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  • Subject: all gametypes supported
Subject: all gametypes supported

Maps Capture (fortress/house facing base-covering wall)
and Rush (road between tunnel and corridors + rooftops)
These are Foundry map variants supporting all Gametypes!

Screenshots of both maps.

  • 02.04.2008 4:20 AM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

PAINTBALL XL!

The free way to OWN! your friends at Paintball!

Themed around some of my favourite paintballing sites this map will play host to hours and hours of paintballing madness!

Get The Map And FFA Game Variant From:

I BENZO I's File Share

Booyah!

  • 02.04.2008 10:24 AM PDT

http://www.bungie.net/forums/topics.aspx?forumID=127679


My friend and I's Shipment remake.

Works well with most gametypes but the main hectic ones are team slayer and flag rally, KoTH also works well and weve put in flag, bomb and oddball points to satisfy your needs

  • 02.04.2008 1:07 PM PDT

i cant get people to notice my map cuz i made it on the account i play on, not use to download stuff, and it doesnt have xbox live gold, so i cant put stuff on my file share. This is the only way i can get this great map i made noticed. My friends all played it and thought it was really fun. The level is the one called SHIPMENT on Foundry. It works for any gametype, but i recommend slayer, zombies and CTF. There is also another good one called Revelation, but that was my first level ever made.

Shipment

PLEASE- if you download it, send me a message on either of my accounts Rewib65 or Biwer71, i really want to know what people think of it.

I just noticed that the person's post before mine is about a level called shipment, but i made mine without basing it off someone elses idea.

[Edited on 02.04.2008 6:15 PM PST]

  • 02.04.2008 6:13 PM PDT
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Betrayalnaut

Made this up in Halo 2, but it works silky-smooth in Halo 3, thanks to all the custom Gametype settings that Bungie gave us (thx!). We've played this a bunch of times and it always turns out to be fun.

Gameplay:
Players spawn and a Juggernaut is chosen at random. He is fast, has low gravity and has poor camo. The Juggie also has a sword and plasma pistol, so that he cannot kill himself. All other players spawn with a Rocket Launcher and Gravity Hammer. Players receive one point for killing their teammates. They lose one point for killing the Juggernaut and for anyone killed while Juggie. The Juggie must therefore attempt to get himself killed, thus pawning the Juggie mantle onto an unsuspecting player. It's basically the opposite of Juggernaut -- you don't want to be it, and you definitely don't want to kill when it. First person to 5 points wins, but with more people, you will want to increase this to 10 or more.

Note:
Must be played on maps that DO NOT have bottomless pits! These are: High Ground, The Pit, Isolation, Foundry, Valhalla, Last Resort... Possibly Snowbound and Sandtrap, though I am not sure how death by turret/minefield work in Juggie games. Reason being you don't want the Juggie getting injured and then jumping off the edge and getting rid of his Juggie-ness.

That's it! Betray away!

  • 02.04.2008 9:16 PM PDT

Couple of maps that I created:

Close Quarters: Foundry Map - Very small playing quarters - Maze atmosphere - No where to camp - Fun to play with Pistols and one shot kills
Close Quarters

House & Garage: Foundry Map - has two buildings - One resembles a house the other a garage (go figure right) - Couple of entrances to house - so camping is difficult to do - but can be done - Fun with SWAT type game play with teams
House&Garage

Enjoy - and please feel free to post some feedback.

  • 02.05.2008 2:01 PM PDT
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Insted of listing all my maps individualy, I'll give all of you my file share

---------Maps-------------
Arena - (4 - 16 players)A pic of Arena
Stairstoheaven - just for fun
Sky Wars - for those who like to mix things up a bit
Rat Race 1.2* (use with race variant in file share) has a destructible ramp on the track. Here's a pic of the ramp
Tower - A huge tower! Good for infection and salyer
Maze - A maze of hallways thrown together but very fun to play! ( team slayer )
High Ground 500** - (uses race varient) Part of the track,Finish line ,Starting area
Isolation. Isolation with a secret (can you find it?)
Dodgeball (formly spikeball but i couldn't put it on my file share under that name for some reason) 2 teams like dodgeball but with grenades (uses dodgeball variant in file share) A pic of dodgeball
Rat Race 1.6* (use race variant in file share) version with nothing added - standard -
Rat Race 1.4* (use race variant in file share) version with some falling fusion coils to spice things up a bit
Rat Race 1.8* (use race variant in file share) version with equipment added if you have 2 people per team.

*note: All "Rat Race" variants are ment to have no more than 2 people per team! Also here are some screenshots that are the same in all versions-Starting area-The finish line
**note: the map "High Groung 500" can only support 6 teams of 2 maximum (12 people)!

----Race Variant is not ment to support more than 2 players per team----

My File Share!

  • 02.05.2008 4:26 PM PDT

Codename: Playground, with destructible elevators

Map: Playground
Players: 4-12
Description: A secret military training facility created shortly after the fall of Reach.
Created by: NinjaElf and Timeflys

Pictures:
Playground 1
Playground 2
Playground 3
Playground 4

Gametypes supported:
As with our other maps, we try to include as many default Bungie gametypes such that you are not required to download anything besides this map to play. This map supports every Slayer, Oddball, King of the Hill, Capture the Flag, Assault, Territories, Juggernaut, Infection, and VIP setup.

Items of Interest:
*Symmetric and asymmetric games
*Destructible elevator system

Download the map Playground to check it out.

Have fun!

-NinjaElf and Timeflys

  • 02.05.2008 6:50 PM PDT
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i love creating maps on foundry but the only half original one ive come up with so far is the autosoccer map and accompanying game type. i know you will all say that soccer is not origional and you are right, and i also know that there are probably already scores of soccer maps out there but what makes this map different, quite cool and awesome fun(if i dont say so myself) is the ball return chute. it is basically a system of tunnels that carry the ball back to the center of the map after each goal, well almost the centre its very close at least.

heres da link
http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Urb anMc%20panda

please ignore the rest of the stuff on my fileshare its not very good

[Edited on 02.09.2008 7:53 AM PST]

  • 02.06.2008 7:27 AM PDT
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if you are heroic join the heroic clan!

http://www.bungie.net/fanclub/heroicpros/Group/GroupHome.aspx

  • 02.06.2008 7:14 PM PDT

geek kyle666

http://www.bungie.net/Forums/posts.aspx?postID=16211631
oblivion
i have pics and u can downlode it at the site above. sry to make u go to a new pag but i didnot want to repost it
it is on foundry ant its a team map so at lest 2vs2 i have a new free for all one to if u want that ask me to post it
it has 2 bases and good weps plz try and tell me what u think

sry for reposting this i hpoe this is the right place

[Edited on 02.07.2008 1:09 AM PST]

  • 02.07.2008 1:05 AM PDT
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i have a halo 3 drinking game. set up on my fileshare. HAS to be played on guardian just 2 make the match REAL carzy, but u can drink on any stage u want, i aint gonna stop the madness

[Edited on 02.07.2008 7:43 PM PST]

  • 02.07.2008 7:42 PM PDT

you guys need to check out this map, its on standoff and theres one obvious obstacle. there is a giant shenlong dragon flying over one of the bases. the map is aestheticaly based but you can play all gametypes on it. the most fun seems to be one sided ninja assault & flag, but you should try them all and see what you like.

wepons on map: 4 snipers, 2 BRs, 2 Bruteshots, needler, rockets, flamethrower

heres a link to Shenlong Dragon

and pictures of course-
pic 1
pic 2
pic 3

  • 02.07.2008 8:18 PM PDT

______________(__||__]__||__)____
|--------------.===.-.~,~~:____:__/||\__|================[_]=
|_||||______/___/_/```'|___|/ Zach - True Sniper
\¯\/¯/ |¯| )¯) /¯/\¯\ \¯\/¯/
/_/\_\ |_| )_) \_\/_/ /_/\_\

hey, this is CapTzaC
i made this map and gametype a couple of months ago
check it out
and tell me how you like it
pros and cons

Map:
CASTLEWOLFNSTIN
Gametype:
CASTLE FLAG
CASTLE GRAB

Just check out my service record



[Edited on 02.07.2008 8:35 PM PST]

  • 02.07.2008 8:18 PM PDT
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How do u put maps on here there on my file share but how to u add them to bungie

  • 02.08.2008 8:04 AM PDT
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I have a map that you bowl in and the ball returns by it self.Its call Bowling.Its awesome.
Directions:
1.You push the ball down the ramp and it'll hit the pins.
2.If you get a strike wait until the ball returns then shoot the fusion coils to the left to reset the pins.(If you don't get a strike in 2 hits shoot them.)
3.Go two times.
4.Sometimes something will happen but not often.(I think my map has 1 or 2 flaws.If you find any flaws message me and I'll tyr to fix them.)Some stuff I can't fix though.
5.Thats basicly it.If you shoot the fusion coils to early the ball may not return or sometimes when the ball only has to go up then it returns it'll get lost and can't find the grav lift you just have to push the ball in the lift then.

[Edited on 02.08.2008 6:30 PM PST]

  • 02.08.2008 6:23 PM PDT
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Check Out This Awesome Map The best there ever was My Crib

  • 02.08.2008 7:20 PM PDT

Funkzilla was here.

Join HaloTracks to see more epic tracks.

The Highway (Race track on Foundry)

Made for C U L8er's RaceTracks gametype.

Description:
In this race track the bases have been blocked off so that there is only a big square room. You spawn on the ground floor next to 8 mongooses. Get on one and wait for the starting lights in front of you to turn blue. Then start racing. Go up the stairs and onto the boxes. Go around along the walls using some shield door assisted turns by the corners. After going around the whole room you reach two mancannons that fire you up to the next floor with a rough landing. Follow the platform along the walls again and go through the tunnel. After the tunnel there are some more shield door assisted turns before you go up a ramp to the top floor. At the top of the ramp there is a grav lift assisted turn.Keep driving until you reach the finish line which is a steep tunnel back down to the ground. The tunnel is made so you can't stop in it or jump up so cheating is impossible. If you fall off you have to start again from the bottom.

Rules:
-Only start after the lights turn blue so that everyone is ready.
-Just because cheating is impossible, don't try to find ways to make it possible.

Tips:
-Using the right amount of turn, brake and skill at the shield door turns can make a perfect turn.
-Try not to fall off because that could lose you valuable time.

Screenshots:
Starting Line + Tunnel Back to Ground
Corner 1 + Starting Lights
Corner 2
Corner 3
Corner 4
The Mancannons
The Ramp
The Finish Line


Made by Masta Blastr.

Other race tracks by Masta Blastr:
Island Race

Please download, rate and comment.

  • 02.08.2008 8:29 PM PDT
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This is zombie tower. it has been a favorite of my party members but it hasn't reached that far out. So I decided to post it. This is a very cool infection map that utilizes a large tower structure as a defense against zombies. You may choose to climb the tower or defend the basement. The zombies spawn all the way on the other side of the map and race towards the tower. This map has gone through a whole mess of tweaks and fixes. I've been working on this map ever since November and I felt it would never be finished. Well here it is and its fantastic. This map requires the DIE HARD variant that I made. Best played 8-16 players. Enjoy! I am also trying to get this map on ForgeHub.com No dice so far. Ah, whatever.

For Humans:

Humans spawn with magnums in the air facing the tower. When they land they face the main entrance of the tower. Around the tower are fusion coils and a mongoose. DONT use the mongoose. You may grab a shotgun and either climb or defend the basement. There are two stairways and both lead to a teleporter that brings you to the top of the tower. The top of the tower has two snipers, sentinel beams, trip mines, a flare, fire bombs, and infinite BRs (all that stuff). Below the sniper spawns are two secret areas you can jump into. They both contain infinite BRs. If you choose to enter the basement, you will be supplied with BRs, sentinel beams, brute shots, firebomb grenades, and deployable cover. The main entrance and the side entrances have machine gun turrets. I suggest you use the deployable cover to block the side entrances. There is also a hiding spot behind the tower with camo and infinite BRs.

For Zombies:

The zombies spawn on the other side of the map with a view of the tower. Along the edges of the map are overshields and active camo that you should use. Zombies have less gravity and alot of speed and are equipped with Grav Hammers and Swords. The best strategy is to blow everything away with your grav hammer.

Features:
1. Top of the Tower- complete with long range weapons fire grenades and equipment
2. Basement- two destructible doors and a main entrance; inside is a machine gun turret, weapons and grenades
3. Power-ups for zombies
4. A special surprise for those that make it to the other tower
5. A hiding spot behind the tower
6. Hidden Assault Rifles around the map
7. when you're a human you start off in the air and fall

WARNING!!! THIS MAP REQUIRES THE GAME VARIANT DIE HARD FOR YOUR ENJOYMENT

  • 02.09.2008 1:55 AM PDT

Game: HS Paintball
Map: Speedball

Paintball Rules
No Shields
Slightly Increased Health
No Sensors
1 Life
3 Rounds @ 3min
Starting Weapons; BR, Magnum, No grens

*These rules are intended to mimic real life paintball with the exception of compensating for the battle rifle by making it HeadShot Paintball

Speedball is played at the Grifball Centre- decorated with an open double box, corner walls, and wire spools. Spawns are planned for up to 16 players but ideal play would be 4v4 - 6v6


[Edited on 02.20.2008 3:29 PM PST]

  • 02.09.2008 8:48 AM PDT
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  • Forum Ninja
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The only Twitter I follow. Except yours ;)
The Frozen Minority; Bungie's real underground. The oldest members, the deepest controversy, walking infamy.

Specialist - To be played on Gaurdian.

Edit slayer settings so 1 point is gained by headshot, 1 by sticky nade and 1 from assassination. 0 points for all other kills (beatdowns, non-stick nades, body shots, etc etc).

Everyone spawns with Sniper rifle, Sword, unlimited nades and unlimited ammo.


Basically - you only get points from headshots with a sniper, sticking with a nade or assassinations with the sword. First to 15 points.

  • 02.09.2008 6:44 PM PDT
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I made an insane map. symmetrical . it will be THE BEST TEAM SLAYER MAP EVER. everyone who has played it loves it. over 50 HOURS of work went into this map. it plays similar to tower of power but it is more fair for both teams. there are four levels of intense action until u get to the top of the BBQ cage.

BE the CONTROLER of ....... the..........BBQ CAGE!!

PS. watch out for the chipotle pit!!!

i will have pics up soon

this map is a CONTEST WINNER!!!!

You will not be sorry if you download.

BBQ CAGE

  • 02.10.2008 1:04 AM PDT

I created a fun slayer game type along with my friend Stranger007 that pits 2-16 players 2 teams Red vs. Blue against one another to 100 kills win, it costists of infinite grenades and and a pistol, is called Chuckin http://www.bungie.net/Forums/posts.aspx?postID=16728628

It fits very well into the Blue Room and into a map made just for this that cann be used for other game types, Chuckin Love http://www.bungie.net/Forums/posts.aspx?postID=17175312
which is a long hall based in Foundry with energy doors at both sides for respawn and 1 barricade in the center to keep the oppisite team on there side with a couple of extra's very funn to play and the killing is very cool as bodies fly, great warm up game and passes time as you are waitin for friends to get into your party from match makin, enjoy!!!!!!

  • 02.10.2008 3:57 AM PDT

This is my Game Variant:
http://www.bungie.net/Forums/posts.aspx?postID=17326621
I call it Racing Geese

This is a variant of Escort, where the VIP has to get to a certain checkpoint. I took this and turned it into a racing game. The checkpoints are set in a certain pattern around Rat's Nest that have you go around the outer rim as if it were a track. You make teams of 2, this is the only way it can be properly played. You can play with a total of 4 teams. One person is the VIP and the other teamate spawns with him. Everyone is invulnerable. The VIP's teamate gets into the mongoose right when they spawn and the VIP gets on the back. The VIP is equiped with a plasma pistol. This can be used to disable other teams mongooses, putting a little twist on the race. The person who is not a VIP has a pistol. You need to be the first person to hit 10 checkpoints to win the round. there are a total of 3 rounds.



This is the second gametype for this map: This one is for individual racing-no teams.
http://www.bungie.net/Forums/posts.aspx?postID=17326679
I call it Racing Goose

It is essentially the same as Racing Geese however i had to make the change of the VIP's vehicle use. Note that with no teams you cannot disable the other mongooses, but it is still a blast.



This is the map variant for both of the gametypes.
http://www.bungie.net/Forums/posts.aspx?postID=17326943

It is located on Rats Nest. The map is a racing map where you spawn with mongooses right in front of you on a suspended ramp. There are no weapons on the map, it is blank except for the mongooses and the following. There are sheild doors blocking any vehicle entrance into the middle part of the map. The checkpoints are along the outer rim of Rat's Nest. There is also a small group of ramps set up in a way to block off any vehicle trying to cheat by going along the track backwards. So yeah really it's pretty much flawless.

  • 02.10.2008 3:43 PM PDT