Bungie Universe
This topic has moved here: Subject: "Official" statement regarding "lag"...?
  • Subject: "Official" statement regarding "lag"...?
Subject: "Official" statement regarding "lag"...?
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  • last post: 01.01.0001 12:00 AM PDT

Has there been one? This game ran smooth for it's first 2 weeks, which shocked me. Ever since the auto-update, it's been horribly laggy. Especially in Big Team Battle or Major Clan Match. And while I would normally attribute this to an increase in network traffic, I highly doubt that's the problem. Seems the update screwed something up, either by design or accident.

Team Skirmish, Minor or even Custom/Arranged games with 16 players don't lag at all. Why does it seem to be limited to Big Team Battle and Major Clan Matches?

Also, why does it seem the "Rolling" host feature no longer functions as designed? It worked great for the first couple of weeks. If the room was lagging, it would reconfigure itself mid-game and transfer hosting over to a stronger connection. Now, the only time it seems to work is when the "Host" actually quits the game. Seems the detect function is not working.

Wish we had some answers to these problems. Seem to be the only glaring problems related to this game.

dip

  • 12.10.2004 1:38 PM PDT

yoo•zel- ('yoo-zhul): slang: vb.

Officium quod Fidelitas.

Halo 2 mulitplayer in Zanzibar.

  • 12.10.2004 1:49 PM PDT