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  • Subject: A few questions.
Subject: A few questions.
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Hey Bungie,
I have some questions and I hear this be the place to ask them. First, where did Mister Chief go? Secondly, I was searching around and I found what seemed to be Trogdor, did my eyes deceive me or is he really hidden in there? Why are the level boundaries so repressive this time around? Is the plasma pistol as powerful as it was? And finally, when the Forunners fired off the halos, why were the prophets killed, since they were supposed to be around the same time as the Forunners?

[Edited on 10.08.2007 2:49 PM PDT]

  • 10.08.2007 2:48 PM PDT
Subject: Bungie Weekly What's Update!
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I'd still like to know why we can't spawn with Carbines (or even put carbines on the map with forge) in over half the maps, thanks...

  • 10.08.2007 4:09 PM PDT

3 questions.

1. Why was Shotty Snipers taken completely out of the Free For All play lists?

2. Why is there no Team Shotty Snipers or Team Snipers playlist? If you can't play snipers when you want to practice, how can you get good with it? I was completely shocked when I saw that neither playlist was available given the extreme poplularity of it in Halo 2. If it was taken out of Team Slayer it would also fix the problem that I read in another one of the updates about Shotty Snipers showing up too much in Team Slayer.

3. What possible reason could there be for some of the weapons not being selectable as Starting weapons in custom games? No Carbine or Covenant sniper. It's impossible to make a custom game of Snipers like in Halo 2 since you can't place The Covenant Sniper as a primary or secondary weapon. That makes the custom game slightly limited and it seem a little unfair and untrue to bungie's goals of giving players as much creativity as possible. It would seem like since bungie went through the trouble of making a COMPLETE MAP EDITOR they would at least allow all the weapons to be set as primary and secondary weapons.

  • 10.08.2007 4:32 PM PDT
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dude, some of those rebukes by bungie to those questions were quite "balls-on-chintastic", i have to admit that i asked a dumb question though, cuz the day after i posted it i figured it out for myself.

  • 10.08.2007 6:56 PM PDT
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Posted by: Attila41
dude, some of those rebukes by bungie to those questions were quite "balls-on-chintastic", i have to admit that i asked a dumb question though, cuz the day after i posted it i figured it out for myself.


I agree, I'm actually REALLY disappointed with the way Bungie chose to answer the questions. We're your fans, we're not just bags of money waiting to be pilfered from. We're not mindless drones who will simply accept everything at face value. We test, we prod, we examine. If we find fault and inconsistencies, is that our error?

Moreover, what light do you come off in when you reply to your loyal fanbase in such a crass and demeaning manner? No. Getting knocked into the stratosphere by a melee hit isn't cool. Nor is the way the game calculates melee hits. Server connection should have nothing to do with it.

If Bungie Team members have their own special armor, that's fine. But don't hold armor behind your backs and pretend like it's not there. We see it. It's okay if only you can have it, you're Bungie. You could make all of yourselves invisible if you wanted. God forbid you come right out and say "Yes, that is Bungie-only armor, and sorry, there is no way to get it", no, that's way too direct and respectful.

Shotty Snipers has no place in Team Slayer. It's a separate game-type. Nor is the way the Sniper Rifle now shoots an improvement. If you're going to make it harder to use, don't add a 1/2 second of lag or something. You could add smoke that clouds the vision, or something! And please please PLEASE stop making my reticle follow the enemy. It really messes up sniping, not to mention gameplay in general. And no, before you even think about a snarky remark for that, Auto-Aim is not turned on.

Please Bungie, treat us with respect, won't you? We give you the same without you even asking.

[Edited on 10.08.2007 8:25 PM PDT]

  • 10.08.2007 8:21 PM PDT
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I too was a bit disappointed with the response to the Q&A. I know the weekly updates are delivered with a certain amount of joking, but I thought they would have taken it a bit more seriously. There were a lot of really good questions posted, and it would have been nice if more concrete (or at least more serious) answers were given.

  • 10.08.2007 9:28 PM PDT
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Posted by: Oddballforlife07
Bungie, there's a problem on Snowbound. The shield door near the shotgun has a bunch of fusion coil things on the wall inside, and if someone throws a grenade at the door from the outside while those fusion coils are spawned, the grenade outside the shield door will cause them to explode, killing the guy that was laughing at the grenade thrower.

Is that supposed to happen, or is it a glitch?

Ya that doesn't happen to me....The explosion shouldn't come through the shield door (that is, if you're on the side with fusion coils and he is on the other side). If he steps through the shield door and throws it and backs up then that makes sence, but otherwise it sounds like a glitch.

  • 10.08.2007 10:03 PM PDT

~ AbstraxioN ~

Unforunately, the premise behind forcing every player to press on the d-pad while in intense battle seems to be a bit odd. If the 360 controller had the same features as a keyboard, allowing the players pinky to access the voice chat while still having full control of the WASD and firing functions, then I could see a reason; but the 360 is not designed for a user to interact with both triggers, both analog sticks, and the d-pad at the same time; atleast not in the function of intel while in-battle. This feature seems to be pointless based on the 360's advanced settings in regards to muting players, etc. With private chat, group chat, etc. built into the 360 dashboard, any player who dislikes hearing constant chatter but wants to hear something from someone can using the private chat or group chat. If somoene doesn't like someone's endless chatting; then the player can mute them - but the base you target to stop the annoying chatter isn't going to be quelled because they usually are not engaged in the gameplay. The portion of players that will suffer are the people who intensley play the game and can't afford to press an additional button to tell their team important information.

In the end, the player should be able to understand that he/she can not have a headset setup and not stream the voices what-so-ever, or he/she can setup a private chat or group chat with someone, or even more-so he/she can mute people who are annoying. This is a feasable option with every other multiplayer title on the 360 to my knowledge, as I have not played one that requires the user to be intensely involved with both triggers and analog sticks; but also assumes that holding UP on the d-pad would not cause any issues. Just my 2 cents, the feature seems to shy people away from using voice chat for practical methods; as 99% of what I've herd in those cases is people making odd noises and no sense of intel - as it's not worth it to tell your team about two enemies if it jeaprodizes you surviving any fire-fight; whereas the spammers can die and respawn in a safe area to press UP and rant away.

Other then that, the game is a good sequel to Halo 2. I hope you go the same route of adding new maps, as the list is lacking atm. Also, the Forge is an innovative feature but I had wished you had went the route of something along the lines of the Far Cry 360 map editor, as it seems to be even more user friendly but has a huge amount of options far surpasing adding junk to previously designed maps. The one reason why Halo 2 on the PC is appealing isn't it's Windows Live Acheivements; it's the ability to use software on par with or a more user friendly style of software remenicant of Radiant or Unreal Editor.

Also, Shotgun and Snipers = A horrible option to have in Team Slayer. I don't know why so many games try to change something they have right; and keep alot of things they have wrong. Mabye it's easier to break things than it is to fix them - and I'm pretty sure that's the truth regardless of the topic. Playing 2 rounds of Shotgun Sniper for every 4 rounds of Team Slayer really shows off the vast amount of new weapons availible in Halo 3, and it also shows off the new gameplay dynamics as I continue to snipe people in the same spot on a more visually appealing version of Zanzibar.

I'm a fan of the game, but I'm a critic aswell; and I know MGS probably wasn't begging you to launch Halo 3 after Christmas either; but it's unforunate that alot of things are left problematic until further patches that may or may not happen. Bungie as an independant company is a good thing; look at MGS's track recrod for companies they acquire and control - It's not a great thing. Theres that one company that did a few small titles, what was it... Oh yeah, FASA. Good call not turning into a roboust version of them; as I could see Halo 4 being something along the lines of Shadowrun, a ton of random ideas shot into MP with the hope it'd last more than a month or two - and a SP campaign could have saved it.

Anyways, long story short. Good job, -blam!- is still a bit off but you're miles ahead of most of the companies Microsoft has direct control over as far as quality. My game hasn't caused my box to RoD nor has it caused my HDD to burn up into little peices of metal scraps; so far you've beaten Shadowrun and PGR. Bravo!

  • 10.08.2007 11:03 PM PDT
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personally i liked the humor in bungie's responses. and if they do have special armor and dont want to admit it ther is no reason to get mad about it. shotty snipers is definately played often but its a good lil match to have fun with. anyways i have three questions.

1. Why are there no fire grenades or fuel rod cannons set as a standard weapon on any of the maps? Is forge the only way to get a hold of them in multiplayer? And hat happened to the Wraith?

2. Will you ever bring back Coagulation or are we all stuck with Valhalla?

3. And why did you slow down the Warthog? My FAVORITE thing to do on any match would to fly around the map splattering people and now it takes so long to try and splatter someone they can jump out of the way with great ease.

P.S. Bungie ur the best! These last three years would not have been the same without you. =D

  • 10.08.2007 11:29 PM PDT
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Every time i go into matchmaking it states "Infomation could not be retrieved from the Halo 3 server". i have xbox live Gold. I can play other games online fine. I can even play online co-op and custom games with friends fine. I have tried directly conecting my xbox 360 through my modem and it still doesn't work. What is wrong and how can it be fixed?

  • 10.08.2007 11:44 PM PDT
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i have an im portant question i went on nightmarearmour.com and i wanted to order some halo armour but wen i click on the words halo 2 armour ect it just gives me links to ebay how do i order the armour from there site or is there a different website?

  • 10.09.2007 1:05 AM PDT

why cant you choose ctf in matchmaking

  • 10.09.2007 4:17 AM PDT
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Why can you not throw grenades through the teleporter?

That would be awesome. So we can get some awesome killing video's on our file share!!!!!!!!

  • 10.09.2007 5:33 AM PDT

Sniper Assassin



"Broward asks,

When you get hijacked in a vehicle, it seems you are always crouching when you get out, and you have to click the analog stick in to stand up. Is this a glitch, or how you wanted hijacking to work? Thank you for your time!

Do you have toggle crouch turned on? What you describe is weird."


"Guyver45 asks,

Is it true that the Flaming Head and Ninja Recon helmet is for Bungie only?

No idea what you’re talking about. Flaming Heads? Nonsense."


Broward was asking about being "sky-jacked" from a banshee...and why after you hit the ground you move slower and then speed up again.

And Guyver was asking about the flames and the ninja helmet that Bungie wears in the Humpday challenges.

I Myself Would Like To Know These Things And Also Where Has The Fantastic Lockout And Coagulation Gone?


  • 10.09.2007 7:39 AM PDT
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harsh comment on "my terrible idea". Sorry for thinking ABOUT SOMETHING NEW AS A POSSIBILITY. Plus, you can't be held accountable for what is said when you are drunk.

  • 10.09.2007 8:57 AM PDT
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dude, some of those rebukes by bungie to those questions were quite "balls-on-chintastic", i have to admit that i asked a dumb question though, cuz the day after i posted it i figured it out for myself.

Yeah, I feel like after all the "Can't retrieve info from Halo 3 servers" mixed with all the good questions, they were almost required to answer in an sombre mood.

But I really want to tell everybody- you can almost be guarenteed most of this stuff will be fixed. If it was me, and I didn't fix it, people would call me stupid, unfortunately.

They need to append on to the Q&A Weekly What's Update with:

Not enough but ample people asked...
Will I be able to talk to my teammate in a warthog without pressing the button?
Will I be able to talk privately in proximity with my teammate without d-pad?

Go ahead and fix it if you can. If you can't, I understand completely. Halo 3 doesn't lag for me like Halo 2 did. I wouldn't care if you limited the bandwidth of audio even more for team games with over 4 people, if it was still intelligible, and make PTT a thing of the past.

People that started out on Halo 3 and didn't play Halo 2 don't know what they're missing with proximity speech the way it is now.

I'll do anything I can to help and I am forced to post this message. I just spent $479 + $50 USD!

  • 10.09.2007 10:20 AM PDT
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Why does everyone expect new ideas to come from updates such as this? Its not like they can add totally new ideas to the game such as the grenades through teleporters, cut Bungie some slack. Valid questions that Bungie wanted were things such as glitches that need fixing, not overall program altering ideas that are terrible in the first place. Halo 3 is out, now just critique it in a constructive way so Bungie can make it better with upcoming updates.

[Edited on 10.09.2007 10:27 AM PDT]

  • 10.09.2007 10:27 AM PDT

why is that when im playing team slayer (on multi teams) that when i get into a sword fight were we keep lunging at the same time, after the 3 lunge he pops (looks like a glitch) no movement involed over 5 feat ussually to the right then i die whats up with that id rather we both kill each other than his team get one up over ours. an update would be nice

and about that slingshot can you shoot those ps3 lover, halo 3 naysayers on youtube into the sun?

ohh and for some reason one of my screen shots doesnt transfer to my bungie account and ive tried passing it through my file share but it sends the wrong pic and is there a way to skip in theater like 5 min or so or do we have to fast forwardall the way with that start button thing you mentioned
other than that great job with the theater (and everything else) though

[Edited on 10.09.2007 4:47 PM PDT]

  • 10.09.2007 4:43 PM PDT

Halo: CE > > Halo 3 > Halo: Reach = Halo 2

Would it be possible for you to add an option for complete button remapping to Halo 3's controls? Because that would be a god send to us lefties who still have to press the 'movement' stick to zoom in, instead of the 'looking around' stick. It would be great to have this option in an 'advanced' control setting option.

And why not have the single-screen 70 degrees Field of View (FOV) the same as split-screen 90+ degrees FOV? I really enjoy the added FOV in split-screen MP. Is there any reason to not have the 90+ degrees FOV in single screen, considering that 90 degrees FOV is the norm anyway?


Thank you...

P.S. Your reply as to why sometimes bodies go flying across the screen when melee was classic.


[Edited on 10.14.2007 7:07 AM PDT]

  • 10.09.2007 5:07 PM PDT
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Posted by: AbstraxioN
Unforunately, the premise behind forcing every player to press on the d-pad while in intense battle seems to be a bit odd. If the 360 controller had the same features as a keyboard, allowing the players pinky to access the voice chat while still having full control of the WASD and firing functions, then I could see a reason; but the 360 is not designed for a user to interact with both triggers, both analog sticks, and the d-pad at the same time; atleast not in the function of intel while in-battle. This feature seems to be pointless based on the 360's advanced settings in regards to muting players, etc. With private chat, group chat, etc. built into the 360 dashboard, any player who dislikes hearing constant chatter but wants to hear something from someone can using the private chat or group chat. If somoene doesn't like someone's endless chatting; then the player can mute them - but the base you target to stop the annoying chatter isn't going to be quelled because they usually are not engaged in the gameplay. The portion of players that will suffer are the people who intensley play the game and can't afford to press an additional button to tell their team important information.

In the end, the player should be able to understand that he/she can not have a headset setup and not stream the voices what-so-ever, or he/she can setup a private chat or group chat with someone, or even more-so he/she can mute people who are annoying. This is a feasable option with every other multiplayer title on the 360 to my knowledge, as I have not played one that requires the user to be intensely involved with both triggers and analog sticks; but also assumes that holding UP on the d-pad would not cause any issues. Just my 2 cents, the feature seems to shy people away from using voice chat for practical methods; as 99% of what I've herd in those cases is people making odd noises and no sense of intel - as it's not worth it to tell your team about two enemies if it jeaprodizes you surviving any fire-fight; whereas the spammers can die and respawn in a safe area to press UP and rant away.


Yeah really! I was trying to tell my team mate where he was sapossed to go so I stopped to press up on the D-pad and you know what happend? Somebody came up to me and hit me square in the face twice and I died cuz I was so busy messin with the fricken D-pad!I couldn't even defend myself! I think that this feature is the most stupid thing and that Bungie's answer to that issue was ridiculaous! Suck it up people! If you really hate the chatter mute the pppl for gods sake! You can always ignore them its not that hard!! I hope that you (AbstraxioN) really adress this issue and take it all the way! Cuz I love this game to death but this D-pad thing is ridiculous! Thats just my opinion!


Oh and I think that a good solution would be to have to press left bumper (LB) to talk and be able to [b] SCROLL through youre equipment using the D-pad![/u] OR just be able to completley customize all your controls to fit your needs!!!

[Edited on 10.09.2007 5:43 PM PDT]

  • 10.09.2007 5:37 PM PDT
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Hey guys. Sorry if this question has been asked already, 'cause i just didnt feel like checking through almost 20 pages of posts...

Anyways, do you think we'll see team SWAT reappearing in halo 3 matchmaking?

Thanks

  • 10.09.2007 5:54 PM PDT
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and possibly a playlist exclusive to snipers only?

  • 10.09.2007 6:06 PM PDT
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I was not able to post my question to the Q&A session in time. Are you the right person to ask? If not can you point me in the right direction please?

My questions is why can I not download my Halo saved films to my computer like a can with the screen shots? I can only send them to my xbox to be viewed in game. I really want to do some editing to my halo films and post them places online. Will this feature ever be available?

Things you might respond with:
1. Too high bandwidth requirement
- My response: Right now films have to be sent to the xbox, so whats the difference about sending to pc?
2. File format can not be played on a computer
-My response: Can you not make a codec for computer based media players or create film player application for the pc?

I really think this would spawn enormous creativity amongst your fans and some amazing videos would swarm the internet. Isn't that good free advertisement and marketing?

Thanks for the great game, I hope to hear from you soon!

Signed,
AirborneChamp

  • 10.10.2007 6:38 AM PDT

Posted by: disgruntledfan2

That's why they make sequels, because they have ideas left over.

Posted by: AirborneChamp
I was not able to post my question to the Q&A session in time. Are you the right person to ask? If not can you point me in the right direction please?

My questions is why can I not download my Halo saved films to my computer like a can with the screen shots? I can only send them to my xbox to be viewed in game. I really want to do some editing to my halo films and post them places online. Will this feature ever be available?

Things you might respond with:
1. Too high bandwidth requirement
- My response: Right now films have to be sent to the xbox, so whats the difference about sending to pc?
2. File format can not be played on a computer
-My response: Can you not make a codec for computer based media players or create film player application for the pc?

I really think this would spawn enormous creativity amongst your fans and some amazing videos would swarm the internet. Isn't that good free advertisement and marketing?

Thanks for the great game, I hope to hear from you soon!

Signed,
AirborneChamp


No, you misunderstood the "File Format" incompatibilities. It's not actually a video file. If it were a real video file, do you really think that you could fly around and do a 360 orbit around a character? It's all game data. It's the computer's record of every movement, action, melee, and gunshot made by every player and NPC in that level. Really, the concept isn't that hard to grasp.

As for Bungie, I would still like to know why the lowering weapon combo is so complex. I mean, I get that the microphone action is all in the D-Pad but I really enjoyed in Halo 2 being able to lower your weapon with just the down button. I mean, if all directions work for the same type of teamspeak, why then can't you just edit the down function to be lowering your weapon? Ehh, it's really not that big of a deal, I just wanna hear what you guys have to say about it.

  • 10.10.2007 8:26 AM PDT
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oh good and they STILL havent answered us why the hell the sights are off center.

I swear to god im not giving up until i get a valid answer as to why they chose to LEAVE the sights like this? perhaps to let players feel more at home since halo 2? but even then it wasnt okay.. i mean why is the mistake STILL there?? it was a MISTAKE from number 2. IT was even quoted in the dvd on the limited edition.

At the very least why is there no option to recenter them?

damn it!

  • 10.10.2007 1:17 PM PDT