- last post: 01.01.0001 12:00 AM PDT
Submitted by Abrams_Tank: CTF match. 2 bases with tunnels leadin to each base. Top side of the tunnels is just a baren waste land. But in the tunnels are several more tunnels causin some confusion maybe gettin them lost.Havin traps in the tunnels. A banshee in each base to use over the world. 10vs10. On top of the bases will be several rocket launchers to destroy the vehicles. Note vehicles will be topside in front of each base. 2 warthogs a ghost and 1 tank. One big entrance on each base gaurded by turrets and sniper rifles. Inside each base several pillars(kinda like the matrix) Flag near the back of the base
ok 2 bases on each side. Trenches infront of each base. bridges leading across. 3 floors in each base. 1st floor contains vehicles. 2nd floor has weapons. 3rd floor has the flag. On teh outside int he mid of the map has a long path with no cover more for the vehicles. to the left side several destroyed vehicles with blown up buildings to hide in. on the right side near each base are gun turrets surrounded by many defensable positions. in the mid of the right side are secret tunnels leadin to special entrances to the bases. In one tunnel has a Banshee with a roof that opens up. kinda like the end of the silent cartographer map. Several bunkers down the left side. One large turret near each base at the middle
Its not a normal map its more of a rescue mission based on the "Truth and Reconciliation" map where u save Keyes. Starts off in a dropship for the spartans they must rescue several marines from a covenant strong post. 3 ways into the base all gaurded by turrets. Warthogs will start to appear once checkpoint one is reached. then the next will be a large open feild with enemy banshees tryin to kick your ass. Get to the far side to a tunnel(for some reason i love tunnels) this part is a destroyed city with several destroyed vehicles. Rocket Launchers are key weapons here. Once past that they must hold a certain part for a certain amount of time then they get a point. A series of checkpoints will move ur spawn closer to the end. You have a certain amount of time to do this
Submitted by billabongboy1211: a flat plane, with craters with med kits in some of them and weapons and ammo, two different sides of the plane, you start on ground and you take cover in the various crators, the flags at each end are in a giant crater with cover and lots of corners to hide behind. you have to move from crator to crator to kill or cover your teammates to get to they'r flag. one frag grenade can destroy everyone in your crator.lots of teamwork, hard on the internet cuz you need to make fast desicions with people you know and you need cover, snipers are in some crators, nades are unlimited, hogs available on each side but nearly impossible with all the crators everywhere (useful for the guns on the back of them) pillars holding up a building lead to the final crator. Destructible pillars so you can make half the base collapse or all of it so you can just walk over it.watch out because each player gets a total of two airstrikes per game so watch out campers! THATS MY IDEA
Submitted by neophoebus: My Idea is a moon hangar and a covenant ship in orbit around the moon. Depending on your species, you will start in a hangar with three vehicles of each type of each species. For Example, if your a spartan, you get three longswords, three pelicans and three of some other vehicle that can fly. If your an elite, then you get three seraphs, three banshees and three covie dropships. In addition, if you drive one of the dropships, you can load other players into your plane and unload them into space(EDIT: the players can fight one another and potentially board stranded vehicles). Any ways, the premise is that you have to gain air (space?) superiority over a certain area of the moon(EDIT2: By either planes or player shooting them dowwn from the surface or in orbit, a rocket blast could take out some stuff).
Or
Oh, new idea! In the books, it says "assasination have occured as of late (with in covenant hiearchy)" What if your an elite competeing with a bunch of other elites to become the commander, to do this, you must knock off all your opponents. Then after you do that, they all respawn and it is a race to kill a prophet at the end of the map because he has learned of your misdeads, so its a fragfest mixed with race, and more fragfests along the way because there are a limited # of vehcles, so people kill to get them. The map would be a gigantic covie base with a few levels, with teleporters. The weapons would be all covenant, including plasma sword . There would be a gigantic covenant forcefield, so you could not leave until you killed everyone. The game would give the winner 10 seconds to flee the base before everyone appeared. After the force field deactivated, it would open up to a huge area with a nav marker at the end, showing where the prophet would be. As for the vehicles, Ghosts, banshees,wraiths, and Phantoms.Throw in your wo cents