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Subject: flash bangs in halo 2
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This is not rainbow six so no flashbang. You say it landed in the middle of the grunts how do you know MC looked at the wall as you said earlier the marines don't have the best aim in the world they probally missed and bungie wanted to show off the new shell shock effect.

  • 06.05.2004 6:29 PM PDT
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Posted by: PsychoAznMan1654
It was definetly a flash bang. How can bungie not add any new guns and not add any new grenades? Besides, it landed right in the middle of those covies. They were also covoring their eyes and stumbling around.

It was not a flash! "HINT: FRAG AND CLEAR"
It was a frag,they said frag if not in blast range then the frag will give a stun.
But that boes not mean that a flash bang will not be in the real game,but it was not in the E3 2003 video. Who knows?

  • 06.05.2004 6:31 PM PDT
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yah, i guess well have to wait and see, adn just because it was in rainbow doesnt meen it will be in halo 2

  • 06.05.2004 6:37 PM PDT
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Posted by: Shishka
Official words:

It was a sniper.

It wasn't a flashbang.


i rest my case.

[Edited on 6/5/2004 6:41:20 PM]

  • 06.05.2004 6:40 PM PDT
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everybody watch that part where they get Fragged/Flashbanged and figure it out for yourselves. I think that they put that in there as something that they were leaning both ways on and wanted to see what people thought of it and might have given up on the idea of flashes. I certainly don't want them.

  • 06.05.2004 6:45 PM PDT
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whatever you beleive in

  • 06.08.2004 7:35 PM PDT
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A small lesson on ordinance for those that don't know about explosions.

Have you ever wondered why in movies soldiers and special operatives crouch down low, open their mouths and cover their ears? This is to help them equalize pressure so that their eardrums don't burst. in the same way that you swallow when you're in an ascending or descending in an airplane.

Explosions send out a wave of compressed air in addition to multiple shards of twisted metal. This pressure impacts on your ear drums, bursts them, disrupting equilibrium, making you dizzy and blinds you with dust and dirt. In other words, if a frag goes off near you and doesn't kill you then it messes you up big time.

Now, a Spartan in his armoured space suit would be immune to such effects but just about all of the covenant are fair game.

Any questions?

  • 06.08.2004 7:49 PM PDT
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The whole idea of a flashbang is to provide an entry team with a non-lethal grenade. Why would you want to carry a non-lethal item in Halo 2? Especially one that doesn't completely incapacitate an enemy (like a taser would). Entry teams use them when they're not sure who's inside the room. You can't just frag a room full of terrorists that might be holding a hostage; that would defeat the entry team's entire purpose.
The Chief, on the other hand, is a combat soldier in Halo. Army regulars (and other dismounted combat troops) don't carry flashbangs; it would be like bringing a knife to a gunfight. Combat troops have the luxury of a primary objective of defeating the enemy; rarely do they have to worry about hostage rescue. When situations like that come up, they call the HRT to handle it. The Chief is no RAINBOW operative; he's a killing machine.

Also, to whoever said flashbangs have a range of 100 yards has no idea what he is talking about. They're really only effective in a 15 yard radius. Remember, its the flash and the concussion that disorients the enemy. An arc welder creates a bright flash (an arc) that can cause blindness from close up. But stand back about 25 feet or so, and you're fine. A frag isn't very effective over and beyond 20 yards. Sure, it throws quite a bit of shrapnel, but to be effective(to kill or incapacitate), it would take a lot of shrapnel.

In addition, a frag grenade creates a concussion and bright flash (also known as an EXPLOSION) that can serve to disorient and confuse those not directly affected (killed or wounded) by it.

  • 06.08.2004 7:51 PM PDT
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*gives Goinribs a big thumbs up* Absolutely. Good to see someone else knows their stuff.

  • 06.08.2004 7:53 PM PDT

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