- halomcee
- |
- Noble Legendary Member
Ok, Hello guys again, I spent the last week thinking how I can improve my map. The result was awesome, now everything is properly placed and better, you'll note that I used more objects than in the previous version. After many people gave me feedback I decided to change just a little bit the design or main ideas of the map.
The whole map was builted in 3 weeks maybe, the most important thing is that I draw some parts of the map for giving myself ideas in the design of it. This map is focused in the gameplay, for better results I added some equipment, weapons and objects that I haven't used in my previous maps. In asetical aspects the map is also great, you'll note that the scenery is really good and appropiated for many types of gameplay. I liked too much my final product. First I thought that my map was not going to be good, but I decided to use easy forge techniques and not too much interlocking or ghost-merging, I did that and the result was great, maybe the 60% of my map is builted only with normal object placement, 30% more is builted with Ghost-merging but its really hidden in some parts of the map, the last 10% was builted using Interlocking such as the gardens for example. This is my last 2009 map so I wanted to end the year with something good. The gametypes that are playable with this map are, Slayer FFA, Team Slayer (5 teams supported), Capture the Flag (Multi Flag and One Flag), Assault (Normal assault or Neutral assault, only Red and Blue team supported), Oddball (3 ball not supoported, 5 teams supported), King of the Hill (5 teams supported). Its recommended to play Team Slayer or other of its variants but it works perfect with the other gametypes too. The design of this map was kinda "spontanius" but it was something that I thought a couple of days ago of the making. The map is symmetrical so, symmetrical gametypes recommended. Territories, VIP, Juggernaut or Infection aren't allowed. The spawns are carefully placed to avoid spwan killing or spawning in the other's base with few ultra-little minimal excepctions.
I think that was enought talk so here is a detailed list of weapons, Equipment and Vehicles.
Weapons:
Sniper Rifle___x1__180 seconds to Respawn__2 spare clips.
Rocket Laucher_x1__180 seconds to Respawn__2 spare clips.
Battle Rifle___x6__Default settings.
Carbine________x4__Default settings.
Spiker_________x2__Default settings.
Plasma Rifle___x2__Default settings.
Magnum_________x2__Default settings.
Brute Shot_____x1__Default settings.
Needler________x1__Default settings.
Equipment:
Plasma Nades___x7__Default settings.
Frag Nades_____x6__Default settings.
Power Drain____x1__Default settings.
Regenerator____x1__Default settings.
Vehicles:
Chopper________x2__180 seconds to Respawn.
Here are the new pictures of the map:
-Full view.
-Side "B".
-Blue Base.
-Red Base.
-Side "A".
-Final version additions.
Here is the final version of the map. I hope you like it.
Soon I'll upload the video tour and I need some help with a proper gameplay so if you want to help message me. Hope you like it, leave feedback here. Thanks!
-halomcee.