Halo 3 Forum
This topic has moved here: Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Hello Ladies and Gentleman^^
I have a new map for you!

If you like BR fights in close areas then you found an answer.

The map is called House of Pain.

Here some pics:

Overview
Inside 1
Inside 2

If you like it then please recommend it to your friends and rate it.

Download here: My map



[Edited on 05.26.2009 8:51 AM PDT]

  • 05.25.2009 12:40 PM PDT

Recon 111 was stationed nearby Voi, Kenya during the Second Battle of Earth and the Battle of Voi, and was tasked to report Covenant activity near a small section of Earth that had been glassed by Covenant warships.Recon 111 reported to Commander Miranda Keyes that the Covenant Cruisers had found something within the crater they were digging.

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79282854

  • 05.25.2009 7:22 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

i also have edited several other maps for my game type gundam wang. they are currently on my file share.. i will be trying for big out door battle maps and also some indoor battle maps.
the maps should only have baricades, assult rifles, and custom power ups, and some equipment, and all the fusion coils. i should be adding several more maps for this gametype. i hope that you enjoy gundam wang.



[Edited on 05.26.2009 8:57 PM PDT]

  • 05.26.2009 2:58 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

my game type gundam wang. this has alot of things going on. point totals are turned up higher for killing leader and everything else. the gravity is way down and the speed is way up. energy sword and spartan laser as weapons with a suprise for the leader. custom powerups. and some maps have more weapons than others. 4x oversheilds and no recharge rate. the maps for this type all have alot of chain explosions to encourage staying on your toes and moving around in the air.

super flying robot battle go!!!

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=80224411


i have made an update on this. now speed is more controlled.

i have now made 8 different indoor and outdoor maps to go with this gametype.

some are of other peoples maps and i added a little bit.
some are all made by me.
all contain huge chain explosions and asymetrical design
and are intended for my gametype gundam wang.

dont look down - this one is easy to fall off of
_ http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79786363

87ack_0ut@420 - mostly outside upperlevel
_ http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79786327

lipswatage - main room of cold storage
_ http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79786411
*note* lip swatage was named twat swatage and they made me change it. lol

epitaphany - inside only
_ http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79725501

[veryflying..] - my signature map for this gametype.
_ http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79786284

INbound gw - inside only
_ http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79725565

out of order gw - the elevators are boobytrapped!!!
_ http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79725735

gundam sigma - every snipe perch accessable. very ninja.
_ http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79725651

feel free to comment and rate/ message me if you wanna play.


(!!update!!) i have made some changes to some of these maps and they are now updated on my file share.. just check out my file share becouse some of these links are probably not hot anymore. also i have more maps check the next page for my other posts.

[Edited on 06.01.2009 10:11 AM PDT]

  • 05.26.2009 2:59 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Hi guys,

This is one of the best maps you'll play from forge. Its got a good layout and is probably better than the original.

http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Mun day UK

Have fun.

  • 05.26.2009 10:57 AM PDT

Pyramid
In the middle of Foundry I have built a giant 4 story pyramid. This map is made for infection.
There is only one entrance at the top. To reach it zombies must walk around the edge of the pyramid. Outside the pyramid is a blank map.

The humans spawn inside the pyramid. In one corner of the map there is a shield door which blocks the corner offering protection from zombies in the pyramid. But things are not always what they seem.
The ground is littered with grenades for the humans to use. One wall has a line of equipment, from trip mines to bubble shields. By the shield door there are fuel rod guns as well. There are also warthogs-turret and gauss-to be used for further defence.

I have never played on this map with more than eight, and i am sure that the more people are playing the more fun it will be.
This is not a copy of ANY map, although there are some new maps that are similar to it. If you still believe it is copied look at when it was created. Almost a year ago right? I thought of it on my own.

Game Type is Alpha Zomb 001 (sorry forgot to name it)
The alpha zombie spawns with sword as primary and a random secondary. This is to make up for the fact that a bunch of humans have a huge advantage over one or two zombies.
All Zombies move much faster and jump higher.
Non-alpha zombies spawn with only swords and cannot pick up weapons.

Humans can pick up weapons making it vital that the alpha zombie kills as many as he can before they get a good amount of powerful weapons from killing him. Humans have no improvements to health or ammunition.

Last man has 2x overshields and infinite ammo. He also gets a shotgun making him very hard to kill. the zombies must work together in order to kill this zombie killing machine.

Here is the Combined Page for them

PLEASE try and submit a rating, I want to know what people think of it. Thank You very much.

  • 05.26.2009 3:06 PM PDT

Well I made an infection map and wanted to see if people could test it out and give me some constructive criticism on how to improve it well here it is. Can someone please download them and help me make it better? If you want to talk to me about it my GT is SK Aleks.

Lost City
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79784564

and heres the game variant Left 4 Halo
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79784378

  • 05.26.2009 8:54 PM PDT
  • gamertag: [none]
  • user homepage:

Ancestral

Description
Ancestral is a symmetrical map that works with KOTH, CTF, Slayer, Oddball, and Assault. The map was made to provide intense "in-your-face" gameplay that still had somewhat of a laid back feel. This map can support up to 8 players in total. 10 works decently but it can get a bit hectic. Also this map is constantly being updated and fixed if any bugs or breaks are found. Any feedback on this map is appreciated.

Map: Ancestral

  • 05.27.2009 3:32 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

try my map "EGYPT" . its a upside down pyramid . You can fight in side of the pyramid but you mainly fight around the pyramid .

  • 05.27.2009 6:55 PM PDT

There are countless ways to die, the worst is to fade away without purpose.

Control Room variant

Title: Control Room
Description: The battle to stop Tartarus in the control room of Delta Halo
screenshots: outlook
looking down
top level
mid level
bottom level
gravity lift

The layout of this map was influenced by the control room of Delta Halo during the final mission of Halo 2. There are three levels the middle level being the largest, the central gravity lift will take you from the bottom to the top and the player simply drops down to the middle and bottom floor. There are several Battle Rifles, and SMG's, and Plasma Rifles; as well as pairs of shotguns, brute shots, Covenant Carbines, Plasma Pistols, and Magnums. There is one rocket launcher and one sword for power weapons. Equipments include a bubble shield, regenerator, deployable cover, and trip mine.

This is a symmetrical map for 4-9 players, ideally atleast 6 players

There are no vehicles because it is too small of a map to warrant them. For the same reason there are no teleporters.

This map goes with Slayer, Oddball, Juggernaut, King of the Hill, and Infection.

This map would equally work well with Swords and Tartarus a Juggernaut variant made to help recreate the battle to stop the Ring from Firing.

  • 05.27.2009 8:27 PM PDT

When's it's game time, it's pain time!

mate of mine made this great 4 v 4/free for all map...
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79911051
reminds me of an unreal tournament map... had stacks of fun playing this... thought i'd share


[Edited on 05.28.2009 8:28 AM PDT]

  • 05.28.2009 8:27 AM PDT

Don't feed the Trolls but give them sunlight!

i have got ALOT of maps.

basicly all for team slayer
my NR. 1. Guard Towers (You will see why its called like that)
and all others
link to fileshare

  • 05.28.2009 2:33 PM PDT

Conquest in Matchmaking!

Valley Forge

  • 05.28.2009 3:40 PM PDT

The MONGOOSE the worlds most awesome quad bike.
My Race Map: Rock Slide
Download it Here.

Reach Montage


Reach Pictage

Rock Slide:

http://www.youtube.com/watch?v=S03g-DrzX_w&feature=channe l_page

  • 05.28.2009 6:24 PM PDT

Hang 'Em High - it actually plays like Hang 'Em High, unlike all the rest.

Recommended Players: 2-8 for sure, possibly more
Game Types: All work, but Slayer, CTF, and KOTH are recommended

Screenshots:

View from Blue Base
View from Red Base
Shotgun and Blue Base
View of Sniper, Camo, OS from above Shotgun
View from Camo

Check it out!
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=79997844&fset=79123

  • 05.28.2009 11:59 PM PDT
  • gamertag: [none]
  • user homepage:

Hi I'm lil bro I enjoy taking screenshots and making maps.
hope to play with you.

My gamertag is Pontcanna
I eat 1000 cheesey bugers a day but I aint fat

Add me on XBOX LIVE

CITADEL
built for one flag and one bomb
RELIC
built for Team SWAT and team slayer
Causeway
built for FFA
recommended 2-8 players on RELIC and Causeway
CITADEL 2-12 players

[Edited on 05.29.2009 11:34 AM PDT]

  • 05.29.2009 11:32 AM PDT

Is there anyway of putting copy rights on a map. The Author can easily be changed so I just wanted to know if there were a way I could put an unchangeable digital signature on it?

  • 05.29.2009 6:40 PM PDT

This is my newest map on sandbox.Its a remake of halo CE's hang 'em high map.
hang 'em high

  • 05.29.2009 7:35 PM PDT
  • gamertag: [none]
  • user homepage:

Tankernaut: Juggernaut deals 150% damge, but weighs 2x as much with reduced speed. Players move same, but are considerably weaker. juggernaut shield doesn't recharge, but he can take 20x as much damage. juggernaut = tank. Infinite ammo for juggernaut.

  • 05.29.2009 7:51 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

-PIT 2 ULTIMATE-

Hi everybody, this map is a sequel to an earlier variant I made called PIT 1 Arena. Rules are simple, high score wins...However here is the twist, all players are pitted in random spawns located above the "Pit" in a arena like map, something similar to what you see in movies involving arenas in rome where the contestants duke it out..

Anyway, you have a Gravity Hammer, infinite grenades and 4x Overshields, other then assasinations and being hauled or teleported in to the pit, instant kills wont happen.. You must try to deplete their shields with your grenades, hammer, or find a trip mine.. Think of your life bar as hit points.

You will have three 5 minute rounds to try and stay on the top, there is also a 2 minute warning.. I'll let you guys figure that one out on your own, just wait till the timer gets to 2:00..

This map has served many purposes, we've held tournaments, settled some scores, and just to see who just is flat out better.

The Variant must also be used for this map to fully enjoy it.

I've gotten some great feedback from this map and I am excited to bring it to everyone here.. Enjoy the Ultimate Halo 3 Arena game! Links to map and game variant below.

-LINKS-

PIT 2 ULTIMATE Map

ULTIMATE WAR Game Variant

Thanks!

PK



  • 05.29.2009 8:23 PM PDT

Posted by: Jordyt
Is there anyway of putting copy rights on a map. The Author can easily be changed so I just wanted to know if there were a way I could put an unchangeable digital signature on it?


the only way to prove you are the creator is show the oldest creation date of the map, if you got the oldest date then you're the creator =)

So if some guy tries to take your map and says it's his you can prove it's yours becasue you have an earlier creation date than he.

  • 05.29.2009 8:46 PM PDT

In Soviet Russia you pilot many flying vehicles while Nikolai embarks on crazy journey of revenge filled with movie references....

Whoa, has anybody else noticed that line between the top four threads and then the regular threads?

  • 05.29.2009 8:47 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Bungie is awesome thank you guys we will show our gratitude so visit youtube.com/keemstarnation

  • 05.29.2009 9:15 PM PDT

My GT: ShadowzKiller
Check out my website for guides, lessons, and account leveling.
100% Legit Five Star General. No boosting, no cheating, just determination and skill. F/A for GB 09' and MLG '09.
Level 50 in LW, TS, TO, TD, RBTB, SQUAD, SWAT, MLG, Snipers, Legendary Brawl, Mythic Brawl & VDay. 48 in H2H and Living Dead.

Hey guys,

If anyone here is looking for a small/medium sized intense and unique map, check out Tunnel Trouble in my Fileshare.

It is a unique map that is designed for 2v2 or 4v4. It supports every gametype but most people tell me that CTF, Hill, and Neutral Assualt work the best. This map is made in the crypt section of the map sandbox. In a nutshell, the map is a a network of tunnels.

Click here for map.

**THERE ARE PICTURES LINKED WITH THE FILE SO BE SURE TO CHECK THEM OUT**

Description:
Chaos and carnage is promised in these tight spaces. Supports all gametypes - CTF & Hill work best. 4-8 players. Download Tunnel CTF and Tunnel TKOTH for map specific gametypes. There are a few tactical jumps on this map as well as hidden gernade angles (hint: sheild doors).

This map is best suited for 2v2 or 4v4 (max). Respawn times should be kept at 5 seconds regardless of gametype to ensure fair and fast paced gameplay. Most players seem to enjoy playing CTF, Neutral Assault, and TKOTH.

This map contains six Battle Rifles, four Plasma Gernades, two Spike Gernades, one Mauler, One Rocket Launcher (2 shots only), two Sniper Rifles (4 shots only), two SMGs and two Plasma Rifles. There are two Fusion Cores located next the Mauler to prevent camping and to stop a quick flag run.

Gameplay tip: To contest spawn points, simply throw a gernade at sniper to prevent people from spawning there when running the flag in a CTF or Bomb game.

The Rocket Launcher and Mauler spawn every 90 seconds and the two Sniper Rifles every 60 seconds.


[Edited on 05.29.2009 9:21 PM PDT]

  • 05.29.2009 9:20 PM PDT

Hey guys. I'm looking for a 1v1 specific created map either on Foundry or Sandbox. Anybody have one?

  • 05.29.2009 11:52 PM PDT