- last post: 01.01.0001 12:00 AM PDT
It Takes Two
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=89846390
This is a puzzle map I made that's meant to be played with two people. It's possibly the very first co-operative get-to-the-finish map in Halo 3.
I did not include a game type with it as it seems unnecessary. This map should be played with regular Slayer, but with three alterations:
-infinite ammo
-invulnerability
-no grenades
The object is to get to the end with your partner (you'll know if you're at the end, trust me). This map is possible, even though it may not seem like it at times. That's how some puzzles work.
There are a few ways to cheat in this map, but don't bother looking for them. I decided to leave them in because they would be difficult to find, but interesting and rewarding for the few that would stumble upon the shortcuts.
PLEASE NOTE:
To beat this map the proper way, you must know the Butterfly Jump, the Radar Jammer Jump (which is the Double Jump), and the Melee Jump.
The Butterfly Jump and the Melee Jump would be possible to figure out, but the Radar Jammer Jump requires specific knowledge of Halo 3. Please look up the Radar Jammer Jump before trying the map out, if you don't know what it is.
An interesting fun-fact about this map is that the first time I finished it, I had about $150 funding remaining. I then tested it with a friend, who constantly found new errors to be fixed. The final build now has a whopping $0 remaining. Even less actually, considering I somehow added a wall with only $3, when they cost $5.
Basically, I used the entire $1500, and I put a lot of effort into the map, so I hope you enjoy it!
Oh, and I spelled "puzzle" incorrectly in the description on purpose, because the game wouldn't allow "puzzle" in the description for some reason.
[Edited on 08.10.2009 3:52 PM PDT]