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  • Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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Posted by: BxR Twister
Posted by: Frankie
Simple-Guardian

Delete both power ups. Players start with Battle Rifles and Shotguns, with normal grenades on map. 1 Vs. 1 or 2 Vs. 2.


lol, weak.


wait.. do you realize that u just called frankies idea weak.. DUDE.. theres a way to get a one way ticket to bandalu or wherever then banhammer teleports you.. (for canadians its bancouver)

  • 08.11.2008 6:55 PM PDT
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Hey everyone out there bdcpwnsu here if u want a good cops and robber map just come to my fileshare, the map is called station 67.

  • 08.11.2008 8:25 PM PDT

Nomnomnomomnom

hey guys i posted this on the halo 3 forum and a bunch of other forums but it's being bumped down. anyway after reading the Halo Novel, Ghost Of Onyx, I had an idea of making a game type for the Spartan III. Right now the current settings are all player has poor camo, damage resistance of 200%,Player speed of 150%, Player Gravity of 75%, 75M motion detector, no Shields, And start off with AR and Magnum. I'm gonna make it so the maps does not have the carbine,rockets, br and Brute shot. also the only equipments found on the map would be the radar jamer, flare and possible trip mine. Do you guys in the community have any suggestions? I really want to make it a good game type everyone can play. =D

  • 08.12.2008 12:04 AM PDT
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hey guys, to anyone who wants a really good sniper/slayer map try out my new Snipers Heaven
its an awsome map with tons of weird places that u start at to pick off people from!
Enjoy Please download, comment, and rate

[Edited on 08.12.2008 7:03 AM PDT]

  • 08.12.2008 7:01 AM PDT

Designed with you in mind.

Vampire Slayer-
You must hurt others to heal yourself.

It's like this- You just escaped a Melee fight with an opponent, and your shields are down. All the way. Unless you can hurt another player, those shields aren't going anywhere. This is where stealth comes in. You need to kill a player without taking damage yourself, because you'll most likely die if anyone hurts you before you hurt them. (Assassinations are a convenient way to achieve this). Standalone FFA map.

Recommended Players: 2-10
Game Type: Free for All, Duel


I will be adding in a map variant very soon. Please note that the above gametype does not correspond to any certain map; it works with all.

  • 08.12.2008 7:25 AM PDT
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Predator v2 on Predator v2

Description: Second version of the popular predator map, predator. (AKA: The Hidden). Same basic layout with a little mix and a clean-up.

Objective: One player in each party becomes the zombie. He is super fast, he jumps high, sees red arrows over everyones heads, and has good camo. Unfortunatly for him, he also has no shields. He will become visable for 3 seconds after attacking, so staying in a group is highly recommended.

Each person is armed with a shotgun and an smg. You have infinite ammo and grenades. Now here's the tricky part: YOU ONLY HAVE ONE LIFE. So play it safe, and you might just survive the entire round.

  • 08.12.2008 9:47 AM PDT
Subject: ...
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http://www.bungie.net/forums/posts.aspx?h3fileid=49023614
^^ Zombie Overload. There is over 4 bases to control as humans. Each base is designed to have specific strengths and weaknesses.

Gametype: http://www.bungie.net/forums/posts.aspx?h3fileid=49024563
Screenshots: http://www.bungie.net/stats/halo3/screenshot_viewer_popup.asp x?gamertag=Nwordx850x&ssid=49033736

http://www.bungie.net/stats/halo3/screenshot_viewer_popup.asp x?gamertag=Nwordx850x&ssid=49033842

http://www.bungie.net/stats/halo3/screenshot_viewer_popup.asp x?gamertag=Nwordx850x&ssid=49034107

  • 08.12.2008 1:20 PM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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I say we put Blood Gulch back

  • 08.12.2008 3:01 PM PDT
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The Ark

This map is made for the basic zombie game. Its made so you dont have to camp in one spot you can move around anywhere on the map, mabey even take a vehicle and drive around. I got alot of good feedback from my friends about this hope you guys enjoy it to.

  • 08.12.2008 10:32 PM PDT
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Killing Fields
Slayer CTF map on Avalanche. has every vehicle you can emagine and gaurd towers at each base..enjoy

Link...http://www.bungie.net/Forums/posts.aspx?postID=2487338 9
Or simply go to my file share to seee all the maps i have made....Gamer tag is Da Body Guard13

  • 08.13.2008 12:08 AM PDT
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Bravo Uniform November Golf India Echo

well this fourm has gone off topic, anyways Drivers Ed
This map is a driving test follow the course on your mongoose once you get to the warthog get in the turret, find and shoot point A (you'll know when you hit it). then find the sheilded Weapons room get a BR and a sniper snipe the fusion coil across the map (from here on stay in the room) its positon will change every time. then with one burst from the BR destroy all 5 fusion coils, finally find the poorly hidden laser and destroy your warthog
-once you enter the weapons room you cannot leave.
-when on mongoose you must try to get the best time
-for a mor difficult driving test have some one in the turret shooting at you while on the mongoose course.

[Edited on 08.13.2008 8:07 AM PDT]

  • 08.13.2008 8:00 AM PDT
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Hate the player, Don´t hate the game

Here is my infection map variant "Fort Garkon":

http://www.bungie.net/Forums/posts.aspx?postID=24931475

The Fort Garkon consist of various defense points spreed all over the base.
in this map you can find a lot o weapons, but they only have 1 pack of ammo and to make it realistic they don´t respawn.
the main gate is blocked but with a few well placed attack you can enter there is also 3 other ways to enter the base. this map also makes you feel like if you were in a really infection event.

Here is my infection game variant "Screams":

http://www.bungie.net/Forums/posts.aspx?postID=24932087

this gametype was created to give both sides the same advantages, the zombies are very fast but they don´t have shields so they can be killed with a few rounds. meanwhile the humans don´t have radar or waypoint. Meanwhile the zombies do have.
this gametype consist of 3 rounds of 6 min and is a very good gametype to play.

And i am so sorry i don´t kown how to post the links the other way could someone explain me in a more detailed way ?


[Edited on 08.14.2008 9:57 AM PDT]

  • 08.14.2008 9:37 AM PDT

There's not a whole lot you really need to know about me, but if you're passing by and you need something to do, check out my Fileshare on Halo 3.

Download the Custom Map, "Madhouse," and the gametype you need to play it with, "PuzzlePro." It's a puzzle map, and although I don't give out hints anymore, I have no doubt that you'll figure it out eventually... :)

Well if anybody remembers a LONG while back I made a very unique Puzzle Map titled "Madhouse", and although I felt it was an excellent map and all the problems had been worked out, no matter how much testing I did it still had its bugs.

Until now that is.

I gave the whole map a fresh coat of paint, eliminated all of the bugs (i think), and even added some new challenges. You can download the newest version of my masterpiece along with its gametype here: http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Mav erick%20104

It's a very challenging (but very fair) map, so if you have any questions just PM me.
Have fun!

  • 08.14.2008 2:21 PM PDT
Subject: Last Hope
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For The Map Copy and Paste This To Your Address Bar
http://www.bungie.net/forums/posts.aspx?h3fileid=49340980

For The Game Variant Copy and Paste This To Your Address Bar
http://www.bungie.net/forums/posts.aspx?h3fileid=49341008

Map Sandtrap
Game Mode Infection
Players 4-16

This is an edited version of Sandtrap, I erased everything and I added very few weapons.
On the beggining you start off on top of the hill well armed one zombie on the bottom with enhanced speed and gravity. As you kill the zombies your ammunition runs out and you must scavange for weapons in zombie territory making you more vulnerable to attacks, teamwork is crucial! Zombies have 50% damage resistance that is the only modification I believe. Humans deal more damage zombies die with a single punch. There is flipped over warthogs for show but I disabled driving to keep the game even.

NOTE: This is version 1 so it might need improvements if you find any let me know !

  • 08.14.2008 4:09 PM PDT

My map is a multi-level map great for team slayer and MLG ts. It also works for CTF. Visit :
http://www.forgehub.com/forum/competitive-maps/27908-level-up -v2.html
for more info and pictures.

  • 08.14.2008 6:57 PM PDT
Subject: The Official and Only Halo 3 User-Created Gametypes/Maps Thread
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Channels

Hey guys

My bro and I thought we might add this map that we made. Its a good map for team slayer its based on red fort vs blue fort. It works best when you have red vs blue teams. This is the second map that we have made we hope you like it have fun and send me your thoughts. = )

You can also email me here Space_ant_hq@hotmail.com
Lamb 0f G0dd & Keightley 101


[Edited on 08.14.2008 8:22 PM PDT]

  • 08.14.2008 8:21 PM PDT
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Facility on Foundry is a really fun map for Slayer, and Team Slayer 2-12 people. There are two sides with safe respawn points protected by Energy barriers, on the "right side" of the map is a warthog and ramp across from the respawn point, along the wall is a corridor which turns towards the respawn point and beside that is a truck and cover with a shotgun if you look out towards the center of the map there is another warthog in a fence-box ( to which you can get in but not out) and if you look towards the end of the map there is a room that has no purpose and isnt even really a room. On the opposite side of the map there is another respawn point, and across from that is the armoury room, but this time there is a ghost in it. Along this wall is an elevated BR room with a Spartan Laser on top of it. beside that is another hallway , but this one is a dead end with a sniper in it. Past that, in the corner, is a "Grif Cannon" ( based off of Simmons invention in RvB. DIY ) which about 70% of the time sends you in to a sniper platform in the air against the back wall in the center of the map. The center of the map holds a few boxes in the center that have a Active-Camo on it. Below the Sniper Platform is a few fence walls that you can jump on to or just jump up to get an Over shield. And last but not least there is a sword room just around the corner of the two respawn areas. Pictures will be uploaded in 1 or 2 days.
Map designed by: Ca00se 17 and HALO3KING 225199. Please rate and download, Thank you for reading. Access map here.

[Edited on 08.15.2008 4:33 AM PDT]

  • 08.15.2008 4:27 AM PDT
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http://www.bungie.net/forums/posts.aspx?h3fileid=49021915
this is my map hardcore inspired by mlg amp

  • 08.15.2008 7:19 AM PDT
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http://www.bungie.net/forums/posts.aspx?h3fileid=49787974


Recommended # of Players: 10-16
Name: Fortress
Original map: Foundry

Created as the ideal big team battle arena. 2 bases are suspended in mid air with turrets on them. They are connected by two bridge which hold a gravity hammer in the middle. The arena is evenly divided into two separate areas by double boxes. Man cannons allow the players to jump from side to side of the divided arena. The 2 fortresses are only accessible from 2 teleporters/being spawned into your base.

  • 08.15.2008 3:55 PM PDT
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Sharpshooter
pretty nice gametype I think you all should try it out some time. It didn't take to long to make, but it's not to bad. Me and my friends play it a lot. It's pretty much headshots only, and you can only pick up other weapons immediately after you spawn, and be careful after you respawn, as you have no camo, and low damage resistance. If you survive your spawn though, you ge4t your choice of weapons.
And check out these screenshots: Flaming helmet and this one: Space Dino
I know this isn't the right thread, but I also posted a game variant so I'm fine posting those screenshots.

  • 08.15.2008 6:40 PM PDT

Anybody want to play some slayer on my new map Purple Haze?

  • 08.16.2008 12:11 AM PDT

Mausman18

Name: Beaver Creak V1
File Type: Map Variant
Link to Item: Beaver Creak
Description: A remake of one of the favorite Maps in Halo 2

Name: Team Beaver
File Type:Game Variant
Link to item: Team Beaver
Description: a Game Variant used for Beaver Creak Team Slayer
Please let me know what yall think

  • 08.16.2008 4:01 AM PDT

join my clan its called clan0001

roughrider
merrygoground
snipafection
all in my file share

  • 08.16.2008 8:36 PM PDT

Mausman18

Eligrate
Theres pics on its thread please rate,comment and download it
this wouldnt be to bad in like double exp matchmaking i sure everyone will enjoy it

[Edited on 08.17.2008 12:51 AM PDT]

  • 08.16.2008 11:26 PM PDT
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Here's my variation of Snowbound. The difference to the map are the weapon layout and where the Ghost spawns. This variation works with matchmaking Team Slayer/Brs and others.

LINK

Changes
*I added Rockets where the default spawn for the Ghost is.(No spare ammo)
*Maulers/Shotguns removed.
*Beam Rifles added to each base.
*Overshields removed.
*Camo added to default shotgun spawn.
*Ghost near the plasma batteries and antenna.

Reasons for changes.
* Beam Rifles to encourage more outdoor battles.
*Rockets added to fight for in beginning to end. And encourage more outdoor fighting and to help destroy Ghost.
*Camo added to help break setups.
*Ghost moved to balance map.

I want this version to be in Halo 3's matchmaking. Which may not happen. But try it out and tell me what you think.

  • 08.16.2008 11:56 PM PDT