- superduper66
- |
- Fabled Legendary Member
Map Title: Spectre
Map Description (As seen in map browser):
This floating structure was once a Heretic stronghold. Now it is a solemn reminder to those seeking rebellion. 4-8 players
Screenshot(s):
Overview
Red Base
Blue Base
Center of the map
The Bridge
Rocket + Camo Spawn
Showstoppers:
Zero Showstoppers
About Your Map
1. Write a brief, one paragraph "elevator pitch" for the map. Include primary features of the map, weapon load-out, whatever you think will "sell" the map.
Spectre is an Asymmetric map that takes place in the Sky Bubble of Sandbox. It is an open map designed for both FFA and Team gametypes. It utilizes diferent styles of combat, being all the way from close range all the way to long range. During AR starts, and even BR starts, players are forced to not just rely on their BR skills and use diferent weapons on the map. This map is unlike many small maps you may have played. Blue base is the Attacker's base, and they start near a Shotgun (0 clips) and Overshield, while Red base, the Defender's base, starts near an Active Camo and Mauler. Each base is equi-distant from the Neutral Rocket and Neutral Hammer. The center of the map is incredibly open and is where much of the carnage takes place, especially during FFA games.
Despite the openness of the map, this map suits both BR and AR starts very well. Attackers spawn near a Bubble shield, while Defenders spawn near a Regen. Those two pieces of equipment are the only two pieces, and if used strategically, can get you across the open parts of the map effectively and safely. And due to the the multiple pathways enemies can take, Team games call for strategy and teamwork.
The weapons/equipment on the map are:
Battle Rifle x3 (30 sec)
Covenant Carbine x3 (30 sec)
Brute Shot x1 (90 sec)
Needler x2 (90 sec, 60 sec))
Rocket Launcher x1 (180 sec)
Gravity Hammer x1 (150 sec)
Shotgun x1 (120 sec)
SMG x2 (30 sec)
Mauler x1 (90 sec)
Plasma Nades x8 (10 sec)
Active Camo x1 (180 sec)
Overshield x1 (180 sec)
Regenerator x1 (120 sec)
Bubble Shield x1 (120 sec)
2. Is your map symmetrical or asymmetrical?
Asymmetric
3. How many players best suit your map? Can it support players below or above your ideal player count?
4-8 players suits this map perfectly. More players can be too crowded. Less players might be okay, but only during FFA.
4. Does your map have vehicles? What purpose do the vehicles serve? Can it sustain vehicles?
No
5. Does your map have teleporters? What purpose do the teleporters serve?
Spectre has zero teleporters
6. What standard gametypes (Slayer, CTF, Oddball, King, Assault, VIP, Juggernaut, Territories, Infection) are supported by your map? Which work best? Which gametypes are not supported, or do not work best?
Gametypes supported:
+Team Slayer*, Team BRs, FFA Slayer*, FFA Slayer BRs
+Multi Flag CTF*, 1 Flag CTF
+Neutral Assault, One Bomb*
+Team King*, Crazy King*
+Team Oddbal, FFA Oddball*
+Juggernaut*
+Territories
* = Recommended Gametypes
7. What non-standard gametypes (Swords, SWAT, Rocket Race, gametypes you have made specifically for your map) might you recommend for your map variant? Provide links if possible/applicable.
+Team Swords*, FFA Swords*, Hammerzeit, Team Hammers, Team Rockets, FFA Rockets
* = Recommended Gametypes
Playtests
4v4 Team Slayer
4v4 Team King
4v4 Multi Flag
Team Doubles:
2v2 1 Flag CTF
Lone Wolves/Rumble Pit
FFA Crazy King
FFA Slayer
Link to Map in Your File Share:
Spectre
[Edited on 08.02.2009 11:11 PM PDT]