- last post: 01.01.0001 12:00 AM PDT
Posted by: Recoton007
Posted by: Agamemnon582bc
EDIT: I see Sgt. Pepper did my work for me. :P
(BTW: I'm not always one to trust information from companies about themselves. [ex: if you want reviews on Nintendo Games, you don't look in Nintendo Power, similarly if you want info on Gearbox you don't go to gearbox.com] The best critics are external and in being so, act as the bestsource of theoretically imbiased information. But for the sake of argument, i'll give leeway.)
Then that shows ignorance on your part. You failed to actually read the whole thing then, because Gearbox did actually try. THEY are the ones that gave us HEK. THEY are the ones that patched the game. They were trying to fix the faults Bungie set up for the port, for what ever reason they felt like mandating 56k support.
What I find even more funny is how you'll defend Bungie in its image and you won't deny anything they say, but you're skeptical about independent game developers and what they say to the whole community and that has been common knowledge for years. Sounds like you need to actually do your research, like I said before.
Firstly, I've read the entire posting. I think you misunderstand the intention of Sgt. Pepper when he posted the link. To fill you in, we had been discussing
whether Bungie was a strong influence on the development of both Halo PC and H2V. There is no doubt that when Gearbox and Hired Gun ported Halo, that they both tried their best to make a great game. What Sgt Pepper, (I think) was arguing was that Bungie was heavily involved in the production of both games. I think somewhere in the link, it said that both Bungie and Gearbox peeps were sweating equally over coding towards the deadline of the game. So I don't know what you are trying to argue when you say that they were the ones who gave us HEK and patches. This is not the issue. I agree with you on that. As a matter of fact, you are actually supporting my argument that Bungie was not involved in the production of the games. So I don't see how you are helping Sgt Pepper's argument.
If you feel that I'm saying that "Bungie is the best company ever, it's so uber cool. Anyone who says it sucks is a noob," then you are wrong. I DO NOT feel this way of Bungie, and I have frequently stated that Bungie has abandoned their original PC audience. So I'm not as Pro-Bungie as you think. I'm not skeptical of independent game developers, but what I'm saying is that when you try to find information on a company, you shouldn't first go to their "propaganda." Bungie frequently posts, what I would consider as propaganda, and I care little of what they have to say in this respect. Agamemnon, the segment that you quoted from my posting was a quasi-postscript, where I was saying on the side, how you get the best perspectives of a company from outsiders, rather than directly from the company. Similarly, you should be careful where you go to get information on the company from outsiders. (ex: If you want unskewed info on Star Wars stuff, don't go to StarTrek.com) To go a little extreme, unless you're an insider trader, I don't see why you should care too much about how a company views itself, or how it's people view themselves.
The point being, of course, when you first stated that Gearbox and Hired Gun were to blame for the ports. That's what I disapproved. I'm not sure where you're now trying to go or now trying to deviate the attention from, but that was the original point of discussion. Whether you wish to believe it or not, the said employee in question does not take pride in "propaganda." You can register the site and ask him yourself. I know I don't though, considering I already have, and considering he is a well-respected member of the community as well. Skepticism is good, but blind unacceptance isn't, even if you say you did read the whole thing. Also, if you did, you would know that while Bungie wasn't involved thoroughly in port production (to my knowledge they were much less involved in the second port then the first), they still were involved in key elements that are considered the biggest weak points in the ports, such as Halo 1's horrible net code, which was Bungie's doing.