Halo 2 Forum
This topic has moved here: Subject: tracking systems on the rocket launcher
  • Subject: tracking systems on the rocket launcher
Subject: tracking systems on the rocket launcher
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in the first halo the rocket launchers are cool cuz when u see a worthog driving by u have to calculate when u shot and if the rockets gonna make it. know they have a tracking system which means that when u have a rocket launcher and a worthog wizzez by u. u can track that thing and u will hit it. i just think they should pull out the tracking system. there making it 2 easy to destroy a worthog or any V. the tracking system must go.

  • 06.04.2004 11:32 AM PDT
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Nope. So what if you hit the Warthog? It can take four rockets before being destroyed. The question is... do you know when to use target tracking and when not to? There are advantages to both.

  • 06.04.2004 11:33 AM PDT
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Posted by: silentNERD
in the first halo the rocket launchers are cool cuz when u see a worthog driving by u have to calculate when u shot and if the rockets gonna make it. know they have a tracking system which means that when u have a rocket launcher and a worthog wizzez by u. u can track that thing and u will hit it. i just think they should pull out the tracking system. there making it 2 easy to destroy a worthog or any V. the tracking system must go.



Do yuo know how much of a beating the war hog can take now!? It takes 4 or 5 rokcets jsut to blow that thing up. But only one to kill the driver.

  • 06.04.2004 11:37 AM PDT
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'But only one to kill the driver.'
Exactly, what does the driver care if the warthog can take another three hits after its been hit once, he's dead!

And a clever player will just track shot it once, kill the driver and then fire the remaining three shots to blow it up when its imobile without a driver.
- i'm 50/50 on this one, i think it should be optional on mp

[Edited on 6/4/2004 12:18:46 PM]

  • 06.04.2004 12:17 PM PDT
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i think it should be able to be turned off in mp. just seemes like thats making it too easy.

  • 06.04.2004 2:02 PM PDT

SB-117

But banshees are difficult to shoot down in MP so im thinking bungie put it in mainly to balance it out.

Relax, I think the homing will be quite limited and fairly easy to shake anyway. In the demo trailer, he doesnt even try to dodge it really so it looks more powerful than it really is...

  • 06.04.2004 2:06 PM PDT
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it makes the game easyer for new players so i think it should be an option from player to player so if it is turned off nobody has it, and if it is on then whoever wants it can have it whoever dosen't want it stays the same

Just for the record i am aginst the idea of tracking the game should be skill vs skill i did not think about the banshee though

[Edited on 6/4/2004 2:09:23 PM]

  • 06.04.2004 2:08 PM PDT