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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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Hang em High 2

A switched up version of Bungies classic Hang em High map. There are two bases like hang em high with three levels each and multiple bridges, and paths to the other base above ground level. Possiblities for multi platform battles. There are also many things that act as the tombstones from the previous Hang em High. Foundry has been completly utilized and includes a sword hall, armory, spartan laser, rocket, fuel rod, flame thrower, plus much more classic weapons that were in the old Hang em High. Very clean layed out map with thought fully placed weapons spawns, times etc. Please try out the map, leave comments and tell me what you think. Thanks. I had a few downloads before but I updated the spawns to "attackers and defenders" for the objective gametypes so there was no confliction were people were spawning. Other than that try it out and have fun!

This is the link to Hang em High 2 and HeH gametypes- http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=tG% 20FiLTeRFresH


This is the link to pictures of Hang em High 2- http://www.bungie.net/stats/Halo3/Screenshots.aspx?gamertag=t G%20FiLTeRFresH


[Edited on 12.20.2007 9:11 PM PST]

  • 12.20.2007 7:01 PM PDT
Subject: Dodge Ball Map and Game

"There is always hope"

Dodge.Duck.Dip.Dive.Dodge. Thats right, a dodgeball game Halo style. The Dodgeball Arena is basically a "sticky grenade war" It is meant for 1v1,2v2, or 3v3. Players start of with only a Plasma Pistol which is allowed to be used. Charging it up to take down your oppenents shields adds great strategy to the game. Each side has several plasma grenades and stick grenades. Each side is also equiped with a Bubble Shield, two Deployable Cover, a Regenerator and a Flare. A ditch filled with fusion coils seperates each team. in the ditch is also the hill. However you don't want to go in the hill because you lose points for your team. This is to encourage teams to stay on their own side.
Here is the Map:
Dodgeball Arena
Here is the Game Type
Dogeball

[Edited on 12.20.2007 7:14 PM PST]

  • 12.20.2007 7:11 PM PDT
Subject: Battle Dome
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Check out my new foundry map its basically a war like game with much going on at once. HERES THE LINK CHECK OUT BATTLE DOME!!!!!!!!

  • 12.20.2007 7:45 PM PDT
Subject: Foundry BATTLE

Why can't red team and blue team just talk it out?

http://www.bungie.net/Forums/posts.aspx?postID=15444981

This is Foundry BATTLE. It is a fun map with vehicles, sniping towers, a ghost arena w/ spike grenades, and a teleportation rig,(roller coaster) in the middle. The main part of the the teleportation rig is fortified around the edges with barricades, turrets, and an array of other weapons. 4-16 players.

made for territories and slayer. I'm working on a territories mode for it and will by posting it soon, but regular works pretty well. Any feedback would be much appreciated.

[Edited on 12.20.2007 8:17 PM PST]

  • 12.20.2007 8:07 PM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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The Inches is a gametype i created for Foundry Field. An arena-like game using the assault type of game. Its a really fast paced game with a lot of potential for in-depth team tactics.

Basically, each team starts off at the usual starting locations (2 teams only for this game) and before them are man cannons that instantly jump players onto the field. the bomb spawns in the center and each teams objective is to plant the bomb on the opposite side of the field. There is limited cover in the field, but use them wisely and you will succeed.

it sounds simple enough but there are many factors that add a lot of fun to the game.
-Every player has unlimited ammo with a BR and a shotgun
-player movement is 125% so you can catch up with the ball carrier.
-The bomb carrier has 500% dmg resistance, 25% speed, immune to headshots, and cannot dmg anyone
-invisibility and a custom powerup
-a sniper tower for each team, for those who like to snipe (but once you're in the tower, you're there til death)

Protect your carrier at all costs! make sure to neutralize the sniper or any enemies dropping down on you from the cannons. keep an eye to the sky but also watch out from enemies waiting around the walls.
Additional tactics include taking the mancannon from the defending side to the opposite wall.
Knowing when to use your sniper tower is also something to consider.
Teamwork is the name of the game, but even a pug w/o mics can do as well as any team.
Works best with 4v4 to 8v8. I found it can even be fun 1v1.

Download the game varient, map, and check out the screenshots here:
My File Share

  • 12.20.2007 8:16 PM PDT
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ENLONGATION MAP

LINK TO MAP IS ABOVE!!! ^^^^^^^^^^^^^^^^^

Hi remember the days in enlongation in halo 2.

The times with S.W.A.T now its back in Halo 3!!!!!!

The Craze 2 way map which caused alot of heated battles has finally brought back from the dead!!!

All weapon spawns for halo 2 are back in the orginal place no extra halo 3 crap!!
Unless you have a game set up for the Halo 3 weapons to be on it but its PURE HALO 2!!

MY FIRST HALO 2 REMAKE!!!

Please Download it!!!

Pictures:

Red
Red Base
Red base to BR
Red Side
Red Runway

Middle
Middle

Blue
Blue Base
Blue base to BR
Blue Side
Blue Runway


[Edited on 12.20.2007 11:55 PM PST]

  • 12.20.2007 11:52 PM PDT
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Timeout

This my first foundry alteration. It has lots of awesome hiding spots, tricky teleporters, and weapons galore! It is absolutely delightful for all types of game variants, and is fun no matter how many people are playing. As I was designing it, the old board game 'mousetrap' came to mind. Visit my link, and give it a go.

  • 12.21.2007 12:20 AM PDT

New Mongoose Race map "HALO-TONA, Using the outside ring of rats nest, with an added hair pin turn using the open air corridor. Gravlifts dot the map and fusion coil flying and exloding causing all kinds of ruckus. tight racing must use head to traverse map, gasing and braking at proper times. Video available in file share Here check out the vid download the map (please) and enjoy. The game variant is also in the share named "Halo kart." Created by me JATOSIN with the Help of nxtc2283.

Starting line
Turn One
Hair Pin
Turn Two
Turn Three
Turn four/Finish

Link to map's forum


[Edited on 12.21.2007 12:56 AM PST]

  • 12.21.2007 12:46 AM PDT
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Catwalk is a new map that has a clean layout, and its symmetrical structure makes it perfect for objective games like multi-flag and assault. The weapons are balanced, and competitive play is recommended for this map. The map consists of two bases- each with a man canon and a side path. The side path provides a much safer route, and there is plenty of cover for those who prefer the stealthy approach. The man canon leads directly to the catwalks. Although this is a much quicker route, it is definitely more vulnerable. The catwalks do however provide elevation, which can be helpful when assaulting the opponents base. On the far side of the map is a room connecting the catwalks and the lower area. This map is recommended for 4-12 players, but it easily suits any party size. It is also excellent for any game type.

Here are some pictures to give you a feel for what it's like:

Man Canon to Catwalks

Catwalks 1

Catwalks 2

Back Room

Base

Here is a link to the thread, where you can download this map: Catwalk

  • 12.21.2007 1:44 AM PDT
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Crucifix

I've been playing around with Forge and Foundry a lot since the release of the new maps, and wanted to create something that provides a challenge, is original and is fun. I used the Foundry sketch-pad posted by Lukems to design the ultimate map (thanks Lukems this helped a lot). It took three days of hard work and almost every last dollar (except for one) to create this map, but it all paid off in the end.

Made for team based matches, this map could possibly be the next MLG map! The map works great with any team based match and can hold up to 16 people! Although being made mainly for team based matches, this map will still work great with Free-For-All gametypes. I've been playing this a lot with my friends, and they all love it! I haven't had one complaint yet.

I chose the name mainly because if looked at from above, thats what it looks like, and it also sounds cool. At one end of the map stands a large wall made of boxes bridges and shield doors. Behind the wall is two bases, both separated by a wall and shield doors. A man cannon placed at the start will shoot you to two possible places if used correctly. It can either will shoot you through a hole in the wall into your base, or to the ramp leading to the top level. Each level can be accessed by gravlifts or a series of ramps. The sword room has been strategically placed so that it is difficult but not impossible to access. You can either drop a gravlift (found at the base of the stairs in each base) onto the wall below and use it to access the sword room, or you can jump off the very edge of the bridge at the right moment, and make it across the gap. Their is plenty of space for battles, and strategy could be what wins you the match.

The map and screenshots are available here:
Crucifix

  • 12.21.2007 2:13 AM PDT
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Map Link - http://www.bungie.net/Forums/posts.aspx?postID=15523763

Screenshots - http://www.flickr.com/photos/21891496@N02/show/

Short Description - Tower Control, is vital in this map as this Tower is the key to a team's success. As its equipped with all sorts of powers weapons; Sniper, shotgun, flamethrower, 4 Machine Gun Turrets, and enough equipment to surprise and hold off the attackers for awhile. Each side of the tower is Symmetrical and both have balanced weapons on each side, and vechiles for a fast rush. Tower Control can be played with EVERY and ANY game type, I can assure you and is best played with a party of 4-8. Took over 20 hours to make.

The long description is in my "Map Link" Forum.

  • 12.21.2007 2:34 AM PDT
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Suicide Run is a more challenging take on the one sided vip game variant, intended for 4 vs 4 play

both teams start in bases at opposite ends of the map (valhallah works well)

one team (gold) has to defend a goal point from the vip of the other team. they are equipped with energy swords, do double damage and run 50% faster than normal, but they cannot pick up or use any other weapons. they gain 1 point for killing an enemy (black) or 2 points for killing the vip (white)

the other team can do no damage, but are armed with explosive weapons and regenerating grenades for distraction purposes. the vip, however, can do minimal amounts of damage, but is armed only with a pair of magnums with limited ammo. he/she does, however, have far better shields than anyone else, and an overshield.

the overall aim is to get the vip into the goal point in the enemy base in order to score the 5 points needed to win the round. alternately, they can attempt to kill the enemy for 1 point each or 2 points if the vip kills one (normal kills are made possible by a custom powerup which increases damage to 150% and allows the use of an weapon but reduces speed slightly).

should the vip be killed, he awards 2 points to the defending team. this means that in order to gain the remaining 3 points and win the round, the defending team have to hunt down the remaining players. the round time has been limited to around 4 minutes so that should the vip be killed, there is a chance of preventing the enemy from scoring by running and hiding.

I have tried to make the game fairly balanced. my best hope is that the teams switch sides after each round, though im not sure if it does that anywhere or i have to set it somewhere.

currently there are no forge maps for this yet (they're in the pipeline), as its very new and untested (add me if you want to test it ;D) but if anyone wants to play it on the fly, id reccomend valhallah with a custom powerup in the middle and perhaps a smaller goal point.

feedback would be nice, so feel free to tell me what you think, and if anything needs to be changed i will see about updating it. enjoy, and play nice!

  • 12.21.2007 7:11 AM PDT

I heard of a foged foundry map I dont know what its called but It has something that looks like a warehouse in the center heres the link if anyopne knows where Ican download it tell me.

http://rvb.roosterteeth.com/members/images/image.php?id=20918 97

thats it If you know the map again tell me who's it is I really want it

  • 12.21.2007 1:52 PM PDT

Presenting OVERVIEW.... with Prisoner and Hang'em High in mind I created this symmetrical gem. Complete with well balanced geometry, I decided to put in some not so frequent weapons. Ready to play every gametype, I guarantee you will have some fun with this bad boy. Pics are under my screenshots and are titled accordingly.

OVERVIEW
PICS

Also for you Tower of Power lovers out there, you might wanna check out my ToP on Construct. Its in my file share ready to be downloaded. Trust me, with no 'top level control' mentality, this map plays very different.

  • 12.21.2007 2:52 PM PDT
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My goal, as many other people have tried to do sine H3 has arrived, was to recreate my and many others favorite map Lockout. I tried with guardian and failed miserably.... it was no where near a true "successor" to LO. Then came Foundry and the many other failed remake attempts that did not all resemble LO, plays like LO is not the same as being like LO. I'm not saying my map is LO, but I'm saying you should at least check it out. I think it's as close as were going to get with what Bungie is giving us. It took a lot of time (10+ hrs), and there are some rough edges, but I think you'll be pleased if you try it out. Unlike other attempts, there is the ability to "fall" so watch your step and don't jump over the ledges. If you do, you will be without shields when you hit the floor and all it will take is a pot shot from the platforms above to put your down from your fall. I mean you can try to hide (if you're -blam!-), but there are not many places and random nades with eventually get you. So man up, and take your fall death or "try" to make it top side if you can. To make "fall deaths" possible I included a game variant that is not team slayer so be sure to download it as well, you can still play it as TS, just the highest score at time up wins instead of to an amount. Feel free to tweak it as your own if you want, although I don't what else would make it better, but I am open to suggestions. If you like it, send me an FR because I would like to start playin TS on it. Latez! Here's the Map and Game Variant links... slots 5 & 6...

File Share:Lockout V1

  • 12.21.2007 2:55 PM PDT

I love to play customs.

Heres my map: Fever Frenzy

This map is for 2-8 players, and supports everygametype except multi flag ctf. it is also for not more than 2 teams so red vs blue only.

  • 12.21.2007 3:10 PM PDT

Why can't red team and blue team just talk it out?

This is TerritoryBATTLE, which I made for my map, Foundry BATTLE, which I posted earlier.

I improved upon the map slightly, so here is the revised version of Foundry BATTLE

  • 12.21.2007 3:40 PM PDT

Who give beat down? We give beat down!

Prepare for a good time.

This game type is called Dog fights and it's played on my variant of Sand trap called Hostile airspace.

The game type is king of the hill with floating hills that randomly move across the map.
The fun part is that there are four banshees and two hornets on the map and you have to
be in a flying vehicle to score time.

Contested hills get you 1 point per second and uncontested gets you two per second.
Also you get 3 points for shooting down a flying vehicle.

Everyone spawns with a spartan laser so it's rather hazardous to be in the sky.
Movement speed has been increased for easy location of a vehicle.
Four missile pods litter the map so there's never a shortage of firepower.

Lots of fun sky battles await, just remember those pesky bastards on the
ground are going to be gunning for you.

One round two hundred points.

Let the games begin!

Dog fights game type

Hostile airspace map

[Edited on 12.22.2007 1:58 AM PST]

  • 12.22.2007 1:56 AM PDT
Subject: FINAL FLAME BALL

http://www.bungie.net/Stats/Reach/Default.aspx?player=dxex

FLAME BALL FINAL ON STANDOFF

Don't let the name fool you, this ain't no soccer game! Spawn and get launched and face off team to team! Battle for the sniper rifle's on each side, but beware, they only have one clip! Battle in the middle of the map with barriers all around you as you grab overshield's and gravity hammer's but watch out as the soccer balls fly around! You can even LIGHT SOCCER BALLS ON FIRE with flame thrower and incedinary grenades! Lots of neat tricks!

- Completly symetrical!
- Great fast pace gameplay!
- Wraith, Gauss Warthog, Ghost, Brute Chopper, and Banshee on each side!
- All weapons with 10 second respawn time but no extra magazines!
- Teleporter at the back of each base that lead you inside base!
---- LOTS LOTS LOTS OF WORK PUT INTO THIS MAP! Everything is extremly balanced!

Enjoy please let me know what you think!

DOWNLOAD

[Edited on 12.26.2007 6:39 AM PST]

  • 12.22.2007 3:47 AM PDT
Subject: BTB BLITZ BALL
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The map is called Epitaph Deploy (Slot 8). Deployables everywhere, few nades, no projectile weapons on map, use teamwork.
Good for many various game types listed in (Slots 9-12).

  • 12.22.2007 5:44 AM PDT
Subject: Alone BETA
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Alone BETA is a map in which the players must work together and salvage ammunition to fend off the Infected. It is designed for use with the Survive gamemode, and is best played with 6-12 players. Both the map and gamemode can be found Here. Screenshots can be found Here

[Edited on 12.22.2007 9:31 AM PST]

  • 12.22.2007 9:23 AM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

Check out my YouTube channel for gameplay!
www.YouTube.com/Thephantasy23i

i made a race track that takes place in rats nest and here is the game variant
heres the map variant its my favorite right now in racing much better then rocket race

rat speed zone

race rules

[Edited on 12.22.2007 9:36 AM PST]

  • 12.22.2007 9:27 AM PDT

Custom achievments
Double or nothing- get a double kill from the grave.
Pacifist- win a team game without damaging opposing players. (your team mates can though) and you can not die.
Ninja- get a double kill by assassinations
Traitor spree- be the driver of a warthog whos gunnar is of the opposite team and have the gunner get 5 kills (by killing your team mates)
Time for your shots: kill 10 people in a free for all match using a needled weapon ( spiker or needler)

-------Blade ball / bounce ball ---------
Map: any large outdoor map, Valhalla, Sandtrap
Game type: oddball, team oddball
Weapons: swords, plasma pistols (blade ball), default (bounce ball)
Physical: gravity high (but not max), speed a little faster than normal
Carrier Physical: strength increased to more powerful than swords, ball carrier symbol ON.
Equipment: all except bubble shield.
Vehicles: Warthogs, mongooses, hornets
Description: a regular game of oddball, better with teams of 4 or 5, but with some added spoofs for more fun gameplay.

More soon….(along with forged maps for each gametypes)


[Edited on 12.22.2007 10:27 AM PST]

  • 12.22.2007 10:27 AM PDT
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I have remade Headlong. This map captures the look and feel of the Halo 2 favorite. It is set up for all default gametypes and is the best remake available, actully I think its the only one. 20+ hours of hard work, check it out HERE

  • 12.22.2007 12:01 PM PDT
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i like the idea of a baseball type of gameplay in halo 3. ive seen some other players try to make pro sports games in halo like football n hockey even soccer but this baseball idea i think would be the smartest n most fun game variant ive ever played

  • 12.22.2007 12:10 PM PDT