- CyberClawX
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- Exalted Member
Oh, Death was never enemy of ours! We laughed, knowing that better men would come, And greater wars: when each proud fighter brags he wars on Death, for lives:Not men, for flags
I know you made the ranked playlist achievements on free for all games so that you wouldn't jeopardize a team game (and hence it's members) to get a difficult achievement, but this way, you are basically forcing everyone wanting the 1000 points, to play endless hours of lonewolf trying to get the tough achievements (getting an overkill in games with 4, sometimes 3 enemies is more a matter of being lucky, and the spartan laser one, it's even harder - and the more you play, the harder it gets because you level up). The only way people are getting the achievements right now, is when the game is starting they agree to get X or Y achievements...
My question is, are you considering either creating a big lonewolf variant (with more players) making it slightly easier to get these achievements, or accept the achievements in social free for alls, or even just allow them to be won in team games?
Another question - Are new armor sections in the cards for future DLC, or you'll just concentrate on Maps and gametypes?