehicles would be to hard to pilot through the trees

CTF both flags are located at the tree bases
Oddball skull found in middle of the rope bridge
though my dipiction of this level is riddled with spelling arrors its a good level

[Edited on 6/3/2004 8:06:54 PM]

  • 06.03.2004 8:05 PM PDT
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lets all recap some of our map ideas so we no every1's ideas. Mine were the 3 flag map, parachutes, and the airstrike one

  • 06.03.2004 8:05 PM PDT
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juat listed DrumBum213, no order

  • 06.03.2004 8:05 PM PDT
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Three Minutes........

  • 06.03.2004 8:06 PM PDT
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mine was the baren wasteland with several tunnels underneath, the rescue mission, the ctf the left mid and right map thingy

  • 06.03.2004 8:06 PM PDT
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Two Minutes.........

  • 06.03.2004 8:07 PM PDT
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what u think of my rescue mission map?

  • 06.03.2004 8:07 PM PDT
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Re-post reminder for billy:
Map Title: Dust n' Echoes
This map will take place in a now abandoned war-torn section of a human metropolis. First off, the "battle-field" for the map will take place in large "courtyard" basically set in the middle of the map. This battle-field will contain many destructible columns and rises to gain advantage over your opponents. The Convenant have abandoned this sector of this city, leaving their ghosts, and other weapons behind. This will simply add flavor and history to the map. Also, tall buildings will surround the area. However, only two of these building are accessable to the player. To give a visual of this to you, imagine that your are over-ooking the center of the courtyard in a sky view. In the top left of this view will be one accessable building, and to the bottom right the other. You guessed it, red base and blue base. The bases will have approximately 1-2 possibly 3 levels. On the highest levels, there will be a few broken windows looking out over the courtyard, to where you may snipe. Also at the base of these levels will be a "old parking lot" with a advanced yet abandoned gate to where it restricts access to the first and lowest lelel of the building to enemy vehicles. You must activate the switch located somewhere of the outskirts of the enemy base to open the gate, or use brute-force ( meaning that heavy artillery, alot, will also take out the gate.) I took some reference for this idea directly form the brilliant minds who created Zanzibar. There will be two alleys in the map, one located next to the "gates". These allys are facing away form the enenmy base, and is most always safe/secure form sniping, form most points. For those who would rather covertly enter the base, abandoned subway entries, are located strategically in the courtyard. In these tunnels there will be debrie (spelling? sorry) to destroy and hide behind, certain weapons and more. Of course weapons will be placed so that no team has advantage over the other. The more-elite weapons will be harder to get and such, etc... Whats great about this kind of idea though, is that it could have taken place in the game, your not placed on a random iceplanet in a boxed in ice-canon. This map could be most ideal for Ctf, as many plares as oyu want really, i would try not go over 12 per team. And also i think it might work for slayer or oddball due to its many screts and tunnels/alleys. Well, I think it would be a cool map (heh i better since i made it), but whatever bungie does its gonna rock. If you read all this, your way cooler than i am. lol
-Drumbum213

  • 06.03.2004 8:07 PM PDT
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One Minute........

  • 06.03.2004 8:08 PM PDT
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by the time he finishs readin that the contest will be over lol

  • 06.03.2004 8:08 PM PDT
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The map would be a gigantic covie base with a few levels, with teleporters. The weapons would be all covenant, including plasma sword . There would be a gigantic covenant forcefield, so you could not leave until you killed everyone. The game would give the winner 10 seconds to flee the base before everyone appeared. After the force field deactivated, it would open up to a huge area with a nav marker at the end, showing where the prophet would be. As for the vehicles, Ghosts, banshees,wraiths, and Phantoms.

EDIt: this goes to the second idea a page ago

[Edited on 6/3/2004 8:09:52 PM]

  • 06.03.2004 8:08 PM PDT
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i didnt see it, sounds cool tho, what do u think of my airstrike map?

  • 06.03.2004 8:08 PM PDT
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Posted by: H Lo Master91
Three Minutes........
YAY JUST IN TIME!!!!

  • 06.03.2004 8:08 PM PDT
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lol yup, too lazy to sum it up sry lol

  • 06.03.2004 8:09 PM PDT
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OKAY! Times up! Thank you all for the ideas! THe Poll will be up in a few minutes it will be called "Multiplayer Map Ideas Vote

  • 06.03.2004 8:09 PM PDT
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lol mr, what page is ur airstrike map on? my rescue misison one is on the end of 4th

  • 06.03.2004 8:09 PM PDT
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a flat plane, with craters with med kits in some of them and weapons and ammo, two different sides of the plane, you start on ground and you take cover in the various crators, the flags at each end are in a giant crater with cover and lots of corners to hide behind. you have to move from crator to crator to kill or cover your teammates to get to they'r flag. one frag grenade can destroy everyone in your crator.lots of teamwork, hard on the internet cuz you need to make fast desicions with people you know and you need cover, snipers are in some crators, nades are unlimited, hogs available on each side but nearly impossible with all the crators everywhere (useful for the guns on the back of them) pillars holding up a building lead to the final crator. Destructible pillars so you can make half the base collapse or all of it so you can just walk over it.also, each player has a total of 2 airstrikes so you cant constantly camp

  • 06.03.2004 8:10 PM PDT
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sounds cool

  • 06.03.2004 8:11 PM PDT
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If your still here votes up.

  • 06.03.2004 8:14 PM PDT