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This topic has moved here: Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

Pokemon Stadium

A arena based map. There is an area in the sky box where the "pokemon" spawn and there are ten teleporters. These lead to the "poke' ball". Each "Poke' ball" holds a different type of pokemon. There is Poison, Fire, Dragon, Water, Rock, Normal, Ground, Fighting, Psychic, and Grass. The "pokemon" chooses a teleporter (both "pokemon" can't go through the same one) and picks up his weapons and equipment. Once both "pokemon" jump out of their "poke' balls", the battle starts. Anyone who isn't a "pokemon" is a "spectator". They will spawn in unescapeable boxes. This game is comprised of 10 rounds. The "pokemon" and "spectators" are selected randomly.

  • 04.21.2010 5:38 AM PDT

Halo 3 is my favorite video game, at least until reach is out.

Map:
Romanias
A map fit for slayer, and CTF.

Skyways
a map for slayer.

Map and Gametype:
Crazy Roadz, made for the Rollin' gametype, where you are on separate teams of 1 (max 8 people) and you drive to the destinations.

Rollin':
A gametype on the map Crazy Roadz where you drive to the destinations.

  • 04.21.2010 1:52 PM PDT

When the RICH wage WAR it's the POOR who DIE

I made a variant of the map Construct and I've decided to call it Convoy, and I was wondering how do i go about getting it to Bungie to see if they like it and maybe consider it on their matchmaking system. I would really enjoy playing this variant on Team Doubles one day. I've changed all of the weapons on the map and added one (1) Active Camo and one (1) Oversheild. The weapons on the map are, one (1) Energy Sword, one (1) Rocket Launcher, one (1) Sniper Rifle, one (1) Shotgun, one (1) Brute shot, one (1) Plasma Pistol, two (2) SMGs, one (1) Mauler, one (1) Needler, one (1) Spiker, four (4) CCs, four (4) ARs, four (4) BRs, eight (8) Frags, and six (6) Plasma Grenades. Equipment on the map are, one (1) Power Drain, one (1) Bubble Shield, and one (1) Regenerator. There are also two teleporters on the map that teleport you from the 2nd to the 3rd floor of Convoy.

If you know any way to contact Bungie and help me out or how I can contact Bungie myself it would be a great help.

You can download it yourself from Bungie.net: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=110245793

P.S
There might be bits of stuff that you want to know that i might have left out and things on the map that i didn't mention, don't get mad at me I'm still only human, and if you would like to comment on any changes that should be made to the map before it is possibly put on the playlists, then either tell me so i can change it, or tell bungie and let them do their mastermind work.

  • 04.22.2010 8:39 PM PDT
  • gamertag: [none]
  • user homepage:

Ola unsaludo lesmandar bungie only you that an created a game called Halo 3 and k happened every morning and evening playing the game and waiting for the new arrival Reach halo k d beginning and end hink that will be a great game and if you could I wish that I coinseder n is impossible to have good recon armor not so impossible for you bungie workers have done a great job in creating the halo games to have a bit of fun I get bored in short I just wanted to know (if you accept) to give me the recon armor nocren good if not even deserve to get it to me because if you could I would make members of bungie or great desire for a splendid and wing truss that seems both very comadante and I'm only a sergeant = (well hope your answer d and I still thought you did a great job in creating the story of halo and keep working hard-Reach to play halo =)

Good I say goodbye
Attn: shadic96

  • 04.22.2010 9:30 PM PDT

- Psychosis

Map
Atonement

A small symmetrical map that was built more for Objective than Slayer. These floating temples allow for some intense and fast paced games, due to them being close to each other, only to be seperated by either the Middle Temple or The Alter.

Defender's Base
Middle Temple
The Alter
Attacker's Base
Entirety

Recommended Gametypes
Team Slayer
Multi-Flag CTF
One-Flag CTF
2-Flag Classic
1-Flag Classic
Multi-Bomb Assault
Neutral Bomb Assault
One-Bomb Assault
Territories
Flag Rally

Recommended Amount of Players
4-10 Players, 2 Teams Only




Gametype
HC Team Slayer
Score Limit: 50Time Limit: 12 MinutesTeam: EnabledScoring:
Kills: +1
Suicide: -1
Betrayal: -1
Base Player Traits:
Shield Recharge Rate: 90%
Damage Modifier: 110%
Primary Weapon: Battle Rifle
Secondary Weapon: Assault Rifle
Grenade Count: None
Player Speed: 110%
Motion Tracker: Off
Weapons and Vehicles:
Weapons on Map: Map Default
Grenades on Map: Map Default
Vehicle Set: No Vehicles
Respawn Settings:
Respawn Time: 5 Seconds
Suicide Penalty: 5 seconds
Betrayal Penalty: 10 seconds
Respawn Modifiers:
Synchronize with Team: Enabled
Respawn on Kills: Enabled
Team Changing: Not Allowed
This Gametype can basically be played on any map. Though, I recommend maps that fit more of a small-to-medium size and don't depend on vehicles.




Gametype
HC Multi-Flag
Captures to Win: 5 CapturesTime Limit: 12 MinutesNumber of Flags: Multiple FlagsCapture the Flag Settings:
Sudden Death: No Limit
Flag at Home to Score: Enabled
Flag Return Time: 3 seconds
Flag Reset Time: 15 seconds
Flag Carrier Traits:
Shield Recharge Rate: 50%
Damage Modifier: 75%
Player Speed: 90%
Base Player Traits:
Shield Recharge Rate: 90%
Damage Modifier: 110%
Primary Weapon: Battle Rifle
Secondary Weapon: Assault Rifle
Grenade Count: None
Player Speed: 110%
Motion Tracker: Off
Weapons and Vehicles:
Weapons on Map: Map Default
Grenades on Map: Map Default
Vehicle Set: No Vehicles
Respawn Settings:
Respawn Time: 5 Seconds
Suicide Penalty: 5 seconds
Betrayal Penalty: 10 seconds
Respawn Modifiers:
Synchronize with Team: Enabled
Respawn on Kills: Enabled
Team Changing: Not Allowed
This Gametype can basically be played on any map. Though, I recommend maps that fit more of a small-to-medium size and don't depend on vehicles.

  • 04.23.2010 8:03 AM PDT
  • gamertag: [none]
  • user homepage:

This is the end. This is the beginning.

Red Baron (map)
Made to be played with Red Baron game.
Sandtrap map with all vehicles removed except the Elephant's Mongooses and a Banshee on one of the towers. On the opposite tower is a turret accessible by teleporter. Missile pods have been removed and replaced with rocket launchers.

Red Baron (game)
Made to be played with Red Baron map.
Variation of Juggernaut, random Juggernaut will spawn beside a Banshee which he will get into. He has increased shields, health, and damage. Players must work together to kill him using turrets and rockets. Three rounds to 10 points; 2 points for kills as the Juggernaut, 10 points for taking down the Juggernaut. Lots of teamwork needed to keep the Juggernaut from winning, but whichever individual takes him down gets the points. Winner is usually the Juggernaut that killed the most people.

Splintered (map)
Sandbox variety. Large tube maze covers main area. Twisting tunnels with many dead ends. To avoid people hiding inside, all guns spawn outside the maze. A single teleporter links the inside and out. A few man cannons also dot the land. The lower level is accessible and filled with vehicles but there is no way out.

Sliders (game)
Best played on an enclosed map with corridors such as Orbital.
Players move three times as fast, jump twice as high, and begin the game with a Spartan laser and a shotgun. It's like trying to shoot flies.

Splintered (map)
Sandbox variety. ~15 rooms connected by teleporter all on the same channel. Some rooms have weapons, some are empty, one is filled with fusion coils, and one has a tank in it. Map involves lots of running around without much shooting. Best played with lower shields/health.

Plague (map)
Made to be played with Doomsday game, works good for any Infection type.
Sandbox variety. Lower level has a fort built in it filled with guns. The only entrances are guarded by turrets. Two mongooses are inside and can be driven out over man cannons. Outside the for the area is littered with random scenery (blocks, scaffolding, fusion coils, etc.).


Doomsday (game)
Made to be played with Plague map, can be played elsewhere.
One alpha zombie at start with increased speed, jump, damage, shields, and health. He is armed with a gravity hammer with unlimited ammo but he cannot pick up weapons. Every person he kills becomes a regular zombie with slightly increased attributes and an unlimited energy sword. They cannot pick up weapons either. Killing the alpha zombie will end the game.

[Edited on 04.25.2010 12:02 PM PDT]

  • 04.25.2010 12:00 PM PDT

WHA1LEY, A Jazzy Whale, Jol1ywood, WHA1LEY. I changed my gamertag 3 TIMES!!

You can download Crash here!!

Players: 2-8

Gametypes: Team/FFA Slayer, Oddball, Crazy King, and CTF

Welcome to my first map in the Heroic Map Pack suited for matchmaking, everybody! Well, actually it didn't make to matchmaking yet but anyways, Crash is a train station with the Control Center, train stops, and best of all - the tracks!! The trains should be available ONLY during CTF or Team Oddball. Crash is covered up so that means you cannot get out of the map except if you are in forge monitor mode. Near each base, there are fusion coils near a fence wall. Once you blow them up, it deactivates the gravity lift which is holding up the dumpster. When the dumpster falls down, the conductor on the train (or mongoose) will have to go to the other base instead. An energy sword is located at the very top floor, but it's one small place that everyone will charge for. I didn't put spawn points in the train tracks because I thought it would be kind of awkward. There were barely any forge techniques used on the bottom floor, but there I used too many forge techniques on the top floors. In the tracks there is a rocket launcher with a few frag grenades. The trains can only stay in the tracks because there are shield doors that are preventing the trains from getting inside the bases and the Control Center. Enjoy Crash, a train station!!

  • 04.25.2010 12:21 PM PDT

a halo custom game lover.
awsome map forger. sheck out my maps home made maps

here's a update i know some of you wont be able to veiw the map variant so i took some pictures. please rate and comment/tag.and download if you like.

MAPS
:breakout, a abandond mental hospital used as a last defence.

DESCRIPTION: The project started off as a quest to make halos tallest tower, but I ran out of resources and objects to place on the map so I then had to reconfigure. the best game type to play is king of the hill because of the many levels. Next is ctf but a problem is you see everyone on your radar that is in the building. next is infection, the tight turns make it great for 2 hit kill zombies/1 headshot. also has cages for a good cops and robbers map. (Picture 4). I like the map allot and I know you will too.PICTURES: picture, picture2, picture3, picture4,

MAP
:base jumper, a two base map with many secrets. great for assult and capture the flag.

DESCRIPTION:The main idea was to make a base map for great ctf. you can go around back surprise attack or go from the front. I made the map sideways in sandtrap to make the game a little faster paced, although it is small it is very fun with 8-10 players, the guardians are blocked off so that you can fly and run around freely. There is also a secret teleporter cannon.
( its a symmetrical map pic1 and pic2 are pretty identical)
PICTURES:picture1, picture2, picture3, picture4,

MAP
:junkyard, dont go towards the light. a junkyard that is full of zombies, you may want to run for cover.

DESCRIPTION:My map started as an experiment using the sand part of sandbox. This map is full of tight turns and will force you to stay on guard. The map is meant to be dark but not to dark, after trial and error I fixed the lighting. You start off in the junkyard but with many zombies crawling around you realize that you need to go somewhere safer. If you find people jumping over the wall increase the gravity. (note in the attached version I have built the wall higher.)
PICTURES:picture1, picture2, picture3,

MAP
:glow shroom (not realeased yet. but soon will be.)

DESCRIPTION:A ghost merge project. I made a platform that oddly looks like a mushroom. You travel up the stem to get to the platform. if you are worried about getting killed right as soon as you go up set the custom power-ups to give you a temporary shield boost that way the people will be more afraid of you.( also has bases but is only a starting point. and used for ctf(capture the flag))PICTURES:picture1 picture2 picture3

ya i think i could be a photogropher.......

  • 04.25.2010 9:02 PM PDT
  • gamertag: [none]
  • user homepage:

Hallo

  • 04.27.2010 1:48 AM PDT

I'm glad to be back playing Halo 3, and I'm glad to be back here. I made this map befor I retired from Halo 3 over three months ago. I stumbled apon it two days ago and spent the last 48 hours fixing anything I thought was wrong. For thoes of you who remember who I am, it would be nothing short of a miracle. I hope this makes up for my absence.

Basic InfoMap Name: Portal (Overload)
Game Types: Capture the Flag, Slayer, King of the Hill, Oddball
Players: This map is best played with two teams of two, three, or four.



Weapons

BR x10----------------------30 seconds/2 clip(s)
AR x6-----------------------30 seconds/2 clip(s)
Sniper x2-------------------120 seconds/2 clip(s)
Rocket x1-------------------180 seconds/1 clip(s)
Needler x2------------------45 seconds/1 clip(s)
Plasma Rifle x2-------------30 seconds/N/A clip(s)
SMG x2----------------------30 seconds/2 clip(s)


Equipment

Frag Grenade x6-------------10 seconds
Plasma Grenade x6-----------10 seconds
Bubble Sheild x2------------120 seconds
Regenerator x1--------------90 seconds
Power Drain x2--------------120 seconds
Over-Shield x1--------------180 seconds


Vehicles

Ghost x1--------------------180 seconds


Pictures

Red Base
Top Middle
Blue Base
Ghost Flat
Bottem Middle/Overshield
Shrine/Artifact Flat


Map

<<<<<Download Portal Here>>>>>
<<<<<Download MLG Portal 8 Here>>>>>
<<<<<Download MLG CTF Portl Here>>>>>


Achevments

Haunting: Get three kills in the ghost.
Rocket Science: Gat a double kill with one rocket.
Portal Guard: Get a killing spree without getting off of the bridge.
Sniper Support: Get five headshots with a sniper rifle.
The Flag Keeper: Get two flag kills.
I Call It Stratagy: Get a splatter with the ghost in a hill in king of the hill.
Skull Bash: Get three ball kills in oddball.



[Edited on 04.28.2010 5:41 AM PDT]

  • 04.28.2010 5:33 AM PDT

I'm better than you :P

Map:Eldin (named after a province in the famous zelda games Zelda Twilight princess to be exact.)

Players: 4-12

Gametypes: All gametypes but mostly 2 team gametypes.

Note; Id really appreciate if you downloaded it because i worked hard and im hopieing for it to make matchmaking but i dought it will. Please rate, download from my file share and comment. Thank you.
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=110583113

Map: Valni

Players 4-12

Gametypes: 2 team slayer and CTF.

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=109992057

Please downoad i worked hard on both map and i would like them to make matchmaking. Please comment rate and download. Thanks again.

[Edited on 04.29.2010 12:15 PM PDT]

  • 04.29.2010 10:49 AM PDT

I miss my Xbox 360 and I miss my Halo games, I had them all. I use to play Halo everything, but I had to sold it.. And now a littel kid is playing on it.. Last I played Halo was 2008...
I can remember everything from 1 to 3.. And now Halo 2 is almost gone from Xbox live..
I just log on to say, it was the best game ever!

This is T Apocalypse T saying goodby forever..

  • 04.29.2010 12:04 PM PDT

For the record, I would tap that like like it was put-put golf. Like a college student opening a beer keg. Like a phone in the cold war. Like an oil company in a nature reserve. Like a goddamn telegraph.

Posted by: il uragano 3493
Seriously though, I'm fine with experimenting

Here's my most recent map, it's super awesome. No, really, it is.

Supported Gametypes:
Slayer
Team Slayer
Oddball
KOTH

This map is very similar in style to Guardian, but with a distinctly less forgiving nature, if you don't watch your footing you may die. Lines of sight vary greatly from minute to long and there are tons of paths and branches to take. It should play well with 4 to 8 players.

Weapons and equipment are as follows, to the best of my memory:

SMG x 2
Spiker x 1
Active Camo x 1
Sniper x 1
BR x 1
Carbine x 1
Needler x 1
Bubble Shield x 1
Mauler x 1
Plasma Grenades x 4

This is almost certainly the best map I have ever made.

Assailant

Here's a single stunning screenshot of the finished product, more may follow.


Many thanks goes out to JPeloquin218 for his awesome advice and assistance in the worst of times (he'll get this) and to Debo37 for helping with the design or the map, and checking it out regularly, and testing. I would also like to thank my testers.

Enjoy! Rate, tag, and download please, over 50 hours of work have gone to this map!



  • 04.30.2010 5:30 PM PDT

Temple Attack

A variant of Sandbox, Temple Attack is perfect for any variants of Team Slayer or normal Slayer. One team spawns in the temple, the other in the infantry deployment carrier. Each base has 2 shotguns, 2 sniper rifles, 4 SMGs, 4 Battle Rifles, 1 Spartan Laser, and 1 Rocket Launcher. The invaders receive 2 Wraiths, 1 Hornet, 1 Transport Hornet, 2 Ghosts,1 Prowler, and 1 Chopper. The defenders get 2 Scorpions, 1 Warthog, 1 Warthog Gauss, and 1 Hornet. Covenant weapons spawn on the battlefield. There is a lot of cover for the invaders until they get to the entrance of the temple. The map is currently being worked on for Team objective games. Hope you all enjoy!

  • 05.01.2010 2:29 PM PDT
  • gamertag: Nystai
  • user homepage:

Maps:

Feral(Foundry):
Made for average party sizes. Plays slayer, team slayer, one-flag, one-bomb, and can play infection. A main base is located in the corner with a multilayered structure surrounding it and comprises the majority of the map.
Personal rating: 8.5/10.

Maintence Hall (Foundry):
Made for average party sizes. Plays slayer, team slayer, two-flag, two-bomb, and can play infection. This symmetrical map has two opposing base towers that have access (in and out) of all of the three levels of the map. The bottom floor holds a maze connecting the two bases, the second floor has no obstacles aside from drop-down holes leading to the bottom floor yet still connects the two bases, the third floor holds the main "base" part of each base and the two bases are not connected like they are on the previous floors.
Personal rating: 8/10.

Pit (Foundry):
This map was made as a "joking around" type thing. Me and a friend of mine just started creating random things in forge and tossing it around wherever with no idea or plan present. However after we ran out of budget and explored around we found it to be uniquely fun to mess around on with some friends. Recommend it to be played with gravity hammers only and slayer (no teams) only.
Personal rating: 6.5/10.

Progression (Foundry):
Made for infection maps, perferably with the "Progression" gametype, listed below. As the match/round lengthens more areas of the map become available for humans to use for defense. More parts of the map also become available for zombies to utilize the growing human defenses. At the final stage of the map humans have multiple resources to defend against zombies able to come from almost all angles.
Progression gametype:
Personal rating: 8.5/10.

Ru'Aun Gardens (Sandbox):
Based of the Ru'Aun Gardens from FFXI. However due to object limitations the result wasn't what I expected/intended. Can play gametypes such as slayer, team slayer, one-bomb, and one-flag on a simplistic level.
Personal rating 4/10.

Battlefront 4 0 (Sandbox):
Aerial combat based map inspired by the Star Wars Battlefront II. Made for above average party sizes. Plays team slayer, two-bomb (instant plant), two-flag, neutral bomb, and neutral flag. Battle your way to the core of your opponent's ship. Recommend ARs and Rockets as starting weapons.
Personal rating 7/10.

Core Isolation (Sandbox):
An infection-only map made in the cypt. Humans have a twenty second head-start before zombies enter the map. Traverse the dark abandoned hallways and energy cores if you dare or stick together in the center for a violent onslaught. Recommend turning up your TV's brightness for this map if you have bad eyesight as it's quite dark outside the center area.
Personal rating: 7.5/10.

Pincered (Sandbox):
An objective based map made for one-bomb and one-flag. Attackers attack fron two sides while defenders defend a semi-barren tower protecting the one entrace, at the top, to the small, very small, asset room. Don't let the attackers in at all costs especially if your closterphobic... it'll test your skills in close-close quater combat where one mistake is rewarded with either a 2nd chance or instant death.
Personal rating: 7/10.

Atowa Chasm (Sandbox):
Another map based of a FFXI area that I happened to mispell the name. Made for slayer and team slayer matches of a average to above average party size; can also support territories and king of the hill. This map tests how well you know your spatial awareness as one mistep at some parts will send you tumbling to your death. Recommend to turn suicide penalties off if you don't trust yourself to not fall.
Personal rating: 7.5/10.

[Edited on 05.01.2010 7:01 PM PDT]

  • 05.01.2010 6:24 PM PDT

Hey Guys My names Tempest6269 thats my gamer tag as u can see and my i have a a thing on Facebook called Team Lightning Hedgehog now were skilled and ready to kick butt if could like the fan page on face book that would be great were gonna up load screen shots and footage of our matches

  • 05.04.2010 12:07 PM PDT

Stare. It's the only way to educate your eyes. Stare, pry, listen, eavesdrop. Die knowing something. You are not here long.

dick -blam!- ass damn douche -blam!- bastard -blam!- hell prick

  • 05.07.2010 7:01 PM PDT

My name is SS3 Chaos and I am leaving this comment to spread the word about my clan thats been around for a year and some months. Here is my website that has just been publicized.

http://silent-cobras.weebly.com/

GT: SS3 Chaos

  • 05.08.2010 2:36 PM PDT

Simplicity, Simplified BASE is a map made for Capture the Flag, and Team Slayer game types. The principle is simple, there are two bases with equal forces and weapons. Each BASE has the same (equivalent) weapons and vehicles. The gameplay, is not as simple as this makes it sound.

Objective

Capture the enemy flag and bring it back to your base.

Weapons and Vehicles

Each BASE has similar weapons (ie: energy sword/shotgun). One base has a Warthog, and the other has a Ghost.

BASEs

Each BASE has 3 entrances/exits, although crafty players can find other ways in. Two sniper weapons are placed on top of each of the BASEs. Two heavy weapons are positioned on the walkway above each of the BASEs as well. The Flags can be found in the heart of the base, under the bridge, and between the two tunnels.

Final Notes

The game works best with at least 4 people on each team.

  • 05.09.2010 11:54 AM PDT

first post!

my friends used to play halo 2 with shotguns and swords on elongation with sensors turned off...

well i made a map inspired by elongation, with the same rules...with the exception of the leader movement slowed 10%..and 10% dmg resistance

also had the custom pwr up give you sensors 25ft for 15secs....2minutes for respawn {edit} for the pwr up, not player respawn

there is also one overshield pwrup on the map

the map i edited was Foundry

if your interested in just trying it out, grab some friends and msg me

my Gamertag is Ravenoussd

i hope to see some of you there!!! (also i'd LOVE some feedback)

  • 05.10.2010 3:45 PM PDT

it is better with rocket launchers becuase the spin out of control and you dont hav to use a gravity hammer, you can use a grenade and a sniper rifle (and do it on foundry!!!)

  • 05.11.2010 4:59 AM PDT

"-blam!-" - The most commonly used phrase on Xbox Live.
"Ooooh, pretty blue thing," - My sister said that the first time she saw a live Plasma grenade.

The Survivers
I made this map about two years ago, when I first got Halo 3. I didn't connect to Xbox LIVE until late last year, and my Halo 3 game was broke. Straight to the point: I didn't upload it until early April.

I had just finished The Fall of Reach, and I wanted to make a forge map about Reach. I just then discovered that Last Resort was a map on Reach. So I created the map.

I've never tested it online, but I think the concept is pretty good. It's designed to be an Infection/CTF map. Slayer does not work well. The beach is littered with stuff: from crates to rocket launchers. This is where the Infected will start. The "survivers" will start inside the barricaded building, and can hold thier own well. However, I planned for the Infected to be very strong, and I don't know right now if I put that in there.

In CTF, The beach and building both contain flags, but the building's team will need good teamwork to capture flags, as there are very few entraceways back into the capture point.
I'll try to fine tune the map this weekend. Until then, feel free to check it out and send me suggestions.

  • 05.11.2010 1:25 PM PDT

i made i difrent version of foundry and i think its great chek it out in my file share

  • 05.11.2010 6:34 PM PDT

Map Link: High jack

Location: Sandbox

Players: 8-16

Game variants: Infection, Team Slayer, Slayer, and more

A map that equally spans all three levels on Sandbox. Complete with weapons, vehicles, exiting terrain and much much more In the sky bubble there is an semi symmetrical maze that allows you to attack your enemy from all angles with a variety of weapons, keep your eyes out for weapons that mite just give you the upper hand. Two vehicles reside in the sky bubble, a mongoose and a hornet.
The surface field is taken up with a temple, you may enter it five different ways, or if you like the chopper there just so happens to be one on top of the temple (man canon accessible), Inside the temple is one of two ways to get to the crypt. Go down the hole for immediate hell or take the detour thru the sky bubble so as to enter the fray from the sidelines to gain the upper hand. I am unable to explain the vast options that come with this map yet alone the crypt even though I created it. But beware, for every action there is a counter action.
(This is an all serious map)

  • 05.11.2010 7:40 PM PDT