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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

RRAAAARRRRRGGGGG!!!!!!!!!!!!!!!!!!!!!ZZZZZZRRRRRRRRRRRRRRRRRR R!!!!!!!!!!!!!!!!!!!!!!!!!!!

My Team mats r trying to slpargsers me intea the abyyss

  • 01.19.2008 9:27 PM PDT

Cut down all the trees! They are polluting the environment.

Burn'n Rubber


Burn'n rubber is a Race track that takes Place on Last Resort, you race with Mongooses. Recommened for Team slayer (to maintain communication). Starts off in the generator room, goes to the windmeel, then to the sniper bunker, through the standing grounds near the beach, and back into the generator room. Good for 4-12 players. If you have more than 12 players, you can use the machine gun turrets planted throughout the race to give the racers a bigger challenge. Please reply and give a rating. I might make more if everybody like it. So give a review and enjoy.

Edit: By the way if you want to view a video of 1 lap of the race track the click this

[Edited on 01.19.2008 10:45 PM PST]

  • 01.19.2008 10:40 PM PDT
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I love death rally!

  • 01.19.2008 10:42 PM PDT
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this may sound stupid but is there anyway to remake lockout from Halo 2? if it is that would be nice to know

  • 01.20.2008 6:14 AM PDT

DOME OF DOOM...


I know there are alot of "DOME" style maps but this is not just some pile of junk thrown together in what seems to be a few minutes. Please dowload doomdome.... gametypes also. Does work with unedited gametypes but you won't be dying all the time with mine.


Hilarious action ahead.


As the name implies, this is a symmetrical dome/arena style map that has been well thought out
(I think?).

Eight spawn points, two upper and lower on either side of the dome. Spawn up top, jump toward the grav lift which leads to the upper room where the rockets and plasma cannon lie. Although you might think you'll be the S*** with these weapons the doomdome.... gametype settings somewhat level the playing feild. If you choose to hit the ground you can drop straight down or use the man cannons to launch you across the map to the battle floor where a gravity hammer awaits for some bludgeoning good times (four total on the battle floor, each man cannon from above leads to one). Spawn on the battle floor and use your starting weapons (see below), head for a hammer or run for the center and grab the flame thrower. Plenty of options here.

If you want to head back up to the top either side of the floor (hence symmetrical) has a grav lift and platforms to do so. Of course grav lifts can explode so you do have another option which you'll just have to work out.

Starting weapons are the shotgun and brute shot (if you download doomdome.... gametype).
Resistance is increased, speed is 90% and gravity is set at 75%. Other options have been altered. Trade secret. Yeah B.S.

THIS WON'T DISAPPOINT!

If you do decide to download PLEASE leave a COMMENT and RATE. Check out some pics and clips.


Screenshot 1 - Overview

Screenshot 2 - Outer Shell

Screenshot 3 - Upper Level

Screenshot 4 - Battle Floor

Clips

dome of doom...





DEATH CART....


Gotta have skilz for this race! This is a multiple vehicle track, not just a single mongoose!!!


It's a figure eight track for the mongoose and warthog. There are several cool elements. Lets start from the beginning.

There are three seperate spawn points. Two are located on floating platforms in opposite corners and there are six in the center of the track. The two platform spawns have the heavy weapons but you're going to have to make your way to the garage (where all the geese and hogs are) on foot. One is very close to it but the other you'll encounter some mortar fire first. The other six spawns are surrounded by boxes except for one end which has a shield to prevent vehicles from entering. Once you have spawned here you must then climb stairs to a man cannon which then propels you to the garage. Be careful here because everyone who spawns here has to take the same man cannon. Makes for some interesting battles from the get go.

Once at the garage, battle it out and choose your vehicle. Best if everyone just drives. Like thats going to happen. Anyway, there are four mongoose and two warthogs. On your way, you start by going underneath the upper portion of the track which we'll come to later (theres a few surprises here). A jump then leads to the range area which is comprised of a couple jumps and mostly explosions (you'll see).

Now past the range you'll go under the overpass jump, up the ramp to a 180 (which is tight but easily navigated if you have the skilz) then straight to the overpass. Here you have to choose. Go on the right side of the jump and you'll end up passing the garage and continuing on the previously stated line. Go on the left side of the jump and you'll wind up taking the upper deck (you'll pass the sword somewhere along the way) which goes up a ramp to the left, over a jump then (all while being bombarded) if your positioned properly, you can bypass most of the range heading toward the overpass again. And around and around we go!

That was a simplified description of what you'll encounter. This track is a blast. I'll drive this track for hours, by myself (just a little weird, I know).

YOU WON'T BE DISAPPOINTED!

If you do decide to download PLEASE leave a COMMENT and RATE. Check out some pics and clips.


Screenshot 1 - Upper and Lower Decks / Center Spawn Point

Screenshot 2 - Overpass

Screenshot 3 - Range

Clips

death cart...

[Edited on 01.20.2008 10:00 AM PST]

  • 01.20.2008 9:53 AM PDT

add a horn that says "!%*@ BILL O' REILLY" in Austin Powers' voice, and
I like how if anyone ever says a nice thing about Bungie people think all they want is Recon, and if someone says something bad about Bungie people join with them. And then after they get done bagging on Bungie, they go play the game that Bungie made

I can't post the link so just download at my service record. They are well worth it.
Burn
A foundry map with fire grenades and a splaser. small room fights as well as long and medium range frantic battles. Voted best at my halo 3 club.

Bisector
Watch out! Confined spaces abound as well as some medium range destruction. You will wish you had this map when Halo 3 first came out.

Pintura
A paint ball style map with shiled doors abound. Try playing it with paintball mode on.

Paintball
One sot one kill. Careful where you step...
http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=R0L AnD%20ZEvON

[Edited on 01.20.2008 10:30 AM PST]

  • 01.20.2008 10:29 AM PDT
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dude check out this film clip under community files forums under film clips go to 1/19/08 5 09 pm posted by cam23 called miraculous sniper suicide

  • 01.20.2008 11:57 AM PDT

The gold rush is taking people by storm and what other way can you settle your differences, than, with a gun. A bank, a barn, and two saloons, a perfect battle field for all you cowboys out there. perfect for slayer with any weapon variation. EXCELLENT for SNIPERS!! 2-16 players. Enjoy Ya'all!


Map-Old West
http://www.bungie.net/Forums/posts.aspx?postID=16710493

pics

TOWN-
http://www.bungie.net/stats/halo3/screenshot_viewer_popup.asp x?gamertag=OneManDestruct&ssid=19622328

Saloon-
http://www.bungie.net/stats/halo3/screenshot_viewer_popup.asp x?gamertag=OneManDestruct&ssid=19622277


[Edited on 01.20.2008 1:47 PM PST]

  • 01.20.2008 11:58 AM PDT

I would greatly appreciate ANY constructive criticism of some maps I made. Please dl the following Foundry variants and let me know what you think, what needs tweaking, and what sucks.

Munitions Depot

This map is designed for heavy BR use while giving enough opportunities for sniper and dual combat. It features three levels, each more open then the next. There are two man cannons on either side of the map that are both aimed directly at the lone sniper rifle on the map. The energy sword is in a oom in the middle of the map accessible from top level, mid level, and a tunnel underneath that has a Grav Cannon (three man cannons in unison) directly under the sword. The power ups are also accessible by man cannon. The Overshield is located at the center wall between the two bases and is only accessible by the cannon by the rocket launcher. Active cammo is a bit trickier, as it is located underneath the sniper rifle location, hovering in the crane mechanism. There is also a gravity hammer in the open box near the stairs for sword room. Each base has a grav lift tucked in the gap between the wall and the platform so sneaky Spartans can blind-side a team on defense. Bases are equipped with BRs, two SMGs, two Brute Spikers, a Plasma Pistol, and a Plasma Rifle.

Munitions 2

Pretty much the same as MD but a few cosmetic changes and more protection against spawn killing. The grav hammer has been removed and the rocket launcher has been moved to the lower level and been given a more concealed location. More bridges were added to expand the upper level and two open boxes have been place to provide some cover.

The respawn rates for the power ups and power weapons are as follows:
Active Cammo/Overshield - 120 sec
Energy Sword - 120 sec
Rocket Lancher - 120 sec 1 extra clip
Sniper Rifel - 90 sec 1 extra clip
Gravity Hammer - 120 sec (not available in Munitions 2)

The Armory

This map is a bit more complex than the first two. Having 4 levels (if you include the sniper skywalks), attacks can come from anywhere. Start spawn have BRs in the hall and Large ramps allow access to the mid and upper levels from the bases where players will pass by BR/Carbine, shotguns, and a plasma rifle. You can also get up there by platforming up the cage box. The "garage" area has a truck facing outward where the active camo sits in the back of it. The overshield is on a truck on the other side of the map. There is a custom powerup located in the floating cage box accessible via stairways. The rocket launcher is located in an isolated hallway by the grav cannon behind the window panels. The energy sword in hovering high in the air above the center of the map and is accessible by two paths. The easy way is to take the grav cannon (three cannons together) that shoots you up to another cannon that is pointed outwards. This flings you across the map directly at the sword, then drops you adjacent to the garage. The hard way is to quickly platform jump from box to box, or from the walkway to the box and you can jump across the gap and snag it out of the air. This is the most dangerous way since it is completely out in the open. There are grav lifts that shoot you up to the high platform in the middle of the map where the grav cannon and rocket launcher are. hidden in a small area in mid level above these lifts are the only maulers in the game.

The Armory 2

Again, a slight variation of Armory, more cosmetic changes and reduced spawn killing. I removed the floating cage box and bridge and put in a single open box but the powerup has stayed . I moved to over shield to the rocket launchers location and moved the rocket launcher on top of the open box above the custom powerup.

The respawn times for the power ups and power weapons is as follows:
Custom powerup - 120 sec not available at start
Active Camo/Over shield - 120 sec
Rocket Launcher - 120 sec - no clip
Sniper Rifle - 90 sec - 1 extra clip
Energy Sword - 120 sec

I also have a Game Variant to go with The Armory, simply titled.....The Armory. This gives the custom powerup the abilites for instakill, invulnerability, and maximum radar range for 20 seconds.

  • 01.20.2008 4:15 PM PDT
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I'm a bit of a Forger myself, and I've made some maps. Let me organize them into some categories:

My Map Chronicles
My Map Chronicles are groups of maps that all take place on one map (Last Resort, Sandtrap, Epitaph, etc), and usually are dubbed via Military Alphabet (Zulu, Golf, Charlie, etc.), consist of 3-4 maps, and will usually have different kinds of maps. These can range from Racetracks, Infection Maps, Vehicle-Based Combat Maps, etc.

Velocity Map Chronicle
Veracruz Insanity
Zeta Containment Fortress
Quarter 'Till Horizon
Velocity takes place on Last Resort, and includes one Team Slayer map, one Infection map, and one fun map..


Descriptions of the maps can be found in the threads.

My Misc Maps
Miscellaneous maps either aren't in a Map Chronicle, or aren't in one yet. I have one decent map at the moment.

Step of Silence
A Gametype can be found for Step of Silence here: Meat Pinata
Step of Silence takes place on Epitaph.


Descriptions of the maps can be found in the threads.


Expect more maps to be posted here eventually and soon. Try them out for yourself--tell me what you think.

  • 01.20.2008 4:27 PM PDT

Warehouse, Foundry

This old warehouse is used to store non used materials and weapons. After the Covenant-Humar War, this warehouse was turned into a training facility for Elite warriors and new Spartan candidates. I recommend playing Multi Flag CTF, but Slayer works well too, as well as Assault. I recommend using the Gametypes provided, to twist things up a bit, but the map works great with the default gametypes. Best played with 4-12 players.

Map

Gametypes
W Slayer
W Team Slayer
W Multi Flag

Here are some pictures to help you get an idea of the map:
Pic 1
Pic 2
Pic 3
Pic 4
Pic 5

  • 01.20.2008 4:41 PM PDT

Codeword is ... "codeword". Doh!
Also, now, Alliance FTW!

Blade Runner

Those afraid of heights need not apply. Inspired by the scene from the movie Blade Runner where Zhora the replicant snake girl was shot as she ran through a series of clear plastic walls. And Sebastian's hotel. Gave me the idea to create a map that treated the Foundry space as a big fighting cube, with multiple fighting levels, including as much floor space for hog/ghost wars as possible.

This 3D fighting environment will test your ability to run, jump, think in three dimensions, all while shooting and being shot at. Bridges suspended in space, four levels of discrete action, small and large foxholes/hard points providing a good mix between sniping from a fixed spot to running around like mad. Missed jumps carry a cost, with Hogs and Ghosts below with lots of room to run and gun. My special invention, the "Cone Grenade" (tm). Rapid entry into the map.

Fastpaced, lots of visibility, almost no walls, although surprisingly, lots of cover. Great BR map, Team Slayer, CTF. Maybe even Territories, KOTH, Oddball. May even work as a BTB map, the use of the entire Foundry space from the dividing wall out creates a large effective fighting environment.

I am starting with offering Slayer, but will expand to include other game types over time - I'd like to get some more feedback before I start multipurposing it.

Pix:

Blade Runner

Team 1 Base

Team 1 Zone

Team 2 Base

Team 2 Zone


Map:

Blade Runner v1.0 Map



[Edited on 01.20.2008 5:56 PM PST]

  • 01.20.2008 5:47 PM PDT
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Here is an awesome map you can download.

http://www.bungie.net/Forums/posts.aspx?postID=14239659

***I did not make this***

[Edited on 01.20.2008 7:32 PM PST]

  • 01.20.2008 7:23 PM PDT
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http://www.bungie.net/Forums/posts.aspx?postID=16729382

  • 01.21.2008 6:54 AM PDT

If you play a Microsoft CD backwards you can hear demonic voices.
The scary part is that if you play it forward it installs Windows.

"You know what I found? Right in the kernel, in the heart of the operating system, I found a developer's comment that said, `Does this belong here?`" -- Simon Lok about linux kernel in 2005

Ok I love non-slayer type games like CTF neutral bomb etc.
so i was thinking of a new juggernaut game its kind of a cross between juggernaut and neutral bomb.

Juggerbomb !!

Each base starts with one juggernaut and one bomb only the juggernaut can pick up the bomb and carry it to the other base.
Juggernaut runs really really slow.
Juggernaut can only melee but its like a hammer the point is you don't want to get close to him.
Once dead the bomb stays there no one else can pick it up but the Juggernaut.
Juggernaut can take lots of damage, takes at least 10-15 clips to kill no recharging shields or slow recharging shields.
Cant pick up weapons or throw grenades.
Cant ride in vehicles.

I think Valhalla would be perfect for this game.
Guarding the Juggernaut is the key to winning, team work !!

  • 01.21.2008 2:50 PM PDT
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I wanted this map to be out for everyone it's an infection/slayer map. It has vehicles, fusion coil death drop, guns & last but not least a PLATFORM IN THE FRICKING SKY This map took me 7 days to build with the help of 4 friends. This map is very fun & you and your friends will be playing this forever. I will get the correct game type but until then if you will be playing zombies the zombies/alpha zombie need the speed to equal=300%, shields to equal 50%, the secondary weapon should be a gravity hammer & That's about it. This map was created by MonsterKawasaki, Fallenrider14, Jayman168, Coltsfan197730 & Holt003kfx. You can find this map on [url] http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Mon sterKawasaki [/url] IT is titled GHETTOBASE SC or just send me MonsterKawasaki a friend request or game invite. I HOPE YOU ALL ENJOY & MORE POWER TO THE PLAYERS!!! :~)

  • 01.21.2008 7:12 PM PDT
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I wanted this map to be out for everyone it's an infection/slayer map. It has vehicles, fusion coil death drop, guns & last but not least a (b) PLATFORM IN THE FRICKING SKY (/b) This map took me 7 days to build with the help of 4 friends. This map is very fun & you and your friends will be playing this forever. I will get the correct game type but until then if you will be playing zombies the zombies/alpha zombie need the speed to equal=300%, shields to equal 50%, the secondary weapon should be a gravity hammer & That's about it. This map was created by MonsterKawasaki, Fallenrider14, Jayman168, Coltsfan197730 & Holt003kfx. You can find this map on (url) http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Mon sterKawasaki (/url) IT is titled (b) GHETTOBASE SC (/b) or just send me MonsterKawasaki a friend request or game invite. I HOPE YOU ALL ENJOY & MORE POWER TO THE PLAYERS!!! :~)

  • 01.21.2008 7:15 PM PDT
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"It must be hard being a navy pilot...how do they get the boats to fly?"

north face can has recons?

PLEASE PROOFREAD ALL POSTS! Dictionary.com

Cat and Mouse: Link
There is a link to the gametype in the thread.

[Edited on 01.21.2008 9:15 PM PST]

  • 01.21.2008 9:07 PM PDT
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hey sorry bout spamming but it wont let me post a thread and i dont no how.....but i need 2 GOOD ppl for 2v2 scrimages about an hour aday me and my partner are going to a tournament in a month and need to scrimmage......again sorry for spaming

  • 01.21.2008 9:11 PM PDT
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*********************A true Forge Masterpiece****************************


THE PANDORA PROJECT


YOUTUBE video tour here.


I spent many hours refining this map to the last detail. The full budget on Foundry was used. I utilized many advanced forging techniques including merging objects and forcing objects into the map's geometry. This map feels so clean you would think Bungie had designed it. Every game I've played on it has been met with an overwhelmingly positive response.


Best for: Team Slayer, Infection, FFA

# Of players: 4-16

The beauty is in the details, and even after hours of gameplay, this map will still surprise you.

[Edited on 01.21.2008 11:58 PM PST]

  • 01.21.2008 11:57 PM PDT

Claustrophobic


"Trapped in either base, one could get claustrophobic. 2-4 players"

Claustrophobic is a map where you are trapped in either base in Standoff. At the back of each base is a teleporter that takes you to the other base.

# of players
2 to 4

best gametype
Claustrophobia- a variant of slayer specifically built for this map

wepons
Shotgun x2- one at each base
Assault Rifle x2- one at each base
SMG x2- one at each base
Spiker x2- one at each base
Needler x2- one at each base
Magnum x4- two at each


Claustrophobia


A game variant of slayer played on Claustrophobic

The first one to get 75 points wins the game. Everybody starts with a plasma pistol. Also everyone's shield is 110% stong and recharges 10% faster.

[Edited on 01.22.2008 4:00 PM PST]

  • 01.22.2008 3:52 PM PDT
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okay, second time using this forum so i don't know how it works but here it goes.

i have a gametype i made and one a friend made
mine is called rage virus (dunno how to link my fileshare stuff) basically it's infection, zombies with 10% resistance and normal damage going 300% speed and 50% gravity, the alpha zombie is the only one with a gravity hammer and he's pink. the humans though have a shotty and BR normal speed and normal gravity. last man standing goes 200% faster and has a 75% gravity with 4X oversheild (see where i'm going?) the only way to kill him is to sneak up on him... but he has 150m enhanced motion tracker. takes some skill (and luck) to knock him down.

another is called Kakurenbo (i didn't name it) and it's hide and seek with the juggernaut, no radar normal people have invisibility and AR's but the juggernaut is invincible. you have to assasinate him, or not. see the only way to win is to not be found, doesn't matter who kills him and what not it's the last person left alive that matters. it's a pretty fun game but it can be hard to do at times. good on any map. P.S. no hiding in the n00b hole

  • 01.23.2008 1:34 PM PDT
Subject: Forge r us clan
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Click on my name now!!! download my Forge are us mazes... we are the best clan for forge and were hiring!!!!! so don't miss out this is the best clan for forge!!! lots of maps and games we are the kings of forge we are forge... forge are us

  • 01.23.2008 2:44 PM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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Mount Doom: Click Here
This is a forge map variant. I made the main structure in this map to have the shape of a miniature mountain. It is to be used for Slay/Team Slayer. It's a very fun map to play. Everyone should give this a shot. Download, you won't regret it.

Here are some pictures:
Pic #1 Click Here
Pic #2 Click Here
Pic #3 Click Here

[Edited on 01.23.2008 3:07 PM PST]

  • 01.23.2008 3:02 PM PDT