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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

Nolan is Nolan.

this map as made for complex semi-large games with no sheilds for both humans and zombies and starting wepon magnum westerntown pic1 pic2 I named it wesern town due to thedynamite and tunnels sorry i ouldnt exactlyget a descent pic ay it or ELSE!

[Edited on 03.12.2008 5:10 PM PDT]

  • 03.12.2008 5:07 PM PDT
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My map: Fort La Roque

FORT LA ROQUE

The story: The year is 2024, the humanity have all joined together for one cause: SURVIVE. A new virus has been found. The Racknang is a virus that takes hostile human form. This new virus is airborne and contact contagious, when the virus came there where 3.2 billion people on earth. Only 984,547,023 people where immune. From those people 506,789,062 people died of hunger and 306,408,768 decided to escape earth. The mission was failed. The ship that would take them to a safe planet disappeared. The remaining 171,349,193 people left scattered around earth didn’t know that the virus was still there, human form. 171,347,993 where killed. The survivors where divided into 6 sectors:
Alpha (Destroyed by the hostiles).
Beta (Massive suicide).
Asaine (Last position know was Argentina, now ashes).
Mist (Attacked by the hostiles, few survived. Unknown location).
Cosmic (Disappeared after their boats enter the Strait of Magellan to rescue Asaine Sector).
Omega (Attacked by hostiles, few survived. On the run to the last know safe place, Fort La Roque).

This is the story of Omega sector.

Game play: The defenders spawn inside the fort and the infection outside. Defenders most close the door fast before any infected gets in. Door closed and everyone to their positions. Turrets, snipers etc… Ready to rock.

Gametype: Attack on Fort La Roque!

Pics!!!
Fort La Roque
Closing Door
Weapon Room
Infection Spawn
Bunker
Action
Action2


Have fun! And don’t kill yourself as the Beta sector!

  • 03.13.2008 2:30 PM PDT
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My map is ZANEST.
It works on all game types.
Pics

[Edited on 03.17.2008 6:14 PM PDT]

  • 03.13.2008 6:42 PM PDT
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I have this knew game type that i think should be made into a social or ranked match it is awesome every1 loves it that i played it with. Its a 2v2 or 3v3 game atm 4 maps made for it and its blue vs red every has 300% shield unlimited amo with the power wep u choose in the beginning such as laser sniper sword and pretty much unlimited grenades. It starts you off in a room with your team and you prepare take 30 seconds or so to get all of your weapons and then theres a portal to go in and after 30 seconds the blocked portal pushes the crate off it and then u start. If you want know more and try to help me make it a social or ranked play list either tell me an easy way to do it or help me find 1. Just message me and have a few friends and we can play it and u download it you must have the new map packs. Heres a video of it. if link dosn't work just search team gladiators on youtube.com thank you. :D
BTW this was not made by me but by a friend and i am working forward to make this a new matchmaking game type i feel i can not do this alone and need help.

http://www.youtube.com/watch?v=HgQ92xq5P30

Btw my gamer tag is- FTF Luke25 its on my file share

I have messaged bungie people on their gamer tag and they do not answer so i just want to find a way to get them to try it out and see how great it is and consider making it a new game type because i love it just i want to make exp and get my high skill up. Please Help :D and enjoy!

  • 03.13.2008 7:24 PM PDT
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Foundry Stunts Beta. For use with the Rocket Race game variant. http://www.bungie.net/Forums/posts.aspx?postID=18407555
In preperation of the Heroic Map Pack being required for Rocket Race.

  • 03.13.2008 8:40 PM PDT

Why can't red team and blue team just talk it out?

This is Fortess. It's a foundry map that I made for Big Team Slayer. In the center of the map is a three story tower, but that is not necessarily the main attraction. I have made a looping walkway all the way around the map with a tunnel below and an enclosed area below them. I spent a really long time on this map and would really appreciate it if you gave it a try.

  • 03.13.2008 9:10 PM PDT
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Escalade and Box

Both awesome maps, i could made box bigger but didnt have the stuff and escalade ive been told is so much better than foundry

pictures : http://www.bungie.net/stats/Halo3/Screenshots.aspx?gamertag=u Re%20FaT%20m0m%20x

  • 03.14.2008 4:21 AM PDT

Why can't red team and blue team just talk it out?

Hi everyone, I would like to show you the revised edition of FORTRESS. It's not major, just a few minor tweaks that I made after noticing some imperfections.

Enter Fortress, a unique team slayer map with lots of levels and stories. In the very center of the map is a three story tower, although that isn't necessarily the highlight of the map. In a loop around this tower, there is a walkway with tunnels under it and another walkway section above it. Combine all this with a ground floor suitable for fighting and two extra first story platforms on either side of the main gameplay area, and you've got a really fun map.


[Edited on 03.14.2008 5:56 PM PDT]

  • 03.14.2008 5:41 PM PDT

high rise
it's in the 3rd slot

i have been working on "high rise" for a while now and think it is a good time to show it to the public it is NOT a symmetrical map but is commpatible with team slayer normal slayer and multi flag CTF

it was originally taken off the idea that you can make objects "hover" in the air so i used grav lifts that are supposedly holding it up and i also wanted to include a labrinth in it so i did and i hid a couple of power weapons around the place that arent too easy to get too and because you can fall down onto the ground i made two suicide booths so you will respawn back up on top.

here are the pictures

overview

the trap

inside the labrinth

the defenders base

the attackers base

the hidden sniper

the hidden rocket launcher

p.s. now 14 downloads

[Edited on 05.28.2008 12:50 AM PDT]

  • 03.14.2008 11:52 PM PDT
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The Game

Hey guys i am holding custom games in 20 mins send friend request if you want to join and ill invite you the time will be 7:30 est

  • 03.15.2008 1:12 AM PDT
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Baseball Bash Map Variant, Baseball Bash Territories Game Variant
A baseball stadium where the bases are the one-sided Territories to capture.

4-12 players

Wraith is indestructible, but player inside is not.

-30 seconds to capture each.
-Respawn is 3 seconds
-Betrayals and suicides are both 3 sec penalties.
-Two dugouts...two teams...try to win.

Side View
Batter View
In the Stands View
Wide View behind Home Plate

[Edited on 03.15.2008 2:43 AM PDT]

  • 03.15.2008 2:42 AM PDT

If you're like me, you're missing the ability to fly and battle in the skies! NO MORE! In this king of the hill variant you take up arms in the sky, and battle for an area located in the sky. Use hornets and banshees to take the fight up into the sky and capture the area! Nothing available because your teammates took the winged vehicles? Then support them from the ground with warthogs, rockets and other fun surprises!

Ps. The spawning points dont seem to always work properly, I don't know what causes it. Sometimes it goes well, sometimes not. If somebody feels like fixing this and reposting the mode, please feel free to do so. Red vs Blue seems to work tho.

Map: Sandtrap (air)
Mode:Team King Air

  • 03.15.2008 6:35 AM PDT
Subject: The Island
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This was made by OVK BlazinAngel its a great map for playing infection run hide and stay alive this game type contains up to 4-16 players.
I made this map and this game type yesterday took me 3 to 4 hours its basically big huge room in the sky its great for infection and other game types its quite a big place i played with a group of friends and they commented on it and they said it was awesome so id like you to have a look at it and comment me thank you.
map variants which can play on this game type 28 days later, life is long, crusaders and alot lot more so ive put me map and game variant on the game crusaders was created by OVK BlazinAngel jk2727 so thank you Bungie for reading this hope you like the map please would u write comment back thank you
hide and seek all the players are invisible and the juggernaut had to find the people before the time runs out but the players have 1 life so stay alive and enjoy great game the game last 12 minutes
stay alive is just another infection game which was invented but the zombies have fast speed 50 % gravity 25% zombie count and stay alive as the zombies take control of the entire plant facility
Map(Foundry)
Mode(Infection, Hide and seek, Team slayer, Slayer, King of the hill, Stay alive, and alot more)

[Edited on 03.15.2008 9:00 AM PDT]

  • 03.15.2008 8:11 AM PDT
Subject: Elevation

If you liked my last map, My Summer Home (being repaired), then check out Elevation, another Foundry infection map, with a slightly new approach.

  • 03.15.2008 11:58 AM PDT
Subject: grifball map #2?

has anyone ever tried making a 2nd grifball map variant on one of the default maps?

  • 03.16.2008 3:02 PM PDT
Subject: "Above You!"

"Ask yourself whether the dream of heaven and greatness should be left waiting for us in our graves--or whether it should be ours here and now and on this earth." --Hugh Akston

"I swear by my life and my love of it that I will never live for the sake of another man, nor ask another man to live for mine."
--John Galt
(quotes from the novel Atlas Shrugged by Ayn Rand)
www.aynrand.org

"Above You!" (Click here.) is an Infection map made using Construct.

This map is based on the idea that having zombies dropping down on you from above is scary... or at least scarier than having them at eye-level. Construct makes for a natural application of this "principle." The zombies spawn at the top of the map, which is extensively modified with lots of cover to make it friendlier to them than to humans. Teleporters into the zombie spawn (where the sword normally is) ensure that this is a bad place for humans to hold out.

The room at the bottom of the map has been made into a proper base, with a turret facing out the front--or "sword side"--and plenty of weapons and equipment, including mines. A covering--or "Skylight"--has been added to the hole in the center of the base ceiling. Humans can shoot through this Skylight, but zombies cannot enter unless they make a significant effort to break through, and aren't stopped. Twin 2-way teleporters have been added in front of the bottom of the gold lift to stop humans from taking too much advantage of the gold lift "dead end."

A Mongoose waits outside the base for a quick getaway, but it will be difficult to evade the zombies for long if they work together!

This map is especially fun with a lot of people--the more, the better. So bring your big parties here for an awesome game of infection! Also, this map is designed to work best with my custom Infection variant, Infection 2.0. (Click here.)

If you are going to download the map, or you have, and like it, please comment in its thread to keep it alive for others to find. Thanks, and enjoy!

Click here for screenshots

  • 03.16.2008 5:52 PM PDT
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Paintball CTF

Rounds: 7
Time limit per round: 3 minutes
Weapons and Equipment: You start with a plasma pistol and are able to pick up weapons and equipment in the Paintball arenas.
Damage: One Shot Kills
Unlimited Ammo: No
Radar: None
Gravity: 200%
Player Speed: 110%

Respawn System
At the start of each round all players begin in the Paintball arena near their respective flag. Once a player is eliminated(killed) you don't have to wait for the round to end to respawn, instead they respawn in an area that is isolated from the main Paintball arena. In this area, eliminated players can continue to play without affecting the outcome of the CTF match. In the isolated area eliminated players play team slayer while the CTF match continues. In order to reduce spawn killing, players get active camo and invulnerability for 5 sec when they respawn.

My friends and I have made three maps to be compatible with this game type and will be releasing more maps as they are made. You must use one of these three maps to take full advantage of the game type.

Maps
Paintball ST (4-10 Players) - on Sandtrap (I modified a map made by Graybes to work with this game type)
Paintball FDRY (4-10 Players) - on Foundry (Made by Xx kahn42 xX and me)
Paintball RN (4-16 Players) - on Rats Nest (Made by MEGA JELLYFISH and me)

  • 03.16.2008 10:25 PM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread

MC dosent need guns bungie needs to put more knifes in. Nothing like a good ol knife fight

http://www.bungie.net/Forums/posts.aspx?postID=18059467
Grenade ball

Any number of players explosive maps more players better fun. All grenade tyes and DO NOT JUMP OVER EDGE just throw grenadeover fun and must watch out for explosive thingys

http://www.bungie.net/Forums/posts.aspx?postID=18507241
PAYBACK"
FOR BIG BIG GAMES lots of fun COvenant vs Humans lots of fun Goood for ctf slayer but not territories

  • 03.17.2008 1:13 AM PDT

Why can't red team and blue team just talk it out?

Enter Fortress, a unique team slayer map with lots of levels and stories. In the very center of the map is a three story tower, although that isn't necessarily the highlight of the map. In a loop around this tower, there is a walkway with tunnels under it and another walkway section above it. Combine all this with a ground floor suitable for fighting and two extra first story platforms on either side of the main gameplay area, and you've got a really fun map.

I spent about 4 hours making this map, and another 3 to fine-tune and test it. If you give it a download, you won't regret it.

  • 03.17.2008 6:12 PM PDT

How about a special addition 360 that doesn't break? They could make it bright pink with ponies on the side and i would still buy it....
Posted by: Regulator1212 on September 17, 2009 22:01 PDT

Vertigo, where weapon and map control is key.

This level works for all gametypes and is for the most part fairly symmetrical. It works best for slayer gametypes, and control based objective games (KOH, Territories, oddball etc.) as map control is key here. Also note the Gravitylift equipment on the truck, as it's usage can help change the tide in a game.Best for 2-12 players, less players BR Start.

  • 03.18.2008 2:03 PM PDT

The map is called Hidden Valley:
http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Mit chellG01

This has to be the best map I have ever made AND IT HAS NOTHING TO DO WITH THE RANCH DRESSING. It's located on Narrows, but you don't play much on the regular course. There is more walkable land outside of the course than there is in it. I made the best gameplay possible and is best with my Multi Team HV Game Variant. Enjoy!

[Edited on 03.18.2008 8:57 PM PDT]

  • 03.18.2008 8:55 PM PDT

Original Recon Owner. Bungie Day most asissts. HaloCharts: Most Ranked Banshee kills.

Suicide Booth This is an original map created by me the weekend Foundry came out I am the creator and I might have had a friend help me using the guest feature.
Map Story:
Sorry that I have no pictures I havent been on live since February 5, 2008 soon this map will be on my file share it is an epic game filled with fun and other secrets. the idea came from Futurama it all started when I was messing around Foundry(forge) and I turned a fence box upside down and thought Hm... so I put a teleporter under it and tryed it out and found out Death(suicide) was the only way out. Thus starting the suicide booth creation.
Map description:
There are 2 bases and many teleporters on the Zombie base there isnt much just a teleporter and a bridge to the upstairs area that has no name. The Humans are fully armed with rockets, hammers, Brs and many more plus a teleporter to the booth, and a secret area called The Hall. so I wanted something cool something fun so I created a Fence Box on its side with shield door covering it and called it Nick's Box Of Fun. I also tryed to make a stairstep thing from Donkey Kong but if you see it didn't work but you might find a surprise or two lurking around it.
Other Info:
This is an infection map that only works with Super Zombies but I have had tons of fun playing slayer and even team slayer. I didnt spend alot of time on this map but im still love what i created its just the stuff i create nevers becomes anything to be the least. All im saying is give my map a try and you might just like it. It is a classic 8-16 players

  • 03.19.2008 3:06 PM PDT
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http://www.bungie.net/Forums/posts.aspx?postID=18461962

This is a terrific last resort maps for all.

  • 03.19.2008 8:00 PM PDT
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Map: Closed Combat

works great with slayer 8 people best though. fun with 2v2.

[Edited on 03.19.2008 11:33 PM PDT]

  • 03.19.2008 11:33 PM PDT
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Qterm

i have a question does bungie look at videos on youtube because if they do can the search for halo funny fest and look at funny fest 1-3 please

  • 03.20.2008 1:35 PM PDT