- sabre88
- |
- Exalted Legendary Member
Yes I created the Sabre's Journey Maps, I also made a lot of other maps that I was proud of but never got any recognition. I understand that a lot of people expected me to keep creating maps but I have grown out of playing video games excessively. I now put my energy into creating music. Maybe someday one of my songs will turn out as good as my map did and many of you will like it. Maybe someday...
-Lino
Synyrgy
The most fun you'll ever have playing a D-Day Style Map: Normandy 2552.
This map is set up for fun, not for accuracy, because, as we all know, simulating a real war in a video game just isn't going to happen.
I made this map entirely from scratch with a little Help from a good friend, so if you think I copied someone elses and re-made it I didn't. If you
say I stole this idea, I didn't D-Day maps exist in many games you can edit your own maps, so the "idea" being
stolen is irrelevant.
This is my version and the best version of D-Day you will see thus far, and probably for
a long time to come. Although I have not been given the chance to be a top downloaded mapmaker, I urge you to
check this out. This puts all the other D-Day maps to shame. You can play 1 flag CTF, One Bomb Assault, and
Territories set up with ONE territory. Slayer works, and is usually pretty fun.
First off, I want to point out neat little tidbits about my map. When you are an attacker, you spawn in the air
as if you are parachuting into Normandy(not in a stupid container that mysteriously ended up in the water)
There are no Dropping fusion coils that are supposed to be mortar fire or whatever (They get old real fast)
Defenders:
-There are four machine gun placements, two are heaviliy fortified, and allow you to fire the turret from a
first person camera. (Look at the Screenshots on the bottom)
-There is no abundance of weapons or a surplus room, rather, weapons are scattered along the top of the wall, as
well as frag grenades, spike grenades and some equipment like tripmines and regenerators.
-There are no cheesy barriers, all are nicely made. (ex:no forklifts on the wall/containers)
-The main road is blocked off so well that the only way to get through is to wait for the containers blocking it
to disappear.(so dont try sneaking around the back and going in the back way, its useless.)
-The wall is the end of the map, there are no territories where they spawn default. If you want to play
territories, which is exiting on my map, there is only ONE territory located IN the seawall at the top of the
stairs, (View Screenshots)
Attackers:
-When you are an attacker, getting up the wall has a few options.
1 you can walk up the stairs.
2 you can deploy a grav lift which lay along the base of the wall.
3 you can knock over 2 different radio antennas by melee or by AR fire and they will create ramps to the two
corners of the wall.
4 you can go up the broken sea wall.
-Attackers get one sniper rifle placed on the broken seawall near the end. BR's are scattered behind barricades
as well as SMG's and Assault rifles.
-All weapons on the map are human, except for a couple spike grenades.
-There are two conveniently placed overshields for the attacking team, however getting to them might be hard if
the defense stops you and your team doesnt work together.
Here are some Screenshots I hope will convince you to download and rate the map. I recommend also downloading
the gametypes H3P Blitzkrieg, H3P Breach, and H3P Invasion. It is not necessary however, because the map is
designed around the default gametypes Bungie created for us.
Beach Shot, Showing most of the beach.
http://i17.photobucket.com/albums/b65/X_ch1n/FULLBEACHSCREEN. jpg
Attackers Running towards the Sea Wall.
http://i17.photobucket.com/albums/b65/X_ch1n/9174865-Full-1.j pg
Seawall Base Entrance
http://i17.photobucket.com/albums/b65/X_ch1n/9175776-Full.jpg
Fortified Turrent Emplacements
http://i17.photobucket.com/albums/b65/X_ch1n/9176448-Full.jpg
Flag/Territory/Bomb Arm Area
http://i17.photobucket.com/albums/b65/X_ch1n/9176609-Full.jpg
Fortified Turret Emplacements can take a beating!!!
http://i17.photobucket.com/albums/b65/X_ch1n/9176546-Full.jpg
Sniping on the Seawall
http://i17.photobucket.com/albums/b65/X_ch1n/9176527-Full.jpg
1st Person Camera While on Turret
http://i17.photobucket.com/albums/b65/X_ch1n/9179041-Full.jpg
Before Knocking down radio antenna to create ramp
http://i17.photobucket.com/albums/b65/X_ch1n/9179060-Full.jpg
After Kncoking down radio antenna to create ramp
http://i17.photobucket.com/albums/b65/X_ch1n/9179184-Full.jpg
Before Deploying Grav Lift to get up and over the wall
http://i17.photobucket.com/albums/b65/X_ch1n/9179184-Full.jpg
After Deploying Grav Lift to get up and over the wall
http://i17.photobucket.com/albums/b65/X_ch1n/9179248-Full.jpg
I hope you enjoy this map, There have been countless battles and many hours of forge put into it. Please rate
and Comment if you download.
Thanks to all my friends who tested this map and gave cunstructive criticism.
Best Regards, Even to the haters,
SABRE88
Here are links to gametypes set up for my D-Day map.
Breach
http://www.bungie.net/Forums/posts.aspx?postID=14187559
Assault
http://www.bungie.net/Forums/posts.aspx?postID=14187424
Territories
http://www.bungie.net/Forums/posts.aspx?postID=14187359
[Edited on 11.03.2007 1:45 AM PDT]