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Subject: Campaign Scoring 101

Posted by: Herr Zrbo
I'm confused by Bungie's math. You don't add multipliers together. x4 for Legendary and x3 for Skulls doesn't equal x7. Their chart says a 100 point baddie becomes 700 points, but really shouldn't it be 100 x 4 x 3 = 1200?? Did I miss elementary school or something or is their math off?


100 x 4 x 3 = you add the multipliers first and then multiply. for example. 3x + 4x = 7x then x by 100 = 700

  • 10.02.2007 4:20 PM PDT
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Kill, or be-headed.

Thanx for the tips, but can you guys fix the online co-op? So far I played two of my friends online (one in town, one in another state) and every time I play with each on co-op, there is a lot of lagging. But when I play with them in multiplayer, the game plays smooth. I thought you guys tested this out so the online co-op work fine? Please fix this big problem.

  • 10.02.2007 11:51 PM PDT
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what do the silver skulls do

  • 10.03.2007 6:41 PM PDT

If you're swimming in a creek, and an eel bites your feet - that's a moray.

Devious scoring aside, if you and your buddies want to earn the achievements and actually help one another in the process, the notion of cooperative play comes to mind...

Simply have one teammate hoard quality weapons and refrain from engaging the enemy, effectively acting as a respawn/resupply point for his partners in crime. Have another teammate utilize high ROF weaponry (AR, PR, SMG, etc.) to soften tougher enemies, and let a designated player get all the glory. True, it's not as immediately enjoyable as directly competing against your erstwhile teammates, but it is remarkably effective.

Besides, it gives you multiple opportunities to repeat the various levels, and you can always brag about the highest high score...

Just a thought.

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Stan

  • 10.04.2007 11:27 AM PDT
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The noob combo works good :)

  • 10.04.2007 11:34 AM PDT

If you're swimming in a creek, and an eel bites your feet - that's a moray.

Posted by: Pulse of Death
Posted by: Herr Zrbo
I'm confused by Bungie's math. You don't add multipliers together. x4 for Legendary and x3 for Skulls doesn't equal x7. Their chart says a 100 point baddie becomes 700 points, but really shouldn't it be 100 x 4 x 3 = 1200?? Did I miss elementary school or something or is their math off?


100 x 4 x 3 = you add the multipliers first and then multiply. for example. 3x + 4x = 7x then x by 100 = 700


You know, I laughed when I first looked at this, and then I laughed again when I read these posts, and now I'm laughing even more for having considered it further...

According to the post-level screenshot, there were two skulls active, netting a 3x score bonus, and the game was played on Legendary, adding an additional 4x bonus. The math behind this is simple addition of common factors, yielding 4x + 3x = 7x.

Of course, it doesn't say which two skulls, leaving us to determine for ourselves the behavior of the skull bonuses: Is that one skull at 1.5x and another at 2x (1.5 x 2 = 3), or is that two skulls at 1.5x (1.5x + 1.5x = 3x)?

That being said, what happens when I play the game on Normal with those same two skulls active? The "bonus" for playing on Normal is 1x, so if we're adding, that should technically yield 1x + 3x = 4x...

:)

So, if multiplying the bonuses, the math is off in that the individual bonuses should be adjusted to yield the desired values (e.g. one 1.5x skull and one 2x skull), but if adding, which is implied due to the interaction with the 4x Legendary bonus, the math isn't consistent with itself.

Since I highly doubt Bungie intended on using "ugly" fractions or irrational numbers, it stands to reason that the intended outcome required multiple interpretations of meaning to make the math "work" (it doesn't, but that is, again, only because it is inconsistent with itself).

To summarize, I have done nothing but cast more shadow across the scoring system. Consider the following:

Playing on Legendary with these two skulls netted a 7x bonus.

Would playing the same level on Normal with those same two skulls have netted 3x (as we should assume) or 4x (as the math dictates)?

What if we played on Easy with those same two skulls? Would our bonus then have been 3.25x (through addition - a greater bonus than Normal), or .75x (which is clearly the case)?

Does this mean that the bonuses are handled differently for Heroic and Legendary versus Normal and Easy? Or does it just mean that I'm a complete nerd who loves both math and making fun of its accidental misuse?

I suppose we'll have to test for ourselves the actual behavior of Normal and Easy with skulls to determine the actual method here, but once we do that we should be able to manipulate the math to find the easiest, yet most beneficial, combination of difficulty setting and activated skulls.

Of course, regardless of any findings, one should always play with both "Grunt Birthday Party" and "I Would Have Been Your Daddy" active - that's just obvious.

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Stan

  • 10.04.2007 11:53 AM PDT

If you're swimming in a creek, and an eel bites your feet - that's a moray.

One further note on the math - since this is all being done in-game, it is highly unlikely for there to be two (or more) separate functions to handle the scoring. If this is true, then all of the scoring is handled in the same manner (read: consistency), but the terminology used is what causes the confusion.

This would mean that since two skull bonuses (we still don't know the behavior of the skull bonuses - multiplicative or additive) netted a 3x bonus, and this was added to the Legendary 4x bonus, that the same should hold true for the other difficulty settings: 3x + .25x = 3.25x for Easy, 3x + 1x = 4x for Normal, etc.

If this is not true, then we must further examine the difference in behavior of Easy vs. Normal vs. Heroic to find the best mix, but I suppose it is moot nonetheless, as the scoring achievements are only possible on Normal or higher...

Heh.

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Stan

  • 10.04.2007 11:59 AM PDT
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nerd...let's all just go on campaign scoring and kick those grunt ass til we get 15,000 points yeah!?!

  • 10.06.2007 4:10 PM PDT

Xbox 360 Elite

FtW!

  • 10.08.2007 9:11 PM PDT
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Can u get the achievements for the metagame in coop or not???????

  • 10.11.2007 8:10 AM PDT

You can't argue with stupidity!

I have the same question. Some friends and I started the meta-game last night (after completing everything else since we wanted all of the skulls first) and it didn't give us the achievement on the first level even though our team got over 15,000 points. Can anyone verify that you can not get achievement except on single player?

  • 10.17.2007 8:19 AM PDT
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BUNGIE, In their guide to campaign scoring states " scoring based acheivements can only be obtained by individual scoring" .

  • 10.19.2007 11:43 AM PDT

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