- lovaboy15
- |
- Honorable Member
Map Title:
Downfall
Map Description:
MLG map suitable for: MLG Team Slayer, MLG CTF, and MLG Oddball. 2-8 players.
Screenshots
Overview
Red Base
Blue Base
Red Pit
Blue Pit
Red Corner
Blue Corner
Red Bridge
Blue Bridge
Rocket Spawn
Invise Spawn
Showstoppers:
Please review the list of showstopping map issues. If your answer to all the questions in the Showstopper box is no, say No here:
The following is a list of potential roadblocks your map can run into. You must review these questions before submitting your map, and make sure that none of these issues applies to your map variant.
If, when any of the below questions are applied to your map variant the answer is yes, your map is INSTANTLY REJECTED.
1. Does the title of your map variant contain any spelling or grammatical errors? Can the title be seen as chauvinistic, racist, or in any way offensive?
No
2. Does your map description contain any grammatical or spelling errors? Can it be construed as offensive?
No
3. Do either the title or description of your map contain copyrighted content? Examples include titles of movies, or names of locations in other video games.
No
4. Is anything within the map potentially offensive? Examples include hate speech written out in weapons, lewd sculptures made using Forge objects, or other arrangements that are deemed inappropriate by the Xbox Live terms of Service.
No
5. Is your map designed to copy a map from another company's intellectual property? Examples include maps from other games, scenes from movies, etc)
No
6. Does your map use any glitch that enables the use of more Forge objects than the budget allows?
No
7. Are any weapons or equipment not listed on The Yes List present on your map variant?
No
8. Does the map have any explosive objects (Fusion Coils, propane tanks, et cetera) that respawn at short intervals?
No
9. Does the map have spawns placed over pit falls, or trapped inside geometry?
No
10. Does the map have spawns facing walls or other geometry 3 feet or less away?
No
11. Is spawning balanced for the map's supported gametypes?
Yes
12. Does the map have hidden caches of weapons, equipment or vehicles that can be exploited by knowledgeable players?
No
13. Does the map have infinitely looping teleporters?
No
14. Is the map designed to be a puzzle game, obstacle course, or mid-air mongoose track? (Examples include Miles and any number of roller-coaster-ish tracks made in Foundry)
No
15. Does the map make use of exploits that allow players outside of the environment (beyond invisible barriers, or over the edge of a cliff, for example)?
No
16. Is the map dependent on a specific gametype you made to go along with it?
No
About Your Map
1. Write a brief, one paragraph "elevator pitch" for the map. Include primary features of the map, weapon load-out, whatever you think will "sell" the map.
There are two, well lit, symmetrical bases. There are good places for call-outs. It is set up for CTF, Oddball, and TS. There is one power weapon on the map that has a long respawn time. The map is good for 4v4s and 3v3s. There is a minimal of bumps on the walkways.
Weapons:
*6-8 BRs
*2 Plasma Pistols
*4-6 Carbines
*1 Rocket Launcher
* 2 Maulers
Equipment
*14-16 Frag Grenades
*10-12 Plasma Grenades
Each base has the same amount of weapons. There are no vehicals.
2. Is your map symmetrical or asymmetrical?
Symmetrical
3. How many players best suit your map? Can it support players below or above your ideal player count?
Its can be played with 2-10 players. More players can cause bad spawning. Less is better since its an open map. The best is 6-8
4. Does your map have vehicles? What purpose do the vehicles serve? Can it sustain vehicles?
It does not have vehicles. I was going to put two mongooses in it but I didn't. It could sustain them though.
5. Does your map have teleporters? What purpose do the teleporters serve?
No.
6. What standard gametypes (Slayer, CTF, Oddball, King, Assault, VIP, Juggernaut, Territories, Infection) are supported by your map? Which work best? Which gametypes are not supported, or do not work best?
MLG TS and MLG CTF are supported the best. MLG Oddball can be played on the map but it doesn't work the best. Any other gametype is not suitable for this map.
7. What non-standard gametypes (Swords, SWAT, Rocket Race, gametypes you have made specifically for your map) might you recommend for your map variant? Provide links if possible/applicable.
SWAT would work the best. Team Snipers would be fun but you could get spawn killed fast. Maybe swords too. It can be played with a lot of team games. Rocket Race would not work.
Playtest
*MLG TS 3v2
Link
Well, here it is!
[Edited on 04.13.2009 4:27 PM PDT]