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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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Pac Man infect. game and map.
This is the final version.

Yes, we have recreated Pac Man! The original Pac Man maze is reproduced here. There is a Ghost Monster bin were everyone spawns except Pac Man who is in his normal spawning spot. There's a warp gate from side to side.
Power Pellets are 5 second custom power-ups with invincibility, a small speed increase, and instant kill. They are found in the four corners and do not respawn.
Each player has 3 lives, and the game has 3 rounds.
There is one rocket launcher, shotgun, brute shot, and sword at each the four corners.

The game begins with one Pac Man (zombie) who is GOLD colored. Picking up a power ups turns you white.
Everyone's starting weapon is an assault rifle. And Pac Man/Men may pick up weapons.
There is no last man standing indicator.

Here is a shot of the original map.
Here is screenshot 1.
Here is screenshot 2.
Here is a link to the Map.
Here is a link to the Game Variant.

Did I forget anything? Enjoy!

  • 12.13.2007 2:48 PM PDT

Check out these new forge maps i came up with.
Warehouse 26L
The Jungle
I have pics on my screenshots page.

  • 12.13.2007 3:21 PM PDT
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two unique bases are made with a horshoe shaped path around filled with obstacles connecting them. Each base is different but you will find that neither has an advantage because of their base. The weapons, vehicles, and defensive structures are similar enough to ensure an even matchup, however since the two bases are different from each other and youll get a turn to try each.

About the bases- A defensive wall topped by a turret, multiple stocked garages with small vehicles and warthogs, aromory room where almost all the weapons are located, A safe room out back for spawn points, a line barrage of propane tanks (shoot the white part to send them flying at enemies), A sniping balcony up top, multiple floors (3 stories in some places).

The battleground- an obstacle corse separated down the middle to form a horseshoe. There are few weapons but plenty of grenades. The spartan laser is in the middle of the wall- there is sure to be a melee battle over it!

Please download and TELL ME WHAT YOU THINK!!! Maybe rate 1-10 and please also leave ratings and comments.

My tag- theShanetrain14

MY FILESHARE--------FORT RAID

  • 12.13.2007 3:23 PM PDT
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Bridge Wars
A series of floating bridges make for the perfect battlefield. Whether you hide behind the bridges' shield doors and snipe or grab hold of the Energy Sword and slice up your foes, Bridge Wars will leave you jumping from bridge to bridge and slaughtering your foes for hours! Best with Team Slayer, Team BRs, or SWAT gametypes. The ideal amount of players is 4-12. No less. Enjoy!

  • 12.13.2007 3:48 PM PDT

you'll know when i stick you

Defend the Nuke on Cold War




[Edited on 12.13.2007 4:51 PM PST]

  • 12.13.2007 4:51 PM PDT

http://www.bungie.net/Forums/posts.aspx?postID=15410785

this map is two identical fortresses that have three levels the first level is enclosed with a armory. the second level has a few weapons a turret it is a great place to battle rifle the other team down and defend the base. the third and top level is the roof of the base a sniper carbine and flame gernades can be found there. the middle of the map is a no mans land no where to hide. there is invis in the very middle, a spartan laser to the side, and a fule rod cannon on the opposite side. great map for team slayer, shotty snipers, team Br's, assult, and CTF. best with 4-12 players

  • 12.13.2007 4:59 PM PDT

I'm sorry. I tried.

Well here's my first map attempt.

Prisonbound 01
Escape 01

The Map and game details are explained in the links.

  • 12.13.2007 5:47 PM PDT
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The Hill, to be played with "Control" gametype
Inspired by all those childhood memories of finding dangerously large snowmounds and playing "King of the HIll" on them. I have created The Hill, which is literally, a hill in the middle of the room in Foundry.

(If played with "control" as gametype)
Players start with SMG's and Magnum's, and rush to the top, where they will find a lone Gravity Hammer. Players DO NOT have any grenades, this is to keep players from sitting at the bottom chucking grenades to the top, while keeping the action happening at the top of the hill by forcing players to get involved. Bubble Shields and Regenerators are hidden in map. Outer sections are blocked off to keep players around or on the hill. Ideal players, 4-12. But can also be played anywhere from 2-16, although 16 might be too crowded.
King of the Hill ONLY, unless you find another use for it of course.
Enjoy =)

  • 12.13.2007 6:20 PM PDT
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Labyrinth- there are also pics there for you to check it out

4 - 16 players
Supports all game types!

This map was carefully constructed with attention to detail and not just thrown together and has been set up to accommodate anything that your heart desires. It has been modified for all game types to be playable. But it's the most fun with objective game types like CTF or Assault. It consists of 2 bases leading into an unknown maze of twists, turns, and weapons. It's works well with anywhere from 4 to 16 players divided into 2 teams, but the more the merrier, or should I say bloodier.

Enjoy! ;o)

  • 12.13.2007 6:35 PM PDT
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Pac-Man: The Game Variant
Pac Maze: The Map Variant

Ever wonder how it feels to be a yellow circle running through a maze, eating dots and avoiding ghosts? Of course you have...
This variant uses the Juggernaut gametypes "Go-to" points as dots. (They appear randomly throughout the map, moving once you reach them), and the custom power up lets act as power pellets (They allow you to kill the ghosts, which gives you twice the points as a "dot." Gravity settings keep them out of the range of ghosts.) Add the map, which is a Symetrical maze complete with transporters linking opposite walls (it is also an original design, not a recreation of the arcade version. I'm not that Pac hardcore...) and you have a viceral and tactical maze running challenge.

Go-To points = 1
Kills as Juggernaut = 2
Score to 25/Time to 15 minutes
Randomly chosen Juggernaut both at beginning and after death.

  • 12.13.2007 7:05 PM PDT
Subject: DoomHotel

Posted by: Onca Rapotee
BTB takes the most skill out of any playlist, 1 v 1 is just camp camp camp

[center]Download DoomHotel

[size=5][color=blue]DoomHotel[/color][/size]

Hey guys. This is my map, DoomHotel. Nice name, I know, lol. I decided to make this map because I felt I needed to take a break from other boring maps and try something new. As you can see, this map entered under the "Creative" category. I feel that this map is MUCH more than creative. It can be used as an FFA map, a Team Flag map, a Team Slayer map or a "I'm kinda bored so I'm going to take a break sort of map". I really hope you like this very, very fun map. It's multi level play adds a new rush to the game, but, at the same time makes for a great strategic game. I know, there is no weapon spawns. This makes it very playable to whatever you want. I hope you enjoy this, a lot![/center]

Images:
http://img528.imageshack.us/my.php?image=doomhotelry4.jpg
More coming soon!

  • 12.13.2007 8:08 PM PDT
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This map is a fun map for One Bomb, but it does work for all gametypes.

Control Room

Click the link for a simple description.

It is balanced and fun unlike most other maps.
Try it and tell me what you think.

  • 12.13.2007 9:22 PM PDT
Subject: Finally a place for ORIGINAL Foundry maps.... absolutly no remakes!

If Chuck Norris played halo he wouldn't melee, he would roundhouse kick you to death.

HEY ALL YOU FOUDRY FORGERS COME JOIN MY GROUP JUST FOR PEOPLE WHO MAKE ORIGINAL FOUNRDY MAPS.

It's a nice little place where people can share their new creations that are %100 new and original Foundry maps. If you like to make soccer stadiums and remakes of Halo1, 2 or 3 maps this group is not for you. ONLY new and ORIGINAL maps here. Come check it out.

  • 12.13.2007 10:08 PM PDT
Subject: The Labyrinth
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The Labyrinth

a creation from Forge Hub.

Link to map: http://www.bungie.net/Forums/posts.aspx?postID=15300970&p ostRepeater1-p=1

over 1000 downloads in 2 days. check it out, its amazing.


edit- to anyone who claims we stole their idea, the creation of this map started the minute the maps were released. you fail.

[Edited on 12.13.2007 10:40 PM PST]

  • 12.13.2007 10:37 PM PDT
Subject: Midship and Warlock
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A friend of mine made Midship and Warlock on Foundry. Foundation is coming soon.

  • 12.13.2007 11:02 PM PDT
Subject: my original maps

I made a bunch of maps all original all made by me they are in my file share and are all 1 flag ctf maps i have had no downloads yet tho and there is a realy cool vid of my frend hitting me in mid air with rockets (we were both in mid air) the maps i made are called "a" and "b", a is on last resort with a fortress on the beach for the defenders and the original base for the attackers, and b is on the pit with sword room for attackers and a new room i made accessible by making stairs but it is still not easy to get the flag i have tested them both with my friends, they work best 2 v 2 and i made a game type specifically for each of them.

click here for my file share!

I hope you enjoy my my maps =)

p.s if you think i copied off you then it is either coincidence or i made the map and had the idea before
you (the only person i got an idea off is whoever made the doom tunnel, how he/she made the floating things)

p.p.s i am currently developing a new multi flag ctf map on foundry which is floating in the air with a plenty of traps and a two routes to get to both bases and if you fall down you have no chance of getting up except by suicide using the suicide booth (a bunch of propane tanks with a single frag grenade next to it.

p.p.p.s the new multi flag ctf map should soon be ready to download, i just have to do some testing with my friends.

p.p.p.p.s i have also found out how to get stuff behind a fence wall that is permanent. it is next to the suicide booth.

p.p.p.p.p.s i will also have to do some fixing of b.

[Edited on 12.30.2007 11:06 PM PST]

  • 12.14.2007 12:10 AM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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Chill out,
Alot of people have made chill out so this is not the first. But I tried very hard to stay true to the orignal chill out. I believe it does it. I made it with two different profiles. xX SuperGeek & TheMan0fSteel. I hope every one can enjoy it I have loved making it.

http://www.bungie.net/Forums/posts.aspx?postID=15438033

I have pics of it in my screenshots.

[Edited on 12.15.2007 6:55 PM PST]

  • 12.14.2007 12:11 AM PDT
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http://www.bungie.net/Forums/posts.aspx?postID=15428277

This is my take on the Goldeneye Faciltiy in the Foundry. Pretty close to the original. Enjoy

[Edited on 12.14.2007 12:48 AM PST]

  • 12.14.2007 12:47 AM PDT
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SideWinder:
Modelled with great detail. I made this map with my undying love for SideWinder their resemblances are uncanny, weapon placements, power ups and frags are all the same as Sidewinder! The gametype is CTF PRO(same as CE) start with AR and Magnum, Flag at home to score. (I Also made King of the hill spawns which work well,slayer and team slayer should work but havent tested.) Hours upon hours went into this map and I feel it shows! Please download rate and comment!


Check out the pics:
View of Red Rockets (Rocket launcher, Teleporter to Blue Rockets)
http://www.flickr.com/photos/21844323@N04/2109866175/
View of Blue Rockets (Rocket launcher, Teleporter to Red Rockets)
http://www.flickr.com/photos/21844323@N04/2109873365/
Red Tunnels (Plasma Grenades, Magnum)
http://www.flickr.com/photos/21844323@N04/2109872487/
Blue Tunnels (Plasma Grenades, Magnum)
http://www.flickr.com/photos/21844323@N04/2110650570/
OS and Camo(accesable from both sides only through tunnels of course!)
http://www.flickr.com/photos/21844323@N04/2109868677/
View from Uber
http://www.flickr.com/photos/21844323@N04/2109872905/
Red Base 1st Floor (Plasma Rifle, AR and frags) Replaced health pack with regenerater.
http://www.flickr.com/photos/21844323@N04/2109868975/
Red Base 2nd Floor (Shotgun, Sniper and Teleporter to Red rockets)Accesable by man cannon outside base door.
http://www.flickr.com/photos/21844323@N04/2109873035/
Blue Base 1st Floor (Plasma Rifle, AR and frags) Replaced health pack with regenerater.
http://www.flickr.com/photos/21844323@N04/2109872649/
Blue Base 2nd Floor (Shotgun, Sniper and Teleporter to Blue rockets)Accesable by man cannon outside base door.

View of Red Base
http://www.flickr.com/photos/21844323@N04/2110649272/
View of Blue Base
http://www.flickr.com/photos/21844323@N04/2109872359/

Slideshow

CTF PRO Gametype has to be used on this map if you really want the Halo CE buzz!
CTF PRO

  • 12.14.2007 4:19 AM PDT

Life moves pretty fast. If you don't stop and look around once in a while, you could miss it.

Koushun Takami’s BATTLE ROYALE

BATTLE ROYALE: SURVIVAL PROGRAM

Could you kill your best friend?

EXCERPT FROM A JOURNAL FROM THE WINNER OF THE GAME PLAYED PREVIOUS TO THE EVENTS OF THE BOOK/FILM:

“Waking up in an abandoned shack I thought I must be dreaming…I remember boarding a bus with my best friend and fellow classmates on the way to a class field trip, joking around with each other and Ms. Tetsumi and then falling asleep. I awoke that night, in a classroom, on a recently abandoned island and my teacher is sitting at a desk with armed soldiers standing behind her. She announces that my class has been chosen to partake in this year’s government sponsored Battle Royale Survival Program for the glory of our Nation. She kills Ayame to emphasize her point that this is a last man standing Battle Royale and that the “game” has begun. As we leave the class room one at a time, each of us is handed a duffle bag with a random weapon inside.

As I wipe the sleep from my eyes I start remembering, it was not a dream! Upon leaving the abandoned school, I had stumbled over the body of a classmate I rarely ever talked to and whose name even now escapes me. There was a spike protruding from the back of his head. I then ran until my heart felt like it was about to burst from my chest and took refuge in this abandoned shack. Looking out the window of the dilapidated shed, preparing to leave this meager shelter from the storm, I take the machete that is in my bag and realize that today I kill my friends.”

HALO 3 DETAILS:

• MUST BE PLAYED WITH THESE MAPS: BR I & BR II
• Game takes place the first morning of the Battle Royale and you “spawn” in the place where you first took shelter for the rest of the night. You may feel a little disorientated upon waking up, but I assure you that it is normal to feel that way.
• Elimination Slayer – LAST MAN STANDING wins the Battle Royale and will be hailed as a National Hero!
• If you are eliminated you can take the role of a citizen of our great Nation by watching the sport on government sponsored TV by hitting the D-Pad and selecting the player you have wagers on with the guys at work (but please don’t give hints to your favorite player with the mic, they are to be on their own).
• Random weapon at the start (in your duffle bag), so pick your classmate’s body over for other weapons of choice!
• No radar, only the government’s program managers will be monitoring your locations!
• One lucky random student will be provided a tracking device that ties into the government’s satellite monitoring system though. It will be found in their duffle bag so don’t forget to look for it, but take heed the battery life on this device does not last long (about 90 seconds).
• Shield indicator acts as your health indicator.
• HINT from Ms. Tetsumi over the morning intercom: “I hope you all slept well! Death toll for the evening is as follows: STUDENT #2 at 0107 and STUDENT #31 at 0305. Not bad for your first night, but lets have a great day and kill as many of your fellow classmates as possible! Inside the island’s “clinic” or atop the “light house” you may find food for a hot meal and any medical supplies you may need. This will help your stamina and give you a better outlook as you slaughter your friends!!! But don’t go there too soon in the game or you will waste the medical supplies for naught. Have a great day and I will update you at noon.”

NOVEL
MOVIE

Please leave feedback in my gametype thread. If this is well received there will be more maps to follow.

Thank you,

Renn75


[Edited on 12.21.2007 6:02 AM PST]

  • 12.14.2007 10:45 AM PDT

Life moves pretty fast. If you don't stop and look around once in a while, you could miss it.

GN'R MOSH PIT


mosh into the circling pit
slamming to a power fit
once you're in
you can't get out
fear is banished in a shout

fall into the crowd below
end it with a final blow
fatigue is now an enemy
will the slamming ever slow?

-lyrics by The Crucified

•To be played with this map only: GN’R MOSH PIT
•King of the Hill
•Grav Hammers N’ Rockets (maybe a surprise here and there also)
•1 point in the hill
•2 points uncontested hill
•Power Ups morph you into a 300 pound metal head joining the circle pit! (I hate those guys!!!)


Please leave feedback and comments on my gametype thread.

Thank you,

Renn75

  • 12.14.2007 10:49 AM PDT
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Platformer Map Variant

My foundry map with floating platforms. Built for all gametypes.

  • 12.14.2007 4:44 PM PDT
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Hello, I just joined this site, but I wanted to post my Foundry map here. Not sure how to do that, but if you search "Axhel" and go to fileshare, it's called War Factory. I started it 2 days after the map pack came out, and finished it recently, enjoy. I would like any suggestions on what I should do to the map to fine-tune the map. My gamertag is Axhel. Enjoy!

  • 12.14.2007 5:38 PM PDT
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In my file share is called the map HOUSE OF DOOM! The map is a team slayer map mainly. First off Blue team starts out in the house armed with 1 mauler gravity hammer and a flamy. In the catwalks there lies a rocketlauncher. The blue team has snipers and much more weapons to take them down. Use the shield doors to ur advantage, ull need it. The house is full of weapons such as snipers,spikers,smg's,and battle rifles. Also if you look all around the map you made find the hidden Cache Of Equipements. Try not to die with ur very powerful weapons they will take a long time to respawn! Also if you are the sniper type of guy go to the catwalks and pick out every little buggard that stands in ur way. Map made by: Sidewinder277
This is in my file share.

  • 12.14.2007 6:38 PM PDT
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I combined Warlock and Foundation into one crazy good time. It is build for all game types but I've been enjoying it the most with Team Slayer, Flag Cap, and King of the Hill.

WiZardaTioN

Here are a some Pics:

Layout
Base to Center
Top
Turret Use
Teleporter Classic

  • 12.14.2007 9:40 PM PDT