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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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"Sky Fight" [http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3 fileid=89393590]

This is a map i made that is variation of the upper level of sandbox and is built as a team slayer and team doubles map (although it can work for all assault and flag forms and king of the hill) it is a map that me (Mojo Majesty) and a friend (PabloOfContrast) made i think it is rather good as the terrain makes it rather challenging. Also the choice and respawn time of the weapons makes the map harder meaning that only a versitile players with skill would be capable of playiing this map variant.

the respawn times on weapons vary from one minute to three going from less to more powerful. there are very few grenades on the map and the ones that are, are hard to find this is to reduce the act of grenade spammage.

also the map features two sniper towers that are reached via a set of stepping stones that can be challanging while under fire also the fact that this map has very little cover for such places means that only skilled spipers would be able to fire from the towers.

as the map is semetrical i encountered a problem when placing rockets i had initially intende for there to be one set of rockets and because of this i made another set of stepping stoneds that leave the player completely open to all sides of fire. if you wish to see some footage of the making or screen shots they will be loaded onto my fileshare in the next two days.

i would appriciate any feedback on the map so that in future the maps i create are much better and more civilised.

if you check my bungie profile some screenshots are now uploaded

[Edited on 08.06.2009 1:20 PM PDT]

  • 08.05.2009 11:27 AM PDT

My map is a remake of COD WAW -blam!- zombies

room 1
[Image Removed]
room 1 other side
[Image Removed]
window
[Image Removed]
Breaking window
[Image Removed]
Mystery Box
[Image Removed]

I am not done as of now; this is only first floor planning on making the second story tonight. Also need to make a game type for it; but test it out if you want an let me know what you think and how to make better. Please if you test it out tell me what you think of the map.

[code]http://www.bungie.net/Online/Halo3UserContentDetails.as px?h3fileid=89413755[/code]
[URL="http://www.bungie.net/Online/Halo3UserContentDetai ls.aspx?h3fileid=89413755"]http://www.bungie.net/Online/ Halo3UserContentDetails.aspx?h3fileid=89413755[/URL]

  • 08.05.2009 2:45 PM PDT

The Previous statements are false.
The Previous sentence is false.

i have one its called SPLATTER TRAIN... http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=89445643

  • 08.05.2009 7:22 PM PDT

I MADE THIS MAP CALLED SUPER ROFL 5 ROFL OWNAGE ROFLCOPTER BEGINNERS ROFL

  • 08.05.2009 8:27 PM PDT
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check mine out. its called fight night on boxing ring. there are 10 rounds and 3 lives for each round. basically all you have to do is knock out your opponent.

Fight Night

Boxing Ring

  • 08.05.2009 10:09 PM PDT

Vasto Lorde Clan | Espada
www.youtube.com/vastolordenation

GamerTag: xGarbett
PSN: xGarbett
Steam: LiamGarbett

[b] Rally Extreme [b]
Rally Extreme

[b]Recommended Players: 1-8[b]
[b]Game Type: Free for All[b]

-----------------------------------------------------------------------------------------------------
[b] Rally Extreme 2 [b]
Rally Extreme 2

[b]Recommended Players: 1-8[b]
[b]Game Type: Free for All[b]




  • 08.06.2009 10:06 AM PDT

Hi, check out my infection map on sandbox, can be used for slayer aswell :D got an excellent castle. Made by Wuzzzi and A Jellybaby Leg.

Shattered Castle (The variant is in a set)

  • 08.06.2009 11:48 AM PDT

-Gando

Welcome to Snake Skin, a classic race track!

Based of of the Mario Kart DS figure - 8 race course, I bring you Snake Skin!

Made by: GANONOKEMOS, Tested by Kids Ranquez and Chuck Norriz13.

[Edited on 08.06.2009 2:48 PM PDT]

  • 08.06.2009 2:48 PM PDT

This post is to get a couple of my Infection maps and gametypes out into the forum.

First:
Grave Yard, is a Sandbox Infection map that puts you against the now living dead. Take shelter in an abandoned Church and try to stay alive.

Best with Plague Gametype.
Infection is best with as many players as you can get.

Second:
Zombification, is a Foundry Infection map that leaves you in a small base with nowhere to hide.
Works best with Plague Gametype.
The more players, the merrier.

Third:
Sharks & Minoes, is a Foundry Infection map. S&M puts you in a junkyard in which if you are a human, you must remain hidden from the zombies until the time goes out.

Use Hunters Gametype( a lot like Hide & Seek ).
Best with 8-10 players but more will still work.

Lastly:
Braaaain Feeze, in this Avalanche Infection map, you are stuck on a floating Castle in the large cave area. Very dark and somewhat scary.

Best with Plague Gametype.
As many players as you can get.

Plague ( Infection Gametype ):
Makes Alpha Zombies Partially Invisible
All Zombies start with Energy Swords
Humans start with Battle Rifles and Shotguns and have limited ammo.
No vehicle use for anyone.

Hunters ( Hide & Seek Infection Gametype ) ( Use only with Sharks & Minoes )
Zombies start with swords
Humans don't do any damage but start with pistols
Humans best bet is to remain hidden until time runs out.


I constantly change my File Share, adding new material(mostly infection based). If any of these listed maps or Gametypes sounded good to you, here's the link.

http://www.bungie.net/stats/Halo3/FileShare.aspx

My friends and I will usually be more than willing to play Infection at any time so feel free to add me. Keep checking back to my fileshare if you like these maps. Glory Nader

  • 08.06.2009 5:09 PM PDT
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i already have an account but forgot password just looking for old heroic cool forged maps links i made a bungie account but when i linked it to gamertag at xbox.com whent to sign in and it just whent to gamertag create

  • 08.06.2009 6:26 PM PDT
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Are there any cool floating race maps on valhalla or sandtrap?

I don't have the legendary map pack and i was wondering if anyone had some really cool ones like the ones i see on sandbox that are floating in the air.

Link me if you got one.

Thanks xD

  • 08.06.2009 9:50 PM PDT
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what the -blam!- is wrong with this damn game......were ahead on blackout 22 to 6 against some nooblets that suck more than your mom and its lagging the whole time....in prefer good connections, now why the -blam!- do we have yellow bars in a good connection lobby.....and to make the whole matter worse me and a friend make 2 new accounts to have some fun with and see how many games of doubles we can go without losing.....and we and like 50 out of 50 games then we play these -blam!-s that make us lag...but like is said were still wooping there ass 22 to 6 because they suck....then it stops the game and sits at the starting game, connecting to new host screen, so its like that for 2 minutes than we appear back in the -blam!- lobby.....and we lost that game....I MEAN WHAT THE HELL HAPPENED.....BUNGIE YOU -blam!- SUC-blam!--blam!-!

  • 08.07.2009 1:04 AM PDT

Check me out at YouTube.com for halo 3, and soon to be Reach forge maps, all created by me. http://www.youtube.com/user/fredrick300

Map 1, er The map itslef!-- Ninja Training--- A map inspired by flaming ninja a little similar but harder longer better forged and its sandbox! This video was first gonna be pics but i was sent by SO many people that this map was impossibe! Well to show thats its not Heres me making it to the end! Oh and i created the map! http://www.youtube.com/watch?v=N63xtQQW4ZU

  • 08.07.2009 2:11 AM PDT

Oddball1221

This map is called ODST <<CRATER>>. The Gametype is Firefight.

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=89523215
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=89521650

My friend and I have made this map. We made it so it would be like Firefight, a game mode in Halo 3: ODST. The map is based on a map called "Crater." We used all three "Floors" of Sandbox. On the top floor, we used that as a "Coveneant Spawn." There are all Coveneant weapons and a teleporter to the Main area. At "ground level" we made a building that is like a "Cul-de-sac" that you can't get out of that leads to the "Drain to the 'Basment Level.'" The "ODST" spawn there and there are Human weapons avaliable to them. They fall down the hole into the basement. The Basemet is where the firefight takes place. The Coveneant teleport to a box where they cannot shoot from so they have to jump off it while there is a complex that the ODSTs can to go to for protection or they can stay on the battlefield. The fight begins. If a "coveneant" dies, they just respawn in the same place. If an "ODST" dies, then they become "Coveneant" too. This goes on until the "ODSTs" die off and there are none of the four left.

The ideal number of players are (12 - 16).

Other Information
The ODSTs Spawn with a Magnum
The Coveneant Spawn with a Plasma Pistol
All Human "Tools of Conquest" are avaliavle to the ODSTS (Some are limited to one player)
All Coveneant "Tools of Conquest" are avaliavle for the Coveneant (Some are limited to one player)

P.S. - The first link is the map and the seccond is the gametype.
P.S.S. - Me and my friend are trying to improve this map, so i think we will post a sequel to this.

[Edited on 08.10.2009 12:58 PM PDT]

  • 08.07.2009 5:18 AM PDT

Victory without honour is hollow, yes?

Outpost
played with CTF
my first attempt at making a map. try it out if you like. its on Sandbox. you can get it from my File Share. My GT is EireKnight331

feed back would be very much appreciated!

[Edited on 08.07.2009 10:28 AM PDT]

  • 08.07.2009 10:17 AM PDT

Link to ZOMBIES

Zombies is a infection type. Mostly 16 players max i tried is 12. Alpha Zombie starts with plasma pistol and oversheilds. Has vampirism. humans spawn with regular weapons and can get better kinds in the weapons area. i will try to edit to keep from zombies to enter vehicle area. There are 5 available vehicles. 2 warthogs one whith turrent and one with gauss cannon. And 3 Mongooses. Try not to get blasted!!

  • 08.07.2009 10:21 AM PDT
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They don't think it be like it is...


But it do.

im working on a temple dedicated to bungie! Its almost complete

  • 08.07.2009 10:34 AM PDT

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=89476487 -map (The Run)
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=89425240 -game variant (run)

This is a cool map I created by myself. Two teams spawn on opposite sides of the map and go through a series of obstacles to get to the weapons. After they grab their ideal weapons of choice, they tele to the battle arena where the two teams face off. -coreocity

2-12 players

enjoy :-D

[Edited on 08.07.2009 1:04 PM PDT]

  • 08.07.2009 1:03 PM PDT

Wandman

P.O.P Member!

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=89391441


Called Fort Wars
Basically two identical base on main part of sandbox. Vehicles are around each base along with the same weapons. Each side has exactly the same vehicles and weapons so it it a fair fight.

Number of players: 2-8 team Slayer works best
Teams: 2 only


[Edited on 08.07.2009 9:22 PM PDT]

  • 08.07.2009 9:16 PM PDT

Posted by: bayareaboss510
One game I'm not joking a little like 7 year old said and I quote " tell me what your dick looks like so I can imagine it in my head and beat off to it"


Posted by: TheColdWolf
If Team Swat became ranked, would there still be no shields?


Amazing!

My competitve map on the ground floor of Sandbox, Access.

Download

4v4 best for Multi-CTF BR, Neutral Bomb, and Team Slayer BRs.

They aren't on my File Share, but four CTF/Bomb variants I like and would like to try out.

CTF Classic - self explanatory
CTF Fast - 10 sec. respawn for flags

Multi-Bomb - regular Assault with 10 sec arm time, no disarming
NB Classic - Neutral Bomb settings, but 10 sec arm time, no disarming

  • 08.07.2009 10:21 PM PDT

MLG Snowbound V6-
Really just a new MLG map made by yours truly. Rockets, Sniper, Custom and two maulers. Spawn points are tricky to master on this map and you may not always like them, but it's good. All MLG gametypes are able to be played on this map, and Sbound CTF is on my fileshare for those who want to look.

Callouts are as follows:
-Top/Bottom Red/Blue
-Top/Bottom Mid
-Back Red/Blue
-Bottom/Top Custom (Where Ghost/Mongoose are)
-White rocks (rocks lining cliff side of the map)
-Rockets
-Top/Bottom Red/Blue Mauler
-Tube (leading out of bottom mid)
-Red/Blue Snipe/Rocket (depending on side) Road

This should cover it, and questions you can send me a message over live (iUnb0rn) and I can help answer them. Hope you enjoy it!

[Edited on 08.07.2009 10:38 PM PDT]

  • 08.07.2009 10:38 PM PDT

Dragon vs. Skeleton!

Both teams fight as giant monsters looming over a city; One a dragon, the other a giant skeleton. The default weapons are just a mix of long-range weapons (rockets, snipers, spartan lasers, etc.) inside of the two heads, but can be played with several other custom team slayer games.

Suggested gametypes:
Snipers
Elimination Snipers
Rockets
Sentinel Beams (With one-shot kill turned on)

  • 08.08.2009 1:02 PM PDT

Why do you want to know about me? O_o

Labyrinth

A labyrinth/maze I made on the bottom layer of sandbox, feel free to edit it as I got sorta lazy with the weapons, and the path is easy to memorize after a few plays, It is best played with One Flag at 150% gravity to prevent people from getting up on the walls.

Screenshot #1
Screenshot #2
Screenshot #3

  • 08.08.2009 2:56 PM PDT
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It Takes Two

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=89846390

This is a puzzle map I made that's meant to be played with two people. It's possibly the very first co-operative get-to-the-finish map in Halo 3.
I did not include a game type with it as it seems unnecessary. This map should be played with regular Slayer, but with three alterations:
-infinite ammo
-invulnerability
-no grenades
The object is to get to the end with your partner (you'll know if you're at the end, trust me). This map is possible, even though it may not seem like it at times. That's how some puzzles work.
There are a few ways to cheat in this map, but don't bother looking for them. I decided to leave them in because they would be difficult to find, but interesting and rewarding for the few that would stumble upon the shortcuts.
PLEASE NOTE:
To beat this map the proper way, you must know the Butterfly Jump, the Radar Jammer Jump (which is the Double Jump), and the Melee Jump.
The Butterfly Jump and the Melee Jump would be possible to figure out, but the Radar Jammer Jump requires specific knowledge of Halo 3. Please look up the Radar Jammer Jump before trying the map out, if you don't know what it is.
An interesting fun-fact about this map is that the first time I finished it, I had about $150 funding remaining. I then tested it with a friend, who constantly found new errors to be fixed. The final build now has a whopping $0 remaining. Even less actually, considering I somehow added a wall with only $3, when they cost $5.
Basically, I used the entire $1500, and I put a lot of effort into the map, so I hope you enjoy it!

Oh, and I spelled "puzzle" incorrectly in the description on purpose, because the game wouldn't allow "puzzle" in the description for some reason.

[Edited on 08.10.2009 3:52 PM PDT]

  • 08.08.2009 11:47 PM PDT