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This topic has moved here: Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

I Am Awesome.

Jummy's Themepark
( Random Fun; but simply this is Sandbox made to be just that. A sandbox in which kids create their own means of amusement. )

Overview:

A themepark which includes mongoose track, mini-golf area, platforms for sword dueling, a portal ride, and a rock climbing area.

The object is basically for multiple players can go through the map trying out the many different aspects of amusement. You spawn at the entrance of the themepark in which people can traverse the map for different rides.

DOWNLOAD HERE.

Going to that link will also give all the linked files with screenshots and videos of the portal ride, mongoose ride, and the rock climbing area.

The portal ride might have some variation in results due to peoples connections. The mongoose ride offers a challenge at the end to get to safety. The rock climbing has some challenges here and there.

The building that is under construction has a hidden challenge. : ]

As always, enjoy the map to it's fullest.

Make sure to download the gametype as well as the map to maximize the fun. However, nothing is deviated if people play it through Forge as well.

  • 05.17.2009 6:35 PM PDT

Don't make me angry or i will shove coal so far up your stocking you will be choking out diamonds.

Sandy Battle

This map was made just after the Mythic Maps came out with Halo wars.
Its only v1 at the moment but ill be making a V2 very soon.
Its a building inside the Crypt and a main area where you can battle it out mainly used for 5V5 due to it being so Big. there is a secret bansheee but i wont tell you how to get there :)
this map is mainly used for fun and meant for your own game types.

  • 05.18.2009 12:25 AM PDT

Me an my friend forged a great map to Sandbox for team slayer and neutral assault. Its called temple and its best for 8-12 players,
here is the link to my file share
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=78614733
Hope you like it... :D Oh yeah and its built in the ground floor

[Edited on 05.18.2009 6:10 AM PDT]

  • 05.18.2009 6:08 AM PDT
  •  | 
  • Honorable Member

some say that halo is all about skill. screw that; I've got a gun!

outpost 117 2.0:
outpost 117's my greatest zombie map ever created. It features a great forged building protected by 2 turrets (human base) that contains an armory (human weapons only) and a lot of hidden things to uncover (hidden flame thrower, power ups, and weapons that are especially efficient on zombies). There's also a sniper tower that humans can use as a last resort refuge if the main building is "infected" .The battlefield itself is large enough for 8 players.

perfect for any zombie game type. (on largo winchzlav fileshare)

  • 05.18.2009 8:02 AM PDT
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  • last post: 01.01.0001 12:00 AM PDT

Chateau Hood

This map is based on the infection game varient, but supports all game types. I don't recommend using it for duel, but doubles should be ok. It's another mansion type map unfortunately, but that said its got some nice features aesthetically, including twin quarter circle staircases. Spawn points are around the outside and in the basement for the most part, and there are very few weapons to promote use of limited weaponry and to force players together.
4 - 10 players recommended.
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=77148933

Revolution

This symmetrical map was designed to be both aesthetically pleasing and functional for small game types. There is a heavy emphasis on close quarters and medium range fighting, but the upper level and courtyard area give a nice space for you long range types. All game types are supported, but team games are recommended. There is quite a range of weapons on this map, so there should be something for everyone. The general layout of the map draws from several maps from halo games, without being a direct copy, and bases have been clearly lit up, so you shouldn't get lost.
2 - 8 players.
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=78792028

[Edited on 05.18.2009 2:49 PM PDT]

  • 05.18.2009 2:48 PM PDT
  •  | 
  • Exalted Legendary Member

Go away.

Here is mine please rate and comment

  • 05.18.2009 6:51 PM PDT
  • gamertag: [none]
  • user homepage:

There is something wrong with your link hmfjkfj




[Edited on 05.18.2009 9:42 PM PDT]

  • 05.18.2009 9:03 PM PDT

Here is mine please rate and comment,

http://www.bungie.net/Stats/Halo3/FileSets.aspx?player=A%20Bi g%20Scary%20Bee

1/ Randomization - Slayer Game Variant

2/ Factory VOI - Map Variant of Foundry, to be played with Randomization 4 - 16 players.

3/ Harvest - Map Variant of Sandbox, to be played with Randomization or Slayer 4 - 16 players.
This map holds 3 levels so don't be afraid to explore. (Also Creation of this map
goes to myself and PinchWackojacko).

[Edited on 05.20.2009 3:30 AM PDT]

  • 05.20.2009 3:30 AM PDT

Don't feed the Trolls but give them sunlight!

i have a nice map (made it today..)

its called Ruined
can be played with 4vs4-6vs6
file share search in set: Ruined

i have no pics but i can be sure just download and play some matches and have some fun! (its on sandbox the normal ground (good for team slayer)
i can make sure its worth it (took alot of time to create and think of how...)

P.S rate it and give a comment!

  • 05.20.2009 2:39 PM PDT

pimpin

go to my fileshare and download the maps and gametypes for sandbox they are sweet

  • 05.20.2009 3:03 PM PDT

Music Lives Loud

Pro Forger

Inspiration [Forge Group]

Colossus
This one is a remake of a Halo 2 map but I really think it worked out for me. It was VERY hard to do it and I didn't even use the Halo 2 game while I made it (I don't have a second Xbox to use for that). The thing that really made it challenging was that it was originally a VERY large map, maybe 3 times the size of the bottum level of sandbox. I recreated it on Foundry which as you may guess was incredibly hard. Yes and no. Yes due to the size. No just because the parts of it kept coming to me. Also yes, because it took me 6 hours to make it. Usually my maps take 3 or less hours to make. This map is for everything. I even set up the gametypes on it for all of the goals and things. That was an additional 2 hours. I think it was well worth it though. Im trying to make another map like it that can be used for everything. It is hard to find some inspiration.

  • 05.20.2009 3:22 PM PDT

i was banned for posting my map on halo 3 forums
my map was created with halo 3
and it involves halo 3.
so why was i banned and also lost my tittle of honorable member! :(

  • 05.20.2009 6:46 PM PDT

Light Rex

The Original Recon winner..

Halo Mansion, check it out on youtube and see how i won Recon

ascension remake on my fileshare, check it, over 700 downloads

  • 05.20.2009 7:50 PM PDT
  • gamertag:
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  • last post: 01.01.0001 12:00 AM PDT

I made this map from scratch, its not a gimick like one with crazy angles or just a race track or a bunch of fusion coils (thats not diss of other maps i usualy like them) I just mean my main goal was to make a playable map for all game types where nothing really looks outa place.
Its basicaly a big cematery, stone gated complete with crypts in the back. Also a giant church to defend featuring pues, an alter, a steaple and of course the holy rocket launcher. I tried to make this map a creepy lookin as possable, Hopefully its fun to play in the way where it could be enterd into matchmaking (hint hint) haha, R.I.P

[Edited on 05.20.2009 9:03 PM PDT]

  • 05.20.2009 8:56 PM PDT

its just a little race track i made in my spare time, just use the default team slayer gametype DOWNLOAD HERE

[Edited on 05.22.2009 4:33 PM PDT]

  • 05.21.2009 5:07 PM PDT
  • gamertag: [none]
  • user homepage:

"We are Soffish. Soffish are we. We look like real fishies when we're placed into the sea."

Jun is Masterchef

Updating the Spartan when Reach came out.

map called fusion falls in my 'share

[Edited on 05.21.2009 8:28 PM PDT]

  • 05.21.2009 8:27 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

[url]http://www.bungie.net/Online/Halo3UserContentDetails.asp x?h3fileid=75644362[url]

[Edited on 05.22.2009 4:39 AM PDT]

  • 05.22.2009 4:37 AM PDT

This guy is a scrub

CAn someone message me with the link to the page where they talk about gileshare bans, if thier is one. I would greatly apprciat it. Thank you.

  • 05.22.2009 1:18 PM PDT

All you need is a well placed grenade :)

I havent made a map in a while and due to not having the new DLC yet, even tho Sandbox rocks for customs, i decided to whip up something on Foundry. I didnt change much more than the map itself, and moved a few spawn points into new suitable places. If there are any issues with the map please let me know and i will fix them and rerelease a bug free map, but i dont think you will run into anything.

WAREHOUSE
-Welcome to our storage facility. In this warehouse we stock the best of equipment. Nubs pay extra at the door.
-Two important facts about the warehouse. We have the loading bays where our imports and exports run through. And the center of the facility has maze like hallways. We did label the inner halls with signs incase you get lost winding around.
-The entire warehouse is at your disposal, climbing to the top of the boxes could cause fatal injuries however.
-The two equipment rooms contain helpful lazer equipment, we use to cut open the larger containers.
-Label your lunch in the breakroom fridge.

Now then thats a few important things to remember while on the clock.

Heres some pictures of our warehouse for all employees.
Smoking Section-Here is where all employees can meet up for thier 12o'clock smoke.
Import Bay-The trucks drop off the load and we move it from here to the appropriate spot.
Export Hall-The import and export bays both have hallways from workman stations. Dont worry the celings may look uneasy but they are solid as cement.
Upper Deck-The upper deck isnt very safe, please wear helmets when up there.
Crossroad-The crossroad is where the workman station hallways meet up above the smoking area. You cant miss it.
Crossroad View-Just to make sure you dont miss it this is a view from the hall.
Workman Station-We keep our main areas spotless. Please keep it as clean as you can. We are a business not a cleaning service.
Tool Locker-All tools are kept in the appropriate spot of the lockers, put all items back where you found them!
Export Bay-Our trucks wait to leave with shipments just as fast as we bring them in. This shot was taken on a sunday.
Upper Deck 2-Thats actually me hard a work. Notice my safety equipment! Safety is no joke, please follow all procedures.

WAREHOUSE fileshare

If anyone has any questions feel free to contact me and i will be more than happy to assist.

This map easily hold 4-12, 4-16 maybe. Zombies might end up being really fun here but i have not had a chance yet to test gametypes beyond slayer(which worked fine). Please have fun with this map, i will attempt to have the DLC and makin more soon =)

-Your pal Mudknot


[Edited on 05.22.2009 2:10 PM PDT]

  • 05.22.2009 2:07 PM PDT

(\___/)
(="_"=) ------hay baby how you doing

CRAZY MAN (on my file share)

good to play with loads of people
its basically odd ball on drugs
you dont get points for holding
you get points for killing someone when you are the CRAZY MAN..(or WOMAN)
or..
killing the crazy man...its hard but thats why youv got unlimited ammo
oh by the way the crazy man (..or woman) is very fast and jumps very high so..good luck
and have fun

  • 05.23.2009 5:16 AM PDT

Aerial Control
A map: the sandbox skybox for,
The players fly as angels of yore.
Towers, quatro, must by force here be won
But those with splazers oft have the most fun.

Recommended game types: Crazy King and Slayer
Recommended players 1-4
Screenshots here, and here.)

[Edited on 05.24.2009 9:11 AM PDT]

  • 05.23.2009 2:16 PM PDT

I am an avid screenshot taker, please check out my File Share
————————————————————————————————————
I make group screenshot montages by request. Examples:
FCP Montage | MLP Montage

This is my newest map which I think is my best ever. The link to the map is here-Armageddon-.
Description "A symmetrical styled map containing everything from close range to long. Supports all team game variants. 6 - 12 players." The map is located on the ground level of Sandbox, and contains shotguns, splazers, spikers, snipers, a sword, a needler, a warthog, a chopper, and much more. Wedges have been put into the map for you to hide behind while taking cover from incoming warthogs or whatever the case may be. Have fun!
--------------------------------------------------------Pics-----------------------------------------------------------------
Map Overview
One of the two forts
Center Structure
I hope you download, I put 3 hours of work into this. I hope it pays out.
P.S.Will someone please get some people together and play on this map and film it and put it in your fileshare so I can put that on youtube becasue my xbox live does not work at all playing with people (it's screwed up). Have any questions..... ask me I'll answer them. Thankyou......

[Edited on 05.25.2009 7:03 PM PDT]

  • 05.24.2009 5:08 PM PDT

ooooooooooooo YAaaaaaaaaaaaaaaa

Hey everyone if you are looking for a challenging puzzle/Obstacle course you came to the right place this map is made for oddball.The Point of the game is to get from puzzle to puzzle without dying, which will be often.There are NO checkpoints. But with enough practice you will get good at it. A great map to play with your friends.(1-4 players only). It is recommended that you play it by yourself. Total of 6 maps.

Link for Mind 1-3 pics: http://www.xforgery.com/forum/showthread.php?t=2452

Link for MInd 4-6 pics: http://www.xforgery.com/forum/showthread.php?t=2482

  • 05.24.2009 5:52 PM PDT
  • gamertag: [none]
  • user homepage:

Incarceration
Isolation is by far the least popular map in Matchmaking, in my opinion due to it's rather bland selection of weapons. Also, as a two-story map, navigating the terrain can be a bit frustrating sometimes. Incarceration was largely designed for Symetrical games, and is better suited to those gametypes. It is good for FFA Slayer, Team Slayer, Neutral Assault, and Multi-Flag CTF. Best played with 8-10 players.

Incarceration boasts a wider selection of weapons. The lone Shotgun in the center of the map has been removed, and replaced with a Spartan Laser. Bases each feature Shotguns, SMGs, Plasma Rifles, Magnums, and Carbines. A Banshee now sits in the center of the map, in front of the bunker where the Sniper Rifle is normally perched (it has been moved to the other side of the bridge). To make navigation a little easier, Portable Grav Lifts have been added to each base, and a pair of Teleporters have been added; One above the Shotguns former perch, the other in the cave behine the Ghost. An Overshield is hidden in the chute at the back of the map, and an Active Camo pickup above the Bunker at the base of the hill.

UPDATE: Map has been tested in 5-player FFA Slayer. Updated version uploaded.



[Edited on 05.25.2009 2:20 PM PDT]

  • 05.24.2009 7:38 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

here is mine please feel free to rate and comment. this is my gametype i call gundam wang. it is based on a concept i saw on this list. low gravity and high speed and alot of suprises in the scoring system. my map 87@ck_0ut@420 is the one i made for this type of game. i tried this with a few friends and we had fun. be sure to remember the scoring is way different in this game...be sure to look for the leader the most, he should be set to pink and you will gain extra points. if you would like to play this or any other game with me feel free to send me a friend request.

right now i have them on my fileshare.

here are the links

gundam_wang: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79572070

87@ck_0ut@420: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79572064

  • 05.25.2009 12:09 PM PDT