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  • Subject: The Halo 3 Ultra Q&A
Subject: The Halo 3 Ultra Q&A

All hail halo

How do you get more mony for the forge budget thing?

  • 10.03.2007 7:23 PM PDT

All hail halo

how do you get more money in the forge budget thing?

  • 10.03.2007 7:23 PM PDT
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umm how come when i played team tactical, and my team won, and i went positive 5 (better then everyone else on my team) i derank when everyone else ranks up? >=(

  • 10.03.2007 7:24 PM PDT

I had 3 Halo 3 Beta Invites, 2 Halo: Reach Beta Invites

Why didn't I unlock Commando Shoulder Pads when I got "We're in for some chop" I also finished the mission, what gives?

  • 10.03.2007 7:26 PM PDT
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Even though there were a ton of complaints and freaquently asked questions Halo3 is a big success. I think the game is awesome and totaly worth the money I paid for it...Keep it up Bungie and im looking forward to seeing more games from Bungie....Thanks for the Game...Its Freakin Awesome!!!!!

  • 10.03.2007 7:26 PM PDT

has anyone asked any graphics questions yet?, because im writing a rather long one.



[Edited on 10.03.2007 7:39 PM PDT]

  • 10.03.2007 7:27 PM PDT
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From seeing the skull tutorial videos, i know the skull locations, but only about half of the skulls showed up for me, i got the ones on the 2nd, 3rd, 5th, and i think the 9th, but the rest of them wont show up for me, why is that?

i have been playing on normal and above when i do this

  • 10.03.2007 7:27 PM PDT
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Why is it that in a ranked teamslayer game i will get the most kills in the whole match and comein first place, but my team sucks and we lose, and i get a level taken away? its very frustrating because i play for 10-12 mins and i skool everyone but i lose a level!

P.S. Halo 3 is freakin amazing bungie! thank you so much! Good luck on your path to world domination ; )

[Edited on 10.03.2007 7:33 PM PDT]

  • 10.03.2007 7:28 PM PDT

R.I.P☺CovanatSlayer117☺
-Ninja Assassin and Lord of The Pies-

04.04.2006-10.25.2009

"Still skyraining noobs in his grave"

How come everytime I get boarded by someone, I move like a snail and can barly turn for a few seconds?

  • 10.03.2007 7:29 PM PDT
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Two questions:

Are we going to be seeing clans in Halo 3, and is there a way for guests to save their preferences?

  • 10.03.2007 7:29 PM PDT
Subject: HUGE PROBLEM
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Suicides in Team slayer games dont affect the score of some12.
And I lost to suiciders that were up by 1 pt.
!!!!!!

  • 10.03.2007 7:29 PM PDT
Subject: The Halo 3 Ultra Q&A
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wat kind of updates will be comeing

also when and contianing wat

  • 10.03.2007 7:29 PM PDT

As a longstanding fan of all things Halo, I have only one problem with the latest instalment in the series. While Halo 3's art design is outstanding, the graphics seem to be a bit lacking on the technical side, i.e. Halo 3 unlike its predecessors, does not set the bar for visuals (technically) on the Xbox 360, unlike GoW or Bioshock. While Halo 3 can be excused on the basis that it has far larger environments, more characters on screen, and faster gameplay (and much greater freedom of motion) than Gears, anyone who has seen Unreal Tournament 3 will see that this excuse is no longer valid, as it will also feature similarily large environments, vehicle types etc., while sporting a higher player cap in MP and better graphics (quote CliffyB) than Gears of War.

I would like to know why Bungie is not able to match the level of visual fidelity achieved by Epic, even though the graphical style of Halo is very different to GoW and UT. Especially since Halo 2 looked better than the Unreal games on Xbox. It is disappointing to see Microsoft's flagship studio bettered by others on its 'home ground' (the 360) and their custom built engine, lacking (graphically) compared to the versatile, not as singularly focusd Unreal Engine 3 which runs on multiple platfoms and supports genres other than shooters.

Was this due to time constraints, did Saved Films limit the environmental detail, or do you simply lack (I hope not) the programming talent of the likes of Tim Sweeney?. Other than this Halo 3 is an amazing game, to which Gears of War pales in other aspects, but why couldn't it also be the graphical showcase of the 360's abilities that many were expecting?

PS: Do you know roughly how much of the 360's processing power Halo 3 is using, ie. how much untapped potential is left.

[Edited on 10.03.2007 7:31 PM PDT]

  • 10.03.2007 7:30 PM PDT
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Posted by: I run with mp7a1
I have over 750 gamerscore, why don't i have the scout soulders?


Dude.. you don't get Scout stuff for your gamerscore, its from certain achievements. One question down... thousands to go.

---

Posted by: theArmsDealer
As a longstanding fan of all things Halo, I have only one problem with the latest instalment in the series. While Halo 3's art design is outstanding, the graphics seem to be a bit lacking on the technical side, i.e. Halo 3 unlike its predecessors, does not set the bar for visuals (technically) on the Xbox 360, unlike GoW or Bioshock. While Halo 3 can be excused on the basis that it has far larger environments, more characters on screen, and faster gameplay (and much greater freedom of motion) than Gears, anyone who has seen Unreal Tournament 3 will see that this excuse is no longer valid, as it will also feature similarily large environments, vehicle types etc., while sporting a higher player cap in MP and better graphics (quote CliffyB) than Gears of War.

I would like to know why Bungie is not able to match the level of visual fidelity achieved by Epic, even though the graphical style of Halo is very different to GoW and UT. Especially since Halo 2 looked better than the Unreal games on Xbox. It is disappointing to see Microsoft's flagship studio bettered by others on its 'home ground' (the 360) and their custom built engine, lacking (graphically) compared to the versatile, not as singularly focusd Unreal Engine 3 which runs on multiple platfoms and supports genres other than shooters.

Was this due to time constraints, did Saved Films limit the environmental detail, or do you simply lack (I hope not) the programming talent of the likes of Tim Sweeney?. Other than this Halo 3 is an amazing game, to which Gears of War pales in other aspects, but why couldn't it also be the graphical showcase of the 360's abilities that many were expecting?

PS: Do you know roughly how much of the 360's processing power Halo 3 is using, ie. how much untapped potential is left.


Your certainly asking a lot of long worded, and complicated questions. Personally, Halo 3 has the best graphics I have ever seen, and anything beyond that is pretty much unnecessary. Its like fully battle-dressing a monkey, and than someone goes and adds another set of gear on to it. As to your comparison question, hell if I know. Unreal Tournament 3 is bound to be a good game, and so is Gears, but those three games aren't the same thing. Don't ask for more of an explanation besides that, I've never been good for very detailed explanations. Finally, if you want to know why Bungie can't match the 'visual detail' of other games than just read this: Halo 3 isn't focused on one grand idea with they're graphics. Unreal isn't going to have options like Forge or Theater, they are more focused on one thing than a lot of things. Theres only so much a CD can handle. >.>

[Edited on 10.03.2007 7:41 PM PDT]

  • 10.03.2007 7:30 PM PDT

TOOL

did you watch the small clip after all the credits?
master chief and cortana are alive, the portal close as they were halfway thru and cut the ship in half so they are floating sumwhere between the arc and earth. but dont worry! masterchief wont starv to death, on the ship theres a "freezer thingy" that he jumps into just like at the begining of halo 1. room for another game in the future? hope so, but not for 10 years or sumthing. this game deffinetly had enough closure if you ask me.

  • 10.03.2007 7:30 PM PDT
Subject: PROBLEM
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SUICIDES DOONT EFFECT PEOPLES SCORES!!!
I LOST TO SUICIDERS AHEAD BY 1!!!!!




OKEASE READ THIS!!!! ITS SERIOUS -blam!-!!!!!!!!!!!!!

  • 10.03.2007 7:32 PM PDT
Subject: The Halo 3 Ultra Q&A

Why cant we talk to the other team in ranked matches? It kinda take some fun out of playful trash talking.

  • 10.03.2007 7:33 PM PDT
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How do you play infection in matchmaking

  • 10.03.2007 7:34 PM PDT
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For those of us still playing on standard def. TVs, is there a way around the image cropping in theater mode? Any screen shot taken or video recorded is cropped before being posted to Bungie.net. Thanks.

  • 10.03.2007 7:34 PM PDT
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How do you spawn objects in midair in Forge?

  • 10.03.2007 7:35 PM PDT
Subject: PROBLEM
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I have a few Questions:

1) Shotty snipers almost every game is not fun. I wanna do something else. any plans to change it?

2) where is Ranked BTB??

3) Why is there no Ranked CTF? I loved doing it, but i have no clue where it is :(

  • 10.03.2007 7:35 PM PDT

LIVE GT: Asian Inferno
Also go by: AsiansOnFire, SpartansOnFire, and Cad.
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"Kat can't die! She has nine lives! =)" - Asian Inferno

Why was the Fuel Rod Gun not usable in Multiplayer? When was that decision made?

  • 10.03.2007 7:36 PM PDT
Subject: The Halo 3 Ultra Q&A
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When will we see DLC, how much would it be, and what kind of features will we be able to download(maps, armor, secret video showing master chief's face :], what)?

  • 10.03.2007 7:36 PM PDT
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How the HELL do you save a custom game type? I built a whole level around a specific custom game type idea and I can't figure out how to save one!

  • 10.03.2007 7:36 PM PDT

You can take a Skipper out of the Jungle, but you can't take the Jungle out of the Skip.

"Halo 3 How-to: Forge Object Editing" article:
All object types have a quota. That is, a maximum number of them that can be on the map, and also a minimum number.
When an object wants to respawn, it makes sure that doing so would not result in more objects of that type than the maximum allowed. For example, this is how you can make sure that no more than one Shotgun is on the map at a time, but still place three locations around the map where it could spawn at.

Taken from "Halo 3 How-to: Forge Object Editing" article.
My question how do I set up that one shotgun on the map but have three places for it to spawn? No matter what I try I will eventually end up with three shotguns on the map since setting a respawn timer to never will never respawn at that location again, even if the minimum number is not met. And after placing a possible spawn point I can't set the maximum number allowed on the map below the current number of spawn points.

  • 10.03.2007 7:37 PM PDT