Halo 3 Forum
This topic has moved here: Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

Halo 3 video made by me ;) :

http://www.youtube.com/watch?v=Pp84ZKMGA44

Water_Closed

Play with
WC_Clean

We have already tested this map with lots of people and all of them like playing this (at least 8 players for a very funny game !)
Game rules | 2 teams :
- 1 team of humans, the brown team, who appear in the water closet and have to go deeper in the canalizations to avoid zombies;
- 1 team of zombies, white team, who have to clean up the toilet... .

There are weapons for human at the very bottom of the canalizations, but quick zombies are hunting them !
Enjoy it, have fun ;) .

-------------------------------------------------

Castle_Battle_!

You can play with objective gametypes (1 CTF,1 bomb, oddball, team slayer, etc...).
Two teams :
- 1 defending the castle
- 1 attacking the castle.
Especially for people who want to, through playing halo 3, return to a medieval time.
There are catapult for the assailants and cover for the defensers.
You can also just only play with swords and hammers !!!!

Have fun ;) .

[Edited on 06.06.2010 3:03 AM PDT]

  • 06.06.2010 2:59 AM PDT
  • gamertag: [none]
  • user homepage:

I beleve all maps are good despite their disadvanteges,take Valhala for egsample,allthough the Banshes can blow the Wrafes back into 2009,there are so many whys you can play in a single map.Sorry fr spelling mastakes.

  • 06.06.2010 10:19 AM PDT

help bring back Generator Defense
http://www.bungie.net/Forums/posts.aspx?postID=58771400&p ostRepeater1-p=1#58792943
http://www.bungie.net/Forums/posts.aspx?postID=59075785
[url]
http://www.bungie.net/Forums/posts.aspx?postID=58801981[/url]

Last Stand Map: As the shadows advance to their ultiment goal the PDF's fear is realized that the Shadow may breach the core of acceleron they quickly build a base around the gate and the shadow is fast to set up a small outpost to breach the gate
Last Stand Game type: 50% health, normal shields, randome weapons, Lots of vehicles
Last Stand Map
Last Stand Game Type

  • 06.06.2010 4:59 PM PDT

Hey there! Check out my youtube =P TheCaptnAwesomee
-_-_ -_ _-_-_- _-_-_-_ -
I <3
-_-_-_-_-_-_-_-_-_-_-_-
"Feet First Into Hell"
I HAZ ReCON

Halo 3: Zombies LosT
BEST HALLOWEEN MAP EVER!!!!!


Gametype Fun Mix! *Recommended
1-10 People [Set 2 Zombies]
10-16 People [Set 3 zombies!] - TURE ZOMBIE MADNESS!

Youtube Gameplay

Map: Lost

GameType: Darkness Falls


What kind of map is this you say? This is a Halo 2-Zombies-inspired kind of map: It is a free-roam map, which means spawn points are neutral and there is no main area to camp at. As in Halo 2, players are able to make use of the entire map and use their surroundings as a key to survival,

Please use "Darkness Falls" on fileshare as a gametype

The Darkness is everywhere, work togeather use your surroundings and uncover the dark secrets that happened on this map. Have Fun! but remember theres no where to run >=D

  • 06.06.2010 8:16 PM PDT

"You have a lot of questions. I'm going to assume that they're all hypothetical." - Urk

New BR/Sniper Training Map(s)
A bit like Octagon but more like an actual battle scenario (Tetragon - Evolved)

Tetragon: link
Description:
Like Octagon but there are a few obstacles for cover etc. Hole in the middle of map - map is rectangular
Play with: Tetra Slayer link

Tetragon Evolved: link
Decription:
Basic Tetragon setup with added area's including two ramps, sniper towers and small inlets with different obsticle layout.
Play with: Tetra Evolved link

  • 06.06.2010 9:31 PM PDT
  • gamertag: ajja09
  • user homepage:

I didn't know where to put my question so I thought I would put it here. The game Griffball came on the double experience week but has gone, I really enjoyed it with my friend. What playlist offers this game? Sorry for posting it here.

  • 06.07.2010 8:20 AM PDT

FINISH THE FIGHT

Posted by: ajja09
I didn't know where to put my question so I thought I would put it here. The game Griffball came on the double experience week but has gone, I really enjoyed it with my friend. What playlist offers this game? Sorry for posting it here.

Action Sack

  • 06.07.2010 4:01 PM PDT
  • gamertag: [none]
  • user homepage:

File name: RingsofMissiles
Intended name: Rings of Infinite Missiles

Gametype: RingsofMissiles
Map variant: RingsofMissiles

Now I know that I wasn't the first person to discover this, but I was feeling bored and I decided to make this anyways.

Now this map is intended for fun, not combat. It is a map setup for the Ring of Missiles glitch except in place of the Warthog is a Hornet. Since the Hornet has a unique shape, you can make more than 1 ring of missiles. When you spawn, you will see four Missile Pods. As soon as you use one up and drop it, it will respawn immediately.

The gametype is just for safety measures (i.e. invunerable, indestructible vehicles). Other than that, I merely increased the speed to 300%.

  • 06.07.2010 6:16 PM PDT

SryCdntHurUOvrMyiPWN

ASCENT- Sandbox map built in the air. Symmetrical aerial combat map with a fortress, 2 hornets, 2 banshees, and plenty of anti air defense on each side. Ideal for 8-16 players Slayer or CTF. Kind of a "Blood Gultch" in the sky if I may say. :)

ASCENT

[Edited on 06.07.2010 10:58 PM PDT]

  • 06.07.2010 10:54 PM PDT

My philosophy is just shoot. If their on your team, make it up to them later.

Blood Gulch
A "remake" of the popular map from Halo:CE. The map is very open and vehicle heavy. The Red and Blue bases are very similar to that of the real Blood Gulch. To honor Halo 2, some elements from Coagulation have also been included. The caves and cliffside are slightly different but hold the same purpose. Good for Team Slayer and CTF.

Garden Ridge
Close quarters map. Everything surrounds a central field holding an energy sword. Catwalks are the main means of transport. A Banshee sits on a platform (similar to that from Assension) and is equally distant from both bases. Good for Slayer.

CLASSIFIED
Vehicle baised map (warthogs, mongooses, ghost) themed entirely on the conflict between Red and Blue armies (the Blue Army was in a ship, got to close to a hidden Red base, Reds shot them down, they fight). Red Team has a base imbedded within the sand. The base includes a balcony, rooftop, and vehicle spawn. Blue Team's main "base" is their crashed ship. The ship offers great cover and has quick access to most elements on the map. Weapons and vehicles are equalliy balanced. Satellite dish room in the far corner of the map (between Red and Blue bases) has a rocket launcher and will most likely be a point of interest during battle. Good for Team Slayer and Territories.

Temple-O-Fun
Asymmetrical map. Close quarters. Catwalks connect buildings and central structure. Central structure is a "hub" that connects all the catwalks together. It is a four way elevator that will land you on any of the four catwalks connected. Good for Slayer and CTF.

Acid Rain
Double sided hill with building on top. Falling objects from skybubble pelt the map as you advance up the hill. Objects can and WILL kill you. Objective is to be the first to the top the most times. Good with King of the Hill.

  • 06.07.2010 11:08 PM PDT

A Very nice idea of a map....MAP


GAME

  • 06.09.2010 7:11 PM PDT

--- Credit for for Gauntlet and Gauntlet Ball goes to " ACTlON SACK " and " Action Sac Hero "---

- - - - - - -
Map - Gauntlet
- - - - - - -
The goal with Gauntlet was to create a well rounded map specifically tailored to enhance Action Sack as a playlist. The map itself was designed with mostly every kind of player in mind. Team objective supported with snipers and swords to start out. Grenades on map. My main objective is geared towards seeing this used in matchmaking, so feel free to modify it for that purpose. This map is ideal for 6-8 players.
(Please remember that this is my first real map...EVER)
- - - - - - -
Screenshots -

The full scape of Gauntlet

Front view of Main base

Bottom view of main base


Game - Gauntlet Ball
- - - - - - -
This game was specifically made for Action Sack to utilize all elements from the playlists assortment of games. Two teams immediately fight for control of one oddball. Two rounds, one minute each. The carrier is sent through a whirlwind teleportation system. While being fired upon by the opposing team. No suicide penalties, mainly because of the high risk of falling. Carrier cannot cause damage while holding the ball.
- - - - - - -
Please take into consideration that this game type and map were designed specifically for a particular playlist. Also...please feel free to msg my XBL is " ACTlON SACK " (with a lower case l for an I) if you have any questions or comments. Thanks!

  • 06.10.2010 3:51 AM PDT

me and xElitex 117 made a map want to know if you (bungie or fourm) like it. It's on my fileshare and on xEliteX 117's also if you want to see it check our fileshare if you like it just message me and xElitex 117 we will be online till 6:00pm Cetral time





Thanks to you who like it, try it, and bungie for making such kick ass games

[Edited on 06.10.2010 8:23 AM PDT]

  • 06.10.2010 8:22 AM PDT

Are you trying the map out

  • 06.10.2010 10:48 AM PDT

we are waiting for a text back and im wondering if you guys are testing it out

  • 06.10.2010 12:27 PM PDT

Posted by: Action SacKING
--- Credit for for Gauntlet and Gauntlet Ball goes to " ACTlON SACK " and " Action Sac Hero "---

- - - - - - -
Map - Gauntlet
- - - - - - -
The goal with Gauntlet was to create a well rounded map specifically tailored to enhance Action Sack as a playlist. The map itself was designed with mostly every kind of player in mind. Team objective supported with snipers and swords to start out. Grenades on map. My main objective is geared towards seeing this used in matchmaking, so feel free to modify it for that purpose. This map is ideal for 6-8 players.
(Please remember that this is my first real map...EVER)
- - - - - - -
Screenshots -

The full scape of Gauntlet

Front view of Main base

Bottom view of main base


Game - Gauntlet Ball
- - - - - - -
This game was specifically made for Action Sack to utilize all elements from the playlists assortment of games. Two teams immediately fight for control of one oddball. Two rounds, one minute each. The carrier is sent through a whirlwind teleportation system. While being fired upon by the opposing team. No suicide penalties, mainly because of the high risk of falling. Carrier cannot cause damage while holding the ball.
- - - - - - -
Please take into consideration that this game type and map were designed specifically for a particular playlist. Also...please feel free to msg my XBL is " ACTlON SACK " (with a lower case l for an I) if you have any questions or comments. Thanks!

I'm developing a cosmetically pleasing and fundamentally sound version of both the Game Variant and the Map Variant as well.

  • 06.10.2010 3:20 PM PDT

╔╗╔═╦╗
║╚╣║║╚╗
╚═╩═╩═╝

This guys' math fails, read this locked thread:
Enjoy this Epic math fail.

The Blender V1

It may not be the nicest looking map, but me and my friends today and yesterday had sooo much fun on it, so I shall now share it with you guys. (Don't rate until you play, the map isn't as sexy as it is fun.

Map+Gametype:

The Blender V1

Gametype, Spinning Death


Screenshots:

Overview+Human Spawn

Zombie Platform Start

First Person View in the Blender


Basically, it's a giant circle fulla mancannons with fusion coils spawning every 10 seconds. The zombie can also push items into the blender such as metal wire spools and dumpsters. The Blender is so much random fun, you never know who will win! :D

If you fly up high enough somehow, you can stop the ravenous zombie from killing your friends! (not by design)

Trust me, fusion coils are nessecary, it's a big blender. Also, Ask One Shot Kill too if you don't believe me, but the Ghost merging tricks stopped working after we merged the majority of the map. So some of the stuff couldn't be merged.

It's alot of fun, give it a quick download, and expect random deaths and SMG'ing the Wire spools the zombie can drop on you back at him! (I found this out by accident lol)

Please, Download now, not many people DL my stuff, my most DL'd item is my Happy Face screenshot.

Thanks for viewing, and hope you like it.


P.S. The Zombie Start Screenshot is missing some stuff at the top because most of it was pushed in. :P

  • 06.11.2010 7:21 PM PDT

Old boy map:
Ungraviton

Description:
Basically it two bases that are in "sky bubble" on sandbox. Don't worry there not disconnected. Fight for the two middle teleporters that will give you a fighting advantage (weapon depot and sniper tower overlooking the middle making it easier to guard the two teleporters.

Game type:
this can be played on slayer, team slayer, infection, capture the flag, etc. you can also make your own game-type (change player stats.)

copyright:
your allowed to do any thing to this map i don't care. change stuff around. (there is to many object in the game so your gonna have to delete stuff). you don't have to mention my name at all.

download link:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=108112077

Hope you enjoy it
note:
my first map

  • 06.12.2010 7:56 PM PDT

:P

I haven,t put it up yet but Laser Tag
I made a game variant and a Map

Lazer Tag-
There is a blue team and a red team on either side of the map, noted by the blue light and red light. Everyone gets plasma pistols. There is no heath and you take a lot of damage every time you get hit. You can melee but it takes the fun out of it. There are many slots where you can "snipe" with the plasma pistol. Points will be extremely high so the only way to win is to have the highest score. Time will be also high as well. I shall post the game variant and map up shortly.

  • 06.13.2010 11:33 AM PDT

For the record, I would tap that like like it was put-put golf. Like a college student opening a beer keg. Like a phone in the cold war. Like an oil company in a nature reserve. Like a goddamn telegraph.

Posted by: il uragano 3493
Seriously though, I'm fine with experimenting

Well, first I would just like to express my joy at having Bungie Pro, I can now place a ton of my content into my fileshare, finally!

Second, I would like to show you my newest map, which you should love. Alright, let's talk gametype.

Phobia - This gametype pits strong, but all too mortal, humans, against resilient and numerous zombies. Humans can take 5 hits, yes 5, but don't go off on a rant just yet. No shield recharge. None. No radar. Limited Ammo. Not much to live on. After your shields are flashing red, assuming you don't take consecutive hits, you will still have 2 hits left permitting you let your health (not your shields! Once those are gone they stay gone!) recharge, because I cannot turn that off.

Humans have a shotgun and pistol, but there are weapons on the map to accommodate you, but ammo is scarce. You may pick up a zombie's sword, but know that you will not be able to fend of more than one at once, and every duel costs you valuable shields.

Zombies are actually pretty strong, they can take a shotgun blast at relatively good range, and more than one sniper bullet, which humans do have. The good news for the humans is that zombies are slightly slower than normal, and you are slightly faster, so the creeping hordes really come much slower at you. Bear in mind though that much of this map has closed spaces and corners.

Alright, now to the map. I'll give a description of the weapons first. None of the weapons EVER respawn. Once they are gone they are gone. Humans, you should share and stick together unless you like the feeling of your brains being eaten. Zombies can sense you at all times, even if you crouch, the only problem being that they won't know which level you're on. Basement opens at 1 minute, and the roof opens at 2 minutes. Rounds are 5 minutes each and there are 5 rounds.

Weapons (all have 0 additional clips):

BR x 7 (takes 6 shots to kill a zombie, two in basement, 3 on main level, two on roof)
Shotgun x 3 (one shot at relatively close range, two on main level, one in basement)
Rockets x 2 (one shot, but if you are too close they will hurt you too, and you don't get your shields back, zombies do, both in basement)
Laser x 1 (one shot, takes time, have friends handy, in the basement)
Sniper x 2 (two shots to the body, I'm not sure about headshots, both on the roof)
Missile Pod x 1 (direct hit is a one hit kill, one on the roof)
Assault Rifle x 2 (both on main floor)
SMG x 2 (both on main floor)
Magnum x 2 (both on main floor)

The map should play will with 6-12 players, but 8-10 is the most ideal range.

I will explain each picture in detail.

Overview 1
Here you can see the human start spawn, it's the ramp off on the right, the zombie start spawn is opposite this. There is also a door visible on the ground floor on the most exposed face, which leads to the basement, and a gravity chute, where man cannons spawn to shoot zombies to the top. As a quick note there are three entrances to every level, except the middle, which has 5 (two that aren't open at the beginning of the round).

Main Floor, Death Zone
This part is on the main floor, looking straight into the hallway that leads from the zombie spawn out from the weapons room, the indoor basement entrance is in the room to the left. You are looking from the weapon room. This part is particularly dangerous for humans, because there are so many places to get attacked from in this middle intersection.

Basement and Roof Entrances
You are looking from the basement entrance to the roof entrance, which is where a man cannon spawns at 2 minutes to lift you to the roof. It spawns in the room with the teleporters, which are only used to identify it, one of the two teleporters is visible.

Overview 2
You can now see the zombie start spawn (on the right), the side entrance (the ramp on the side facing you), one basement entrance, and one gravity chute.

The Roof
This is simply the roof, admire the weapons and the hardwood floors, bloodstains not included.

Basement
This is a picture of the basement, that tube on the right is the mechanism that opens the basement door, and part of the weapon rack that holds the rockets and laser. There is a shotgun off camera to the left.

If you've read this far not only do you deserve a cookie, but I bet you want to kill me.

Here's the map and gametype link.

Phobia on Caustic

  • 06.13.2010 5:21 PM PDT

Posted by: Shadow 13th
Video games stopped even being remotely about skill after the SNES. Recharging health, checkpoints, unlimited lives.

I'll take you back to Battletoads and TMNT and you'll beg to return to the cushy cake walk that is modern gaming. Actually, let's not call it modern gaming, let's call it interactive cut-scenes that occasionally require you to shoot at enemies to provide the illusion that you are using skill to get further in the game.

Map-Fly Paper

Named for the trap in the middle of the map that can stick a player to the wall (if you play the map you'll find it soon enough), Fly Paper is ideally made For CTF, but it plays well with any gametype. This map has two bases: the Blue base is more defended, but more accessible; while the Red base is more exposed, but trickier to enter without notice. Inbetween the bases, walls are set up to provide cover against turret fire; and to hide a few weapons to help with the base storming. Of course, both bases have Man-Cannons so that more impatient players can simply rush the bases. Now the Red base Man-Cannon is a little trickier to use. If used correctly, it launches you directly into the Blue base. If used incorrectly, it launches you into the aforementioned trap. The Red base also contains the Flamethrower which can be used to either defend the base, or send a flaming wire spool into the Man-Cannon; launching it either into the Blue base or splattering any unfortunate players stuck to the paper. I have played this map with a few friends, but have yet to see how this map plays with a large number of people, so any feedback is appreciated. Leave any feedback, comments, and suggestions for a possible Fly Paper V2.0 in the comments section of the map. And feel free to look at the other maps, screenshots, and videos in my fileshare.


[Edited on 06.14.2010 9:18 AM PDT]

  • 06.14.2010 9:07 AM PDT

dude wats your gamer tag i need people to play with

  • 06.14.2010 2:04 PM PDT

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=95270473

Maze is a map built in the sky on sandbox. It is meant to be a symmetrical team slayer map. It includes rockets, tunnels, and a maze leading to the middle of the map.

The map also features a grav lift the provides quick access to the other side of the map. There are banshees on each side and there are sniper rifles too. This map can include both close quarters and long range combat.

The map was meant for slayer with 8-16 players, but can be used for CTF or assault.

EDIT: I changed the map around a little, I removed some power weapons and placed most in different positions. Also, I added banshees that spawn after two minutes, and tried to make the map more balanced. The new version is on my fileshare.

[Edited on 06.21.2010 3:30 PM PDT]

  • 06.14.2010 5:17 PM PDT