Halo 3 Forum
This topic has moved here: Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

Twist Out FD-added complexity to Blackout

More platforms, weapons and spawn points for crazy FFA custms.

  • 04.24.2009 6:46 PM PDT

Street ball FD - Extreme B-Ball 4-6 players
Two balls spawn on the top middle of blackout everyone spawns blocked in there with a BR and random secondary. Normal kills are 1 point, kills with the balls are 8 points, and holding the ball is -2 points. Every minute shield doors spawn turning the game into beatdowns. 1st to 100 points or 4 minutes time limit are the rules. the ball carrier has a little speed and 50% vampirism. multi-kills a plenty. Have fun.

  • 04.24.2009 6:58 PM PDT

Sandcastle

Made by binary soap rap (now hideyyo) and Chief7285. Mainly symmetrical map with 2 equal bases, well-done geomerging, a flattened pyramid, rocket spawn in the pyramid....I hope to submit to Atlas if anybody likes it.

[Edited on 04.24.2009 7:26 PM PDT]

  • 04.24.2009 7:19 PM PDT

May the Forge be with you.

Map:

Altitude

Gametype:

Classic CTF

  • 04.24.2009 8:34 PM PDT

Fight or Flight

Sandbox variant using Sky Bubble
Fight or Flight map

Thread

The map features five islands in the sky with man cannons being the primary method of traveling between them. Features a few sniper rifles, a rocket launcher, a spartan laser, a sword, a shotgun, and a banshee. Each island is very different and features plenty of both cover and open areas. It even has some intricate tunnels. Also, be sure to watch your step or you may fall off.
The map plays best with free-for-all and team slayer gametypes. Best used for 4-12 players. This map is easily better than the default version of Sandbox.

Pictures (hopefully it's not against the rules to post pics):
Shot 1
Shot 2
Shot 3
Shot 4

Anyway, if you anybody actually does download my map, please be sure to leave feedback, good or bad. I mean, I know it'll be good, but either way I just want to know what people think.

  • 04.25.2009 12:22 AM PDT

Maze Trap
Gotta love a good maze! I thought most Mazes I found were a bit chaotic so I tried a classic aproach. Four entries, a bit symetrical and hidden stuff. You should play it with at least 3 players, just try it out!

Best played with: MazeGame

*links fixed*



[Edited on 04.25.2009 7:12 AM PDT]

  • 04.25.2009 1:18 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

*Updated* SandBase, 4v4, Multi Flag CTF. UNSC Vs Covenant.

http://www.bungie.net/online/halo3usercontentdetails.aspx?h3f ileid=75573782

Custom game to be played with it.

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75573808

  • 04.25.2009 6:52 AM PDT
  • gamertag: [none]
  • user homepage:

"We are Soffish. Soffish are we. We look like real fishies when we're placed into the sea."

Jun is Masterchef

Updating the Spartan when Reach came out.

Posted by: triggerhappy964
stronghold

Okay this is a small map meant for team slayer, Capture the Flag, and Free for All. 100% equall bases. 2-6 players

  • 04.25.2009 1:08 PM PDT
  •  | 
  • Exalted Member
  • gamertag: Disq
  • user homepage:

.

[Edited on 04.30.2009 11:41 AM PDT]

  • 04.25.2009 3:48 PM PDT

(Elites of the covenant)
http://www.bungie.net/fanclub/101482/Group/GroupHome.aspx

i would like to submit my new map on my file share along with its special game type to bungie favorites i and i guess this is how i do it... check it out and i'd like to know what everyones thoughts are on it...

map variant below
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75748908
game variant below
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75762615

[Edited on 04.25.2009 5:00 PM PDT]

  • 04.25.2009 4:58 PM PDT

if your enemies are in range, so are you.

MLG Oblivion v1, an mlg inspired map made in the crypt
MLG CTF Obl v1, the gametype recommended

This map was made in the crypt of sandbox. It takes aspects of other MLG created maps on Foundry and redfines them in the crypt. It has symmetrical gameplay and two main bases for either team. With the sniper on a tower makes the gameplay more intense as there is a constant battle for sniper control.

Recommended Players: 2-8
Gametypes: Team Slayer or Capture The Flag

  • 04.25.2009 5:44 PM PDT
  • gamertag: [none]
  • user homepage:

Hey Bnet'ers! I just made a map called "Ruins."

Map Description
It is a map made in the middle level of Sandbox. It has 4 Mongooses (2 on each side) and 2 Warthogs (1 on each side). Theres a "Leap Of Faith" at the Cyrpt. You can try jumping in the tube (Easy and works) or at the top, under the other kill ball (Also easy and works). If you fall in, you go into a kill ball. Mancannons on both sides (1 on each side) make it a fast way to the center. There's lots of coverage from shooters and seems small. Every thing is even and the same on both sides. It works for Multi-CTF, One Flag CTF, and Team Slayer variants.

Map-
Link to map


Pictures-
Map view
Base 1
Small leap of faith. There's 2 ways you can jump it. In the tube or on top the tube.
Base 2
Above the map

Weapons-
There is a somewhat, variety of weapons. On each of the bases there is a Sniper Rifle. On the tall Pyrimid-type thing there is a Missle Pod. At the "LOF" (Leap of Faith) there is a BR on top and a Mauler under. Then scattered there are some Plasma Rifles and Plasma Pistols. Few weapons may seem to make it a challenge, but the map is seems so small, it may not matter.


Thanks. If you like it or think I should change something please reply or message!!!

  • 04.25.2009 5:57 PM PDT

I love me some Halo.

Haven Map Variant:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75774927

Description:

Watch your step on this level residing in the Sky Bubble. This map variant is designed to be arena style with three levels to fight on. The top level has the least cover, but height advantage, while the bottom has cover a-plenty, and the middle has a mix between the two. The map is small, but with long sight lines in some areas, making exchanges between short- and long-range common. Utilizing teamwork is the key to victory, with lone wolves ending up getting double and triple teamed.

The map is designed for AR and BR starts with Team Slayer and Multi Flag.

Weapons:

1x Rocket Launcher, 120 second respawn, 0 extra clips
1x Energy Sword, 120 second respawn
2x Brute Mauler, 60 second respawn, 0 extra clips
2x Brute Shot, 60 second respawn, 0 extra clips
8x BR, 45 second respawn, 2 extra clips
8x AR, 30 second respawn, 2 extra clips
2x Plasma Rifle, 30 second respawn
2x Brute Spiker, 30 second respawn, 2 extra clips

Level Shots:

Haven:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75785228

Blue Spawn:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75785048

Red Spawn:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75784945

Rocks/Sword Spawn:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75785521

Action Shots:

Double Kill?:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75787117

Around the Corner is...:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75786201

Cornered:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75789488

Brute Shot!:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75785833

Final Word
This isn't my first forge-made map, as you know if you've seen my golfing map, but still, if you download it and play it, please give me criticisms and comments. I would really love to improve this map in any way possible, as I gave hours of my time (plus I had to make it twice due to getting kicked without saving by lagging out when my friend joined) and want to make it the best it can be.

Thanks.

  • 04.25.2009 7:36 PM PDT

Shipment v3.0

(Foundry Variant)
Players: 4-10
Gametypes: Slayer, Team Slayer, Free-for-all

Description:
A remake of the map Shipment, from Call of Duty 4. This map is probably the most symmetrical map, so it's good for team slayer. This map is as close to exact as I could get it, and has halo elements in it. For instance, there's ramps to get to the top and a sword in the middle at the top. There's 1 rocket, 1 sword, 2 shotguns, 2 snipers, 2 lasers, a crap load of BRs, a crap load of carbines, lots of grenades, spikers, over shield, active camo... you name it, it most likely has it.

  • 04.25.2009 9:12 PM PDT
  • gamertag: [none]
  • user homepage:

Board and Deliver - A Map made for Assault with Hornets

(Sandbox variant)
Players 4 - 10
Gametypes: 1 bomb Assault , 1 flag CTF

Description:
The attackers must use the hornets to get to base. This leads into original and fun gameplay. The inside of the base is perfect for close combat.


Board - Close combat on a flying ship

(Sandbox variant)
Players 2 - 10
Gametypes: Slayer - Team Slayer

Description:
The map is almost the same as Board And Deliver only there are no hornets and the weapons and spawns are a bit different. The banshee reminds you of ascension but don't dream to long: every corner can hide an enemy.


Snatchers - A perfect map for Birds N Bunnies
Birds N Bunnies - Don't want to play something serious?? You'll love this

(Sandbox variant)
Players 2 - 16
Gametype: Birds N Bunnies

Description:
The zombies get in the banshees and try to knock the humans of the platforms.
The humans try to hit the banshees with overcharged plasma shots. If they hit the banshee will fall down and explode. But the ammo is limited.
Anyway just play this it will take you 2 rounds to understand it!


[Edited on 04.26.2009 5:11 AM PDT]

  • 04.26.2009 5:10 AM PDT
  • gamertag: [none]
  • user homepage:

Just finished creating a racing map for Sandbox:

Sandbox Racers

Description:

The idea was to make a racing map for about 4-6 players, but with a bit of luck, it should be able to support 8. To start, you race through a small but hopefully, intricate tunnel system, that splits 4 ways, and is symmetrical to promote fairness.

The second part is a obstacle course of sorts, with many holes to fall into, signalling your death and restart of the course. After this, comes an off roading section, with many bumps and crevices to get stuck into.

The last section comes by avoiding a couple of kill balls, then jumping over them, before attemtping to make the final jump through a hole into the finish.

It's my first Sandbox Map, and any feedback would be greatly appreciated.

There's also a game variant for it too:

Sandbox Racing Variant

This follows a simple King Of The Hill rules, where no damage can be dealt except for falling off the map. First to the hill and claim the 1 point needed is the winner.

[Edited on 04.26.2009 9:10 AM PDT]

  • 04.26.2009 8:55 AM PDT

Here's a Sandbox sky bubble map that I created with the idea of a central antenna-type core and a multi-level octagonal cylinder surrounding it. It has external walkways to ascend, as well as a grav lift. It's enabled for all game types and would, hopefully, be pretty fun.

Predation
I included 3 screenshots.

Try it; let me know what you think.

[Edited on 04.26.2009 10:38 AM PDT]

  • 04.26.2009 10:17 AM PDT
  •  | 
  • Exalted Heroic Member

Map Name: Thorium
Base Map: Sandbox

Description: This symmetrical map is designed for objective play with large teams. At each end there is an identical base for the red and blue teams and two large towers opposite of a deadly reactor in the center. Lifts at the base of the towers launch players up to a platform that overlooks the entire map. Blocks and obelisks are dispersed throughout open areas to provide some cover on the ground and each base houses vehicles. This map is ready for almost any gametype and all the Halo 3 carnage you can stand!

There are plenty of screenshots in the file set.

Edit: Moved snipe spawn to back of bases to prevent a sniper from "living" in either tower. Updated file share.

[Edited on 04.26.2009 1:10 PM PDT]

  • 04.26.2009 11:24 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=65692946
Please check out this map i made from my xbl acc
AsthenicName

  • 04.26.2009 12:25 PM PDT

.:VonDWHITE:.

.:Forged Maps:.
Von's Villa
Von's Village

Von's Villa is a amazing house that some say looks like the most realistic house built in Halo 3.

It was made for: Infection
Made on: Sandbox

It already has 200+ dls.

  • 04.26.2009 12:50 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

ill look at the map but check out my map im working on a new temple on sandbox next.

  • 04.26.2009 12:56 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75478323
Download these if you like any of them please.
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75478332

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74716711

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74716760

These Go Together:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74807863
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=74807922

Thanks for checking them out and FEEL free to send to your friends and download.

Creator of all those:
XBL Gamertag: AsthenicName
My ACC

  • 04.26.2009 1:08 PM PDT