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This topic has moved here: Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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  • Noble Member

I've been working on this beauty on and off for the past 6 months. Now I'm finally deciding to post it, since I feel it's 95% done. The only part I'm definately not happy with is the ramp leading to the huge leap. It is slightly sloppily made, as I only gave each section a max of 2 positioning attempts. However, it is remarkably well done if you consider how little effort went into that specific structure.

Rally v2.6.3

KoTH and Slayer Map Variant


[Edited on 11.13.2009 10:25 PM PST]

  • 11.10.2009 11:43 PM PDT
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Alpha courtyard

map base: sandbox
players: 6-12 team or Free For All
game types supports : Slayer,TS,flag,Oddball,Team oddball,Bomb,juggernaut,VIP,Territories,KoTH and team KoTH

more info in map page

goodbye and peace for all

  • 11.12.2009 4:23 PM PDT

Hey this maybe totally off topic but some things they should have put in halo 3 is that in slayer it should be spartans against the covanent and for infection the infected are the flood and for juggernaut you are a hunter and everyone has to try and kill you haha. The games would have the same basic rules but better playable characters

  • 11.13.2009 9:26 AM PDT

Sky Attack V1, 2, 3, 4, and Xtra, Forge-Made Mongoose Assault courses in the Sky Bubble.
Like a non-modded version of the Mongoose Assault Course 'Halo', Sky Attack is personally made by myself.

The idea of Sky Attack is the Alpha Zombie (Of which there is only 1) is the defender of the Sky City, and the humans have come to claim it for themselves; but to do this they must firstly kill the defender. Do it quick, as the Protector is armed with a sniper rifle, but note that speed isn't always an option! The colour (Yes, I spelt colour with a 'U' Since I'm British ;)) coding system for Sky Attack is:

Blue:
The blue route is the longer of the 2 routes that you can take when assaulting the sky city, but note that it is the longer route and the much easier route!

Red:
The red route is the shorter of the 2 routes that you can take when assaulting the sky city, but note that it is the shorter route but the much harder route!
(Note: Xtra doesn't follow the system!)
At the end of the paths, the Red path will reward you with a Hornet, and the Blue will reward you with a Banshee. Choose your weapon of slaughter wisely ;) (V1 only has a Banshee, sorry :()

I have just about covered everything about Sky Attack. Sky Attack V1 and the variant for Sky Attack (Named Sky Defence) can be found in slots 2 and 5 of my File Share! If you want to see the other versions, message me on Xbox LIVE!

Enjoy peoples! Peace!

[Edited on 11.13.2009 3:32 PM PST]

  • 11.13.2009 3:30 PM PDT

Castle Seige is a objective map where the one team defends a castle while the other team attacks the castle.
Recommend 8-12 players.

Castle bomb is a recommend gametype. One team starts out with a bomb and the other team has to defend the castle.
Four rounds. Four minutes each round.

Castle capture is a recommend gametype. One team defend the territories near the castle while the other team attacks the territories.
Four rounds. Four minutes each round.

  • 11.14.2009 8:13 PM PDT

Deserted

This is a map that is on Sandbox and should be used for Infection gametypes.

Description

This is a map that is in the theme of an desterted ghost town far in the desert. The town has been long abandonted becuase of the Zombie's!


When you play this map, you start out in the middle of the town, chosing your spot to hide from the infection of the humans. I think most people would want to go to the giant building with much protection around it though, lol. When building this map, I mostly used alot of Ghost merging becuase otherwise, this could have taken many long weeks.


Weapons

One machine Gun Turret

Not much to live on.


Screenshots
Overview

Zombie Spawn

Zombie Teleporters

And here is a Rendered Video Tour of the map so you may all understand many Unique qualities of this map.

Video Tour



Download Here




[Edited on 11.24.2009 5:42 PM PST]

  • 11.15.2009 7:35 AM PDT

Conquest in Matchmaking!

Asset Canvas

  • 11.16.2009 7:02 PM PDT
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BeachOfNormandy
Recommended Players: 8-16
Map Type: Offense/Defense
Size: Medium-Large
Recommended Game Variants:
Adrenaline

BeachOfNormandy Map:
You land on the beaches of Normandy or you're already on your base ready to shoot the guys on the beach.Bombs explode trough the battlefielf.Find your weapons and grenades.Never stand still or you'll die fast.The personnalised power-ups are Adrenaline Rushes only found when you land on the beaches.Using them you'll be a bit more resistant,you will run fast and jump higher but thats temporary...

Adrenaline Gametype(a must to play with on the BeachOfNormandy map!):
Your only a private,not a supersoldier.You have no energy shields and you're easily killed.You get supplementary points for headshots and splatter.And the pistol is the best weapon since now its can headshot...Feel the adrenaline trough your veins!

  • 11.17.2009 2:14 PM PDT
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  • Noble Legendary Member

Nevermind


[Edited on 11.17.2009 5:43 PM PST]

  • 11.17.2009 5:41 PM PDT
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lol

[Edited on 11.17.2009 6:27 PM PST]

  • 11.17.2009 6:24 PM PDT

I think its right to say that the Bungie community has created some very adicting maps and gametypes.

Take Fatkid for example. A very adictive gametype and map series. Even today people take into consideration about making a Fatkid map when forging.

So thats what basicaly gave me the idea for this map and gametype i made.
well its not fatkid just so you know.
what i was trying to get at was its very adicting.

The map is called Covenant Summet. yes. its a very strange name to those who havent played Halo Wars.
A covenant Summet is where the Covenant create Banshees and Engineers. Well unfortunetly i couldnt make Engineers in Forge but on the other hand makeing Banshees is easyer done than said.

the map takes place on the Mythic Map Sandbox.
The Summet is in the top of sandbox and thats where all the fighting will be taking place 'above sandbox'

Three Banshees are inside the Summet where the Humans(non infecties)spawn.The humans take the Banshees fly out of the Summet and have to try there best to survive.

The Zombies or the Infecties have to try and shoot the Non Infecties out of the sky with there arsenal of wepons inclouding missile pods sparten lasers rocket launchers and brute shots.

The Gametype is called Anti Aircraft hense the shooting out of the sky part in the last paragraph and well if you've read the last 2 paragraphs you have all you need to know about the map and gametype.
All thats left for you to do is play themboth together.

so here are the links------------------------------------------

Gametype-Anti Aircraft and Map-Covenant Summet

Note: Zombies are invinceable and can highjack Banshees if you get to close.

thanks and see you in the sky.

  • 11.17.2009 6:38 PM PDT

This map variant has the type of play as grifball, with a little more range of killing, combined with the feeling of swat. B-Ball Swat and B-Ball Swat Assault Game Type.

If the link to the map is dead, look for similar named one. I need to remove an excess ball spawn point I didn't know existed. see http://www.bungie.net/Forums/posts.aspx?postID=39099237 for info on how this could be a better game (as well as allowing more versions of grifball).

Basically, you grab single ball, travel, since auto grab isn't available for you to dribble, and find one of two teleporters to plant the ball and teleport back above the map, only to see the bomb blow up under your feet through the floor.

It uses the normally not accessible area under Construct for the basket ball hoop. It is one of my two favorite games I have made which uses places you aren't normally allowed to go.

Smash n' Slide is my other game which is just as fun as B-Ball Swat. Its game type is
Banhammer Delux, emphasizing my like for grifball. It is also setup for a variety of game types, as well as what is given.

If you have downloaded "Slide," you should recognize this map as it is the base for it (since I wanted the gameplay to rarely use the slide).

Have fun looking through these two maps, and I will be looking through other peoples maps as well.

Happy forging,

TamusJRoyce

[Edited on 11.23.2009 12:47 AM PST]

  • 11.23.2009 12:22 AM PDT

One of my first maps i made. This was a Solo map by me(Ack The Taco). The other two maps on my file share was done by me and S1ing Sh0t. On Tele-maze, The bottom part(the actual maze) was done by me(Ack The Taco).

Sorry no pics

But back to CQB and Me

A map divided down the middle with some familiar weaponry used in close situations. There are four swords evenly spaced and strategic-ly placed. Shotguns are also available near spawning areas, two for each team. Battle rifles, Assault rifles, SMG's and spikers are on each base's area. A single sniper rifle is in the middle of the map in the box above the barrier that divides each side. Team work is key here, move to control hot spots but avoid the fusion coils and stay away from the truck. Many grenades can be found all around but in some decent places. You might love your radar on normal maps, but on this map, a radar jammer can make all the difference. The custom is a decent challenge to acquire while getting shot at. on the other hand the invis is in a hidden spot that will help out if used at right times. All in All its a fun map, team slayer only, but i guess some quick changes and ya could have it for free-for-all with additional spawn points.

have fun and dont forget to rate!

Check out file share

Other Maps:
Tele-maze
Snipers Hell

Ack the Taco open for friend invites just mention this post and ill accept.

F.Y.I. people on my friends list get to play on my maps first as i make new ones... like the infection map im working on... and paintball map/game type..

  • 11.23.2009 5:43 PM PDT
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bungie band sucks and every one -blam!-n nows it my old name used to be a halo fan on xbox live i loved making screen shots but i got baned for having a -blam!-n screen shot called stupid haker i wont my file share back

  • 11.23.2009 5:52 PM PDT
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i wont it back

  • 11.23.2009 5:53 PM PDT
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i wont it back rigght fing now

  • 11.23.2009 5:53 PM PDT
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now

  • 11.23.2009 5:54 PM PDT
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now

  • 11.23.2009 5:55 PM PDT
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now

  • 11.23.2009 5:55 PM PDT
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  • Noble Legendary Member

Map: SPACE SHIP

Game:ALIEN

Its simple. The ship your on is about to explode, and its also infested with aliens. Get up top and wait for backup. This was created by Chazman7 not me.

[Edited on 11.23.2009 11:04 PM PST]

  • 11.23.2009 10:56 PM PDT

Hey

I recently joined the group called "Paradox Forgers" and we decided to make a puzzle map together called CurtainsUp on TheShow.
After obtaining over 300 downloads on this gigantic puzzle map, we realized a few problems with the puzzle map, so we had to take it down and now we are back up to 25...

BUT, three months of forging will not just sit there unnoticed so we are posting posts on every site we can. Paradoxforums (our site), Forgehub, xforgery... and so forth.

The gametype is oddball, and your objective is to solve many mind bending puzzles to clear each room until you can finally find your way to the oddball. DOn't expect it to be an easy task. Even for me, and the other creators of the map it takes a good 12 minutes or so to complete. We have decided to wait a while before releasing a guid because of how long the map actually is. Hopefully sometime in December we will.

PLease give it a try, and if you need help send me a message, or one of the many people who worked on it with me; Yee Man iz Bak, Tylyr1, About 1200 Jews (actual gamertag) and Dr Tech Ex (Tech800).

  • 11.24.2009 10:41 AM PDT
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Please Delete this post, it's out-dated.

[Edited on 12.22.2009 4:26 PM PST]

  • 11.24.2009 3:46 PM PDT

join clan BDA

nice screenshots

  • 11.26.2009 9:11 AM PDT
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Author: Winterwolf14

Lost Town

Map Description:
Its a little town composed of a Temple,of a military base,an outpost and a gun shop.Get your snipers out,it is night!I created this map because I felt I needed a kind of »assault the big base with your little base»map.There is a lot of weapons ,some vehicles and enough spot to hide...

Supported Gametypes:All Gametypes


Pictures/Videos:
Overview
Video overview
(First time rendering a video...)

Additional Comments:
Hope you like it :D

  • 11.28.2009 4:45 PM PDT