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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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i have remade Boarding Action from Halo CE. its good for shotty snipers, swat, slayer, infection, assult any slayer variant and ctf . recommended players 4-8. also my brother NINJA7374 helped me recreat this map. hope yo u guys like it.

DEAD SPACE pic

DEAD SPACE map

  • 07.13.2008 1:25 PM PDT

Gamertag: Schniggie
Hit me up with a friend request, or send me some feedback on my file share crap. =P

Salute.

<Gametype> Helping Hands
This gametype is fairly simple: essentially, it's Team Slayer with a tweak to the scoring. Points are only earned by a team from assists, not kills. This minor change morphs the game into something entirely different, requiring teammates to travel in packs or lose miserably. The more allies you have shooting at a single target, the more points you'll be awarded.

Recommended Players: 4-16, two or more teams (more teams = more intense battles)
Recommended Map: Any, preferably non-vehicular

<Gametype> Shakedown
Shakedown was a gametype I made a couple days after Halo 3's release. I had decided to push all the new gametype features to the max, arming players with unlimited ammo, regenerating grenades, a gravity hammer, a rocket launcher, 300% speed, and 50% gravity. All in all, it's pretty -blam!-ing crazy.

Recommended Players: 2-16, though 16 can get a bit laggy lol
Recommended Map: Any, but large maps are recommended (I prefer Last Resort, Foundry Canvas, Valhalla, Standoff, etc.)

<Map> Dog Eat Dog
Dog Eat Dog is my baby. I spent a mind-numbing nonstop 36-hour session in Forge crafting it. It was my first attempt at a map suited for anything, and I spent a lot of time laying out the weapon spawns and objectives for every gametype. It's asymmetrical, it's balanced, it's tall, and it's pretty.

Recommended Players: 2-16
Recommended Gametype: Any

<Map> Cave-in
This map is a long story of blood, tears, and most memorably, anger. I got the idea to make a tiny map suited for those small parties we all end up in from time to time, as well as some intense shotgun battles. I basically went through and blocked off all the exits to the underground tunnel/base system below Snowbound, which was a daunting task because my guinea pigs always found ways to break out. Finally, after many an angry night, I'm confident I've locked everyone in. The only weapon spawns are some shotguns, a handful of maulers, two swords in a semi-secret teleporter room, a flamethrower, and an equipment in each base near the teleporter.

Recommended Players: 2-8, but 16 people is friggin hilarious
Recommended Gametype: Slayer; shotguns or swords preferably. NO GRAV HAMMERS, they can end up breaching the exits and defeating the purpose of the map lol
NOTE: I will be making some changes to this map soon; adding territories, a KOTH hill, and CTF flags. If you like the map, check my file share soon to grab the new version, which will have a different description.

---------
Feel free to send me messages dissing or praising my creations, I like criticism and I'm not afraid to be called a dumbass.

I'm an avid Forger/Gametyper, so if you dig my stuff, send me a friend request. There'll surely be some good s**t in the future. =)

[Edited on 07.13.2008 4:09 PM PDT]

  • 07.13.2008 4:08 PM PDT
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Maps
SC2-Standoff
SC2-Valhalla

[Edited on 07.21.2008 12:29 PM PDT]

  • 07.13.2008 5:05 PM PDT
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::Download Here::
Original Map

::Download Here::
Infection Settings on Map


BARRICADE
WATERWAY DAM

Panoramic Picture
BARRICADE MAIN PICTURE

ForgeHub Complete Thread with Haloramic Photographs : : Click Here

::DESCRIPTION::

Five days ago, a Hydrogen Power Facility outside Las Vegas was attacked and taken over by a rouge group of militant soldiers envolved with the conflict in Orlando Florida a few years earlier on Spartan Highway. It is your duty as a USMC soldier to remove these targets from this earth by means of a bullet. Two in the chest and one in the head, leave no survivors this time, in a time of war we will not take prisoners and do not take kindly to threats made towards us and our way of life. There are THREE points of entry, the main access is through the surface doorway located ontop the Dam. The second point of entry is located underneath the Bridge next to the rest stop. Finally your last hope of entry is located midstream within the Stormdrain. Good luck, and god help you.


PICTURES
Picnic Area
Downstairs Deep Within the Dam
Enterance into Dam Through StormDrain

PANORAMIC PICTURES
Inside the Dam
View of entire Map from Bridge Side
View of Map near Toll Booth on Dam side
View of Road Tunnel, Dam and Bridge


::::GAMETYPES::::
CTF
INFECTION
SLAYER
RACE
MLG
CASUAL
COMPETITIVE
MOVIE CANVUS
MACHINIMA


::WEAPONS::
HUMAN

  • 07.13.2008 9:05 PM PDT
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I have an okay map called Rivalry. It's good for larger teams. There are quite a few power weapons and vehicles. It's not spectacular but it is very fun.

http://www.bungie.net/forums/posts.aspx?h3fileid=39813669

  • 07.15.2008 6:09 AM PDT
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Kata V7
Layout:
For the layout I've put in two bases with multiple entrances into each. both base has a catwalk leading to a smaller "purple tower". There is a bit of open space for sniping as well as an overshile base in the center.

Gameplay:
Works with MLG Team Slayer, MLG Team Flag, & MLG Team Ball. Playes well anywhere from
2v2 to 5v5. [If your not a fan of MLG simply change the custom to an over shield its worth the effort]
[Like all MLG maps spawns are not set up for FFA]

Power Weapons:
As for weapons I've put a sniper on top of each base, as well as a mauler behind each purple tower. Over shiled [custom] spawns raight in the middle of the map evenly between both A & B base.

Pic 1
Pic 2

"Rifick"


[Edited on 07.15.2008 11:41 PM PDT]

  • 07.15.2008 11:37 PM PDT
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CQC

CQC is a extremely close quarters FFA map made primarily for shotgun matches. It is also set up for oddball.

Also fun for FFA SWAT, but in the spawn raping is epic.

[Edited on 07.16.2008 4:22 AM PDT]

  • 07.16.2008 4:18 AM PDT

HOWZ YA MUM

i think maybe team snipers playlist ftw

  • 07.16.2008 5:46 AM PDT

IS that Frankie on the 1st page???????

  • 07.16.2008 6:59 PM PDT
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Posted by: DaMan212
IS that Frankie on the 1st page???????

He posted that months ago.
Why do you care, at all?

  • 07.17.2008 6:49 AM PDT
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Me ( Matthew db kill) and my friend (Sprayingcarp) made a map on standoff. it is called Saw 5000 001. It has two skybases and a ground base. Two get to the sky bases you have to take a teleporter. But, we put a bunch of trap teleporters near the right teleporters that take them in to fence boxes. We made thetraps complety inescapableWe put is a veriety of weapons in there to kill yourself with . Suicide is the only way out. There are about 4 of these traps and many teleporters linked to them. Sprayingcarp has Saw 5000 in his file share, however he did not put in Saw 5000 001. I have no harddrive or the heroic map pack, so you will have to get it from him. It is best for team slayer or multi team. He now has Saw 500 001

Here is the link to Sprayingcarp's file share.Click here for awesome map

[Edited on 07.19.2008 1:32 PM PDT]

  • 07.17.2008 9:15 AM PDT
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here is one my maps made by me with a friend

here is the url to the thread for the map

http://www.bungie.net/forums/posts.aspx?h3fileid=35049406

U will see all the good games for it plus every thing u need to know about the map is there

  • 07.17.2008 7:56 PM PDT

Tower of Power, re-made from Halo 2

Map

Variant

Whenever one of my so-called "friends" on Halo 2 would ask me to join thier game that I had no idea about, I would accept. One Half of the time, it was a Halo 2 style infection where whenever someone was killed by the infection team, the dude hosting the game would tell the killed person to switch to the infected team. The other half was Tower of Power.

Tower of Power would be played on Ascension, with no shee, no shields, and only shotguns. The tower of power would be the one with turret on it. This turret pretty much saw the enitire field of play and could cut down anyone in the line of fire with ease. Everyone would charge at this tower and fight for it. Whom ever won the tower with the turret had the luxury of leading the game and kicking ass for however long they controlled the tower. Many people would attempt to run straight through the middle and fight their way through the tower to the top to kill the man on the turret, so there buddies would be able to spawn inside the tower and gain the luxury of the Tower for themselves. Most of the time, they would be either killed by the turret, or by whoever was inside the tower guarding it, but those who won the turret, were considered warriors and heroes by their teammates.

I always found this game to be one of the most enjoyable experiences on Halo 2 I ever had, the few times I played it. Since there is no Acsension on Halo 3, I decided to remake it on another Halo 2 remake, Blackout. There are 2 turrets instead of one turret, and the only way to get control of the tower would be to either kill the man on the turret by running straight for it, or by going under the tower and coming from under the tower up behind them, exactly like it was played in Halo 2. The difference is the Grav Lift under the tower is clogged and you must use the grav lift equipment to jump up to the top. There are also Deployable Cover's so people can wall themselves in until the Enemies can shoot their way through.

Best played with 12 - 16 players or more if possible.
Variants are Team Slayer and possibly Infection.
No weapons, grenades, or shields, only an unlimited ammo Shotgun.
There is also a Juicy FX for your likeing.
150 kills to win on Team Slayer.

This is a proto-type. Message me back on this if you find some glitches that need to be patched up. Get all the friends or players you possibly can for this game for the best possible experience of gaming you can.

  • 07.18.2008 12:52 AM PDT
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Warehouse 7A

I made this map with the intention of using it on 7/7/08 for some custom Slayer games, but I never did get to use it. There are 8 starting points per side, but the map performs better with 6-12 players.

The only game types that I have tryed here has been a standard Slayer and Team Slayer game, but I'm sure this map would make for a crazy standard KOTH match.

The Map itself consists of 4 tiers resembling a large warehouse littered with weapons. Hope you enjoy!

  • 07.19.2008 10:30 AM PDT

::Map::
aStikySituation

::Game::
Sticky Wars

I make maps, not the best but for the most part fun. This map is great with large parties cause it is hard to stick each other if there is only 2 of you. 2 - 16 players. 2 points for a stick. 0 Points for a gun kill. 1 point for a beatdown. Have fun, more maps coming soon!

  • 07.19.2008 2:20 PM PDT
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Jumbo Remix
Tired of everyone making maps without thought to aesthetics, weapon placement/balance, and how it actually plays. Just because a random mix of mancannons, fusion cores, and rocket launchers may be fun to make, it isn't always fun to play. Think about sightlines, spawn points, equipment placement. Pretend you're Bungie and use some intelligence.
Give this a shot. See how you like it.

Designed with Team Slayer in mind, works best with 4-8 players.

Overview Screenshot

[Edited on 07.19.2008 2:57 PM PDT]

  • 07.19.2008 2:50 PM PDT
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Complex
a foundary map with a vast maze of passages between the crates and boxes (shotgun range) bleive me when theres rockets laser shots and bullets flying past your head you can get lost . the snap shot should be in my profile




[Edited on 07.19.2008 3:21 PM PDT]

  • 07.19.2008 3:05 PM PDT

My spoon isn't the only thing that's too big

Check out PinkArena003 in my fileshare. It's pretty solid, I made it out of the grifball arena but with modified spawns, obviously. Use BR or AR start, both work.

  • 07.20.2008 3:25 AM PDT

i AM THE STiiCKY MASTER

a race track me and my friend made

  • 07.20.2008 8:32 AM PDT

Bathed In Blood, Crowned In Glory

Blown To Hell

A heavy way fight for your life that will eat you alive......


Best played with Team Slayer 5 vs 5

(Hard to play single slayer)

[Edited on 07.20.2008 5:13 PM PDT]

  • 07.20.2008 5:11 PM PDT

Map - The Great Maze
Gametype - Fat Kid

Similar to the popular map, Omega Journey, The Great Maze consists of obsticles that humans try to get around while a very slow yet very powerful zombie follows them. each new zombie is very fast and very weak. Recommended for 4-16 players. Have fun!

  • 07.20.2008 8:56 PM PDT
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instead of using the wide open area that foundry provides I got a little creative with just useing the inside forgotten part of foundry. On this link i will provide there shows everything basicly on the level, including Weapons, Equipment, and Items. Everyone i've played with on this level thinks it is amazing, it is a perfect 1v1 or 2v2 map, knowing that, you can understand how small the map is, the map is small but very fun.

Containment, is the new revolutionary map to halo, ive spent hours on it perfecting, and interlocking everything, it is only made for slayer but it is still fun. Enjoy.

  • 07.20.2008 8:57 PM PDT
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Kata v8

Layout:
For the layout I've put in two bases with multiple entrances into each. both base has a catwalk leading to a smaller "purple tower". There is a bit of open space for sniping as well as an overshile base in the center.

Gameplay:
Works with MLG Team Slayer, MLG Team Flag, & MLG Team Ball. Playes well anywhere from
2v2 to 5v5. If your not a fan of MLG simply change the custom to an overshield. It's worth the effort.
[Like all MLG maps spawns are not set up for FFA]

Power Weapons:
As for weapons I've put a sniper on top of each base, as well as a mauler behind each purple tower. Over shiled [custom] spawns raight in the middle of the map evenly between both A & B base.

Just remember it is an MLG made map so you will need the MLG game type witch you can also download off my fileshare. If you like it rate it and feel free to send me any suggestions.


Pic 1
Gameplay pics will be up shortly.

"Rifick"

  • 07.21.2008 3:53 PM PDT
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linky

  • 07.22.2008 8:07 PM PDT