- NOTW22
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- Exalted Legendary Member
- gamertag: NOTW22
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Work hard and cheerfully at whatever you do, as though you were working for the Lord, rather than people. Colossians 3:23
"Gravemind" Completely Original Map - Fully explorable - 475+ DL
Three Gametypes are available for this map, or it can simply be a fun free-for-all or team slayer. Perfect for 4 on 4 battles or more! Man Cannons carefully placed, in strategic locations, offer fast body movement around this map. Several methods of quick entry and exit into Gravemind keep players on thier toes and makes the map fair for both teams. There is absolutely nothing else I can add to the map, It won't let me - I've reached the limit!
Some Comments
Comments: This is one of the few best maps I've ever seen. Fully origonal and never even been thought of before! You really spent allot of time on this and it shows with the outcome! I usually don't download all the maps I review but this is way worth it! Can't wait to get a party goin with this, great job! Overall: 5/5
This map looks awesome NOTW22. Great concept. And the Gravemind looks like he does in Halo 2. Very cool. Queuing for download...
Comments: Great map! It is also a great idea! I have never heard of making a giant Gravemind. The map also looks great, and making it compatible with many game types really makes the map even better. Great map, keep it up! Overall: 5/5
Awsome map. 5/5 and downloaded, I'll play it in a little bit.
This is awsome. I watched the vid and plan on playing it!!
Game Varients
Capture the Flag game varient "GraveFlag"
Defenders protect flag in Gravemind's mouth while attackers start at their base, need to grab the flag and bring it back. 4 three minute rounds of attack and defense. Switching roles upon time ending, or flag scoring. Flag carrier turns white.
Assault game varient "GraveBomb"
Same idea as GraveFlag, but attackers need to carry bomb to gravemind's mouth. 10 seconds to instantly detonate. 4 three minute rounds of attack and defense. Switching roles as before. Bomb carrier turns white.
Infection game varient "GraveFeast"
Everyone starts with magnums, and zombie (Or Flood in this case), is fast and starts on Gravemind. Alpha Zombie (person who begins as zombie), has more health and can take a couple more shots than regular zombies in order to give alpha a fighting chance. Flood have no shields, can sustain about 4 body shots or 1 head shot. Low gravity. (So AIM FOR THE HEAD!!!) Humans are normal. Same weapons on map as any other game varient. Scarry fun.
All of these options can be changed in the edit options for the gametype before you start a game if you want to change things up. i.e. give zombies different traits etc.
VIDEO
GRAVEMIND WALKTHROUGH
Sorry, I don't have a capture card, so I can't put it on youtube. It's a 5 minute walkthrough of important weapon locations and entry/exit points. I found it helpful to hold the "fast forward" button which makes the video last only a couple of minutes and you can slow it down for parts that go too fast. Extremely helpful if you have never played this map before. Get a heads-up on the whereabouts before those who just play the map for the first time.
The Story
Gravemind searched high and low for the control room, trying intently to stop Master Chief from activating the Ring. In his searching, he didn't expect the freezing temperatures on "Avalanche" to stop his progress. Gravemind, made of organic matter, froze solid in a matter of minutes while letting out one last roar, before succoming to the frost. (This is why you don't get to fight Gravemind in the campaign levels of Halo 3. - at least in my head, lol)
Technical Info
Yes, I know gravemind has several tenticles that I wanted to include, but the only thing I had left to use were some boxes. They looked bad and it invaded the space of the level. So for my purposes, these tenticles froze off and fell down the cliff.
Even though it's set on avalanche, it's focused on one area. The caves are blocked off and all the weapons removed off the actual avalance bases, so even if you did head in those directions you wouldn't win - there's no point in going there.
PICS!!!!
Attacker's Base
-Sniper, 2 plasma pistols, 2 BR, Needler, Mongoose, Spartan laser (up high), and Turret.
Front Overview
Man cannon entry and exit
-Below Gravemind
Mouth close up
-There is a platform on both sides, of the front of the mouth, to access the upper level where the sniper resides for the defenders.
Rocket Way
-Accessed inside the mouth, a series of steps that lead to the rocket launcher. Beware, this is exposed to attackers' turret, S laser, and sniper.
Shotgun Teleport
-This is on the left side of gravemind, below the horizon. Shotgun, Flamethrower and Two-way teleport to the (tongue) in the middle of gravemind's mouth.
Rockets Teleport
-On the opposite side of gravemind, is a pathway that leads to a teleporter to take you behind gravemind. It leads to a rocket launcher, two maulers, and two fire bombs. Going through the teleport by these weapons sends you shooting out the exit man cannon in front of Gravemind. It takes longer to get the weapons, but you are protected if nobody sees you.
Spartan Laser Location
-There is a grav lift by the lowest corner wall or "stair" that leads to the Spartan Laser. If you hop in the large "man cannon" thing jutting out of the wall, it will send you very close to the ground man cannons to lead you right back to gravemind.
Gravebomb Start
-Using the Gravebomb gametype, it's 4 three minute rounds of attack and defense. Bomb carier turns white.
Gravebomb Score
-Defeat the beast!
Several other pics on my file share located HERE