- last post: 01.01.0001 12:00 AM PDT
Instead of asking question/s, I'll just create a list of requests:
- The theater: whether you're watching campaign or multi-player, it should always incorporate the basic abilities to fast-forward, rewind, pause, and jump forward and/or back chapters. unfortunately this is not the case and it needs to be fixed. As countless other people have already stated its extremely inconvenient, for instance, to sit there holding the right trigger to fast-forward to a point in the game thats 25 minutes in.
- Clans: bring them back along with ranked clan matches.
- Communication: when someone speaks into the mic, regardless of whether theres teams or not, only people in close proximity of that player should hear them. For team speak and only team speak, the use of the D-pad should be necessary.
- The hammer: kill the delay when switching from another weapon to the hammer; It's extremely irritating and makes no sense. I understand that you guys programmed this in maybe thinking that someone carrying the hammer would otherwise hide it until an unsuspecting victim gets close, and then whip it out at the last second for a quick kill. The very same thing happened in H2 with the sword, which, suffice to say, was slightly overpowered in that sense. But the face of the matter is, now enemy players can spot that huge hammer on their target's back so there is no surprise.
- Melee: power it down slightly. It just deals too much damage, period.
- The Mauler: once again too powerful. when a single mauler shot and a melee can kill before a shotgun at close range, theres a problem.
- The AR: shorten its range (make it a little less accurate). It really shouldn't be able to outdo a BR at mid to semi-long range.
- Service record glitch: under the campaign where it lists "Enemies KIA", often times it says 0 whereas under "Friendlies lost" it will list an actual number.
- H2 tricks: everything like BXR, BXB, YY, XB, double-shot, etc. I know it's still very early and tricks such as these may not have gotten a chance to be exploited as of yet, but the ones I just named need be in H3. It's what separated the pros from the casual players.
- Forge weapon placement: you should be able to place any weapon,any number of times(up until the budget is depleted) at any place in any level. The restrictions you guys have once again make no sense.
Even though it's unlikely any bungie employee will even lay eyes on this post among the 90 something other pages of posts, I'm hoping they see it and take at least some of what I said to heart. Thanks guys and great job delivering one of the best games to date.