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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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Leviathan
An original map created from foundry.It is ideal for every gametype and perfect for sniper fanatics, and multilevel level platforms in the middle serve as a battleground for control over the map combined with the sniper box, and sword tunnel this map is strategically brilliant for intense games.
reccomended amount of teams:2-4 on capture the flag, assault , and territories.2-6 on team slayer.
2-16 players reccomended for optimal fun.

Detailed map description:
The map is devided into mostly symmetrical halves both splitting half of the multi level platforms in the middle and the sword tunnels, with a teleporter putting you in front of the 3rd floor and vantage point with the spartan laser.both sides have a base fully stocked with equipment goodies and mostly human weapons:battle rifles, sniper rifle, assault rifles, and all the grenades.And secret spots behind trucks stocked with one gravity hammer.linking both sides to the middle platform is a bridge which gives good vantage point on other base.

heres the link to the map:
http://www.bungie.net/Forums/posts.aspx?postID=15964770

,please comment and rate so i can update the map according to the community:

  • 12.26.2007 4:16 PM PDT
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Double Decker

First of its kind, never before done on Foundry!

I have made the Ulimate Hog heaven (or hell) map on Foundry.

2 Full levels of Hog Action! Thats right 2! The whole square area outside the bases has a second level that you can drive up to. Stair/Ramps on each side gets you up to the second floor. Each base is 'spawn kill proof' with 2 quick spawning Hogs and duel geese. This gives you a change to re-arm and re-Hog before going back out there. The bases have ramps you have to drive over to get to the Arena style chaos. There is a Guass Hog on the second level which each team and an equal chance to get that will be a tide turner in games. Thats a total of 5 Hogs in one map. If you thought Foundry was small, think again!

All spawns, gametypes, etc are setup for this map. You can play bomb, CTF, and others. Territories is a blast on this. Try holding the either the 1st or 2nd level, its a riot. Rocket Race can even be played here with a RR setup. Invincible Hogs is a great variant too.

I guarantee this to be a Bungie Fav, once word gets out. I spent a LOT of time went into makes 2 FULL levels on Foundry.

Designed for 'Hog' Wars and dedicated to the Wheelmen Group


Pictures:
In Base looking out

2nd level - Guass Hog

2nd level - top of ramp

Front view of bases/ The Arena

Enjoy and please leave feedback and a comment.
Let the Chaos Begin!
Double Decker

  • 12.27.2007 7:32 AM PDT
Subject: FINAL FLAME BALL

http://www.bungie.net/Stats/Reach/Default.aspx?player=dxex

FLAME BALL FINAL ON STANDOFF

Don't let the name fool you, this ain't no soccer game! Spawn and get launched and face off team to team! Battle for the sniper rifle's on each side, but beware, they only have one clip! Battle in the middle of the map with barriers all around you as you grab overshield's and gravity hammer's but watch out as the soccer balls fly around! You can even LIGHT SOCCER BALLS ON FIRE with flame thrower and incedinary grenades! Lots of neat tricks!

- Completly symetrical!
- Great fast pace gameplay!
- Wraith, Gauss Warthog, Ghost, Brute Chopper, and Banshee on each side!
- All weapons with 10 second respawn time but no extra magazines!
- Teleporter at the back of each base that lead you inside base!
---- LOTS LOTS LOTS OF WORK PUT INTO THIS MAP! Everything is extremly balanced!

Enjoy please let me know what you think!

DOWNLOAD

[Edited on 12.27.2007 7:59 AM PST]

  • 12.27.2007 7:57 AM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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  • Exalted Heroic Member

CE>Reach>3>2

my map is called fist fight and has a nice sniper tower, and plenty of power weapons hidden in hallways so they aren't super easy and quick to get to.
There are pics
its asymmetrical
good for king of the hill
good for slayer
has a fuel rod
sniper,
rockets,
shotty,
needler,
BR's,
AR's,
1 mauler

here is the link to it:
Fist Fight

[Edited on 12.27.2007 2:56 PM PST]

  • 12.27.2007 2:54 PM PDT
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Map: 4 Floors

Great map for any FFA or Team default game variant Bungie has supplied us, which includes:
-Slayer
-Oddball
-King of the Hill
-Territories
-VIP
-Juggernaut

Uses an inventive elevator system I can't take complete credit for as it was partially my co-creators idea, and I'm unsure if it has been done before. Map took many painful hours to create and a lot of effort. Because of the success of version 1, version 2 includes fixed spawn points in Slayer and Oddball, modified hill locations in King of the Hill, and setup for game variants Territories, Juggernaut, and VIP. The map is meant for 4-8 players. Please download, comment, and enjoy.

Screenshots of the map 4 Floors can be found at the links below:
Pic 1
Pic 2
Pic 3
Pic 4
Pic 5

-Timeflys and NinjaElf

[Edited on 12.27.2007 6:45 PM PST]

  • 12.27.2007 6:36 PM PDT
Subject: Mongoose racing
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Ok, start at the "sandtrap map" delete all items and spawn points. Notice how you have a network of tunnles running strait through the map. next to it is an area of catwalks surrounding a courtyard. the courtyard has 3 entrences, block the one connecting to the passage that links each side of the map, this passage also intersects the tunnle system. now create 4 "pits". Each pit is a barrier next to a wall with wepon holders as markers, placed on the opposite side of the wall, evely spaced, use two of them. now place 2 mongooses in each pit. Move the two elephant tanks into the center passage that i described erlier, you may use an elephant tank yo block of the courtyard entrence. Now using teleporters, make a 4-8 lane starting point on the gully that surrounds the map on the opposite side of the destryoed scarab. Now litter the track with plasma battaries and fusion coils as well as other junk sich as radio towers, barrels, and other obstructions. Warning, only litter the track from halfway through the first turn, to the big bump near the small bunker near one of the towers (it has 4 entrences, and is shaped like a square if that helps) Now get creative, make the place look like a race track, and mabe but some trip mines that racers that are far ahead of the others can plant behing a line of barrels only to elimenate one of them.


Rules:
it is reccomended that you use mongooses.
Racers cannot activate forge while racing.
No short cuts.


Other ideas:

Mabe have two players per mongoose, one with a rocket launcher. only use rocket launchers because automatics and other wepons could be two easy, so use your ammo wisley and aim carefully. if possible plasma grenades can be a usefull wepon, as well as a gravity hammer!

This game is fun because you can tailwhip fusion coils into the path of an opponant and cause him explode and flip over causing him pressiouse ground to make up. When your team racing it gets quite fun with the rockets flying evrywhere.



This game was created by two thirteen year-olds, im one of them.


[Edited on 12.27.2007 7:03 PM PST]

  • 12.27.2007 6:59 PM PDT
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Breach (REQ. <<Landslide>>)
Best if there are 4-5 players on each team.

The name of the game is Breach, and this will hopefully be my first of many awesome games. Breach is an Assault Variant, with one team on offense and one team on defense. Players start with BRs/Magnums. Scoring is adjusted a little bit. The offense must force their bomb over the wall and detonate it. One detonation is all it takes to win.

Breach is very basic, and there really isn't anything special about it unless you play it on the course I made for it called Landslide.

Landslide is a variant of High Ground. The offensive team starts on the cliff by the beach, loaded with weapons and equipment, including a sniper rifle, a spartan laser, shotguns, deployable covers, flares, etc. The defensive team starts on the wall, which is heavily supplied with multiple turrets and long range weapons.

The road from the Defensive Base to the wall is treacherous, with explosions constantly going off (falling Fusion Coils) and barrages of enemy fire. Numerous barricades are scattered over the hil. Use them to survive.

The passageway from the stone dome building to the inside of the fort has been blocked off, but it can still be used as cover.

Grav Lifts can be used to get your unit over the wall and into the enemy base. P.S.... don't forget about the airvent.

This Map/Game variant is great for those who enjoy constant pressure and excitement. It takes High Ground's normal routine of "get the ghost and dominate" and plunges it into chaos.

Now, I'm having a bit of trouble linking my gamertag, so both of these variants can be downloaded here...

http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Har ry%20P%2021

I haven't gotten to play this too much due to lack of people. Please send me an FR....

Harry P 21

if you want to play.

Depending on how this turns out, I may make a second version of Breach. Also, I'm working on two new Game/Map Variants.

  • 12.27.2007 8:13 PM PDT
Subject: Suicide Watch
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For your morbid and masochistic side, I bring you Suicide Watch. This "hijinks" Infection game variant is for use with the One Way Out... map variant.

In Suicide Watch, the Pyschiatric Patients (human side; purple) must reach the medical carts which hold the pills (grenades) and end their own life. In order to do this, however, they must slip past the Orderlies (zombie side; white) who have to stop them. Patients have no defense against the Orderlies, however, they can run slightly faster. Points are only awarded for suicides. Infected are chosen by the Chump method (the first to be infected in the last round).

I laughed so hard the first time I saw a bunch of guys in white chasing a purple guy across the map only to watch him reach the medical cart and burst into flames from his incendiary grenade.

Enjoy!

FIX 1: Added more grendades. Slowed zombies down a bit. Removed waypoints for Patients. These changes make it harder for Zombies in small games...but playable for patients in larger ones.

Enjoy! If you like this, try my other game variants:

Assassins
Leadheads
Dreadful Drive
Spartan's Alley
Pin the Tail on the Donkey

All of these variants have been tweaked and tested, but comments or suggestions are always appreciated!

  • 12.27.2007 9:08 PM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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look at this map tell me wut you think

F0REIGN_MAP

  • 12.28.2007 3:39 AM PDT
Subject: ZERO G ASSUALT
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check out my new map

  • 12.28.2007 6:12 AM PDT
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Okay I got my gamertag linked. I posted above as Harry P 21, but I had messed up in the making of my account.

Breach (Game Variant)
To play this game properly, you need my map, Landslide, which can be downloaded here....
Landslide
And Breach can be downloaded here...
Breach

I really want to try Breach with a good number of people, so if you have a good match going, send me an FR and we'll get one set up.

_________________________

Hot Shelter (Map Variant)
Hot Shelter is a sealed off two story building in Foundry. Download it here...
Hot Shelter

  • 12.28.2007 12:33 PM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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I randomly created a new map and game variant for Halo 3. The map is on Construct. It is one of the old maps i know but many reviews i have gotten personally said that it was a great map. Try it out.

The Map:

The Bridges 2

The Game:

IT HAPPENED

Just try them out and tell me what you think. Many think they are great.

  • 12.28.2007 10:42 PM PDT

AHL

Download this map its the funnest map ever, 2 sealed bases and a huge weapon selection.
http://www.bungie.net/Forums/posts.aspx?postID=16063657

  • 12.29.2007 8:08 AM PDT
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How many of you have played laser tag? That's right, I'm asking you. So stop staring blankly at your computer screen and nod your head! If you've never been lasering, or if you've never been to a Putt-Putt Golf and played their pathetic excuse for laser tag, then listen up. The idea is simple, and a specific arena is needed. There are two sides, and a line in the middle (in the map's case, there's a barrier. you'll see). Two teams duke it out with laser guns to see who will truly be the greatest laser...ers.... there have ever been. Except in my map, the whole game is on steroids. Just give 'er a spin:

The Gametype Yo'

The Map to Go With It!

So give it a try folks! It's fun for the whole family. Bring big teams and let 'em have it.

  • 12.29.2007 11:28 AM PDT
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To the Base!

Very cool Infection map I put some hard work into, and I think it turned out pretty good.
Humans start on the beach on Last Resort and Zombies spawn everywhere but the base at the very back of the map, where lots of cover and power weapons will reward human teamwork and cooperation.
Essentially, the humans must fight their way to their base, through a massive wave of zombies; but if they did make the humans do make it to the base at the end, it's much easier to defend, so the zombies must ensure to swell their ranks early, or else have a hell of a time breaking into the human fortress.

Very simple map, make sure humans only have shotguns (no grenades) and zombies have swords. I made an accompanying
game type that works with it pretty well.

  • 12.29.2007 6:30 PM PDT
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Name: Berlin Wall '52

Game Variant: No specific game varient

Description: A kind of open map with plenty of cover. There is one central wall with the sniper on it.

Pictures:
Pic1
Pic2
Pic3
Pic4
Pic5
Pic6
Pic7

Extra information

This map includes:
o Awesome gameplay
o For every place you can camp, there's a way to kill the camper without getting close.

  • 12.29.2007 8:32 PM PDT

Cat and Mouse

Cat and Mouse has the same basic principle as it did in Halo 2, I personally think it is a lot more fun in Halo 3. I made two maps for this gametype which can be found in my file share

First off, I made C&M using Infection so that different people will be cats every round (usually). This creates a problem though. Whenever anyone joins or leaves the game, things get messed up. You pretty much have to end the game and reset the initial zombie count setting. Before every game you must check the initial zombie count. The majority of players should be zombies, as zombie=mouse. For example, if there are 9 players, set the initial zombie count to 7. Mice will spawn at a base with a small fleet of mongooses. Mice should then get on the mongooses, doubling up if necessary. From here on out the mice try to survive. The non-zombies are the cats. They spawn at a base with a few choppers. They must try to kill the mice by splattering them. The cats may not use the choppers cannons. Though they will do no damage, they easily flip the mongooses, making it to easy to splatter. Also, the mice may not purposefully board a chopper, or use an extra chopper. If two mice are doubled up on a mongoose the passenger may shoot his pistol, because it won’t do -blam!-.

  • 12.30.2007 9:48 AM PDT
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Best collectors item ever. Launch banner that was used outside of The Bellevue Best Buy for the launch of Halo 3. There was tons of news coverage and an appearance by Bill Gates and the whole Bungie team. This is the ULTIMATE Collectors item. You will be the only one to own this! It measures 5 feet high 22.5 feet long and 23 feet across.

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&rd=1&it em=250201100961&ssPageName=STRK:MESE:IT&ih=015

  • 12.30.2007 9:51 AM PDT

Warlock V4, With pics and video walktrough. Now has 60+ downloads (previous versions had 150+ each!)

  • 12.30.2007 11:30 AM PDT
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Name: Extinction
Created by MOHONJO
Brief Description:
A genuine old west ghost town.
After the townfolks left and the dust setteled,
all that remained was Extinction.
One large base with the inside resembling an old western town.
Large landing on top of base,
Multiple ways to the top, Multiple ways in the base.
Can you control the town? Play slayer.
Map Link: Extinction
Map Photos: Images
If you like it, please leave me a comment.

[Edited on 12.30.2007 5:39 PM PST]

  • 12.30.2007 5:33 PM PDT
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I know this has been made before but for all you paintball fans i made a regulation sized X ball field and and PSP gametype.

link to X-Ball map and PSP Game type

The Map is based one the 2007 Chicago Open. The game type is best of 10 rounds, Instant kill, friendly radar, plasma pistol start, spiker on starting spawn, and 200% gravity.

  • 12.30.2007 8:43 PM PDT
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I thought this would be cool. Spawn a bunch of batteries and a ghost. Drive at full speed at the batteries (Will deal health, but should not kill you.) and see who can do the best stunts. I have tried it quite a few times and I've made some successful landings. :)

  • 12.31.2007 9:13 AM PDT
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I made another cool map and game variant to go with it. This one took a lot of time and I gotta tell ya, I'm pretty proud of it.

Quarantine
A link to the game variant can be found there too. It is a great infection map.

Quarantine is a three story building. The first floor is a maze, which is where everyone starts. The zombie starts off in Quarantine, which is a room with the exit sealed off by a crate. The humans must make their way to the third floor, gear up on weaponry, and stand their ground.

Please give this a go. I promise you'll enjoy it.

  • 12.31.2007 6:08 PM PDT

They come here; they all come here. How do they find me?

Hell's Maze

This is a maze map for foundry that I cooked up with a friend; we figured it would be great for king of the hill matches, but you can play slayer on it from time to time.

Also, you may want to enable an enhanced radar to stop people from incessantly camping.

  • 12.31.2007 7:01 PM PDT

Scarab Raid

After Covenant Scarabs started to take heavy losses, the tank was decommissioned. In its place was introduced a new line of Scarab, one being the Crew Support Scarab (CSS Scarab). The new tank features a large deck, plasma cannons, and much more. To power the new vehicle, the single power core was replaced by dual cores. The garage was reduced in size, now only being able to hold two ghosts in cramped quarters.

This game is played best with the game type "The Storm". Two territories act as the core, taking 3 seconds to capture and "destroy". The human complex features two warthogs and three mongooses. The scarab features two ghosts and plenty of weapons.

Scarab Raid Pics: (7)

The mighty CSS Scarab

The Core

Defend the Core with your life!

Human Armory/Spawn

The garage

The elevator and Ghost

Human Complex


Tips and Tricks:

ATTACKERS

* If you cannot get up the two gravlifts in front, take the back way in, grab a portable gravlift and go to the back. If you throw it right, you will be able to jump up into the power core room, most likely netting you the win!

* If all else fails, take the crazy option! Take the elevator up and jump the ghost on to the Scarab

* Go to the equipment room, it has loads of grenades and equipment.

* Always have a good sniper. A good sniper can change the game completely


DEFENDERS

* If you are being overtaken, jump into the garage and take a ghost for a spin. Be careful though, rockets are abundant inside the Humans complex.

* If you need heavy support quick, grab the fuel rod cannon and start firing.

* Take out the elevator, blow the ghost up to make sure no one gets on the easy way!

* Guard the power cores, a plasma cannon provides quick, lethal results. For last ditch attempts, maulers proved defense for the core.

  • 01.01.2008 10:44 AM PDT