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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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(sandbox) ODESSY BETA 3.6 (slayer,koth,oddball,CTF)




ODESSY Beta 3.6

-screenshots

overview

courtyard

sniper tower

br tower

red spawn

basement and inide basement

blue spawn


-this is a small 4v4 map made in the sky bubble

im 14 so dont take it so harsh if its bad and guys if you have any question's or tips for me to do or weapon spawn times/spawns or weapons just pm me or message me on live -Th3 Sh4mWoW GUY

  • 07.10.2009 7:58 PM PDT

Aerial Tactics I made this map for people who want a map that doesn't involve everybody rushing for a weapon, every power weapon is counter balanced by another strong (ex. hornet beats sniper beats sparatan laser beats hornet etc.). It either involves running through a small arena in the middle where you can make a quick dash to the other side or swerve through the tunnels or you can try your luck at the sky and take off in one of the multiple air veichles hoping not to be blown out of the sky. This map is best used for either assault, multiple CtF, or any team game. I try to base maps after players skill not weapons. Please take a look if you enjoy team slayer in custom games with your friends.
Made by: BOOmbiGGer321

  • 07.10.2009 8:04 PM PDT

About me: I am a vicious wolf of a man.

But really am sweet at heart. =)

Hey guys, I just made a few maps based on Marathon and its multiplayer.

UESC Marathon, A lovely place this time of year!
So this map is based onboard the UESC Marathon, from the game Marathon ironicly, I kept weapons on the map that are GENERALY from marathon, Maulers=Shotguns. Plasma Pistol=Fusion Pistol, Fuel Rod=Unnamed Alien Weapon. etc.


The gametypes that work for it are Marathon Slayer, which has Overshields 110% Damage and 90% shield resistance and heavy gravity. Spawn with a Magnum.

And KTMWTB, or Kill The Man With The Ball, Now days known as Oddball. Same settings, different starting spawns.


These are version 1.0 maps, I'm still working out the bugs

  • 07.11.2009 6:55 AM PDT

[quote]Posted by: Killer of You

[...2 Mon...geese?... ]

It's Mongooses

Belive me, your not the first. but at least your open to correction.

  • 07.11.2009 8:44 AM PDT
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i´ve got a gamerscore of 1150 in halo 3 but i didn´t get the katana or the security helmet!
what can i do about it?

  • 07.11.2009 11:22 AM PDT

Carpe Vexillum!!


Sabotage

A twist on Rocket Race where the VIP rides solo. Your partner is on foot, fast, and in all black to disuise them. Only the walkers can tell where their rider is. Can also be used for single player teams to have random checkpoint races. Recommended for 2 player teams, and Rocket Race map types.

  • 07.11.2009 1:33 PM PDT

Pyramide is a cool map for all mods 18 players Max ! Watch now !!! ( Movie ,Screenshot)

- Map all mods(Pyramide)
- Screenshot
- Movie

For more maps, Screenshot and Movies >> click here <<

Counter-strike map >> awp_india v2 << (Sniper Only!)
- Screenshot Comparison

Created by XSV Jucke Boxe

[Edited on 07.12.2009 8:01 AM PDT]

  • 07.11.2009 3:19 PM PDT

Designed with you in mind.

Sales pitch
Do you have a few "Works with all gametypes" maps that you never find yourself using with your friends? Is it because you find normal games like Team Slayer and VIP boring? I've made two gametypes, Slayer and Oddball based, that offer a new twist on Halo gameplay that you won't find in Matchmaking.

Smackball

In this Oddball variant, the point of the game is not holding a ball for over two minutes. That's not fun. Instead, winning involves killing--to win, you must take the ball and kill 15 people with it. The ball carrier gets a waypoint and one layer of Overshields to help on the quest. This game is most fun on maps that contain both wide-open and close-quarters spaces, such as The Pit or even Epitaph. Then again, you've got your own maps, don't you?

Vampire Slayer

I like this one. There's a little option when making a gametype: "Shield vampirism." I took advantage of such a cool feature by making a gametype that revolves around it. Therefore, when you're in a fire fight, whoever wins will really have to work for it. Every shot you land will add to the shield energy that you just lost when your opponent shot you. True skill will be determined, because you've reeeally got to work to kill somebody. Especially in melee fights. Your ninja skills will be tested. What does it mean if you stick somebody? Full shields and a kill. Because snipers would dominate in this gametype, this is best played in small maps without sniper rifles. In fact, you can turn snipers off in the game menu. Construct is a great place for this game. By the way, I've turned off shield recharge, so the only way of healing yourself is hurting others. That's Vampire Slayer's slogan.

Download each; fun will ensue.

EDIT
Fixed links. Click away.

[Edited on 07.14.2009 10:14 PM PDT]

  • 07.11.2009 3:35 PM PDT

i have a map called mlg madness and it works very well with matchmakeing and i mad skytown also very good and im working on one on sandbox thats also very good

  • 07.11.2009 4:11 PM PDT

My dragon map: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=85794356

Played with this one bomb assault-type game in which the attackers must take the bomb from the defenders' base and go into the dragon's stomach to set it off and 'kill' it: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=85794356

Here's a pic of the dragon if you don't want to download the map: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=85794942

  • 07.11.2009 6:52 PM PDT

Favorite Quote by an Anonymous YouTuber:
"I hate when people compare Ozzy to God, I mean, he's great, but he's not Ozzy..."

Infastructure is a map that only works with the gametype ODST Firefight. ODST Firefight is a game of survival where the Humans/ODST's attempt to survive against an endless wave of Zombie/Covenant troops for ten (10) minutes. For both sides, as time progresses on, better weapons spawn. For the ODST, those weapons range from a Sniper Rifle to a Warthog to a Spartan Laser. The Covenant are a bit more complex. You spawn in one of three boxes: the Grunt, the Elite, or the Brute. Depending on your class, you get certain weapons. Just like the ODST's, as time linger on, better weapons spawn in. To see the full post for this map & gametype, check out my post on Forge Hub:
http://www.forgehub.com/forum/casual-maps/78512-infastructure .html

  • 07.11.2009 10:29 PM PDT
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iTz MeH

http://halotech.org/signatures/sigcache/79599_3.png

  • 07.12.2009 7:15 AM PDT

Some Race
This map is kind of a race. But you can play it to just get to the end. Its good to play with this,
Race Mode
You have to get to the end. Its hard and you will LOVE It (results may vary).

  • 07.12.2009 7:31 AM PDT
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It was murder, or was it? DUH DUH DUUH!
EVIL IS MY TRADEMARK.;)

evil
armageddon

in EVIL you spawn with a spartan laser and a rocket launcher,only energy swords are on the map,a heavy weapon lovers paridise.now for me to explain ARMAGEDDON.
i also made a map to go with the game named ARMAGEDDON.its a map varient of sandtrap.
all the difference is that there is a ton of vehicles in a small motor pool on the north east of the map,whitch is perfect if your enemy is stupid enough to get in one.
USERS:1 to 16


[Edited on 07.12.2009 9:07 AM PDT]

  • 07.12.2009 9:03 AM PDT

3:16 inc that what

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=84137250

  • 07.12.2009 11:09 AM PDT

My map Halo Delta 3.5 :

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=85863682
Got picture in the file set.

Forgehub link :
http://www.forgehub.com/forum/competitive-maps/71624-halo-del ta.html

Hope you like it :p

  • 07.12.2009 11:34 AM PDT
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Boss Battle
Last Stand

"Boss Battle" is an infection game that pits 3 or more players against one person in a passenger hornet. The non-infected start out on top of a small platform in space with barricades surrounding them on all sides. The infected starts out in a hallway in a spaceship leading to a passenger hornet. The non-infected have to shoot down the person in the hornet with guns such as smgs, Battle rifles, and other small guns. after 90 seconds a rocket launcher spawns, and after 3 minutes a Spartan Lazar Spawns.
The main purpose of the game mode "Last Stand" is to give the infected and non-infected 1 life. Each side starts out with Magnums and the non-infected are not able to board vehicles. the infected has decreased damage resistance but 2 over shields. 4 effects are on the map to give the players the feeling of fighting in the cold dark space.

Thank You for your time.
~Iron~

  • 07.12.2009 12:14 PM PDT

map Wehicles
gametype Veapon


wehicles is a fun vehicles versus weapons infection map where zombies get the vehicles and the humans try to defend themselves for as long as they can with weapons.the tank,wraith,hornets, and quass warthog spawn later in the game to give the humans a chance. The humans get rockets,lasers,missle pods,snipers,fuel rods,plasma pistols,gravity hammer,all types of gernades, and, some equipment.The humans have oversheilds that only go up if the inflict damage on the zombies.
hope you enjoy


map Wehicles

Bungie Group, Forge Database:
http://www.bungie.net/fanclub/144854/Group/GroupHome.aspx

  • 07.12.2009 2:11 PM PDT

I like Halo games, nuff said.

Warthog Combat is the map variant. this map is made specifically for warthog fighting. For 4-16 people.
Variants-
Assault
Capture the Flag
Slayer
A completely empty map
P.S. There is a light and heavy variant. I will get that on later.

[Edited on 07.14.2009 7:23 PM PDT]

  • 07.13.2009 11:27 AM PDT

e30 BMW Owner :D

Download this map! It is epic: Conflagration

  • 07.13.2009 12:58 PM PDT

Michael Wolf

map-Crossing over-Havae fun on foundry
gametype-crossing over T

A 2 team slayer game. 2 bases on both sides barriers and trucks plus turrent sets out side.
2 power ups inbetween the barries spererating the sides. spawing wepoens AR with human wepones on map 1 power wepones the laser.

leader of game gets traits that innclude plus 10%damage resident and 10%speed the leader will always fight like a leader.
.

  • 07.13.2009 1:44 PM PDT

Lil Demon Productions. Making one weird video at a time... and blowing things up as well.

i was working on a sick map on sandbox but i got the user content restriction any ideas on how this happened cuz i really want to finish this map.

  • 07.13.2009 3:18 PM PDT
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Ideal number of players: 8-16

My map, called Invaders, is a game variant of infection. It is placed in a closed of section of foundry. In this section lies the zombies lair, one way in, one way out. The only way in is through a tunnel path that will lead straight into a tiny shelter for the zombie.

GamePlay:

The zombies prey will spawn outside of the zombies lair, where they will equip themselves with weaponry, and bravely travel through the tunnel to an awaiting zombie, ready to devour their brains. You must hit the zombie with everything you've got, a battle to the death. The zombie is very strong, so killing it will give you a nice 3 points added to your score. If you die, you must await the next round because you've only got 1 life. The zombie then switches to a random player at the end of each round. Each game is 10 rounds each.

Being the zombie is fun, but the pressure mounts up as you await the first brave soul to travel through the tunnel, into the lair where they will contest your skills. You will be equipped with a rocket launcher, and a flamethrower or energy sword if you choose. Being able to take 500% damage, and using weapons of mass destruction in your very own lair makes you nearly unstoppable. Gain a point for every kill you get, as you bulldoze helpless humans who cower in fear as you trample by.

Strategy:

Humans: There is actually a lot of strategy involved in this game. Being a human is not easy. However there is a secret location that is accessible through a jump, a mongoose, and a sender node. If you look up, you will see a receiver node on top of the zombies lair. Want to get up there? Well, to get up there, you have to find a floating bridge with a mongoose on it. This will be to the right of the single boxes that store the weapons for the humans at the beginning of the match. Jump near the mongoose while holding RB and you should be able to hop onto it. This may take a few tries. Once up there, walk across the bridge to the sender node and you will be teleported to the top of the zombies lair - how convenient. Up there will be some active camo and a rocket launcher. Slide down the hole and pop in front of the zombies lair. Shove a rocket down his throat and give him the surprise of his life. There is also a trap in this map. If you go to the left of the tunnel that takes you to the zombies lair, you will see another sender node. This will take you to an un-escapeble trap where your options are to wait, and get destroyed by the zombie, or pick up a firebomb and die a fiery death as you torch yourself, saving the zombie his troubles (and yours). This is tricky because if you look at this sender node, you can see the receiver right over it on the lair. Many people get fooled by this, because the real sender node is hidden behind a wall on the bridge I told you about earlier.

Zombies: Zombies don't have as much strategy as the humans - but there is still some. If you are playing with 7-16 players - Stay In Your Lair! If you leave you will easily get destroyed in a matter of seconds. If you are playing with less players - try to run out of your lair as fast as you can and see if you can catch the humans off guard and devour them. Remember about the hole in the roof of your lair I told you about? Ya, well, always be advised that a hidden human may sneak through there and assassinate you and/or blow you to bits. Watch your radar and be aware of people over your head. The zombie also has a flamethrower behind him, if you choose to pick this up, stay in your lair, aiming at the tiny gap from the tunnel to your lair. Torch every human you see come NEAR you. I would not really recommend the energy sword, but if you have "MaD SkiLlZ" with it, then try to use the same strategy as the flamethrower. It actually works good/bad depending on who you verse. If they come seperate and wait to attack - Energy Sword. If they all come in and rush you at once - Burn them to a crisp with a flamethrower. Usually people tend to rush the zombie though.

Thanks for Reading, Downloading, and Playing! Please spread the work!

Download Links:

Map Variant

Game Variant

[Edited on 07.13.2009 8:47 PM PDT]

  • 07.13.2009 7:48 PM PDT
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gamer tag: i am Aboli

you can say that again!

  • 07.13.2009 8:12 PM PDT
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Join SIP or die!

This map may not look that great(i'm not really good at forging), but the gameplay is not that bad. I know i'm not the only one that made a map based on that Gears of War map, but i wanted to make my own Gridlock.
I love to play 1v1 slayer BRs on it, and if you gonna do 2v2, better put long respawns(like 10 seconds). I don't recommend play with more than 4 players. Also is not good for FFA too, only 1v1 or 2v2.

Screenshot 1.
Screenshot 2.
Download the map here.

I only put weapons that you also find in Gears of War, with the exception of frag grenades, AR and BR. Weapons are rocket launcher, magnuns, shotgun, sniper rifle, spike grenades(to tag you enemies) and smoke grenades.

  • 07.13.2009 8:52 PM PDT