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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

What Goes Up

This is a sandbox map utilising all three areas, you start in the middle which has four vehicles either side a warthog, two Mongoose and a prowler from there you drop down into the Crypt here it's a pretty much close combat area with shotguns, gravity hammer, sword and a few others, a teleport is your transport to the sky bubble where you'll find two Banshee and two hornets, several floating islands make up this area there are a couple of sweet sniper areas, (don't forget you can snipe people on the ground from here to) and a couple with heavy weaponry to take out the aircraft.

If you do download this or any of my maps will you please let me know what you think in my file share?

Thanks Belsh

[Edited on 04.17.2009 4:41 AM PDT]

  • 04.17.2009 4:40 AM PDT

WHERE DID THEY COME FROM!!!!

I'll make this simple, An abandoned Orbital Elevator that is plauged by the souls of those who where killed by the Covenant Attack.

Map:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74130266

Gametype:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74130264

I hope you all enjoy the map. By the way, Bungie Rocks!!!

  • 04.17.2009 6:28 AM PDT

Hang Tough

Remake of Gladiators Hang Tough, the object is to get the bomb to the other side of the podiums and plant the bomb, butits hard to make sure you land the jump and not get killed b the opposing team, the game variant is in the linked file set.

  • 04.17.2009 12:32 PM PDT

Stop the noobs!

The Ultimate Infection Mode!

Hammers and Survivors with guns. Recommended for Naz[i] Zombies map.

[Edited on 04.17.2009 1:24 PM PDT]

  • 04.17.2009 1:20 PM PDT

I'm a teacher that plays Halo. What of it?

Ascendant

So I spent my Spring Break coaching practices, getting a tattoo, and remaking one of my favorite Halo 2 maps, Ascension.

I have played some of the other remakes and have found some blatant omissions. This one has captured most of the feel of the original Ascension while incorporating a newer style of game play.

The main addition to the map is a Spartan Laser to combat the Banshee since the Rocket Launcher no longer has a lock on feature and the Missile Pod is too bulky. Because of budget constraints, I was unable to block off the area under the base. To avoid the Banshee hiding out under the base, I added the Killballs to deter anyone from going under.

Setup for FFA, TS, CTF, 1-Flag, and Oddball. Enjoy.

  • 04.17.2009 3:14 PM PDT

This map is for people who love to have a fun time on a mongoose.
Some pictures of the map are also in the link

Mongoose stunt park map and game type

  • 04.17.2009 3:39 PM PDT

This is map is a jumping puzzle i made on sandbox that in my opinion is pretty hard. I can't even do the puzzle and i made the thing :(. Anyway...every single jump is possible so give it a try, good luck! Some of my friends when i showed them this map got very frustrated trying to do it so therefore i named the map "frustration" :)

The map
The gametype

  • 04.17.2009 6:23 PM PDT

This is a map variant on Sandbox called Relic Capture. My map is in the sky bubble and consists of three levels. The map is best played on Team slayer and CTF but is compatible with other gametypes. It is best played with 4v4 but can hold up to 8v8 (team based games). Here's the map link Relic Capture map variant

Please comment on the map and suggestions are appreciated. Relic Capture screenshots
Enjoy!

[Edited on 04.18.2009 7:31 PM PDT]

  • 04.17.2009 8:19 PM PDT

Hey, Its UnquietEmu! Please check out my fileshare map Emu Base!

Sandcastle
( gunna find my map, variant and a pic of it... a picture is worth a 1000 words : )


Sandbox variant

Sandcastle is a flexable map able to apapt to all gametypes. ideal for 6 or more players but when im lonely i play on it just to climb the map and race around
-(i had 1 bomb, assault, team snipers,infection, swat and team slayer in mind)-
- it takes place "ground" part of the map-

The genaral description: the main feature of this map is its fort or castle, whatever you want to call it the castle is loacated in the center of the map, surrounding it are "houses" each "house" is climbable and all exept 2 can be entered, most houses are multi-leveled and have more then one entrance. Weapons , warthogs and "mongeese" are loacated in the "city" areas. Stronger weapons will be found in the corners of the houses (how many people have a rocket launcher laying around), but weapons in the fort/castle will be laying around. The city itself has loads of good sniper spots where you could score a easy sniper spree in a min or 2.

Castle / fort description: The square fort has one main entrance ( but entrances can be found on the sides in the form of half walls with you can climb. When attacking the fort you can also be creative and deal out some "death from above" and jump from the higher roof of a house down onto the surprised fort defender below. Anyway the castle has a warthog (?gausse?)
and a transport hornet located on the "keeps" roof. The "keep" is in the middle of the fort and has olny one entrance, the keep has 4 levels. The basement could be a campers paradise. Why? it has loads of close quarter power weapons and a overshield, the olny downside is that a wall slit that can be found outside the keep ( stick the camper ). the middle levels are not much but they can used to fire down on attackers if they managed to break into the castle. On the top floor a turret, beam rifle and a transport hornet are waiting for use. The hornet serves as a good lookout unit or intimadater but can be easly shot down from the houses that contain anti-hornet weapons, the turret also acts like a intimadater but also serves as a trap for snipers and the location serves as a good snipeing area.

By the time you used to read this you could have downloaded and enjoyed my map, so hurry up and go have some fun.

P.S. The creator of this map is Unquietemu (me) but for some reason it does not show it... Bungie help me!


[Edited on 04.18.2009 3:55 PM PDT]

  • 04.18.2009 12:38 AM PDT

I lika do da cha cha.

^ I guess SandCastle is a popular name for Sandbox maps eh? :D


Hello, I recently made a map called SandCastle on Sandbox, and after making many changes, i've made a SandCastle 2.1 and a new Sandfection game type (the old was was messed up)

Heres the Map:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74641708

Heres the Game:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74641713

Hope you guys like it! I'll be posting more maps in the future!

Created by GearsOfHaloPro, intoleration, and Ejaf98.

[Edited on 04.18.2009 10:23 AM PDT]

  • 04.18.2009 10:22 AM PDT

SeanraLa
A floating 'city' in the sky with identical bases and sniper perches, ideal for capture the flag 2-8 players. Setup for slayer, too, it was intelligently designed for continuous action even in a 2v2 game, without much potential for spawn killing given more players. Please check it out!
Screenshots:
The Road
Overhead View

[Edited on 04.18.2009 3:07 PM PDT]

  • 04.18.2009 2:51 PM PDT

Pyramid
A map I put together for objective gametypes, but could really be used for slayer. Not very original name though.

[Edited on 04.18.2009 10:45 PM PDT]

  • 04.18.2009 10:44 PM PDT

Imma musician and things :3

DOWNLOAD MY MUSIC

Dead Set

Based on the TV show setting of the same name, made it a very long time ago. An infection mapwhere the humans spawn in the 'house' and the zombies outside. There's enough cover to make it fair. Large wall with BRs on and Grav Lifts for the zombies to get over it, also a back entrance. Several small/ medium rooms inside with various weapons like a sword and a flamethrower. Best played on The Horde variant (Below) :3

About 8 - 16 players

The Horde

(Nothing to do with Gears, honestly!)
Start with 14 - 16 players preferrably, 13 zombies, realistic movement, zombies slightly weaker, only up to 3 humans(!), so good luck with that.

These maps are OLD, but my friends reckoned they were good, and not many people have played them, so...

  • 04.19.2009 4:26 AM PDT

Resting Place
Created by teejam II

Some blue collar guys (Humans team) are slacking off on the work site when suddenly the whole thing sinks into the sand! As it turns out, they have landed in the resting place of some Ghosts (Zombies team) who were ripped off by some cowboy builders in the previous life, and don't take too kindly to intruders.
Can they escape before the ghosts use their ghostly powers to seal them underground forever? Will builders ever get to do a proper days work? Is this map any good? Download and play this cool Sanbox Map Variant to find out!

The Map itself is a building site which has fallen into the sand."Resting Place" was built in and takes up the entire space of the Crypt. It has lots of little sneaky hiding places, LOTS of levels, some cool pipes, and a working lift! It's pretty cool if you have a lot of people in the party and well made.
The objective is to escape up to the ground level where the workmen left their vehicles, but there's a catch! After 2 minutes, the ghosts will uses their ghostly powers to destroy the exit, leaving the Builders no choice other than to survive as long as they can. Hardhats must be worn at all times.

Please Download and check it out, and leave feedback I would very much appreciate it :)

Download map here
Download the gametype here

  • 04.19.2009 12:20 PM PDT

THIS -blam!- JUST GOT REAL!!!

Duck Hunt Reborn!!

I created a map on in the skybox on sandbox that is a re-make of the original Duck Hunt map on Foundry. It's the same basic principle, but fixes a lot of the problems from the old map, and I added some interesting and fun things to the map.

Here is a link to the map and the game type if you dont already have it:

http://www.bungie.net/Stats/Halo3/FileSets.aspx?set=63955

Enjoy!!!

  • 04.19.2009 2:25 PM PDT
  • gamertag: [none]
  • user homepage:

Please just politely inform me if this has been done already but me and my friends were playing Cherry Kiss earlier and thought "Hey, what about Rocket Race?" The ensuing chaos led to the conclusion the rockets weren't the best idea for tracks like Cherry Kiss and Paramount, but afterwards it got me thinking that some form of racing should be possible...

Plasma Race is born.

Plasma Race is exactly like rocket race with three differences.
Obviously each player has plasma pistols instead of rockets.
Players aren't invulernable so they can be beat down.
Rounds (of which there are 5) end at one successful escort, so the winners are the only ones who get points.

This is ONLY for the aerial race tracks that have recently be made in Sandbox. Also I added shield leeching so keep players alive longer.

Again if this has already been done, politely inform me, no flames please. :)

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74956147


[Edited on 04.19.2009 4:10 PM PDT]

  • 04.19.2009 4:09 PM PDT

I am the last and only HobbitNinja

For those of you who remember Boarding Action from Halo, I recommend checking my latest map variant and a nice slayer variant i setup to go along with it:
Chasm:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74974593
Chasm Slayer Variant:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74974630

And you can check out my Guardian inspired map, Protector, here:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74974695

enjoy, and please rate as well.

  • 04.19.2009 6:41 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

Greatest Halo 3 Play of ALL TIME!!

hackinnnnnng

  • 04.19.2009 7:00 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

Epic Minigolf!

I proudly present to you . . . Epic Minigolf! A miniature golf course so ambitiously built that it spans over three maps!

These maps are all designed for small parties in mind, ideally 1-4 players, who will have to play turn by turn (no worries, the golf ball respawns). The first four holes take place in the main ground level of Sandbox, the next three in the Crypt, and the final two in Sky Bubble.

Unfortunately, I can't post these to Community Files, as my Bungie.net account randomly linked to a silver account on my xbox instead of my actual service record *smack*. So instead, just download the three maps and the game variant for them directly from my fileshare here.

I also have some screenshots of some of the more intricate and interesting holes such as the Sphinx, the Two-Story Labyrinth, the Three-In-One, and others in my "Recent Screenshots" here.

Try it out for a fun (yet challenging) and very different Halo 3 experience. Also please let me know your thoughts of the course through a PM or message over xbox live (gamertag ShadowNinja1129). If I get enough support and positive reviews from people, I'll make a sequel and complete Epic Minigolf as an 18 hole course! So if you like it, recommend it to some friends, and let me hear the feedback!

Please note that every hole has been thoroughly tested and ALL holes are completely possible. I know. I've completed every single one on every usable route (yes, the wood bridge on hole 8 IS possible), so no gripey PMs about one of the holes being impossible to complete. The challenge is part of the fun after all, isn't it? If some holes become infamous, I'll write up a guide (provided I can find somewhere to post it) with tips on how to conquer them. Thanks for playing!

Additional thanks go to MagicalSeven for all the help and laughs, from barraging me with fuel rod cannons and rockets while I build and turning any hole into a mongoose racing track, to helping me when I give up on the annoying wall placement or need a fresh idea to keep the course going. Thanks buddy.

  • 04.20.2009 12:20 AM PDT
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  • Exalted Heroic Member

Alien Ant Farm
An original map created in forge using the lowest level of Sandbox. The symmetrical map is intended for 'in your face' slayer games but is also setup for CTF, KOTH, Oddball, Assault and more. Using the generous set of scenery available with Sandbox, Alien Ant Farm is a completely new and well balanced team slayer and FFA map. Plenty of screenshots are included in the file set.

Try it out! (You'll love the OS drop)

[Edited on 04.20.2009 2:45 AM PDT]

  • 04.20.2009 2:20 AM PDT

Surroco

Map Title: Surroco
Players: 2-16
Gametypes: Slayer and objective (all)
Details: The map is made in the lower area of sandbox. It is well balanced, with good spawn points. The weapons are evenly distributed, making this map one of the best sandbox variations to date. There is high and low ground with plenty of cover to escape from enemy fire if neccessary. The map is well built, and consists of a selection of ramps and gravity lifts to reach the ever important vantage points each of which contain a sniper.

Further info: Message Milk Assasin or m0et for further information regarding the map. We would also appreciate your views and opinions on the map. Various people have already said that it should be in matchmaking and that it is a very good map. So please consider it and let us know your feelings towards it. Thanks.

Screenshots:

Arial View
Central View From Beam Rifle Platform To Sniper Rifle Platform
Central View From Sniper Rifle Platform To Beam Rifle Platform
Corner To Corner View
Corner To Corner View 2


[Edited on 04.21.2009 4:19 AM PDT]

  • 04.20.2009 5:03 AM PDT
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  • last post: 01.01.0001 12:00 AM PDT

http://http://www.bungie.net/Forums/posts.aspx?postID=3230701 7 fixed I believe.

Symetrical. Best for 4v4 and 2v2, but should handle big groups like 8v8. The Game Varient included should be the one used on this map, but anyone can tweek it to their own pleasure. This map is designed just like Ice World from Counter Strike Source. Why? Because I like Counter Strike and miss playing sometimes so I decided to make a map to remind me of it.

[Edited on 04.22.2009 12:25 PM PDT]

  • 04.20.2009 8:19 AM PDT
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  • last post: 01.01.0001 12:00 AM PDT

I have came today to present Platforms. It is a map made from the Sandbox skybubble. It is a series of platforms placed equally spaced away from each other. Located in the middle, there is a building to provide the ability to jump across to the parallel platforms on the other side. The corners in which you spawn, the wedges provide some height to get a better position. The fusion coils on the sides of the map explode by themselves repeatedly. They may not seem very endangering, but they could always cause an accidental push off. In the event that somebody happens to spawn at the bottom of the map (ground level) there is a portal leading to the skybubble.

No weapons are used in this map.

Visual Effects:
1x Juicy

This certain map is designed to be played with Push over. Push over is a game variant of slayer in which players attempt to push each other off the map (Platforms). Primary weapons are Needlers, the only weapon with the ability to push another player off besides Brute Shots, Rocket Launchers and Gravity Hammers. The idea of the primary weapon being the Needler brought on the color of the players to be pink... yes PINK. I thought it would add to the effects of gameplay. Feel free to change it to your likings.

If you see another map named the same as mine, I apologize. I couldn't come up with a better name than "Platforms" to name my map.

  • 04.20.2009 2:51 PM PDT