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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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how do you upload the videos to the forum

  • 04.20.2009 5:09 PM PDT
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Ive created (with the help of a friend) one of the scariest infection maps you will have played...

its located within the basement of sandbox...and the room is filled with symmetrical pillars. Within the middle of the room there is a tower-like structure where it opens up (slightly). On the corners of the map..there are ways to climb to the top of the pillars (either by jumping or using a grav-lift)..where there are other weapons spawn.

The infection variant is what i have in my fileshare here

The darkened lighting effects create a disorienting effect on the players...as their only guidance through a maze-like forest of pillars are the two lights that designate the various "bases" that make up alternating corners of the map. I promise this map does provide some memorable games.

This map has been tested with success as a slayer and capture the flag map as well. The differences is that I would remove the lighting effects (I actually left "juicy" on..it makes it look really amazing) to improve visibility. I also removed the firebomb grenades from slayer due to their skill-lacking necessities.

The zombie traits that I made for the gametype variant was minor...and almost any kind of infection gametype should prove to be fun.

Flag-Carrier traits that I applied are that they are slower and can take less damage (its a small map)

Give it a download and let me know what you think...my gamertag is BEARDEDxxTITAN

Also..if you play mine..I will gladly play any variant you suggest with some of my friends and give you our opinions.

Thanks a lot!

[Edited on 04.20.2009 8:15 PM PDT]

  • 04.20.2009 5:55 PM PDT
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This is a really cool map made for my angelsanddemons gametype(in fileshare). Angels start off in base in sky. demons start off in hell where they go through a teleporter to take them to another base in the sky. they then cross a very long bridge to get to the "heaven" base and attack the angels. the angels also have the option of climbing the base to a teleporter which will bring them safely to ground where they can drive around in vehicles to repel the demons. there are also a few secrets to allow both sides a few hidden advantages.

On the ground, there is a portal to hell(the hole). If used, you will burn to death and land in hell (the same place where the demons spawn). There is a trick teleporter somewhere on the map that will take you there, so BEWARE!

The most fair and convienient gametype is my "angelsanddemons" gametype. both bases are artistically made and look beautiful. The heaven base has a giant cross and blue lighting while the other base has a upside down cross and a killball for redish lighting. The whole map uses the "juicy" lighting FX for effect.

NEWER VERSIONS ON THE WAY!!
SUBMIT PROBLEMS/BUGS HERE FOR ME TO FIX!!
ENJOY! :)
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74916124

  • 04.20.2009 7:54 PM PDT

omgwtfbbqsmm

Space Monkey Mafia

Posted by: marczak
Ive created (with the help of a friend) one of the scariest infection maps you will have played...

its located within the basement of sandbox...and the room is filled with symmetrical pillars. Within the middle of the room there is a tower-like structure where it opens up (slightly). On the corners of the map..there are ways to climb to the top of the pillars (either by jumping or using a grav-lift)..where there are other weapons spawn.

The infection variant is what i have in my fileshare here

The darkened lighting effects create a disorienting effect on the players...as their only guidance through a maze-like forest of pillars are the two lights that designate the various "bases" that make up alternating corners of the map. I promise this map does provide some memorable games.

This map has been tested with success as a slayer and capture the flag map as well. The differences is that I would remove the lighting effects (I actually left "juicy" on..it makes it look really amazing) to improve visibility. I also removed the firebomb grenades from slayer due to their skill-lacking necessities.

The zombie traits that I made for the gametype variant was minor...and almost any kind of infection gametype should prove to be fun.

Flag-Carrier traits that I applied are that they are slower and can take less damage (its a small map)

Give it a download and let me know what you think...my gamertag is BEARDEDxxTITAN

Also..if you play mine..I will gladly play any variant you suggest with some of my friends and give you our opinions.

Thanks a lot!



this map is extremely fun for infection varients, two thumbs up

  • 04.20.2009 8:50 PM PDT
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Biblical Bridge
This is a really cool map made for my angelsanddemons gametype(in fileshare). Angels start off in base in sky. demons start off in hell where they go through a teleporter to take them to another base in the sky. they then cross a very long bridge to get to the "heaven" base and attack the angels. the angels also have the option of climbing the base to a teleporter which will bring them safely to ground where they can drive around in vehicles to repel the demons. there are also a few secrets to allow both sides a few hidden advantages.

On the ground, there is a portal to hell(the hole). If used, you will burn to death and land in hell (the same place where the demons spawn). There is a trick teleporter somewhere on the map that will take you there, so BEWARE!

The most fair and convienient gametype is my "angelsanddemons" gametype. both bases are artistically made and look beautiful. The heaven base has a giant cross and blue lighting while the other base has a upside down cross and a killball for redish lighting. The whole map uses the "juicy" lighting FX for effect.

NEWER VERSIONS ON THE WAY!!
SUBMIT PROBLEMS/BUGS HERE FOR ME TO FIX!!
ENJOY! :)
Map Details with pics(look at fileset)

  • 04.21.2009 5:22 PM PDT

"Halo - it's finished." "No. I think we're just getting started." -Halo 1

Lethal Test on Human Subjects - A Sophisticated Sandbox Puzzle Map
This is a Halo 3 puzzle map that, although challenging, can be completed by any player, novice or hardcore. The "human subjects" map consists of about eleven major obstacles and a few minor ones that are sure to test the thinking skills of test subjects. Failing a testchamber results in punishment by teleporting back to the first room, but usually death.

The "lethal test" game variant is necessary, so be sure to download it if you want to try your luck in this puzzle. Hope you enjoy the map... a lot of effort has been put into it. This map functions with any number of players.

DOWNLOAD human subjects - The Map
DOWNLOAD lethal test - The Required Game Variant

Want to check it out before downloading? Watch this video walkthrough of the map on YouTube, or look at some screenshots at Forgehub.

Enjoy it!

[Edited on 04.21.2009 6:00 PM PDT]

  • 04.21.2009 5:59 PM PDT

Join the clan of the Red River! Join Oxygenocide!
http://www.oxygenocide.webs.com

Okay, this map orginally was for getting recon, but now, it's just a map. Let me know what you think. It's mostly for looks.


The second one is called sundial, cuz it has a sundial on it. It focuses on the skybubble... trust me. Oh, and Sundial is a map for our clan.

Links:
Meusem (Mispelled Museum) : http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75210352


Sundial: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74539890


What do you think? THe Museum is for looks. Sundial is a slayer map

  • 04.21.2009 7:37 PM PDT
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http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75046686&fset=64996

Map is entitled To Red vs Blue - mainly because there is a red and a blue base... nothing fancy there.

I think that you might find that there is a lot of exploration here ... very well balanced map a mirror image if you will where each side contains exactly the same items. There are a couple of teleporters, but you will find that they cannot be " camped due to how open the map feels in those areas.

I have not posted to this Forum before, but I have shown this map to my friends and they recommended that I share it with more people,

Sincerely - Jedi2b

  • 04.21.2009 9:18 PM PDT

One of the best Halo 3-Forger in Germany

Hi im a Forger who trys to build all absolutly perfect.

All of these Maps are interlocked and they have teleporting Doors.

So this is one of my Infection-Maps:
Infected Jail
The Gametype Zombieprisoners is very funny; the zombies can take weapons(!), the alpazombie has normal shield and is almost invicible. the normal zombies dont have shields but they are NOT oneshot - so try to give them headshots! But be carefull - they can give the humans headshots too!

Here is another funny Game:
My Map HeavStep v1.0 - The Gamevariant Showdownzombie is a interesting Infection-Gametype. It is like Showdown because the Zombies (Rusher) and Humans (Camper) are not different (normal shield, speed etc.) and both have Weapons. The Humans starts with Shotgun and MP, the Zombies starts with Sword and AR. Try to survive as last Human as long as you can...

These are my newest Maps:
Hauntry
Ready to Rumble
Both are Free for All-Maps and they are my Masterpieces.

Or check out my Mc Donalds - Funmap:
It has a Drive-Thru, Toilets, a "M" on the Front and teleporting Doors.
You can play it just for fun (or Happy Meal), or you can play it with Ronald's Visit or other Infection-Gametypes you like.

I hope you enjoy my Maps : )

[Edited on 06.16.2009 5:59 PM PDT]

  • 04.21.2009 9:45 PM PDT

Gametype:
Basketball
Map:
Basket Court

  • 04.22.2009 5:29 AM PDT
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Anybody remember playing "The Tower" on ascension in halo 2? Now you can relive those fond memories with this map: Ramses Tower. Download here!
Game type Tower War here.

Also try out the zombie variant: Ramses Crypt.

[Edited on 04.22.2009 2:40 PM PDT]

  • 04.22.2009 2:05 PM PDT
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Biblical Bridge
This is a really cool map made by my cousin and I for my angelsanddemons gametype(in fileshare). Angels start off in base in sky. demons start off in hell where they go through a teleporter to take them to another base in the sky. they then cross a very long bridge to get to the "heaven" base and attack the angels. the angels also have the option of climbing the base to a teleporter which will bring them safely to ground where they can drive around in vehicles to repel the demons. there are also a few secrets to allow both sides a few hidden advantages.

On the ground, there is a portal to hell(the hole). If used, you will burn to death and land in hell (the same place where the demons spawn). There is a trick teleporter somewhere on the map that will take you there, so BEWARE!

The most fair and convienient gametype is my "angelsanddemons" gametype. both bases are artistically made and look beautiful. The heaven base has a giant cross and blue lighting while the other base has a upside down cross and a killball for redish lighting. The whole map uses the "juicy" lighting FX for effect.

NEWER VERSIONS ON THE WAY!!
SUBMIT PROBLEMS/BUGS HERE FOR ME TO FIX!!
ENJOY! :)
Map Details with pics(look at fileset)


[Edited on 04.22.2009 2:24 PM PDT]

  • 04.22.2009 2:19 PM PDT

Hey, Its UnquietEmu! Please check out my fileshare map Emu Base!

-foundry map
-i had 1 bomb, assault, team snipers,infection, swat and team slayer in mind while making the map, one bomb and one flag are the best


Insurrectionist is a flexable map able to apapt to about all gametypes. ideal for 6 or more players but when im lonely i play on it just to climb the map and race around. Follow my link to view pics... a picture is worth a thousand words.

MY MAPS (all links lead to map and screen shots)

Insurrectionist

Sandcastle


tell me what you think of my maps!


[Edited on 04.22.2009 4:44 PM PDT]

  • 04.22.2009 4:43 PM PDT

Immmm about to whoop somebodys ass, oh im about to whoop somebodys ass, oh if you dont leave me alone, your gonna have to send me home, cuz immmmm, about to whoop somebbodys ass.

Here's a map in Sandbox's crypt thats pretty good, symmetrical, 2 bases, very interesting layout. Alot of time and hours spent yelling at my TV went into this one lol

Chamber

[Edited on 04.22.2009 8:15 PM PDT]

  • 04.22.2009 8:14 PM PDT
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Hi! First time posting. Spent many hours making this, and I wanted some feedback.

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75395093

CTF or Slayer to be played on it, I might make a custom game to be played on it. If you have any ideas for a custom game variant I'd greatly appreciate it!

  • 04.23.2009 6:37 AM PDT
  •  | 
  • Exalted Member

\\\Yzak///

Large Map Created in Sandbox. Designed for team slayer.

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75038238

[Edited on 04.23.2009 10:50 AM PDT]

  • 04.23.2009 10:49 AM PDT

.:VonDWHITE:.

.:Forged Maps:.
Von's Villa
Von's Village

Map: Von's Villa
Made for: Infection

Description:
Von's Villa is a medium sized house that is fully furnished with 3 bedrooms, 3 bathrooms, a living room, kitchen, garage, and a shed. Don't forget the attic with the climbable chimney. Also it has a view of some hills in the distance but it is kind of dark out so you won't be able to see much.

The humans start inside the house and have to defend it from the zombies. The zombies start on the hill tops and in the cave.

I don't have any pictures of the map but I bet that you will like it once you see it.

  • 04.23.2009 2:12 PM PDT
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Biblical Bridge(map)
This is a really cool map made for my angelsanddemons gametype(in fileshare). Angels start off in base in sky. demons start off in hell where they go through a teleporter to take them to another base in the sky. they then cross a very long bridge to get to the "heaven" base and attack the angels. the angels also have the option of climbing the base to a teleporter which will bring them safely to ground where they can drive around in vehicles to repel the demons. there are also a few secrets to allow both sides a few hidden advantages.

On the ground, there is a portal to hell(the hole). If used, you will burn to death and land in hell (the same place where the demons spawn). There is a trick teleporter somewhere on the map that will take you there, so BEWARE!

The most fair and convienient gametype is my "angelsanddemons" gametype. both bases are artistically made and look beautiful. The heaven base has a giant cross and blue lighting while the other base has a upside down cross and a killball for redish lighting. The whole map uses the "juicy" lighting FX for effect.

NEWER VERSIONS ON THE WAY!!
PLEASE RATE THE MAP AFTER YOU TRY IT, THANX! :D
ENJOY! :)

ANGELSANDDEMONS(gametype)
Infection gametype meant for Biblical Bridge. It does work fine on any map, though.

  • 04.23.2009 7:30 PM PDT
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"We are Soffish. Soffish are we. We look like real fishies when we're placed into the sea."

Jun is Masterchef

Updating the Spartan when Reach came out.

stronghold

Okay this is a small map meant for team slayer, Capture the Flag, and Free for All. 100% equall bases. 2-6 players

[Edited on 04.23.2009 8:05 PM PDT]

  • 04.23.2009 8:03 PM PDT
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Map: Gladiators v2

Gametypes:Glads and Tournament

Gladiators v2: A symmetrical arena where you spawn pick your weapons of choice and then fight your way to victory. Only for 1-8 players.

Glads: It is played as described above.

Tournament: You have a random weapon set and must fight your way to victory.

Hope you enjoy ;]

  • 04.23.2009 8:17 PM PDT

Conquest in Matchmaking!

Gold Rush

Gold Rush (Certified Version)

[Edited on 04.27.2009 5:16 PM PDT]

  • 04.23.2009 9:34 PM PDT

Light Rex

The Original Recon winner..

Halo Mansion, check it out on youtube and see how i won Recon

ASCENSION REMAKE!!!! omg... on my fileshare..? what? you wana check it out? over 500 downloads.. omg, no way!!!! awsome!!!!!!

  • 04.23.2009 10:39 PM PDT
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My friend Likealollypop89 and I spent a few days making this map it was Foundry but we felt like all the fighting was on the ground so we built up for more sniping and fighting on higher levels. We also included weapons and equpment that is not used that much on the normal multi-player maps. Give it a try and see what you think!

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75498594&fset=65722

[Edited on 04.23.2009 11:34 PM PDT]

  • 04.23.2009 11:33 PM PDT

Sasuke - A jump obstacle course for the elite jumpers

It's a jump map that requires skill with a little luck. Dodge vehicles, fusion coils, golf balls, and death balls. Jumps are mainly done thru man cannons but some are not. there are three difficulties, easy, medium, and hard, in order of when created.Keep your eyes open and keep an open mind they are all possible just really hard.Elites will never beat #2 sorry. If there is any confusion email me.[email]bkwarrior420@hotmail.com[/email] GL!!!

  • 04.24.2009 6:23 PM PDT

Shotgun tower - Advanced tower of Ascension

Originally designed for Tower of Power but eventually lead to redesigns for all game types.Great for 1-flag and zombies. The tower looks like Ascension's with slight add-ons but the rest i made for speed or cover to make it to the tower.

  • 04.24.2009 6:42 PM PDT