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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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Snípania v4, a variant of foundry
SNÍPE!, the gametype for this map
This map is ideal if you want something new, most maps are VERY open, but in this map you need to do, or have, certain things if you want to get in (Or out) of certain areas. I have replaced everything with a few sniper towers, a few death pits, and some Man-cannons (And did I mention the working gate?). It works best with four players(2 teams) all the way to ten players(2 teams) OR 9 players(3 teams) OR 8+(FreeForAll)

Pictures:
Closed gate
Main Sniping area, Rocket launcher, and Shotgun area
Death Pit
Main Overview


-------------------------------------------------------


Epic Air Battle v2, a variant of Standoff
Pelican VS. Covenant Air Base
Human forces VS. Covenant forces

The "Covenant Air Base" is a floating base that has 3 plasma cannons, a wraith gun, and 2 ghosts that you access through a teleporter and get out with a man-cannon.
The "Pelican" is a floating base made to look like a pelican, it has lots of weapons, but it is very easy to take-over.
This map is very fun/funny to play on KOTH and it works with all other game-types.

Pictures:
Covie Base
Pelican Front View
Pelican

[Edited on 05.23.2008 11:51 AM PDT]

  • 05.23.2008 11:45 AM PDT

Hey, get at me.

Posted by: Davie 06
The game that I have made here is a "Jurassic Park" themed Infection Game where the humans are given areas to try to fight for their lives. There are places that you might think are safe but the "Raptors" (zombies) have the ability to reach basically anywhere that you can. So try to stay alert or else things will not turn out well for you. You start with a shotgun and a magnum and there are human themed weapons scattered around the map. There are two maps with the gametype. Please give me some feedback later on what you think needs changed since I am available a lot of the time. The Alpha Raptor has slightly more health than the normal Raptors and can't get headshotted.

Raptors Gametype

"Jurassic Park" Map

"Lost World"/"Jurassic Park 2" Map


I had a lot of fun with these. You guys would too.

  • 05.23.2008 1:44 PM PDT
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xtreamassult bb

this is my first map i posted to the forms but my map is simaler to griff ball but with a special court. also the goals are two containers wich u must jump in to score and also a telaporter to retern you to your side of the feild when you score. the game varreint can be found in in my file share the link is on the form please rate and let me know what i can do to improve it and or fix anything thank you

  • 05.24.2008 7:07 AM PDT
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a new take on infection...

where the Zombies have more Floodlike characteristics, with the ability to move fast and jump really high, and use guns, nothing too overpowering the settings have been tweaked, still weaker then the humans the will make up for it in their numbers...

here is where you can get them...

  • 05.24.2008 9:48 AM PDT

My idea is to have a FFA SWAT playlist for a Double Exp Weekend. Six people would throw down on all the same maps played on lone wolves and rumble pit. If bungie followed suit with the heroic/legendary required, those could be incorporated as well. With the success that Team SWAT has had, I truly think most people would enjoy this gametype.

-Atmosphere441

  • 05.24.2008 12:51 PM PDT
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In this link you will find my game variant and a few links to maps for the game as well as a screenshot. Sorry for not giving all links in this thread.
http://www.bungie.net/forums/posts.aspx?h3fileid=36236445

  • 05.24.2008 1:12 PM PDT
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DELTA Complex

Click below for Screenshots
Map Overveiw - Welcome to DELTA Complex!
Teleporters - Choose wisely, you never know where you'll end up.
Watch Out - There is danger around every corner!
Learn Your Surroundings - Otherwise you might not know where to go!

Welcome to DELTA Complex! This is my second map and it is as brutal as HELL! It is a full blown labyrinth, but remember, in this map, height means power! What do I mean by that? Why don't you download it and find out! This map works best with non-objective gametypes...

[Edited on 05.24.2008 2:13 PM PDT]

  • 05.24.2008 2:13 PM PDT

dat feeling when you plow a multi-ton covenant war machine.

zombies classic. zombies start with 300 health 150% speed and energy swords.

  • 05.24.2008 8:40 PM PDT

dat feeling when you plow a multi-ton covenant war machine.

classic zombies on foolproof.(a variant of gaurdian where the only way in is through the grav lift and human error. panzie clan fav.)

  • 05.25.2008 6:37 AM PDT
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NEW LEVELS!!!!!!!!!!!!


Flashback v1
Completely semetricle and i tried to blance it out the best i could but i haven't tried it yet. Tell me how you think and if it is unbalanced or not. I will go back and fix it if you tell me what it is. Made for FFA, TEAM SLAYER, KOTH, and CTF. Made specificaly for MLG variants (ffa, ts, koth).








Also check out my other maps......
Drone Waterpark
T'Savo Hospital
Crash
Shipment
Vacant
Mini Wet Work
Grunt High
The Bowling Alley
Falling Point
Condemed Town
Inflicted v1
Turf
Ascension
Twindocks v1
The Subway
Switchback v1
Lockout
Sky Mansoin
Border

Please don't take credit for what I made!!! And don't take credit for what me and my friends make too!!!

Please rate and send comments to me!!!!!

Enjoy!!!!!!!!!

-Echo SQ Leader

  • 05.25.2008 8:18 AM PDT

Here's my best maps:

Race nest.

Rats nest modified for racing and team games. You face being flung from the roads to the abyss below, ambushed, and in the middle of it all: a tank.

Mosh out.
You stuck on top of the main platform of Blackout. Your trapped with your enemy(s) and there's a constant supply of every available weapon at your feet. Do the math.

  • 05.25.2008 2:36 PM PDT

http://www.bungie.net/forums/posts.aspx?h3fileid=36437804

SSS (note: this might be just a temporary name)

You are equipped with a sword, gravity hammer (referred as the "sticks" in the gametype), and regenerating grenades (referred as "stones" in the gametype). The only way to get points for killing your enemies is to get a beat down, stick, or assassination. This means that if splash damage from your grenades kill an enemy, IT DOES NOT COUNT. Also, causing your enemy to die by falling off the map DOES NOT COUNT.

The speed has been increased to 125%, energy shields regenerate 200% faster to lessen kills from splash damage, weapons cannot be picked up, infinite ammo is on, grenades regenerate.

This gametype is recommended for small/medium sized maps with more open areas (High Ground for example), but leads to insane matches on Guardian and Epitaph.

Have fun, and PM me on your thoughts on ways to improve this gametype. I am thinking about changing maps so that they fit with this gametype, so suggestions are a big help. Thanks.

  • 05.25.2008 6:24 PM PDT

go play team spelling

this is my latest creation though i am yet to try and name it, enjoy!

  • 05.27.2008 1:35 AM PDT
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http://www.bungie.net/forums/posts.aspx?h3fileid=36812752

http://www.bungie.net/forums/posts.aspx?h3fileid=36794433


The map is suppose to be a recreation of the mansion where Tony Montana was killed in Scarface. check it out and tell me if you like it. XD(also the game vvarient.)

[Edited on 05.27.2008 3:04 AM PDT]

  • 05.27.2008 2:59 AM PDT

my best map: showdown
This is probably my best map yet. It has a competitive slayer oriented style to it but should be playable with all default gametypes. Gameplay tends to gravitate towards the big tower when playing with small parties so I reccomend playing with 6 or more people, 8 would prbably be the best party size for a good, competitive game.

  • 05.27.2008 3:18 PM PDT

-blam!-

  • 05.28.2008 5:44 AM PDT

http://www.bungie.net/forums/posts.aspx?h3fileid=37096982

I have modified my SSS Slayer gametype and renamed it Sticks and Stones (thanks to HarveyBirdmanXD, Specter 98, XxFiendxX, l000 Monkeys, and a few others for slapping some game-naming sense into me).

You are still equipped with a sword, gravity hammer ( both referred to as the "sticks" in the gametype), and regenerating grenades (referred as "stones" in the gametype). There are some changes that I've added, such as every KILL DOES COUNT now; but to spice it up a bit, sticking your enemy gives you DOUBLE the points (so it counts as two kills). This was done to deemphasize only using the sword or hammer.

Health is at 90%, vehicles and turrets cannot be used, score is recommended at 50 (because of the two-point sticks) but can be played with 25 points to win, timer is 12 minutes (?or is it 15?), sensors are unchanged, gravity is set to normal, the gametype may be set at team slayer.

Some the things remain unchanged: the speed remains at 125%, energy shields regenerate 200% faster to lessen kills from splash damage, weapons cannot be picked up, infinite ammo is on, grenades regenerate.

The recommended maps are small/medium ones, such as a High Ground variant where the base is inaccessible, a Snowbound variant where only the outdoor area is accessible, The Pit, Epitaph, and Guardian.

[Edited on 05.28.2008 11:14 PM PDT]

  • 05.28.2008 11:28 AM PDT
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how about i tell u about my map
the map was made for a sniper playlist basiclly king of the hill in guardian
game seem simple but like odd ball in mlg it takes skills to win, 4v4
hill are narrow and place in open sniper range and of course hidden weapons
i would like to my game in team sniper if infact u do bring it back on rank
mk hill / mks its on my file shared along wit it the best ambush clip worthy of bungie favorites

  • 05.28.2008 10:31 PM PDT
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http://www.bungie.net/forums/posts.aspx?h3fileid=36967323


The map is based on the mansion in scarface. In the hall way across from the mansion are weapons for the opposing team in capture the flag. The rest of the mansion you can check out for yourself. Let me know what you guys think.

  • 05.29.2008 12:48 AM PDT
Subject: My super secret project

If we encounter a minefield we will pursue as if the were no minefield
- General Zhukov

Hey B-Net and halo3 universe i am wokring on a map called "humantity" ( not the final name for this map it will change) it is an infectoin map on Ghost town eith some forging changes and FX.
"Humanity" recreates apocalyptic stages in time were humanity is on the brink of extinction caused bye a violent infection. (Kind of like a cross between dark stalkers from I am legend and the flood). The reason your there is to find the survivors that were stationed there when the government “cleansed" the environment.
The map is not yet finished but I should be done bye mid June the game type is still in the works also. P.S. do not flame this thread if you are your a great big noob and need to find something else to do with your time thank you





[Edited on 05.29.2008 1:32 PM PDT]

  • 05.29.2008 1:31 PM PDT
Subject: Do you dare cross the bridge

http://www.bungie.net/forums/posts.aspx?h3fileid=36880568
The Bridge created by butcherboytoma and philreay84. This is a solid well tested map so nothing in there to spoil the experience. Teamwork is essential in capture the flag games as the bridge will test even the best players. You will find one short cut that is worth trying but if you are unlucky it will put you to a quick death. A good mix of weapons on offer, and bases can be protected by turret fire, but do not worry as a well placed granade can put an end to that. Please put your skills to the test and if you love or hate it let us know, we welcome all feedback. Ive also got a vid of the level in my file share if you would like to see before downloading.http://www.bungie.net/forums/posts.aspx?h3fileid= 37038020. Screen shots as requested.
http://www.bungie.net/forums/posts.aspx?h3fileid=37157204
http://www.bungie.net/forums/posts.aspx?h3fileid=37157245
http://www.bungie.net/forums/posts.aspx?h3fileid=37157447
http://www.bungie.net/forums/posts.aspx?h3fileid=37157692
http://www.bungie.net/forums/posts.aspx?h3fileid=37157467
http://www.bungie.net/forums/posts.aspx?h3fileid=37157345
http://www.bungie.net/forums/posts.aspx?h3fileid=37157367
http://www.bungie.net/forums/posts.aspx?h3fileid=37157298

  • 05.29.2008 2:48 PM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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Play dodgeball the Halo way, blowing yourselves out sticking each others

Rules:
Both Free For All and Team slayer. No radar, you spawn with a plasma pistol as your weapon, and 2 frag grenades, grenade regeneration enabled, which means infinite frags, plasmas, and spike grenades. You have normal damage resistance, you deal normal damage, normal gravity and normal speed. To score you must stick your opponents, 2 points for each stick, 50 points to win (25 sticks). Normal kills won't give you any points, suicides won't substract any points, as well as betrayals.

If played Free For All, the ideal number of players is 6. If played as teams, the ideal number of players is 6-8, 2 teams as maximum reccomended, although more teams can play. Please note, that the real fun is when played Free For All.

[Edited on 05.29.2008 11:03 PM PDT]

  • 05.29.2008 11:01 PM PDT

-KJ

I have a sports variant map and very well with many people.

Map Variant "Flag Stadium"
Equipment
1 Bubble Shield
1 Regenerator
1 Radar Jammer

Game Variant "CTF Killers
Capture the Flag Setting
Captures To Win: 5
Number of Flags: Multiple Flags
Number Of Rounds: 4
Time Limit: 5 Minutes
Team Changing: Not Allowed
Friendly Fire: Disabled
Betrayal Booting: Disabled
Sudden Death: Disabled
Flag At Home To Score: Enabled
Flag Return Time: 5 Seconds
Flag Reset Time: 30 Seconds
Respawn Time: 3 Seconds

Weapons and Damage
Primary Weapon: Battle Rifle
Secondary Weapon: Sniper Rifle
Grenade Regeneration: Enabled
Damage: Unchanged
Shields: Normal Shields

Respawn Settings
Respawn Time: 3 Seconds
Suicide Penalty: None
Betrayal Penalty: None
Lives Per Round: Unlimited

Slayer Maps
Killboy Castle
Luigi's Mansion
Hostel Inn


[Edited on 05.30.2008 6:07 PM PDT]

  • 05.30.2008 5:37 PM PDT