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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

GT - Z3ro Man

Hey guys, so I have finally finished creating my 2nd map EVER on forge and am excited to share it with fellow forgers like yourselves. This map took me roughly 3 days to make and some odd hours fixing up minor issues. For the Record, this is my 2nd Forge map ever. =D

Map Type: Medium Size
Map: Sandbox - Main Level
Recommended game type: Team slayer
Recommended Players: 4v4 OR 5v5 Will definitely work, anything below may not be as fun, and I'm sure anything above would work excellently.

There are a total of 2 different versions of this map you can download. 1 with Normal Lighting, and 1 with Juicy Lighting. Personally, I prefer the Juicy game play over the Normal, but its all personal preference.

Here are some screen shots:

Weapons/Vehicles/Equipment
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Shot 1
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Shot 2
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Shot 3
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Shot 4
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Shot 5
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Shot 6
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Action Shot 1
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Action Shot 2
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Action Shot 3
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Action Shot 4

Action Shot 5

Here are the Links to the maps:

Click HERE to download Cataclysm - Normal Lighting
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Click HERE to download Cataclysm - Juicy Lighting

Any form of feedback, good or bad, would be great, and if you like it, share it with your friends! So I hope those who DL it/them enjoy.

  • 10.25.2009 10:37 PM PDT

http://www.youtube.com/watch?v=50iVPtczrvk

http://www.youtube.com/watch?v=50iVPtczrvk

  • 10.26.2009 5:25 AM PDT
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Swarm on The Watchtowers is an aerial based game where players must fight for dominance of the sky around the Main Tower.

This symmetrical map is built in the skybubble in Sandbox. The Main Tower is in the center of the map, and at very top lays the Spartan Laser. The Main Tower is surrounded by four medium pillars and four Gates to mark the territory that players have to fight for. Outside the territory there are four small pillars for cover in case players need to regain shields before coming in for another attack. The outside ring consists of four Bases and four Watchtowers. Bases 1 and 2 are opposite each other and each have a Banshee and a Hornet. Bases 3 and 4 are opposite each other and each have a Banshee and a Transport Hornet. Watchtower 1 and 2 are on the right of Bases 1 and 2, and each have a Gauss Warthog secured in place to act as a stationary turret. Watchtower 3 and 4 are to the right of Bases 3 and 4 and each have a Machine Gun Turret.

Players spawn at one of the bases with either a Banshee or Hornet in front of them, a Plasma Pistol and Energy Sword, and 50% gravity. Then fly through the Gates into the territory to a brutal firefight. When the Players die they respawn in one of the Watchtowers where they can use the fixed turret, try to take out the remaining vehicles with the plasma pistol, or hijack any vehicles outside the territory..

Recommended number of players: 4-8.
Recommended number of teams: 2-4.
Number of lives: 2.
Round time limit: 3 minutes;

  • 10.27.2009 12:11 AM PDT

Pylo,a large symmetrical map on the main floor of sandbox. Theres a "pyramid" like structure in the center of the map, with obelisks going outwards towards the bases. A killball also hovers above the center of the map(careful with the hornet on the map;)). A tunnel provides cover from both of the bases to the central stucture, additional blocks on the outside of map also provide cover. This map is vehicle based.

Weapons & Equipment

11x Battle rifle
2x Shotgun
1x Sniper rifle
4x Spikers
2x Plasma rifle
1x Needler
2x Brute shot
1x Rocket launcher
2x Spartan laser (one at each base)
2x Carbine
1x Energy Sword
2x Maulers (one at each base)
2x Machine gun turret (one at each base)

6x Frag grenade
10x Plasma grenade
2x Bubble shield
2x Trip mine (one at each base)
1x Power drain
1x Overshield

Vehicles
4x Warthog (two for each team)
2x Choppers (one for each team)
2x Mongoose (one for each team)
1x Transport Hornet (for one sided games)

Players & Gametypes
- This map is best for 10-16 players
- Best used with Slayer, good for Multi flag/1 flag and Multi bomb/1 bomb/neutral bomb aswell.



[Edited on 10.31.2009 5:56 PM PDT]

  • 10.27.2009 12:23 PM PDT
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Retention
This is a map that works well with almost all infection types and is ideally for 4 to 10 players. Survivors start in a safehouse that can be opened by hitting a button on the second floor. On the opposite side of the map, another button will drop a warthog from a tube. Three weapon tubes spawn countless lowly weapons from a different part of the factory. In the middle of the factory there is a raised platform with a spotlight, there are living quarters for factory workers (blue), and there is a utility area (red). There are also two offices on either side of the central platform. Zombies spawn from the air vents at the top center part of the map. Enjoy, and rate it so I know how you like it!

  • 10.27.2009 1:27 PM PDT

Map: Predator Isolation (Pred Isolation) (Foundry)
Another predator map with the humans starting in one section of the map, if they decide to risk going out of safety, they can access advanced weapons in the second section, however they risk the wrath of the Predator.
The map was co-created by me (Redball45) Marty429, Pringleking1 and SeismicPrune.
The gametype was not created by us, and we do not take any credit for it, however i have provided the link in order to let people play this map.

Predator Game Type
Map: Pred Isolation

[Edited on 10.28.2009 3:11 PM PDT]

  • 10.28.2009 1:01 PM PDT

If someone could recommend a name for the map/ gametype, it'd be greatly appreciated.

Map Name (PLACEHOLDER): The Challenge
Gametype (PLACEHOLDER): The Rules
Type: Obstacle course/puzzle map.
Number of players recommended: ONLY ONE PLAYER, there's only one friggin start point. No cheating 4 u.

Obstacle course/ puzzle map. To be used exclusively with "The Rules" gametype. Both names are placeholders as of now. The map is divided into the three floors of Sandbox, with each level having a checkpoint. You start on the basement floor, but it is impossible to die, so the respawn points are on the ground floor, which is the first floor where it is possible to die. This is a strictly one player map, so as to prevent cheating. You HAVE to pick up the weapons you encounter along the way, or you could inadvertently break the map. Although keep in mind some weapons are just there to help you aim, and some are just to make sure you wont keep any map-breaking weapons; as in they may not be essential to the map. The first floor is all obstacles, second floor is all puzzle, and the skybox is a combination of both. Trust me, the third floor is much harder than both of the first two. There have been... I believe five changes to the map since I made the videos, with only one altering the actual gameplay. I moved the fusion coil on the first floor, changed the starting weapon to the magnum and placing a brute shot at the start of the basement floor, removed the magnums from the start of the the skybox floor and replaced them with BRs, placed a frag in the building on the second floor to help you position yourself for shooting... the something with something (can't reveal too much), and, the one and only gameplay altering change, was that I removed the fusion coil you use to jump into the tube in the skybox and put a small block at the back you have to jump onto, and covered half of the top of the tube, so as to prevent fusion coil jumping straight to the floating block and skipping the whole point of the area. The gametype, and three videos showing how to beat each floor are in the "The Challenge" file set.

  • 10.29.2009 6:50 PM PDT
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:Sandy Bumps:

Get your Hog ready for some bumping action! Suitable Up to 6 Players.

Map

Gametype

  • 10.30.2009 4:01 AM PDT
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this is the map
2v2 construct
this is the picture
in forge
this is the game type
Team BR's 2v2

[Edited on 10.31.2009 3:11 PM PDT]

  • 10.31.2009 3:07 PM PDT

Conquest in Matchmaking!

Plexus

  • 11.01.2009 11:11 AM PDT
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If i could draw your attention to my BRAND new longshore zombie ma labelled FISH TACO! in reference to the specials served in the cafe every day except friday, it features a human base in the area near the bridge.

to be used in combo with braaains..

if u r reaading this then you are legally obligated to just give it a quick look over, also try 'the slave pit' map to be used on the same gametype. PLEASE DOWNLOAD as its my first real attempt to make a good map.

all can be found on my file share under the gamertag
'magnum sandwich' thx =)

  • 11.01.2009 12:35 PM PDT
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i was thinking of a map on sandbox, it will have an elevator for 4 lucky players and 8 other players will be in the main room while shooting at 4 zombies so the point of the map is to link up with the other players and escape the building, what do you guys think?

  • 11.01.2009 3:57 PM PDT

Eternal Refuge Remains Out Of Reach. (Reclaimercomic.com)
Join the Unmatched Photographers if you want help with your screenshots.
If you enjoy making maps, then Forever Forgers is for you!!!

Narrower

This map is a symmetrical map inspired by Narrows in the sky bubble. Two opposing teams can choose to run up the side ramps to gain control of the top center, as well as the sniper rifle it possess or run through the tunnels down the bottom to retrieve the shotgun, or make a direct run at the opposing teams base. Setup for all objective game types and slayer, most objectives sit at either teams base or on the top. The peak of the map has the best tactical advantage, but to limit camping, fusion coils line the pillars to provide a way for attackers to breach the defenses if the enemy team gets there first. The map has an element of danger as the paths are narrow and there are a lot of places to fall to your death. There are no dead spaces, but the lack of cover means you have to make good use of equipment to protect yourself on the assault. The weapons on the map include: BR, AR, smg, spiker, needler, shotgun, sniper, plasma grenades and frag grenades. It also has the juicy filter, which people may or may not like. Still, check it out and let me know what you think. It works really well with 3v3, but it is a large map so it is best played with 4v4 or more. Enjoy!

  • 11.02.2009 5:04 AM PDT

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=99917900

Cool picture i took myself, i hope to make many more like it.

  • 11.02.2009 2:41 PM PDT

i made a really cool map called Delusional it is a distortion type map where all objects are on the side and players on a huge cube. This creates really cool gameplay and makes the seemingly impossible happen

its definatley worth a download.

text


thanks bungie, tell me your view :)

  • 11.03.2009 11:02 AM PDT

i made a really cool map called Delusional it is a distortion type map where all objects are on the side and players on a huge cube. This creates really cool gameplay and makes the seemingly impossible happen

its definatley worth a download.

Download The map :)


thanks bungie, tell me your view :)

  • 11.03.2009 11:03 AM PDT
  • gamertag: Ojijo
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Hey guys, I'd like to let you all know I finished the creation of my Death Star map.. its pretty sweet. I looked in the files section and didn't find anything else like mine.

Its located in the sky bubble of sandbox, and includes the death star base itself, which has a hangar, death ray, and many other rooms. It can be played with slayer, territories, and its own VIP gametype, Death Star VIP.

Linkz:

Picture

«Death Star» Map Variant

Death Star VIP Gametype

Download and rate please, and thank you in advance!! :)

  • 11.04.2009 1:06 PM PDT

I like potatoes.

Ok people, first of all I'd like to say hi to all the long term members of bungie.net, and to all the hardcore halo 3 players out there- you rock. my map variant is called 'MDD' on 'high ground' (MDD stands for mongoose destruction derby) and game type is 'Team Leader', in which you defend your team leader from the opposing team, like VIP but you stay on your mongooses wor the duration of the round. if you get off your mongoose, auto DQ vertified by the security during the match.
sadly, because i haven't got an ethernet uplink for XBOX LIVE yet, i won't be able to upload yet, so you'll have to keep waiting.

G Man out 0_*

  • 11.07.2009 11:45 AM PDT
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I tried to get the vidmaster achievment Endure but it never gave it to me. Me and my friends lag out right after the fourth set. It just started the fifht set. Right when we killed a couple brutes it laged out not giving me the achievment. It was four player on Herioc dificulty.This is a complaint.
Posted by: Grantix Techno
Death Rally

Death Rally is the name of the game variant and the custom map.

Map Details:

It's Last Resort with a facelift. I've used numerous blockades, crates and trailers(?) to create a custom course through which the racers will follow. Racers will use mongooses (mongeese?) to race. But, due to this, the racers' separate teams (2 teams) must open the gates and knock down the knock-downable bridge so that the racers can continue racing. Basically just follow the checkpoints and the racers will do fine. There are also quite a few respawn areas (no respawn points) with weapons which could come in handy, as well as a few weapons spread across the map.

Game Details:
Variant of VIP Escort

2 Teams
1 VIP per team

Each VIP is gold colored. They will drive their respective mongooses (again, mongeese?) around to the checkpoints, following the course as best as they can.
Each team is reponsible for keeping the path clear for their own VIP while trying to kill the other team's VIP. If the VIP for one team dies, then a random living person on that team suddenly becomes VIP and must continue the race (oh! Yeah, it gets tricky!)
Any teammate who is within 10 Meters of their VIP will gain extreme powers. They will suddenly be able to get instakills, they will probably not die, considering they've got overshields to the max and super recharge powers. But... the problem is they have to be within 10 meters (better use that passenger seat buddy).

I think I covered everything. Enjoy!

  • 11.07.2009 12:13 PM PDT

My map is called SG-U in other words stargate univers based of the TV show. it took my about 5 hours to make and it is all merged/fuzed together.gametype are one bomb and fat kid or anythink eles you can come up with or may be even a machinima.sorry i dont have any pics yet but i will have soon and fat kid is not in my file share but it will be soon here is the link to the map.


http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=100471103

  • 11.08.2009 8:51 AM PDT
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I have no idea where to post this so i'm hoping here is acceptable. I want to know why the heck they took the rocket race playlist off and added 15 others that most people don't give a crap about. Why can't they have a rocket race playlist? We need to start a new thread that demands rocket race back!

  • 11.09.2009 11:27 AM PDT
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(IF YOU DIDN'T SEE THIS YET) When your not on facebook go on lockerz - I got a free iPod touch on from a site called lockerz.com; give me your email and ill invite you. once invite you, sign up and log on daily toearn ptz other ways to earn ptz are coming soon. This site is invite only. It's fast and easy. who wants an invite!? send me a message. and yes, i am spamming and no, i dont care

  • 11.10.2009 3:53 AM PDT

My map was created for infection Hide and seek.
The map is a ghost town hide and seek map. After 60sec the lights turnout and the zombies are free to hunt down the living. The combination of the map and gametype force players to utilize their knowledge of the map and hide in the shadows. The last man standing is awarded points, but the first man found becomes the alpha zombie the next round.

Feel free to post feedback on the map's page.

Here are the links.
Map
Goast Town-Booooo
GameType
Hide and Sneak

  • 11.10.2009 1:14 PM PDT