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Demise City v2.6 (Map Variant)
Demise City (Game Variant)
The first one is the map and the second is the game variant, hence the name.Demise City refered to right now is the map variant. Later on I will explain the game. This is a copy of Racoon City, with some slight and major changes. The map is for Infection; get the game. It features 3 levels and 2 other places you can go. Barriers are set to show where the map ends, but there is no harm if you go past them. The bottom level is the best place to defend, but there are not much weapons down there. The weapons on the bottom are: Sentinal beam, Shotgun, Bruteshot, BR, and lots of weak human weapons. Has teleporters leading to the top level, the FT Tower, and the "Blue" room.
The middle level is where humans spawn and is armed with Brs, Tripmine, and Fuel Rod Gun. Two turrets are there that have different lookout spots. The worst spot to defend, as there are practically no weapons at all and is where the zombies come in. Has a teleporter leading to the top level
The top level is armed with snipers, a Bruteshot, and a Tripmine. Okay place to guard, but hard to see the zombies if they crouch behind the barriers. Has a teleporter leading to the bottom level.
The "Blue" room is unoffically "out" of the map. It is past the barriers, but is blocked so you can't get in or out. Is armed with a Tripmine, a sniper, and a BR. Has a teleporter leading to the bottom level.
The FT tower is in the place where the Invisible spawns on the Pit and is a little to the left looking at the Invis. It is called the FT tower because of the Flamethrower. Fail. Anyways, It also contains a Tripmine and a frag+sticky. Has a teleporter leading to the bottom level.
That's about it for the map. Has some things not worth pointing out, such as a missle body spawns at 120 and missile head spawns at 180. I love being a hypotcrite... Has some turrets at the bottom level.
Now for the game variant. Not much different from Save One Bullet, except that you start with magnums, can pick up weapons, and other things. The zombies have 125% gravity, and 125% health. Nothing else very important.
Here are some strategies you might want to read if you download the map. When you spawn, quickly go on the high turret and shoot the propane tanks. You might get some splatters. Then, go into the teleporter and get to the top level. Go in that teleporter and grab the shotgun, sentinal beam, or bruteshot. Travel to the "Blue" room and camp there. You will eventually be overwhelmed by sheer forces, but will get about 5-10 kills before getting killed.
If you are zombie, wait about 10-15 seconds before moving. If the barrels don't explode by then, go. Wait till the grav lift spawans and go into it. Go into the portal and crouch to the other one. Don't go inside it, instead push your way through the barriers. Be carfeul to still crouch and don't go out to far or you will die. People might be camping at the edge and you can kill them.
If you spawn as zombie, move quickly to where the grav lift spawns. Wait there till it spawns and go up to the middle tower. Go into the teleporter and go into the next one too. When you land in the bottom level, wait near the portal to kill anyone that comes through. Watch out for people behind you though because they might already be in the FT tower or the "Blue" room.
Another strategy to do if you spawn as human is to go to get the Fuel Rod Gun and tripmine. Then go to where the grav lift spawns and go launch the tripmine. Wait for zombies to come and shoot your FRG at the tripmine. After the grav lift spawns, kill it with a shot of your FRG and run away to another place.
Will add more strategies, maybe some screenshots, and more information.
[Edited on 02.11.2010 4:52 PM PST]