Halo 3 Forum
This topic has moved here: Subject: Chaotic
  • Subject: Chaotic
Subject: Chaotic
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Heres a map me and my friend made (Unh0ly Blitz) Its kind of a recreation of call of duty 4's shipment but a little different
This is one of the most chaotic maps i have ever made or found so its pretty cool

Pictures
http://www.bungie.net/stats/Halo3/Screenshots.aspx?gamertag=A %20EV1L%20MUSL1M

Download Link
http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=A%2 0EV1L%20MUSL1M
There is also a preview movie in my file share up^
i changed my gamertag so yeah thats me
its not revengemaniac

[Edited on 03.28.2008 1:47 PM PDT]

  • 03.28.2008 1:46 PM PDT

____________(˜˜˜||˜˜˜˜||˜˜˜˜˜)_∏______
l | --------____.`=====.-.~:________\___|================[oo]
|_|||___/___/_/~```|_|_|_|``(o)----------<)

Join my group: FGC Algid

I made three maps. One map is called Close Quarters it was the first map I made and I think that its pretty good. Its symmetrical map also.

The next map is called Shipwreck. I don't know how I came up with the name. It has four levels and its really cool.

The last map I thought was really neat. Its made for Infection not slayer. The weapons are randomly placed around the map. There is a floating base in the corner and a base with lots of weapons on top of the Zombie spawn.

  • 03.28.2008 8:21 PM PDT

r0kleonZ

Yeah I have 2 maps i want to promote n they are

Cryis Lockdown
This was my first map i ever made n i have to promote it so yeah
4-12 Players::: All Gametypes

Triginomitry
Don't ask about the name its just a random word. I use portals in this and their are 3 Traps where you have to kill yourself to get out w/ a FIREBOMB GERNADE! Yea if it's on infection its crazy with the gridiron in the middle.. there's hidden weapons but the weapons arent that balanced but either way its still my favorite.
4-12 Players::: Most Gametypes

  • 03.28.2008 11:20 PM PDT

Ya i got two maps ones called "tri battlefield" and the other is a base one they are both made on foundry

heres the "tri battlefield" http://www.bungie.net/forums/posts.aspx?h3fileid=27673903 (copy,paste)


Tri Battlefield
_________________

ok well there are three bases (hinse the "tri").
____________________________________
The first base would be all Human wepons with a turret faceing all entrences and it has shield doors on each side wich surves sum protection but not alot there is an overshield to the right after you get off "BR stairs" (you will need to get there quickk cuz there are neutral respawn points in the battlefield) it has a rocket launcher in middle and prett much all the other human wepons its symetrical on each side of it (it is symetrical on all battlefields to make it sumwat fair).
_____________________________________________________________ ___________

Then there is the second base which is all Alien wepons there is a tunnel (from each base) that leads to it, there is a alien turret there and a fuel rod in middle the sword is inbetween the entrences and there is also active camo there and plasmas,spikes,fires and most of all the aliens wepons (had to save some "mula" for the thirs base) and its the smaller of the three im guessin not much of the "action" will be there compared to the other two once again wepons are symetrical and there are sume netral respawns in there two to be exact (same as first base i mentiond and spekin of respaws the attackers are on base 1 and defenders on base 2).
_____________________________________________________________ ___________

And last but not least my favorit and most intense and biggest of the three and im hoping will be the most intense,frusterating,humiliating, and fun of them it is base 3. Now base three unlike the other two is "Floating" and why it is soooooo intense is because that it contains all wepons,equip,grades i could afford. It is surrounded but fence boxes tiped to side (were open part is facing in) and it has large shield doors in them and each one contains 1 type of wepon,equip,grade (symetrical or course) and the one at far end in middle has turret (alien with sheid door) and one turret across from each other (human no shield) it has 2 of each wepon scatterd across floor and in cages. It has 1fuel rod,1rocket launcher,1spartan laser,and 1 flamethrower. there are three ways to get to it. First is that there is only 1 respaw point in there in middle and its neutral so first come first serve. The other two are through the tunnels from each base. Base 1 just stay to left of all turns and there will be grav lift hit it straight and you will land behind shield door on right side of base close to "equip cage". Base 2 you just pretty much do opposit stay to right and ull pop out and just walk staright and turn left and hit that grav lift and ull pop out on left side of base, close to the "grav hammer cage" (i think im blankin out a lil) and of corse there will be a shield door there too cuz ull need it, and there is also overshilds to cuz youll really need it here more then ever.
_____________________________________________________________ ___________

Well thats it i hope you will download it and try it out give me sum pointers on it if ya want cuz its only my second map and im a lil rusty but i think i out did myself this time i was quite proud of myself haha took me about 6 hours (from 10 to 3 in mornin im pretty sure)
and yes i have a life lol i just got hooked on this new experience of making a map from scratch. Hope You Like It!

my gamer tag is AZN11X (exactly so add me if ya want give me sum feedback)

Thx...

  • 03.29.2008 12:00 AM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
  • gamertag: [none]
  • user homepage:

"The sword is really a key to unlocking people's deaths"
-Michael J. Caboose

I made a game type called Ultimate SWAT and you have no sheilds, 50% gravity, 100% speed, poor camo, magnums, and 1 shot killz!

also there is a map that goes with it calledSWAT Training. theres not much to explain but that it is on foundry and it's made for Ultimate SWAT and Golden Darkness Helped

[Edited on 03.29.2008 12:06 AM PDT]

  • 03.29.2008 12:05 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

//=========================\\
||Beer Pong - A College Past time||
\\=========================//

Two teams of two [RvB scenario] where players spawn high up with gravity hammers. They use the hammers to send the balls flying into the cups of the other team. Sometimes you'll miss, and other times you'll score! and when one team scores, the ref [anyone one the green team] keeps score by sniping over coresponding barrels across the map [he's way back there on the platform][Note: above he barrel youll notice a hanging cage with spawn points, thats for spectators [teams 4-8]]. Naturally, there can only be one winner...and they're usually unsportsman-like.

If played, 2 people on red, 2 people on blue, 1 person on green, anyone else will spawn in a cage for spectators

[Edited on 03.29.2008 9:29 AM PDT]

  • 03.29.2008 9:26 AM PDT

HERE IS AN AWESOME MAP I MADE! This map is extremely easy to get used to there are not a ton of turns and such. It has four bases and there are multiple levels in all of the bases. The main weapons on this map are two snipers, a few br's, some carbines, a turret, and one rocket launcher. The weapons are exremeIy balanced. There is also a bubble shield, fire bomb and camo. I built it for slayer but it can be used for all game types. This map took several hours to make and it is symmetrical. Please comment on any changes that you think need to be made. Here is my map...
////////////////////////---------------------------------------------------\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
||||||||||||||||||||||||||||||||||||||||||||>>>> eclipse <<<<||||||||||||||||||||||||||||||||||||||||||||| ||||
////////////////////////----------------------------------------------------\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

screenshots:

overview
rockets
turret base
sword base
sniper 2
sniper 1
back of turret

[Edited on 04.02.2008 3:04 PM PDT]

  • 03.29.2008 10:23 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Death eXpress - A fun, fast and furious take on classic Infection gameplay.

Designed in the grueling environment of 16 player system link parties, this game variant was created for its fun, fast and furious gameplay. Humans are equipped with shotguns & magnums, ammo Save One Bullet Style and have only Mongooses. Zombies are armed with energy swords, move at 300% speed, gravity 75%, have no shields, cannot use vehicles, and have enhanced radar with normal range. Game begins with one randomly selected Alpha, who has 300% damage resistance, an enhanced radar with max range and colored pink to stand out. I find the tougher Alpha get the gameplay moving quickly, and helps prevent camping, yet is not too overpowered. When Last Man is reached gameplay accelerates as he receives 300% speed, 75% gravity, 4x Oversheilds and is colored gold and marked for all to see and results in high speed chases as the zombies run him down. 10 rounds, 10 mins per round, 2 points for zombie kill, 5 for human, highest score wins. Score tends to even out nicely, all have chance to win!

Game Type: Infection
Recommended Players: 3-16
Recommended Maps: Any

Black DeathX - Humans have more vehicles, Zombies have more hammers.

Adds extra mayhem to the Death eXpress formula with the Zombies receiving hammers & swords, bravo zombies now black. Humans receive all light vehicles for use now, and Last Man receives grenade regeneration as well. Tends to be more casual, and much funnier!

Game Type: Infection
Recommended Players: 3-16
Recommended Maps: Any

DeathXtrap v0.1 - Sandtrap set up for DeathX variants.

Just a rough map, quickly made for this variant, with only fun in mind.

  • 03.29.2008 7:34 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

http://www.bungie.net/forums/posts.aspx?h3fileid=27515857

GHETTO LOCKOUT



lol its funny needs work i"ll fix it though but dl and comment

Thanx

  • 03.30.2008 5:39 AM PDT

Here is my new map, Class warfare, a map based on Foundry. But this is not just any old foundry map - Here, you must choose a class of soldier, each one having advantages and disadvantages. Basically, I took the Class system from the Boss fight map (Can't remember who made it, I'll put their name here when I find out) and built an arena for players to fight in. Best played with between 8 and 12 players. Please reply if you like it. And if you don't like it, please tell me why and what needs to be fixed.


The Download for the map can be found HERE: http://www.bungie.net/Forums/posts.aspx?postID=19060001

IMPORTANT: The Gametype required for the Map can be found here. You MUST have this gametype for the map to work: http://www.bungie.net/Forums/posts.aspx?postID=19060256


There are four different classes, each one with advantages and disadvantages.

Assault:
http://www.bungie.net/stats/halo3/screenshot_viewer_popup.asp x?gamertag=oxxStevoxxo&ssid=27978520

Basic class, designed for all round combat. The Assault class can hold it's own, but lacks any specific role.

Weapon: Assault rifle

Equipment:
2 Firebombs
1 regenerator
1 Deployable cover



Heavy:
http://www.bungie.net/stats/halo3/screenshot_viewer_popup.asp x?gamertag=oxxStevoxxo&ssid=27978864

Designed for heavy combat, the Heavy class is armed with explosive weapons such as the Rocket launcher, and is a dangerous opponent on the battlefield. When deployed, the Heavy class gets a temporary shield boost, but at the cost of speed and jump height.

Weapon: Rocket launcher

Equipment:
1 Deployable cover
2 Trip mines



Sniper:
http://www.bungie.net/stats/halo3/screenshot_viewer_popup.asp x?gamertag=oxxStevoxxo&ssid=27978841

The marksmen. In the tight corridors of the map, a sniper is at a disadvantage. But a skilled sniper makes up what is possibly the most deadly opponent in the game. Designed to take out enemies from a distance. Use of cover is very important when there are snipers around.

Weapon: Sniper rifle

Equipment:
2 Flares
1 Energy drain



Special-operations:
http://www.bungie.net/stats/halo3/screenshot_viewer_popup.asp x?gamertag=oxxStevoxxo&ssid=27978708

Specialist close combat troopers, spec-ops soldiers are armed with close range weaponry and several handy pieces of equipment. The spec-ops class is perfect for taking down those annoying snipers up close.

Weapon: SMG

Equipment:
1 Energy drain
1 regenerator
1 radar jammer



The objective here is to capture as many of the Command posts (Territories) as your team can. There are four Command posts, each of which can be recaptured by the defending team. The Attackers' goal is to capture the command posts. The defenders' goal is to stop that from happening.

While each side of the map is unique in layout, there are no specific advantages or disadvantages for either team. The only thing between victory and defeat is how well you can work together. And, of course, how many Command posts you own at the end of the match.

  • 03.30.2008 12:44 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

awsome screenshot

http://www.bungie.net/stats/halo3/screenshot_viewer_popup.asp x?fs=true&ssid=26552157

[Edited on 03.30.2008 5:35 PM PDT]

  • 03.30.2008 5:35 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

The 0ffic3

A new foundry map, three stories and with a sniper platform. Shaped to be like an office building, with reception on the ground floor, offices on the second, and a strange storage room on the top. And just next door to the office is the fat mans condo, complete with sniper rifle. There are teleporters going from each floor to the next and holes in certain corners of floor 2 and 3 for a surprise entry on your opponents. The game type is merely no radar and smgs team slayer. Works well with ffa too, though. Recommended party size is 2-6 players.

The map is The 0ffic3
and game type is 0ffic3 massacre

  • 03.30.2008 8:14 PM PDT

im da juggernaut!

This game type is called Energy. You start out with a sword and laser with infinite ammo. It is good on any map with 4-12 players. This game can be a slayer and team slayer game.

[Edited on 03.30.2008 8:29 PM PDT]

  • 03.30.2008 8:24 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

http://www.bungie.net/forums/posts.aspx?h3fileid=28076001

map i made specifically just for infestation. check it out, it's more then just a giant stupid castle with turrets and no creativty at all, it's BLOOD DROP

  • 03.31.2008 1:28 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

My map is called Halo Dome v. 1 1
Download the game variant as well. halo dome002

If you liked grifball, you will LOVE this game

halo 3 file share


Game: Assault variant
Primary weapon: Shotgun
Secondary weapon: Gravity Hammer

Bomb carrier traits: Instant kill melee , speed 125%( for the breakaway / juke moves)
Bomb carrier is clearly visible to all with the forced color being GOLD

Objective: Grab the football (bomb) off of the 50 yd. line( the big halo 3 symbol), and score a touchdown( plant the bomb in 1 of 3 detonation pods).

The more players the Better. Max-16
I recommend having at least 6 at a time

The map has an entrance tunnel for both sides. When you start the game you must run to the teleport in the middle of the room. It will lead to the tunnel to enter the field.

Killed players return to the field with 200% shied, and a 4x overshield for 5 seconds to defend their endzone accordingly.

Yes I know it sounds unfair, That is why the only person that can rightfully defend themselves is the ball carrier with his brain piercing stiff arm ( instant kill melee).

My friends and I enjoy this game variant / map. I think the community will too.

  • 03.31.2008 7:59 AM PDT

The Shotgun's #1 fan

King of the World
A chaotic slayer-like game variant that give you points as long as you stay alive.

So far, the best maps I have are: KoW:Guardian and
Kow: Epitaph

  • 03.31.2008 5:34 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Corrupt Cops

A Team SWAT inspired Infection game type. Almost exactly like Team SWAT, No Shields, No Radar, 110% health, BR start. 25% are zombies at start, Alpha Zombie gets a Sniper Rifle, Last Man Standing gets full shields. Speed is set at 110% and damage is 125%. Cops will start in blue and Criminals start in black. Cop killed by Criminal will become corrupt and become a Criminal. Total of three rounds, any medium to small map will work, best fit for 6-10 players.

Ninjas

Stealth is Key. Free for All Slayer with swords. Everyone has an Energy Sword set to instant kill (not that it matters), No Shields (again, doesn't matter, i just don't like how that shield grid thing when you get hurt ruins screen shots). Everyone has 125% speed, 75% gravity and Poor Camo equipped (for more of a challenge change it to Good Camo). Double points are awarded to Assassinations, first to 25 wins, medium to small maps work best, 6-8 players.

  • 03.31.2008 6:47 PM PDT
Subject: Chaotic
  • gamertag: Eon89
  • user homepage:

l̅͆͊ͪ̽̾ͦ̆̓ͨͪ̚

This map is in development and would like help on what to add. *Making griffball seem more like a sport*

http://www.bungie.net/Forums/posts.aspx?postID=19116020&v iewreplies=true

  • 03.31.2008 7:28 PM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Backalley
Maze encompassing the entire foundry.
4-12 players
Great for slayer and infection games.
Play it with the radar off for the best effect.

  • 04.01.2008 11:31 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Goldeneyes Basement
Remake of the N64 classic the Basement.
2-6 players on slayer.

  • 04.01.2008 11:39 AM PDT

I made a remake of Last Resort back to Zanzibar.

Thread:
Zanzibar

Weapons on the map:
Plasma rifle
SMG
Sniper rifle
Battle rifle
Needler
Shotgun
Rocket launcher
Sword
Plasma grenades
Frag grenades

Vehicles:
Warthog 2X
Ghost 3X

Beach

Sword

Rocket Launcher

2nd Warthog / Cloaking

Ghost

I also made a Halo 2 BTB game variant for this map. You only start with a Battle Rifle.
Halo 2 BTB game variant






[Edited on 04.01.2008 12:22 PM PDT]

  • 04.01.2008 12:20 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

OK before i start this is a post ove a few weapon and map concepts, and an honest opinion
The map:
It is like a quarry with tunnels further downa high bridge in the center with lower and higher places(cliffs with caves on the or just caves) yall know lotsa crawl space
The weapons:
I think the missle pods over powered so i had a replace ment idea to make it more of an artillery the worked like a grenade launcher with a very large explosion.The rocketlauncher now has a tracker not lock on so there is still an anti vehichle thing also magnetic tripmines
the vehichles:
the pelican if not a smaller transport aircraft
the transport hog
a tweak fo the mongoose: Faster and more reasponsive turning both good
equipment:
A placeable auto turret (imune to sniper)
A bomb (like in assault but just xplodes)
armor:
spartans:
elite head
elites:
spartan head

  • 04.01.2008 12:39 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

http://www.bungie.net/Forums/posts.aspx?postID=15601607&p ostRepeater1-p=1#16000480 (Link for map/slide show)

Map: Run of The Mill
Game Types: TS, CTF, Assault,Oddball,FFA

Description. This is a symetrical map with two bases, They have 3 stories each, a cat walk between them and a tunnel along the side. This map is great for TS and CTF especially. Map may need a few tweaks but a very competitve map and fun to play :) Thanks!!!


[Edited on 04.01.2008 1:26 PM PDT]

  • 04.01.2008 1:19 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

dbl post sorry

[Edited on 04.01.2008 1:22 PM PDT]

  • 04.01.2008 1:22 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

The 0ffic3

A new foundry map, three stories and with a sniper platform. Shaped to be like an office building, with reception on the ground floor, offices on the second, and a strange storage room on the top. And just next door to the office is the fat mans condo, complete with sniper rifle. There are teleporters going from each floor to the next and holes in certain corners of floor 2 and 3 for a surprise entry on your opponents. The game type is merely no radar and smgs team slayer. Works well with ffa too, though. Recommended party size is 2-6 players.

The map is The 0ffic3
and game type is 0ffic3 massacre

  • 04.01.2008 2:34 PM PDT